I'd be happy if there were only regular bugs. But here are some issues where bug word doesn't do it justice. Basic funcionality of the game is rightfully being questioned in some areas.
Would it be Elder Scrolls without bugs, though?
I have nostalgia for even the most frustrating bugs in other ES games.
Kulaan_Doskad_Hadroz wrote: »I'm telling you all this because I know how depressing it is to be a programmer
Kulaan_Doskad_Hadroz wrote: »
Kulaan_Doskad_Hadroz wrote: »I'm telling you all this because I know how depressing it is to be a programmerKulaan_Doskad_Hadroz wrote: »
Yes!
On topic for this thread... I don't feel any pity for programmers. I am biased because I work at a nursing home that has been shortstaffed for months... wish I was a programmer instead!
Kulaan_Doskad_Hadroz wrote: »Kulaan_Doskad_Hadroz wrote: »I'm telling you all this because I know how depressing it is to be a programmerKulaan_Doskad_Hadroz wrote: »
Yes!
On topic for this thread... I don't feel any pity for programmers. I am biased because I work at a nursing home that has been shortstaffed for months... wish I was a programmer instead!
Don't get me wrong, I would rather be a programmer than a nursing assistant (Or whatever you do) any day. Being a programmer, I'm sure, is a much easier job. But back on topic, I'm simply stating a distaste for the constant "fix all the bugs now" rant that many fans seem to be having; and I'm trying to put into perspective what it would really mean to 'complete' the game.
I_killed_Vivec wrote: »And?
We know that people don't make mistakes on purpose, but if we don't tell them about the errors then how will they be corrected? Bugs might be inevitable, but inadequate testing isn't.
So what you are saying is "There might be problems but they are only human and didn't intend it "- unfortunately that doesn't solve any problems.
"I know how depressing it is to be a programmer, especially when no one appreciates the work you do"
Do you want to be appreciated for bugs in your code?
Do your job, get it right. Your salary is the "appreciation" - just like any other worker.
Kulaan_Doskad_Hadroz wrote: »I_killed_Vivec wrote: »And?
We know that people don't make mistakes on purpose, but if we don't tell them about the errors then how will they be corrected? Bugs might be inevitable, but inadequate testing isn't.
So what you are saying is "There might be problems but they are only human and didn't intend it "- unfortunately that doesn't solve any problems.
"I know how depressing it is to be a programmer, especially when no one appreciates the work you do"
Do you want to be appreciated for bugs in your code?
Do your job, get it right. Your salary is the "appreciation" - just like any other worker.
I think you're missing the point.
I never said to not point out the bugs, that's what the bug tracker is for. What I'm saying is don't get angry at the developers because they can't find and fix every bug as soon as it's identified as a bug.
I'm currently working in retail which is very exhausting, but I love my job simply because my coworkers appreciate me. If you made something amazing and no one ever commented on it or praised you for it, you wouldn't be likely to continue making new things. Appreciation is what inspires hard work.
Kulaan_Doskad_Hadroz wrote: »Kulaan_Doskad_Hadroz wrote: »I'm telling you all this because I know how depressing it is to be a programmerKulaan_Doskad_Hadroz wrote: »
Yes!
On topic for this thread... I don't feel any pity for programmers. I am biased because I work at a nursing home that has been shortstaffed for months... wish I was a programmer instead!
Don't get me wrong, I would rather be a programmer than a nursing assistant (Or whatever you do) any day. Being a programmer, I'm sure, is a much easier job. But back on topic, I'm simply stating a distaste for the constant "fix all the bugs now" rant that many fans seem to be having; and I'm trying to put into perspective what it would really mean to 'complete' the game.
"Fix this bug now" ? Mate i dont know how long you are around but there are still bugs from beta. Is 1.6 year not enough? Furthermore making MMO game, while certainly not an easy task, its surely not terra incognita. Gaming industry is highly competitive and it doesnt take a lot of effort to be able to compare other MMOs with ESO. While certainly there are worse on the market, but believe me those wont be around for long.
Kulaan_Doskad_Hadroz wrote: »Kulaan_Doskad_Hadroz wrote: »Kulaan_Doskad_Hadroz wrote: »I'm telling you all this because I know how depressing it is to be a programmerKulaan_Doskad_Hadroz wrote: »
Yes!
On topic for this thread... I don't feel any pity for programmers. I am biased because I work at a nursing home that has been shortstaffed for months... wish I was a programmer instead!
Don't get me wrong, I would rather be a programmer than a nursing assistant (Or whatever you do) any day. Being a programmer, I'm sure, is a much easier job. But back on topic, I'm simply stating a distaste for the constant "fix all the bugs now" rant that many fans seem to be having; and I'm trying to put into perspective what it would really mean to 'complete' the game.
"Fix this bug now" ? Mate i dont know how long you are around but there are still bugs from beta. Is 1.6 year not enough? Furthermore making MMO game, while certainly not an easy task, its surely not terra incognita. Gaming industry is highly competitive and it doesnt take a lot of effort to be able to compare other MMOs with ESO. While certainly there are worse on the market, but believe me those wont be around for long.
I've been around since the third beta, so I do understand and acknowledge that there are bugs that have never been fixed. Like how horses can sprint forever. Or how the game randomly crashes. But a majority of the bugs have been removed.
TESO is a fairly new MMO on the market in comparison with other games such as WoW or Tera, which would normally make it a difficult game to become popular, but what makes TESO different is the built of follower base from Zenimax's/Bethesda's other games. I'm not really following I guess where you were trying to go with the comparing ESO to other MMOs, and thus I don't really see what that has to do with the "fix bugs" rant.
I_killed_Vivec wrote: »Kulaan_Doskad_Hadroz wrote: »I_killed_Vivec wrote: »And?
We know that people don't make mistakes on purpose, but if we don't tell them about the errors then how will they be corrected? Bugs might be inevitable, but inadequate testing isn't.
So what you are saying is "There might be problems but they are only human and didn't intend it "- unfortunately that doesn't solve any problems.
"I know how depressing it is to be a programmer, especially when no one appreciates the work you do"
Do you want to be appreciated for bugs in your code?
Do your job, get it right. Your salary is the "appreciation" - just like any other worker.
I think you're missing the point.
I never said to not point out the bugs, that's what the bug tracker is for. What I'm saying is don't get angry at the developers because they can't find and fix every bug as soon as it's identified as a bug.
I'm currently working in retail which is very exhausting, but I love my job simply because my coworkers appreciate me. If you made something amazing and no one ever commented on it or praised you for it, you wouldn't be likely to continue making new things. Appreciation is what inspires hard work.
No, you're missing the point. We pay money for this. That means we have every right to complain when it doesn't work properly, instead of "showing some appreciation". The appreciation we show is in hard cash - buying the game, subbing for a year while the game was debugged, continuing to sub now and paying for DLC. People aren't moaning about bugs not being fixed as soon as they are identified, people are complaining about issues that have been present for weeks if not months (such as the load screen delay). But most of all people are moaning because there is little-to-no communication.
Programmers should be professionals, not children... "Oh, well done! It doesn't work, but don't worry, you tried"
I_killed_Vivec wrote: »Kulaan_Doskad_Hadroz wrote: »I_killed_Vivec wrote: »And?
We know that people don't make mistakes on purpose, but if we don't tell them about the errors then how will they be corrected? Bugs might be inevitable, but inadequate testing isn't.
So what you are saying is "There might be problems but they are only human and didn't intend it "- unfortunately that doesn't solve any problems.
"I know how depressing it is to be a programmer, especially when no one appreciates the work you do"
Do you want to be appreciated for bugs in your code?
Do your job, get it right. Your salary is the "appreciation" - just like any other worker.
I think you're missing the point.
I never said to not point out the bugs, that's what the bug tracker is for. What I'm saying is don't get angry at the developers because they can't find and fix every bug as soon as it's identified as a bug.
I'm currently working in retail which is very exhausting, but I love my job simply because my coworkers appreciate me. If you made something amazing and no one ever commented on it or praised you for it, you wouldn't be likely to continue making new things. Appreciation is what inspires hard work.
No, you're missing the point. We pay money for this. That means we have every right to complain when it doesn't work properly, instead of "showing some appreciation". The appreciation we show is in hard cash - buying the game, subbing for a year while the game was debugged, continuing to sub now and paying for DLC. People aren't moaning about bugs not being fixed as soon as they are identified, people are complaining about issues that have been present for weeks if not months (such as the load screen delay). But most of all people are moaning because there is little-to-no communication.
Programmers should be professionals, not children... "Oh, well done! It doesn't work, but don't worry, you tried"
ThatNeonZebraAgain wrote: »I_killed_Vivec wrote: »Kulaan_Doskad_Hadroz wrote: »I_killed_Vivec wrote: »And?
We know that people don't make mistakes on purpose, but if we don't tell them about the errors then how will they be corrected? Bugs might be inevitable, but inadequate testing isn't.
So what you are saying is "There might be problems but they are only human and didn't intend it "- unfortunately that doesn't solve any problems.
"I know how depressing it is to be a programmer, especially when no one appreciates the work you do"
Do you want to be appreciated for bugs in your code?
Do your job, get it right. Your salary is the "appreciation" - just like any other worker.
I think you're missing the point.
I never said to not point out the bugs, that's what the bug tracker is for. What I'm saying is don't get angry at the developers because they can't find and fix every bug as soon as it's identified as a bug.
I'm currently working in retail which is very exhausting, but I love my job simply because my coworkers appreciate me. If you made something amazing and no one ever commented on it or praised you for it, you wouldn't be likely to continue making new things. Appreciation is what inspires hard work.
No, you're missing the point. We pay money for this. That means we have every right to complain when it doesn't work properly, instead of "showing some appreciation". The appreciation we show is in hard cash - buying the game, subbing for a year while the game was debugged, continuing to sub now and paying for DLC. People aren't moaning about bugs not being fixed as soon as they are identified, people are complaining about issues that have been present for weeks if not months (such as the load screen delay). But most of all people are moaning because there is little-to-no communication.
Programmers should be professionals, not children... "Oh, well done! It doesn't work, but don't worry, you tried"
Ahh yes, because all that matters in work and life is the simple transaction of money. So long as workers are getting money and making things, who cares how they're treated am I right?
Okay, sorry for the sarcasm. Bugs, especially big ones that seem to infer larger design issues, are problems and they should be reported and discussed. Nobody is debating that. What OP is arguing for is less vitriol from players against devs, and just some amount of mutual understanding of the complicated nature of being held accountable by numerous stakeholders (only one of which is players) and working on something so massive as an MMORPG.
Kulaan_Doskad_Hadroz wrote: »Kulaan_Doskad_Hadroz wrote: »Kulaan_Doskad_Hadroz wrote: »I'm telling you all this because I know how depressing it is to be a programmerKulaan_Doskad_Hadroz wrote: »
Yes!
On topic for this thread... I don't feel any pity for programmers. I am biased because I work at a nursing home that has been shortstaffed for months... wish I was a programmer instead!
Don't get me wrong, I would rather be a programmer than a nursing assistant (Or whatever you do) any day. Being a programmer, I'm sure, is a much easier job. But back on topic, I'm simply stating a distaste for the constant "fix all the bugs now" rant that many fans seem to be having; and I'm trying to put into perspective what it would really mean to 'complete' the game.
"Fix this bug now" ? Mate i dont know how long you are around but there are still bugs from beta. Is 1.6 year not enough? Furthermore making MMO game, while certainly not an easy task, its surely not terra incognita. Gaming industry is highly competitive and it doesnt take a lot of effort to be able to compare other MMOs with ESO. While certainly there are worse on the market, but believe me those wont be around for long.
I've been around since the third beta, so I do understand and acknowledge that there are bugs that have never been fixed. Like how horses can sprint forever. Or how the game randomly crashes. But a majority of the bugs have been removed.
TESO is a fairly new MMO on the market in comparison with other games such as WoW or Tera, which would normally make it a difficult game to become popular, but what makes TESO different is the built of follower base from Zenimax's/Bethesda's other games. I'm not really following I guess where you were trying to go with the comparing ESO to other MMOs, and thus I don't really see what that has to do with the "fix bugs" rant.
Then i think you should try some other MMO's out there, see how regularly they can be hot fixed, see that it can be done at a much much faster ratio than we ever seen in ESO. Hell in ESO there are no hot fixes, besides the changes to grind spots and 1 or 2 other issues.
Would it be Elder Scrolls without bugs, though?
I have nostalgia for even the most frustrating bugs in other ES games.
Kulaan_Doskad_Hadroz wrote: »For the most part, the Elder Scrolls fan base seems to be a fairly understanding group of people. But something I've noticed since the launch (or rather the beta) of TESO is a constant "fix the bugs first!" rant. Now I'm assuming all of you (or at least the large majority) who get on this ranting session have never programmed, modeled, designed, etc... a program. So something I want you all to remember before you get mad at Zenni or do the "If I ran Zenimax..." speel; fixing bugs is one of the hardest parts of making a program. I've spent hours debugging a tiny project before finding my mistake. It's really not like you have a button that finds all the runtime or logic errors. On a project the size of TESO, you and the other programmers would spend countless hours reading through every line of code, hoping that you understand exactly the way the section of code was written. Now imagine getting handed a dictionary of every work in the English language. You're told to that somewhere in there, there is a misspelled word and it's your job to find it. That in itself is rather discouraging. Now imagine that every day that you haven't found it, people starting saying that they'd do a better job at or "you just need to find the misspelled word, it's not that hard."
I'm telling you all this because I know how depressing it is to be a programmer, especially when no one appreciates the work you do. So please, please, give Zenni some grace.
~Kulaan
Kulaan_Doskad_Hadroz wrote: »fixing bugs is one of the hardest parts of making a program.