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Why do people hate the veteran ranks system?

Lord_Ejl
Lord_Ejl
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I can understand it takes time to reach to vet 16. But personally, i like slow games. I played GW2 for a while, and in less than two months, i was level 80, with pretty good gear, and game started to feel boring. There wasn't any feeling of achievement when it all come so quick.

Am i missing something what's bad with vet ranks, or do people just consider it to be too slow to gain?
  • Snowgoons
    Snowgoons
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    Because the veteran system isn't rewarding like the realm rank system in dark age of Camelot the veteran rank system is just a useless grind to then grind pve for gear.
    Rollin' round Tamriel on that skooma wasted like a failed Grand Theft Auto mission.
  • Tectonaut
    Tectonaut
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    Omg potātoes potâtos. Why zeni didn't just start right off calling them levels 51, 52, 53, etc is beyond me. Pretty sure few would have complained then.
  • Umad_BrO
    Umad_BrO
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    Because they need something to complain about. Nothing more, nothing less.
    There is no difference in any way between vet 16 and level 66. No difference and still people fail to see this.
    What's the matter? Did somebody steal your sweet roll?
  • WolffenBloodseeker
    WolffenBloodseeker
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    because there are to many leveling systems in the game and the veteran system is unneded and just tedious (even more with the champion system now in place made exactly to replace it, the removal of vet ranks is the last part of the champion system implementation), reached max level after an epic mainquest? GREAT now just do it two more times to gather the remaining levels just to be competivive in PVP and group activities!

    my opinion: i want to reach level 50 and focus in other things like leveling pvp ranks, geting better gears, earning a few champion points, doing group activities, and you can only do that right now properly once you reach the max vet rank
  • Lord_Ejl
    Lord_Ejl
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    I like the point that game considers all vet levels to be level 50. Gives me a change to collect the trophies without farming them at dungeons :D Being the achievement-hunter i am.
  • AMadAussie
    AMadAussie
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    Lord_Ejl wrote: »
    I can understand it takes time to reach to vet 16. But personally, i like slow games. I played GW2 for a while, and in less than two months, i was level 80, with pretty good gear, and game started to feel boring.
    ESO starts to feel boring well before you hit max level. Let alone trying to get multiple characters to max level. Sure, the quests are great fun! The first time you complete them. Then it just becomes repetitive. Grinding isn't as feasible as it once was, since the majority of places were nerfed.
    Lord_Ejl wrote: »
    There wasn't any feeling of achievement when it all come so quick.

    Am i missing something what's bad with vet ranks, or do people just consider it to be too slow to gain?
    There's not a great feeling of achievement the way it is, unless you consider repeatedly headbutting a brick wall an achievement to be proud of.
    Edited by AMadAussie on November 18, 2015 12:13PM
    ESO; Where the issues far outnumber the fixes.
    I tell it how it is.
  • Lord_Ejl
    Lord_Ejl
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    Hhmm, i can understand the point if wanting to grind many chars to max level. I have only one, i don't really see myself playing with many chars.It's just the way i've always played my games. but yea, i wouldn't want to do the quests all over again.

    And what i meant by the achieving feel. It does give me at least more sense of satisfaction than for example guild wars. Two months, i was at the highest level, didn't really even work for it. the game itself was easy, i didn't feel that my char was powerful, since i got all the good stuff in very short amount of time. i felt like i haven't done really anything, i play games for challenge (grinding is different than challenge, some bosses have been an absolute blast to solo, tho they have taken time... :D), not to be handed stuff out.
    But then again, i'm not a huge fan of PvP/competitive gaming, maybe that's why i'm fine with slow games and taking time to work towards the highest places.
  • Sausage
    Sausage
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    It was replaced by CP system, whats way better than VR, because of versatility, basically CP can do all the same what VR does and alot more. Btw, dont worry, every season CP cap is raised, (4 season per year is the current plan) Im sure in the future people whine why CP is so hard.

    The real question is why some people just go against VR. Its almost like a Crusade.
    Edited by Sausage on November 18, 2015 12:29PM
  • JaJaLuka
    JaJaLuka
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    Vet ranks are boring and tedious as hell, especially if you're levelling multiple characters and want to try all the skill sets... just think of the 64 alliance zones you are going to get to run (5 per alliance, 3 alliances + coldharbour and 4 characters). Otherwise there is grinding... which basically sums up endgame anyway, might as well get used to it.
    Krojick, DC Sorc PC NA
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    Others...
  • AMadAussie
    AMadAussie
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    Lord_Ejl wrote: »
    Hhmm, i can understand the point if wanting to grind many chars to max level. I have only one, i don't really see myself playing with many chars.It's just the way i've always played my games. but yea, i wouldn't want to do the quests all over again.

    And what i meant by the achieving feel. It does give me at least more sense of satisfaction than for example guild wars. Two months, i was at the highest level, didn't really even work for it. the game itself was easy, i didn't feel that my char was powerful, since i got all the good stuff in very short amount of time. i felt like i haven't done really anything, i play games for challenge (grinding is different than challenge, some bosses have been an absolute blast to solo, tho they have taken time... :D), not to be handed stuff out.
    But then again, i'm not a huge fan of PvP/competitive gaming, maybe that's why i'm fine with slow games and taking time to work towards the highest places.
    All I can say is, take your time and savour the experience of your first character, 'cause it's only that fun once. If you aren't into the competitive side of the game there's no reason to rush :wink:. But you will come to loath vet ranks as soon as you start another character; you'll just be going over old ground.
    ESO; Where the issues far outnumber the fixes.
    I tell it how it is.
  • Nifty2g
    Nifty2g
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    they've taken far too long to get rid of veteran ranks that if they did it now would probably run the game into the ground. i hope they leave it
    #MOREORBS
  • Ishammael
    Ishammael
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    The dislike of Vet system is a throw-back to launch. At that time, veteran ranks took nearly 10x as much experience per level and the mobs were much harder. The mobs were all nerfed within a month or two of launch. The vet level experience requirement has been reduced four times or so since launch. Not sure why people still dislike them.
  • raasdal
    raasdal
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    Umad_BrO wrote: »
    Because they need something to complain about. Nothing more, nothing less.
    There is no difference in any way between vet 16 and level 66. No difference and still people fail to see this.

    Yeah right. Except for the fact that 1 VET rank is 850k EXP, and LVL 49-50 is about 100K if i recall correctly. So NO it is NOT like "level 66". It is actually more like level 186! Freaking level 186 ...!!!!

    I hate VR levels because they block me from rolling another character. I have already done all the questing and stuff that i want. Now, i am at end level, and just want to do End Level dungeons, Maelstrom Arena, PvP. All the stuff that really requires Max Level character to be enjoyable and competitive. I would like to try a different character than my Mag Sorc. But i do not have it in me, to put in 100 hours of insane grinding.

    So untill VR ranks are removed, i will stick to my Mag Sorc, and complain about the VR ranks not being removed yet.
    PC - EU
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  • DRXHarbinger
    DRXHarbinger
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    14-16 was only few hours though.
    PC Master Race

    1001CP
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    Down With BOP!
  • idk
    idk
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    The leveling system of this game is moronic. The dev that came up with the VR ranks should have been fired and Never employed in gaming again. TBH, all the top devs should have seen shown the door with how this game launched.
  • YeOldeGamer
    YeOldeGamer
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    Because many people these days are lazy and self en titled. They feel they deserve maximum gains from minimum effort. If somthing doesn't suit them or isn't easily obtainable they QQ. Oh poor Me! Cater to ME! It's to hard for ME! Oh my oh my *sadface*. I blame the "no child left behind" generation.

    Unfortunatly alot of us who have no problem with things the way they are and aren't afraid of a little "work" don't come here and voice their opinion too often. We are too busy enjoying a great game. Sadly the old saying is true. "The squeaky wheel gets the grease".
  • Anilahation
    Anilahation
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    congrats to all the people that are fine with grinding and don't recognize that's simply just bad game design.
  • raasdal
    raasdal
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    Because many people these days are lazy and self en titled. They feel they deserve maximum gains from minimum effort. If somthing doesn't suit them or isn't easily obtainable they QQ. Oh poor Me! Cater to ME! It's to hard for ME! Oh my oh my *sadface*. I blame the "no child left behind" generation.

    Unfortunatly alot of us who have no problem with things the way they are and aren't afraid of a little "work" don't come here and voice their opinion too often. We are too busy enjoying a great game. Sadly the old saying is true. "The squeaky wheel gets the grease".

    Sorry, but this is just flat out incorrect and a false analogy. I am from the old gaming generation. I played Commodore 64, AMIGA 500 and all that ***. I played games like X-Com: Enemy Unknown, the most unforgiving game ever made IMO.

    I am also one of the people who do not want to nerf vMSA, because i think it should be challenging. I cannot complete it (stuck at stage 6) and i probably never will, untill they nerf it - which i am agains. I am also one of the people who believe that i should NOT be able to complete all the content of the game.

    Do you know what the difference is here? You are comparing the people, whom we can mutually hate, that want to be able to complete the same CHALLENGES as everyone else, and get the SAME REWARDS as everyone else - even though they do not have the same skills, with the people (like me) who are simply pointing out, that levelling from VR1 to 16 HAS NO USE in the game.

    If you do not see the difference between these two types of complaints, i do not know how to put it any clearer.
    PC - EU
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    Dexion Velus - Dragonknight - AD
    Chalaux Erissa - Nightblade - AD
    Firiel Erissa - Templar - AD
  • metabLast3r
    metabLast3r
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    People want easy mode, all easy mode. Don't want to grind, with a level cap easy to get to. Free items for easy dungeons. Kills me when people want ESO to be like other games, if you enjoyed the other games so much go back to playing that.

    I'm in no way, shape, or form, saying that you shouldn't have an opinion about the leveling system. I personally find nothing wrong with it and it does keep me playing. If I capped 3 toons already, with characters decked out with equipment, what fun is that? I look forward to coming home from work with something to strive for in game.

    CP's mean nothing to me, as I can still beat folks with way more CP.

    Everyone have more cheese with that whine.
  • AMadAussie
    AMadAussie
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    Because many people these days are lazy and self en titled. They feel they deserve maximum gains from minimum effort. If somthing doesn't suit them or isn't easily obtainable they QQ. Oh poor Me! Cater to ME! It's to hard for ME! Oh my oh my *sadface*. I blame the "no child left behind" generation.
    Unfortunatly alot of us who have no problem with things the way they are and aren't afraid of a little "work" don't come here and voice their opinion too often. We are too busy enjoying a great game. Sadly the old saying is true. "The squeaky wheel gets the grease".

    Yeah nah mate, I'll work for something if it's worth working for. What you fail to understand is that games are meant to be fun. See that little three letter word? You know, the entire reason games exist. F U N. Games are there for people to play and enjoy themselves. Way back in the day when people just played board games like chess, they didn't play it to grind out over 9000 levels to reach max level. They played it for FUN. Grinding isn't all that fun. Neither is repeating the same old quests for the umpteenth time. It's a game, it's meant to be fun. I love a challenge as much as the next guy. Vet levels are not a challenge. They're just boring as batsh*t.
    Edited by AMadAussie on November 19, 2015 2:07AM
    ESO; Where the issues far outnumber the fixes.
    I tell it how it is.
  • Deandril
    Deandril
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    My reason for wanting vet ranks removed is that it could make a lot of dropped sets valid again. Doubt it will ever happen now since doing so could devalue recent dlcs.
  • Emma_Overload
    Emma_Overload
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    Vet ranks are hated because it the journey from VR1 to VR16 is so BORING, thanks to Cadwell's Silver and Gold. Leveling alts is torture!
    #CAREBEARMASTERRACE
  • Diozaels
    Diozaels
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    Complaining about the absurd amount of time to level from vr1-vr16 isn't asking for easy mode... Asking for nerfs to dungeons/arenas are.

    Having the time to grind content for hours on end does not equal skill or hard work. Seen plenty of VR16 get wrecked by lower level characters.
    Edited by Diozaels on November 19, 2015 2:22AM
  • Iluvrien
    Iluvrien
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    Because they add nothing to the existing levelling system? They are just like normal 1-50 levels but much, much slower.

    Less so now after the shift to normal xp and the xp requirement reductions... but still, the mechanic itself is just vanilla.

    The CP system allows for active choices in customization (at least until the 3600CP cap is reached) and so is considerably more interesting to me. VR still needs to go. Cadwell's too for that matter.
  • Soulshine
    Soulshine
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    Pfff. The experience of earning Veteran ranks now is not anything like what it was at the start of the game, which is when the vast majority of people were complaining the most about them. VR1-VR10 was a sheer uphill task built on VP earned per rank and not linear XP as now. VP took far longer to earn, let alone that content to do it with was bugged out for weeks, (we couldn't even get INTO Caldwell's Gold for a time), mobs were not nerf-batted to faceroll easy yet (all the incessant griping waaaa waaaaa!!! VR zone mobs are too difficult!!!! made sure to change later...), etc.

    Since that time, came the bump to VR12 with a switch from VP to XP to earn VR ranks more easily, and then the bump from VR12 to VR14 with another reduction to XP earned needed for the ranks, to now bump to VR16 with even LESS XP needed to get there. There were grind spots to crank all of that out in about half a day if one were so inclined, but those got shut down as soon as the devs found out about them, which of course led to more griping on the forums.

    I would say all the legitimate reasons for complaining about VR have long since vanished from the game, save for the obvious tedium of slogging through factions some players simply may not wish to see. In the absence of sufficient content to provide a path with which to level from 0-66 without stepping into the other factions to accomplish it, this process of having to do Caldwell's will not change.

    As for the current insistence VR is a problem, I'd say it's nothing but fashion that people come here and gripe about VR when you consider that it doesn't take any time at all to get it done now if you are playing the game even normally, let alone TRYING to grind anything like CPs on top of that.
  • AMadAussie
    AMadAussie
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    Soulshine wrote: »
    Pfff. The experience of earning Veteran ranks now is not anything like what it was at the start of the game, which is when the vast majority of people were complaining the most about them. VR1-VR10 was a sheer uphill task built on VP earned per rank and not linear XP as now. VP took far longer to earn, let alone that content to do it with was bugged out for weeks, (we couldn't even get INTO Caldwell's Gold for a time), mobs were not nerf-batted to faceroll easy yet (all the incessant griping waaaa waaaaa!!! VR zone mobs are too difficult!!!! made sure to change later...), etc.

    Since that time, came the bump to VR12 with a switch from VP to XP to earn VR ranks more easily, and then the bump from VR12 to VR14 with another reduction to XP earned needed for the ranks, to now bump to VR16 with even LESS XP needed to get there. There were grind spots to crank all of that out in about half a day if one were so inclined, but those got shut down as soon as the devs found out about them, which of course led to more griping on the forums.

    I would say all the legitimate reasons for complaining about VR have long since vanished from the game, save for the obvious tedium of slogging through factions some players simply may not wish to see. In the absence of sufficient content to provide a path with which to level from 0-66 without stepping into the other factions to accomplish it, this process of having to do Caldwell's will not change.

    As for the current insistence VR is a problem, I'd say it's nothing but fashion that people come here and gripe about VR when you consider that it doesn't take any time at all to get it done now if you are playing the game even normally, let alone TRYING to grind anything like CPs on top of that.
    Whatever mate, at one point in time people thought the world was flat. They weren't right.
    ESO; Where the issues far outnumber the fixes.
    I tell it how it is.
  • Soulshine
    Soulshine
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    AMadAussie wrote: »
    Soulshine wrote: »
    Pfff. The experience of earning Veteran ranks now is not anything like what it was at the start of the game, which is when the vast majority of people were complaining the most about them. VR1-VR10 was a sheer uphill task built on VP earned per rank and not linear XP as now. VP took far longer to earn, let alone that content to do it with was bugged out for weeks, (we couldn't even get INTO Caldwell's Gold for a time), mobs were not nerf-batted to faceroll easy yet (all the incessant griping waaaa waaaaa!!! VR zone mobs are too difficult!!!! made sure to change later...), etc.

    Since that time, came the bump to VR12 with a switch from VP to XP to earn VR ranks more easily, and then the bump from VR12 to VR14 with another reduction to XP earned needed for the ranks, to now bump to VR16 with even LESS XP needed to get there. There were grind spots to crank all of that out in about half a day if one were so inclined, but those got shut down as soon as the devs found out about them, which of course led to more griping on the forums.

    I would say all the legitimate reasons for complaining about VR have long since vanished from the game, save for the obvious tedium of slogging through factions some players simply may not wish to see. In the absence of sufficient content to provide a path with which to level from 0-66 without stepping into the other factions to accomplish it, this process of having to do Caldwell's will not change.

    As for the current insistence VR is a problem, I'd say it's nothing but fashion that people come here and gripe about VR when you consider that it doesn't take any time at all to get it done now if you are playing the game even normally, let alone TRYING to grind anything like CPs on top of that.
    Whatever mate, at one point in time people thought the world was flat. They weren't right.

    Right. And they didn't find that out until they actually got off their lousy behinds and went to where it was said you could not go. It's the same here. Like it or not, until ZoS actually adds the content, the act of removing VR ranks or even calling them by another name, means absolutely squat. It will not change the fact that there is insufficient story and zone content in the game at present through which to support the leveling experience to cap without doing Caldwell's - a subject well known to many of us here and long since argued about to death as being the real problem - NOT the ranks themselves.

    You're bored? Ask for story and content paths to carry you to VR16 without having to grind, without having to repeat 1-50 zone content 3 times, ask for more XP from PvP, etc. The ranks are not the issue.
    Edited by Soulshine on November 19, 2015 4:25AM
  • Majic
    Majic
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    I don't hate them, I just won't reinstall the game until they're gone.
    Epopt Of The Everspinning Logo, Church Of The Eternal Loading Screen
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  • AMadAussie
    AMadAussie
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    Soulshine wrote: »
    AMadAussie wrote: »
    Soulshine wrote: »
    Pfff. The experience of earning Veteran ranks now is not anything like what it was at the start of the game, which is when the vast majority of people were complaining the most about them. VR1-VR10 was a sheer uphill task built on VP earned per rank and not linear XP as now. VP took far longer to earn, let alone that content to do it with was bugged out for weeks, (we couldn't even get INTO Caldwell's Gold for a time), mobs were not nerf-batted to faceroll easy yet (all the incessant griping waaaa waaaaa!!! VR zone mobs are too difficult!!!! made sure to change later...), etc.

    Since that time, came the bump to VR12 with a switch from VP to XP to earn VR ranks more easily, and then the bump from VR12 to VR14 with another reduction to XP earned needed for the ranks, to now bump to VR16 with even LESS XP needed to get there. There were grind spots to crank all of that out in about half a day if one were so inclined, but those got shut down as soon as the devs found out about them, which of course led to more griping on the forums.

    I would say all the legitimate reasons for complaining about VR have long since vanished from the game, save for the obvious tedium of slogging through factions some players simply may not wish to see. In the absence of sufficient content to provide a path with which to level from 0-66 without stepping into the other factions to accomplish it, this process of having to do Caldwell's will not change.

    As for the current insistence VR is a problem, I'd say it's nothing but fashion that people come here and gripe about VR when you consider that it doesn't take any time at all to get it done now if you are playing the game even normally, let alone TRYING to grind anything like CPs on top of that.
    Whatever mate, at one point in time people thought the world was flat. They weren't right.

    Right. And they didn't find that out until they actually got off their lousy behinds and went to where it was said you could not go. It's the same here.
    You're right, it is the same. People who thought it was flat were content to sit around and have those who thought it was round burnt at the stake for daring to think differently. Now we have you, who is willing to complain about others voicing their concern and persecute them for simply disagreeing with what you believe to be true.
    Encourage and accept the change, or live in the dark ages. Your ignorance is your own problem, not mine.
    udkya.jpg
    Edited by AMadAussie on November 19, 2015 6:15AM
    ESO; Where the issues far outnumber the fixes.
    I tell it how it is.
  • Vangy
    Vangy
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    WTB max level template toons on crown store! Paying well!
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