WillhelmBlack wrote: »All 3 spell power. Why? Because recovery can come from your armour set bonuses, CP and mundus and cost reduction from CP.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Cost Reduction gets diminishing returns, recovery doesn't.
s7732425ub17_ESO wrote: »Cost reduction applies every time you use an ability, which is likely once a second. Recovery applies every two seconds. And recovery has a smaller bonus than reduction. No real reason to ever use recovery over reduction.
Khaos_Bane wrote: »s7732425ub17_ESO wrote: »Cost reduction applies every time you use an ability, which is likely once a second. Recovery applies every two seconds. And recovery has a smaller bonus than reduction. No real reason to ever use recovery over reduction.
Yeah there is, I think you need to read through this entire thread.
myrrrorb14_ESO wrote: »Depends on the sets you run with it.
With seducer, cost reduction is better.
With Magnus, regeneration is better.
With other sets... never really thought about it.
s7732425ub17_ESO wrote: »Khaos_Bane wrote: »s7732425ub17_ESO wrote: »Cost reduction applies every time you use an ability, which is likely once a second. Recovery applies every two seconds. And recovery has a smaller bonus than reduction. No real reason to ever use recovery over reduction.
Yeah there is, I think you need to read through this entire thread.
I read through everything. And no, there still is no good reason to go recovery over reduction.
WillhelmBlack wrote: »All 3 spell power. Why? Because recovery can come from your armour set bonuses, CP and mundus and cost reduction from CP.