What all of you who intend to stick around with this game for a while need to think about is how this will affect the health of the game.
I get it that you want progression, but no new player is going to come in to this game and keep playing once he realizes how far he will be behind everyone else statistically. The only change in the population will be outgoing, and I believe that this will be the death of the game.
Also remember, when this happens and the servers shut down, your characters are gone forever and all of you who treated this like a job, working only to progress your stats will have wasted thousands of hours of your lives.
You're speaking as if you hate MMO's, this is pretty much what they are?
This game isn't an MMO if those of us who were here since the beginning don't always have % this and % that more than the guy who started playing after us?
What I am saying is that it would be in the best interest of anyone who cares about the this game for it to be something a potential player will want to pick up. If he knows that he will always be at a disadvantage to the old-timers, why would he bother?
This sounds like Destiny's light level crap! They just need to find a way to lessen the grind for alt characters, everyone should simply play through the content the first time, of which there is more than enough to get to vr16. If they can then find a way to make it easier to get a 2nd/3rd/4th character to vr16, that would be awesome.
Korah_Eaglecry wrote: »This will remove the feeling that I HAVE to go through the VR areas. I want to enjoy those areas but at my own pace and not feel as if I dont rush through it. I wont be able to keep up with friends and be left behind/left out of content like Dungeons.
Bye bye balance! Players with higher CP ranks will be widely stronger than players with lower CP levels. I also expect high CP rank gear to cost even MORE V15-16 materials!
Let the crazy grind start!
I actually LoL at all the people who thought VR ranks wouldn't be replaced by another grind heavy system. The game is content light. It's fills the empty space with grind.
Hopefully they start selling Champion Points in the Crown Store when this system is in place, because I can't -snip-ing stand any more -snip-ing grinding just to stay statistically competitive.
MisterBigglesworth wrote: »So VR18 actually is coming to game (and VR20... VR22... VR24...) it's just that they won't call it Veteran Rank...
No, instead they'll call it "Champion Rank 550"... "Champion Rank 600"... etc...
So a few DLCs down the line, when they raise the Champion Cap again, you'll see gear like this:
...and you better hope you're Champ Rank 502 by then!
Good luck trying to balance anything when the people with more Champion Points than you (ya'know, the people who are already stronger than you by virtue of having more CP passives) can also equip better gear than you!
This is lousy game design and is absolutely exclusionary to new players and players with limited play time
MornaBaine wrote: »I think much of this just underscores the fact that PvP and PvE will NEVER be compatible and should probably just really be 2 completely separate games. PvE and PvP armor should look the same visually but have different stats. That way, regardless of your playstyle, you can have the gear you like without having to engage in content you don't like. Those who like both can get both because you'd get PvE stuff by doing PvE content and PvP stuff by doing PvP content. Ditto for skills.
I'm really not gonna respec each time I switch PvE and PvP. And I don't want the game to force me to do that.
MarrazzMist wrote: »First I was looking for "neutral" option, as I do not hate VR.
But after some thought I love the idea of account wide leveling. As a casual player I have a hard time leveling my characters, and with new system it's more reasonable to play alts. Catch up mechanic makes things easier for casuals and new commers. Hard core players get rewarded with better gear from Arenas hopefully.
Mastery404 wrote: »CP requirements for gear is bad. The power gap will be a game-killer which is the main reason why VR were bad in the first place.
Justice31st wrote: »Funny how people think veteran ranks are the same as champion points. One is character bound and one is account bound with a catch up mechanic.