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New Skill Whishlist

esp1992
esp1992
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I really want to see new skills added ingame, especially these I have in mind...

DAEDRIC BLESSINGS
I really miss having a special little something from your favorite daedric prince/princess like in SKYRIM. So, why not having a Skill Lines from up to 2 of your favorite Daedric Lords/Ladies!

MOUNTED COMBAT
Tired of having to exit your trusty mount in order to fight, look no further than this skill, not only you'd be fighting on your mount, but your mount can also attack your enemies!

COMPANION SKILL
Tired of having your pet doing ABSOLUTELY NOTHING except follow you, this isthe skill for you! Your pet can retrive items, kill small critters, and even annoy your enemies in combat!

VAMPIRE LORD (MORPH)
A Skill that starts out as an Ultimate ability that lets you transform into everyones favorite undead monster from SKYRIM, the Vamire Lord!
MY CHARACTERS

Clouse the White Warden - Breton AD MAG Warden
Jaro the Wild Changeling - Bosmer AD STAM Warden
  • Corellon Thromorin
    Corellon Thromorin
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    Necromancy Staff
    Destruction Staff Rework
    Melee Staves, Spears, and all the other weapons from previous games.
    Edited by Corellon Thromorin on November 26, 2015 2:50PM
  • Cogo
    Cogo
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    Global ability to silence people in zone chat from everyone!
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Spacemonkey
    Spacemonkey
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    Daedric/Divine/Tribunal etc... blessings could be interesting indeed. I'd see them as a smaller bonus when measured against mundus stones.

    -AND once you choose your blessing could be cool if you had to complete a certain task for it to take effect for a set amount of time. (i.e. 6 hours of gameplay)
    Tasks could be anything, or obviuosly, they could be quests. I prefer tasks because having to redo the same quests every 6 hours or DAILYS imo, SUCK. Examples of tasks:
    -Kill someone in Pvp
    -Loot 2 world chests
    -Trade with someone
    -Kill an NPC
    -Steal from an NPC
    -Slaugther 20 passive creatures (goats, chicken etc...)
    -Cook a Fish meal
    -Kill a World Boss while naked with your fists
    etc...

    Bonus like mentioned would need to be minimal otherwise we're asking for a full rebalance of everything again.
    (we're taking the equivalent of 10 or so CP points)

    Racial Skills
    I want more racial skills - I really feel like we could all use world interacting bonuses that are present in all other TES games but not in ESO for balancing reasons. But I dont think it is a balance issue. Someone mentionned it in another topic recently but:
    -Khajiit get less fall dmg.
    -Argonian get faster swimming
    -Dunmer get less ENVIRONMENTAL fire dmg (not pve or pvp originating dmg, but im unsure if this is feasible the way the game is designed)
    -Same for Nords with Ice.
    -Bosmer have a chance for extra mats from environmental sources (hunting, gathering)
    -Imperials have a chance to turn full Soul-Shriven/Zombie and lose their character forever.

    Just kidding with the imperial thing. Talking a bit out of my hat here, and haven't given it huge amounts of thoughts but I always felt the racial skill lines were a bit lacking with the addition of the VR ranks (and especially CP points)
    Edited by Spacemonkey on November 26, 2015 3:13PM
  • LadyNalcarya
    LadyNalcarya
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    esp1992 wrote: »

    DAEDRIC BLESSINGS
    I really miss having a special little something from your favorite daedric prince/princess like in SKYRIM. So, why not having a Skill Lines from up to 2 of your favorite Daedric Lords/Ladies!
    Could be cool, but dont forget about those who worship Divines and Tribunal. ;)
    And it would be even cooler if religion choice gave both advantages and disadvantages.
    MOUNTED COMBAT
    Tired of having to exit your trusty mount in order to fight, look no further than this skill, not only you'd be fighting on your mount, but your mount can also attack your enemies!
    This is also a very nice idea.
    COMPANION SKILL
    Tired of having your pet doing ABSOLUTELY NOTHING except follow you, this isthe skill for you! Your pet can retrive items, kill small critters, and even annoy your enemies in combat!
    I agree that pets should be more interactive, but I think all these interactions should be strictly cosmetic.
    Why? Because even seemingly "small" bonuses (like racials and that old former emp bonus) can cause balance problems.
    And I dont want any optional feature to become "must have".
    VAMPIRE LORD (MORPH)
    A Skill that starts out as an Ultimate ability that lets you transform into everyones favorite undead monster from SKYRIM, the Vamire Lord!
    Well... Not everyone's favourite ;)
    And lore-wise vampire lord form is supposed to be something unique. Not to mention that its a Molag Bal's gift to Harkon's bloodline, and in ESO Molag Bal is the main antagonist.
    Edited by LadyNalcarya on November 26, 2015 3:18PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Cogo
    Cogo
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    I would like to see a new "world" Option skill line that cant be used with Vampire and Werewolf. Something different, but not more powerful. Should be a choice by either 3 world skills, or human, for no drawbacks.

    "Dark Brotherhood" skill line. Lots murderer and rough stuff! But cant be vamp or WW at the same time?
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Vangy
    Vangy
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    Mounted combat.... I can see it now. An army of 100 EP on horseback swarming keeps with bat swarm. The horsemen are here......
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • LadyNalcarya
    LadyNalcarya
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    Vangy wrote: »
    Mounted combat.... I can see it now. An army of 100 EP on horseback swarming keeps with bat swarm. The horsemen are here......

    Its not possible to use normal ultis/abilities when mounted ;)
    And it shouldnt be, mounted combat should be limited to weapon attacks/maybe some kind of charge ability. Nothing too op, just to add more variety to combat.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Cogo
    Cogo
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    New weapon skill lines. Not more powerful, but different.
    • Hand-to-Hand - Damage and group heals/buffs?
    • Daedric forged weapon skill line - Medium damage, big debuffs + extra damage on magika buffs/shields/healing targets?
    • Cross bow - Higher damage then bow, but slower and no debuffs or AE?
    • Spear/halberd - Less burst damage then 2H, but added new effects like bleeds/stuns and ultimate single target fear? Swinging the thing for no damage, but the target screams like a girl and runs off?
    • Unarmed "armor" skill line. Added different bonus for armor with less AC, or no armor? Extra dodge?
    • Necromancy "weapon" skill line - Copy Skyrim!
    Edited by Cogo on November 26, 2015 3:33PM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Spacemonkey
    Spacemonkey
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    Cogo wrote: »
    New weapon skill lines. Not more powerful, but different.
    • Hand-to-Hand - Damage and group heals/buffs?
    • Daedric forged weapon skill line - Medium damage, big debuffs + extra damage on magika buffs/shields/healing targets?
    • Cross bow - Higher damage then bow, but slower and no debuffs or AE?
    • Spear/halberd - Less burst damage then 2H, but added new effects like bleeds/stuns and ultimate single target fear? Swinging the thing for no damage, but the target screams like a girl and runs off?
    • Unarmed "armor" skill line. Added different bonus for armor with less AC, or no armor? Extra dodge?
    • Necromancy "weapon" skill line - Copy Skyrim!

    I agree with the Hand-to-Hand, Crossbows, Spears and Unarmored.
    Because Hand-to-Hand and Unarmored are already in the game.
    And because, well... its crossbows and spears. Everyone's been crying rivers to have em back since Morrowind. And I agree.
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