WhiskeyRiver.AZub17_ESO wrote: »It's loads of fun.Lots to win,gather,or just jump off waterfalls for an achievement! You can find easy kills,and hard ones both. I really do like the quests,which feel more like an real TES game vthan the other places.Also,lots of people dont mind running through a delve with you,grouping up for some quests,etc. If they make another DLC like this one,I'll be happy.
(Those who only like PvP will cry a lot though.)
Guys, I bought it.
Through impulse.
Holy *** this place is huge.
sparafucilsarwb17_ESO wrote: »I did not get it, no actual group content. If you like single player games then this dlc will cater for you.
You're joking, right? Orsinium is full of group content, even though it was never publicised that way. You can't do the daily boss quests without a group, and many people group up for the public dungeons.
The only thing you can't have a group in is the Maelstrom Arena.
Guys, I bought it.
Through impulse.
Holy *** this place is huge.
sparafucilsarwb17_ESO wrote: »I did not get it, no actual group content. If you like single player games then this dlc will cater for you.
You're joking, right? Orsinium is full of group content, even though it was never publicised that way. You can't do the daily boss quests without a group, and many people group up for the public dungeons.
The only thing you can't have a group in is the Maelstrom Arena.
This is something that I was not actually able to test on live and may not be entirely true.
When Orsinium came to the PTS some of the world bosses were very hard but soloable. On live they appear to be buffed quite a bit but I am not sure that they are not still soloable with some class/build combos. I will try again when the masses abandon it since at the moment it's very hard to get alone time with them.
I actually think those things should be soloable otherwise they will become as useless as Craglorn once the masses move on to the next thing.
The public dungeons on the other hand are just extremely annoying. People just zerg them and spin round and round and round breaking my murshun. I would have loved if they were instanced like Crag delves so i could play the. alone or with a group of max 4.

Absolutely. In fact the game doesn't feature grinding a single time you have to go out and make it a feature. But honestly I think you are just jealous of grinders and lashing out against me over it. I say LOL to you sir
Lord Xanhorn wrote: »I couldnt in good conscience give them money as that would signify I was ok with their decision for a solo based DLC when there's already too many hours of solo content in 1-50, cald silver, and cald gold.
Well then, I hate to break it to you, but the majority of players in this game are SOLO PvE players who enjoy grouping on occasion. Expect many more DLCs with the same type of content in the future because if ZOS wants to make money, they will continue making content for the majority. We saw how well the PvP-focused IC went (it didn't), and hardly anyone would buy a DLC that was mostly full of forced group content.
It was great at first, but I've quickly lost love for it. As far as PVE content goes, it's absolutely brilliant, and a must-have for any PVE enthusiast.
Sadly I'm a PVPer at heart, so after running through the main quest and several dungeons more than once I quickly became bored. Your experience may differer, though.
Still, it's a great place to level alts. The battle levelling means you can access any part of Wrothgar regardless of your level. The mobs are more of a challenge, you get higher stats, and it's just a whole new zone to level in instead of the same old crap we're used to it.
So basically I just use it to make new alts, reach level 10, then go PVP. For me, it's worth it just for that so I don't get completely bored of the game.
I also enjoy watching people fall to their deaths while trying to get the cliff diving achievement. For an added bonus, I'd take groups of people to the wrong cliff and tell them to jump off because "that's where it was".