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Do you think PvE players deserve access to alliance war skills?

  • Personofsecrets
    Personofsecrets
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    Yes - I think PvE players should have some way of getting access to these skills without having to PvP endlessly
    Jura23 wrote: »
    No. If you need Pvp skills you don't have for your PvE build, you're doing it wrong.

    Aggressive Horn, Resolving Vigor, Anti-Cavalry Caltrops, Proximity Detonation, Replenishing Barrier, Siege Shield, and Magicka Aid (2/2) all have uses ranging from niche to extremely important in PVE.

    What exactly is wrong about using skills from the PVP skill line in order to achieve some of the best success possible in PVE? Explain your statement.
  • Personofsecrets
    Personofsecrets
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    Yes - I think PvE players should have some way of getting access to these skills without having to PvP endlessly
    Maldamus wrote: »
    I read the title, glanced at the poll and LOL'd. Unbelievable.

    What is unbelievable? That some players would actively want to prevent other players from exploring new ways of playing the game unless they do something that they would likely hate? Yea, pretty unbelievable.
  • Personofsecrets
    Personofsecrets
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    Yes - I think PvE players should have some way of getting access to these skills without having to PvP endlessly
    To all of the PVP players that are bringing up Undaunted, yes, you should have undaunted unlocked fully when you start your toon. You shouldn't have to set foot in a dungeon. Can we have a discussion now where you are willing to help PVE players rather than being spiteful and vindictive towards them for something that was not their fault whatsoever?
    Edited by Personofsecrets on November 15, 2015 10:27AM
  • Tryxus
    Tryxus
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    No - PvE players must be forced to PvP if they wish to gain access to those skills
    Can we have a discussion now where you are willing to help PVE players rather than being spiteful and vindictive towards them for something that was not their fault whatsoever?

    On this forum?

    Hell-No-Meme-Face-15.jpg
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Jura23
    Jura23
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    No - PvE players must be forced to PvP if they wish to gain access to those skills
    Jura23 wrote: »
    No. If you need Pvp skills you don't have for your PvE build, you're doing it wrong.

    Aggressive Horn, Resolving Vigor, Anti-Cavalry Caltrops, Proximity Detonation, Replenishing Barrier, Siege Shield, and Magicka Aid (2/2) all have uses ranging from niche to extremely important in PVE.

    What exactly is wrong about using skills from the PVP skill line in order to achieve some of the best success possible in PVE? Explain your statement.

    Use what you want, but you don't need it as a PvE players. That was my point. PvE is designed the way that you don't need these skills to be successful.
    Georgion - Bosmer/Templar - PC/EU
  • AFrostWolf
    AFrostWolf
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    No - PvE players must be forced to PvP if they wish to gain access to those skills
    No. If you don't want to PvP then you don't get the rewards from it. You have to suck it up and do it.

    I don't want to do endless quests and dungeons to access PvE stuff but I do it anyways.
  • Personofsecrets
    Personofsecrets
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    Yes - I think PvE players should have some way of getting access to these skills without having to PvP endlessly
    Jura23 wrote: »
    Jura23 wrote: »
    No. If you need Pvp skills you don't have for your PvE build, you're doing it wrong.

    Aggressive Horn, Resolving Vigor, Anti-Cavalry Caltrops, Proximity Detonation, Replenishing Barrier, Siege Shield, and Magicka Aid (2/2) all have uses ranging from niche to extremely important in PVE.

    What exactly is wrong about using skills from the PVP skill line in order to achieve some of the best success possible in PVE? Explain your statement.

    Use what you want, but you don't need it as a PvE players. That was my point. PvE is designed the way that you don't need these skills to be successful.

    "Don't need" gl to the pve stam players without vigor.

  • Personofsecrets
    Personofsecrets
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    Yes - I think PvE players should have some way of getting access to these skills without having to PvP endlessly
    Jura23 wrote: »
    Jura23 wrote: »
    No. If you need Pvp skills you don't have for your PvE build, you're doing it wrong.

    Aggressive Horn, Resolving Vigor, Anti-Cavalry Caltrops, Proximity Detonation, Replenishing Barrier, Siege Shield, and Magicka Aid (2/2) all have uses ranging from niche to extremely important in PVE.

    What exactly is wrong about using skills from the PVP skill line in order to achieve some of the best success possible in PVE? Explain your statement.

    Use what you want, but you don't need it as a PvE players. That was my point. PvE is designed the way that you don't need these skills to be successful.

    "don't need'

    pretty sure these skills are used because people decided that they actually do need them. We aren't using siege shield just for fun. your point is moot.
  • Jura23
    Jura23
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    No - PvE players must be forced to PvP if they wish to gain access to those skills
    Jura23 wrote: »
    Jura23 wrote: »
    No. If you need Pvp skills you don't have for your PvE build, you're doing it wrong.

    Aggressive Horn, Resolving Vigor, Anti-Cavalry Caltrops, Proximity Detonation, Replenishing Barrier, Siege Shield, and Magicka Aid (2/2) all have uses ranging from niche to extremely important in PVE.

    What exactly is wrong about using skills from the PVP skill line in order to achieve some of the best success possible in PVE? Explain your statement.

    Use what you want, but you don't need it as a PvE players. That was my point. PvE is designed the way that you don't need these skills to be successful.

    "Don't need" gl to the pve stam players without vigor.

    That's why they have healers in their group.
    Georgion - Bosmer/Templar - PC/EU
  • Frawr
    Frawr
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    No - PvE players must be forced to PvP if they wish to gain access to those skills
    I am happy that there are different activities with different rewards.

    I do not want some generic list of rewards that come from all forms of activity.

    Even the thread title is ridiculous 'deserve access' what a load of bunkham.

    you 'deserve' only what you can obtain. you already have access. GO get it.

    The sense of entitlement...
  • Personofsecrets
    Personofsecrets
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    Yes - I think PvE players should have some way of getting access to these skills without having to PvP endlessly
    Jura23 wrote: »
    Jura23 wrote: »
    Jura23 wrote: »
    No. If you need Pvp skills you don't have for your PvE build, you're doing it wrong.

    Aggressive Horn, Resolving Vigor, Anti-Cavalry Caltrops, Proximity Detonation, Replenishing Barrier, Siege Shield, and Magicka Aid (2/2) all have uses ranging from niche to extremely important in PVE.

    What exactly is wrong about using skills from the PVP skill line in order to achieve some of the best success possible in PVE? Explain your statement.

    Use what you want, but you don't need it as a PvE players. That was my point. PvE is designed the way that you don't need these skills to be successful.

    "Don't need" gl to the pve stam players without vigor.

    That's why they have healers in their group.

    vMA is single player PVE content.

    You have nothing to backup your point. It is totally moot.
    Edited by Personofsecrets on November 15, 2015 10:42AM
  • Jura23
    Jura23
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    No - PvE players must be forced to PvP if they wish to gain access to those skills
    Jura23 wrote: »
    Jura23 wrote: »
    Jura23 wrote: »
    No. If you need Pvp skills you don't have for your PvE build, you're doing it wrong.

    Aggressive Horn, Resolving Vigor, Anti-Cavalry Caltrops, Proximity Detonation, Replenishing Barrier, Siege Shield, and Magicka Aid (2/2) all have uses ranging from niche to extremely important in PVE.

    What exactly is wrong about using skills from the PVP skill line in order to achieve some of the best success possible in PVE? Explain your statement.

    Use what you want, but you don't need it as a PvE players. That was my point. PvE is designed the way that you don't need these skills to be successful.

    "Don't need" gl to the pve stam players without vigor.

    That's why they have healers in their group.

    vMA is single player PVE content.

    You have nothing to backup your point. It is totally moot.

    MA is less than 1% of PvE content in the game and above that it's still full of bugs. So that is a weak argument right there for me.
    Georgion - Bosmer/Templar - PC/EU
  • Personofsecrets
    Personofsecrets
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    Yes - I think PvE players should have some way of getting access to these skills without having to PvP endlessly
    Frawr wrote: »
    I am happy that there are different activities with different rewards.

    I do not want some generic list of rewards that come from all forms of activity.

    Even the thread title is ridiculous 'deserve access' what a load of bunkham.

    you 'deserve' only what you can obtain. you already have access. GO get it.

    The sense of entitlement...

    Then let there be alternate routes for people to obtain these skills and armor.
    Edited by Personofsecrets on November 15, 2015 11:03AM
  • Personofsecrets
    Personofsecrets
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    Yes - I think PvE players should have some way of getting access to these skills without having to PvP endlessly
    Jura23 wrote: »
    Jura23 wrote: »
    Jura23 wrote: »
    Jura23 wrote: »
    No. If you need Pvp skills you don't have for your PvE build, you're doing it wrong.

    Aggressive Horn, Resolving Vigor, Anti-Cavalry Caltrops, Proximity Detonation, Replenishing Barrier, Siege Shield, and Magicka Aid (2/2) all have uses ranging from niche to extremely important in PVE.

    What exactly is wrong about using skills from the PVP skill line in order to achieve some of the best success possible in PVE? Explain your statement.

    Use what you want, but you don't need it as a PvE players. That was my point. PvE is designed the way that you don't need these skills to be successful.

    "Don't need" gl to the pve stam players without vigor.

    That's why they have healers in their group.

    vMA is single player PVE content.

    You have nothing to backup your point. It is totally moot.

    MA is less than 1% of PvE content in the game and above that it's still full of bugs. So that is a weak argument right there for me.

    It is needed by players for PVE content. stop pushing the goal posts.

  • Jura23
    Jura23
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    No - PvE players must be forced to PvP if they wish to gain access to those skills
    Frawr wrote: »
    I am happy that there are different activities with different rewards.

    I do not want some generic list of rewards that come from all forms of activity.

    Even the thread title is ridiculous 'deserve access' what a load of bunkham.

    you 'deserve' only what you can obtain. you already have access. GO get it.

    The sense of entitlement...

    The poll is biased. The use of words "deserve" and "forced" makes it obvious, but I don't blame. Clearly ppl didn't get tricked by that.
    Georgion - Bosmer/Templar - PC/EU
  • Helgi_Skotina
    Helgi_Skotina
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    No - PvE players must be forced to PvP if they wish to gain access to those skills

    It is needed by players for PVE content. stop pushing the goal posts.

    Its their problem. I need golden endurance rings and molag kena medium - right now. When i get them, PvE players will ge tcaltrops.
  • Personofsecrets
    Personofsecrets
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    Yes - I think PvE players should have some way of getting access to these skills without having to PvP endlessly

    It is needed by players for PVE content. stop pushing the goal posts.

    Its their problem. I need golden endurance rings and molag kena medium - right now. When i get them, PvE players will ge tcaltrops.

    This is totally besides the point. What you need has nothing to do with the different ways that skills could potentially be accessed by players.
  • Helgi_Skotina
    Helgi_Skotina
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    No - PvE players must be forced to PvP if they wish to gain access to those skills

    It is needed by players for PVE content. stop pushing the goal posts.

    Its their problem. I need golden endurance rings and molag kena medium - right now. When i get them, PvE players will ge tcaltrops.

    This is totally besides the point. What you need has nothing to do with the different ways that skills could potentially be accessed by players.

    Do PvP and you will het them.
  • Personofsecrets
    Personofsecrets
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    Yes - I think PvE players should have some way of getting access to these skills without having to PvP endlessly

    It is needed by players for PVE content. stop pushing the goal posts.

    Its their problem. I need golden endurance rings and molag kena medium - right now. When i get them, PvE players will ge tcaltrops.

    This is totally besides the point. What you need has nothing to do with the different ways that skills could potentially be accessed by players.

    Do PvP and you will het them.

    I have them all. It is time that other people have them even if they don't like PVP.

    Additionally suggesting that someone does something has nothing to do with whether or not things should be a certain way.
    Edited by Personofsecrets on November 15, 2015 11:01AM
  • Alucardo
    Alucardo
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    No - PvE players must be forced to PvP if they wish to gain access to those skills
    This is totally besides the point. What you need has nothing to do with the different ways that skills could potentially be accessed by players.
    Lol it is the point. Both PvPers and PvErs need to venture into each others orchard if they wish to pick the fruits of both sides, gear and skills alike.
    PvE land has some nice gear we want, and PvP has some decent abilities you guys want.
  • Personofsecrets
    Personofsecrets
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    Yes - I think PvE players should have some way of getting access to these skills without having to PvP endlessly
    Alucardo wrote: »
    This is totally besides the point. What you need has nothing to do with the different ways that skills could potentially be accessed by players.
    Lol it is the point. Both PvPers and PvErs need to venture into each others orchard if they wish to pick the fruits of both sides, gear and skills alike.
    PvE land has some nice gear we want, and PvP has some decent abilities you guys want.

    What players currently need to do is besides the point. The idea is that we could make things be different and better for everyone if we would be willing to help rather than spite each other. One is part of the problem or solution.
  • Personofsecrets
    Personofsecrets
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    Yes - I think PvE players should have some way of getting access to these skills without having to PvP endlessly
    Current pragmatics has nothing to do with future possibilities.
  • Tryxus
    Tryxus
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    No - PvE players must be forced to PvP if they wish to gain access to those skills
    Scenario 1
    A guy walks into a shop:

    Salesman: "How can I help you?"
    Guy: "I'm looking to buy a smartphone!"
    Salesman: "I got the one for you, follow me!"

    Walks over to the media section

    Salesman: "Here we go, latest model, only for 300€"
    Guy: "I'll take it, I've been working my ass off during overtime every Saturday for the last month to save up for it!"
    Salesman: "Great, let me wrap it up for you!"

    Scenario 2
    A brat and his dad walk into a shop:

    Salesman: "How can I help you?"
    Brat: "I'm looking to buy the latest model of smartphone, and my dad here will pay for it!"

    Conclusion
    Replace Overtime with Cyrodiil, Smartphone with Alliance War Skills and dad with ZOS:
    - Which of these scenarios is more likeable?
    - Which of these scenarios would you rather have happen?

    Yeah, I'm a fool. But if you look closely at all of my posts, you get to see the hidden and wise messages within...
    Sheogorath be blessed

    Tryxus out, and peace brothers... except in Cyrodiil
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Personofsecrets
    Personofsecrets
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    Yes - I think PvE players should have some way of getting access to these skills without having to PvP endlessly
    Tryxus wrote: »
    Scenario 1
    A guy walks into a shop:

    Salesman: "How can I help you?"
    Guy: "I'm looking to buy a smartphone!"
    Salesman: "I got the one for you, follow me!"

    Walks over to the media section

    Salesman: "Here we go, latest model, only for 300€"
    Guy: "I'll take it, I've been working my ass off during overtime every Saturday for the last month to save up for it!"
    Salesman: "Great, let me wrap it up for you!"

    Scenario 2
    A brat and his dad walk into a shop:

    Salesman: "How can I help you?"
    Brat: "I'm looking to buy the latest model of smartphone, and my dad here will pay for it!"

    Conclusion
    Replace Overtime with Cyrodiil, Smartphone with Alliance War Skills and dad with ZOS:
    - Which of these scenarios is more likeable?
    - Which of these scenarios would you rather have happen?

    Yeah, I'm a fool. But if you look closely at all of my posts, you get to see the hidden and wise messages within...
    Sheogorath be blessed

    Tryxus out, and peace brothers... except in Cyrodiil

    If you have a good point to make, specifically one addressed towards me or what I am saying, then I kindly ask that you don't hide your point inside of gibberish.
  • AngryNord
    AngryNord
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    If they've done enough PvP to gain the skills, then of course, they deserve them.
  • Tryxus
    Tryxus
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    No - PvE players must be forced to PvP if they wish to gain access to those skills
    Tryxus wrote: »
    Scenario 1
    A guy walks into a shop:

    Salesman: "How can I help you?"
    Guy: "I'm looking to buy a smartphone!"
    Salesman: "I got the one for you, follow me!"

    Walks over to the media section

    Salesman: "Here we go, latest model, only for 300€"
    Guy: "I'll take it, I've been working my ass off during overtime every Saturday for the last month to save up for it!"
    Salesman: "Great, let me wrap it up for you!"

    Scenario 2
    A brat and his dad walk into a shop:

    Salesman: "How can I help you?"
    Brat: "I'm looking to buy the latest model of smartphone, and my dad here will pay for it!"

    Conclusion
    Replace Overtime with Cyrodiil, Smartphone with Alliance War Skills and dad with ZOS:
    - Which of these scenarios is more likeable?
    - Which of these scenarios would you rather have happen?

    Yeah, I'm a fool. But if you look closely at all of my posts, you get to see the hidden and wise messages within...
    Sheogorath be blessed

    Tryxus out, and peace brothers... except in Cyrodiil

    If you have a good point to make, specifically one addressed towards me or what I am saying, then I kindly ask that you don't hide your point inside of gibberish.

    Read all of that again, with glasses preferably and a bit of effort and you'll see what I'm talking about
    AngryNord wrote: »
    If they've done enough PvP to gain the skills, then of course, they deserve them.

    See, he gets the idea
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • dem0n1k
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    No - PvE players must be forced to PvP if they wish to gain access to those skills
    I think it has been done really well so that even if you are a PVE player you have to play some PVP to get the skill line benefits.

    Try the PVP!, you might like it!
    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
  • Decado
    Decado
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    I think the main problem here is people being spiteful as hell towards others and saying crap they don't understand, "you don't need pvp skills in pve" that's just not right, if you want your group to play at the top level yes you do, now I'm not saying you 100% need them too play pve but you want the best out of your characters/ group then you do,

    "But I have too grind undaunted" it's just not the same, the "grind difference" is insane, I currently have 8 vet characters, ALL of them have undaunted levelled up, and only 1 of them had prox Det unlocked, now I'm a person who enjoys both pve and pvp so I don't consider doing either of them a grind, but there is a massive gap in the alliance skills too the undaunted so it's a crap comparison,

    The thing I've always wanted and think would help would be alliance rank being alliance bound, it's not my characters rank it's called my ALLIANCE rank, I have so many characters sat at pvp alliance rank 5 and there all DC. Yeah I know some of you will say it's OP or whatever but I just wish the game was more alt friendly.

    And for the record I also hate some of the gear grinds in the game, I wanna gear to play not play to gear, I've already given up on VMA, I completed it on my second attempt so it wasn't the difficulty it's the fact it was actually costing me money to run as I couldn't sell any of my equipment I was getting and tbh the crap drop rates on the good things I might actually use.
    Edited by Decado on November 15, 2015 11:37AM
  • olsborg
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    No - PvE players must be forced to PvP if they wish to gain access to those skills
    Id rly like to get undaunted passives, but pve in this game makes me feel nauseus.

    PC EU
    PvP only
  • EDS604
    EDS604
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    Other - (Explain)
    no, but i do think undaunted and alliance war should be accountwide. so people still have to do some work for it, but not forced to do it on multiple characters
    PC EU, Guildleader of "Death By Gargoyle".
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