Ill pass this on to Zaz when i see him. While I have no issue with the idea, its been hard to get the whole guild on board to pick a server lately. We are all spread out.
However keep in mind the zerg herds will eventually follow us wherever we go. "Us" meaning all the guilds mentioned.
The ultimate problem is the population density through out a given 24 hour period. When we left true flame (during the time all ad switched to it) off hours where essentially one faction face roll capping the whole map. Thus leaving the campaign essentially dead until prime time of the next day. The problem is that a decent portion of our guild is Australian, and they want actual pvp when they get on to play. With this I do not necessarily mean large group pvp. They may only have a small group in that time, but if the map is dominated by one faction there isn't much pvp for them to have.
As irritating as the performance issues are there is always someone to fight, and the map actually flips back and forth between all 3 factions very regularly. I have also yet to see one faction hold the entire map+ all 6 six scrolls this campaign. I would be more inclined to find a way to get certain guilds to not stack multiple raids together at every battle.
spenc_cathb16_ESO wrote: »The ultimate problem is the population density through out a given 24 hour period. When we left true flame (during the time all ad switched to it) off hours where essentially one faction face roll capping the whole map. Thus leaving the campaign essentially dead until prime time of the next day. The problem is that a decent portion of our guild is Australian, and they want actual pvp when they get on to play. With this I do not necessarily mean large group pvp. They may only have a small group in that time, but if the map is dominated by one faction there isn't much pvp for them to have.
As irritating as the performance issues are there is always someone to fight, and the map actually flips back and forth between all 3 factions very regularly. I have also yet to see one faction hold the entire map+ all 6 six scrolls this campaign. I would be more inclined to find a way to get certain guilds to not stack multiple raids together at every battle.
Could the Aussies keep their current home/guests, and the crown of every guild just group ques at around 8:30 EST? They still get small scale action, and raid during prime time.
I'd like to try this as a trial run just to see how latency would play out, it would only require one member of every guild to group que into said campaign.
Problem is populations in Cyrodiil have dropped to such an extant since Orsinium there hasn't been even remotely significant pvp (high-locked pops) anywhere but Azura's except for a few brief hours on the weekend in TF. The amount of people in Cyrodiil among all campaigns has easily dropped 40-50% since pre-Orsinium.
Trueflame had the potential to be a great 2nd "main campaign" with huge amounts of AD who were used to steamrolling it except when GoS was around and K-Hole and LoM on DC. As our first month went on there was amazing fights with K-Hole and hard fought counter-zerg fighting against the 2-4 30+ AD groups that would run around. Yet, the AD population slowly withered away due to mountains of defeats and actually returned to Azura's where they had previously just left, just the 5th or 6th time a large portion of a faction has abandoned a campaign.
We were arguably the smallest hardcore daily pvp guild left in this game over the past several months, which made every uphill victory all the more satisfying. Yet, our numbers as well were hit with Orsinium and a lack of interest in a dying game so there's no question we are the smallest daily hardcore pvp guild playing in Azura's at this point. In other words I'm not interested in taking my 8-12 man groups to a campaign where every other enemy guild outnumbers us by 2-4x even if they're alone, unless other guilds from all 3 factions are onboard.
Unfortunately, the AD evacuation of TF doesn't give me much hope in this endeavor.
Took 10 GoS to Trueflame tonight after the Azura lag finally pissed me off enough to ragequit.
Found a few decent fights, and one really epic bleakers battle that ended with us getting just overwhelmed by both a solid organized group and a large quantity of randoms.
Trueflames native EP pop ... is kinda lacking. Theres Unruhs group and Slys group and the former being 1/4th the size of the latter is by far the more useful and workable with. To really bring some fire to Trueflame we would need someone on the caliber of Hijinx or Haxus along with GoS to do anything if I am honest.
I mean if id had a full 24 man, thats different, but between orsinium, fallout, and general burnout on the game, its hard to even get 12-15 together currently.
just too many blues on TF for that.
Took 10 GoS to Trueflame tonight after the Azura lag finally pissed me off enough to ragequit.
Found a few decent fights, and one really epic bleakers battle that ended with us getting just overwhelmed by both a solid organized group and a large quantity of randoms.
Trueflames native EP pop ... is kinda lacking. Theres Unruhs group and Slys group and the former being 1/4th the size of the latter is by far the more useful and workable with. To really bring some fire to Trueflame we would need someone on the caliber of Hijinx or Haxus along with GoS to do anything if I am honest.
I mean if id had a full 24 man, thats different, but between orsinium, fallout, and general burnout on the game, its hard to even get 12-15 together currently.
just too many blues on TF for that.
That fight at Ash though when DC almost lost Emp.....oh my ooooohhhh myy
K-Hole is usually on Trueflame during primetime
I've basically been saying for months that TF should be the place to have competitive group vs. group organized PvP but everyone seems to shirk the notion and instead default to Azura's to cry about problems no one seems to want to take an active solution in fixing.
TF is far from a DC buff server, AD have actually been the ones taking over at night time when the server dies down so it trades off between whoever stays up later between AD and EP, which I know is a compelling argument. The only time it turns into a DC buff server is when we fail to get dethroned and everyone mulls about and complains until we go to sleep and dethrone us.
Just like I said a few days ago to most of you, if you think you're a top competitive guild, bring yourself and maybe one other 12-14 man guild for back up to TF for NA prime-time and just see how you can handle us. Granted that for Oceanic times no one can deny Azura's is better, but unless you put in the effort to populate another server then how can you expect anything to change eitherwise?
Unless of course @ZoS pulls some population analysis and realizes we only need 2 campaigns open.
I've basically been saying for months that TF should be the place to have competitive group vs. group organized PvP but everyone seems to shirk the notion and instead default to Azura's to cry about problems no one seems to want to take an active solution in fixing.
TF is far from a DC buff server, AD have actually been the ones taking over at night time when the server dies down so it trades off between whoever stays up later between AD and EP, which I know is a compelling argument. The only time it turns into a DC buff server is when we fail to get dethroned and everyone mulls about and complains until we go to sleep and dethrone us.
Just like I said a few days ago to most of you, if you think you're a top competitive guild, bring yourself and maybe one other 12-14 man guild for back up to TF for NA prime-time and just see how you can handle us. Granted that for Oceanic times no one can deny Azura's is better, but unless you put in the effort to populate another server then how can you expect anything to change eitherwise?
Unless of course @ZoS pulls some population analysis and realizes we only need 2 campaigns open.
Need more than GvG. I'm not there to pvdoor a keep and fight one group and be done with it.
spenc_cathb16_ESO wrote: »I've basically been saying for months that TF should be the place to have competitive group vs. group organized PvP but everyone seems to shirk the notion and instead default to Azura's to cry about problems no one seems to want to take an active solution in fixing.
TF is far from a DC buff server, AD have actually been the ones taking over at night time when the server dies down so it trades off between whoever stays up later between AD and EP, which I know is a compelling argument. The only time it turns into a DC buff server is when we fail to get dethroned and everyone mulls about and complains until we go to sleep and dethrone us.
Just like I said a few days ago to most of you, if you think you're a top competitive guild, bring yourself and maybe one other 12-14 man guild for back up to TF for NA prime-time and just see how you can handle us. Granted that for Oceanic times no one can deny Azura's is better, but unless you put in the effort to populate another server then how can you expect anything to change eitherwise?
Unless of course @ZoS pulls some population analysis and realizes we only need 2 campaigns open.
Need more than GvG. I'm not there to pvdoor a keep and fight one group and be done with it.
You and I both know that a lot of white girls will follow the raid groups. People are only playing AZ because it's the only one active. But yea I see what you mean, the first half hour of every raid will be taking back (*&@ing home keeps for two of the three factions
spenc_cathb16_ESO wrote: »I've basically been saying for months that TF should be the place to have competitive group vs. group organized PvP but everyone seems to shirk the notion and instead default to Azura's to cry about problems no one seems to want to take an active solution in fixing.
TF is far from a DC buff server, AD have actually been the ones taking over at night time when the server dies down so it trades off between whoever stays up later between AD and EP, which I know is a compelling argument. The only time it turns into a DC buff server is when we fail to get dethroned and everyone mulls about and complains until we go to sleep and dethrone us.
Just like I said a few days ago to most of you, if you think you're a top competitive guild, bring yourself and maybe one other 12-14 man guild for back up to TF for NA prime-time and just see how you can handle us. Granted that for Oceanic times no one can deny Azura's is better, but unless you put in the effort to populate another server then how can you expect anything to change eitherwise?
Unless of course @ZoS pulls some population analysis and realizes we only need 2 campaigns open.
Need more than GvG. I'm not there to pvdoor a keep and fight one group and be done with it.
You and I both know that a lot of white girls will follow the raid groups. People are only playing AZ because it's the only one active. But yea I see what you mean, the first half hour of every raid will be taking back (*&@ing home keeps for two of the three factions
Wait a minute. Whatsamatta w white girls?
spenc_cathb16_ESO wrote: »spenc_cathb16_ESO wrote: »I've basically been saying for months that TF should be the place to have competitive group vs. group organized PvP but everyone seems to shirk the notion and instead default to Azura's to cry about problems no one seems to want to take an active solution in fixing.
TF is far from a DC buff server, AD have actually been the ones taking over at night time when the server dies down so it trades off between whoever stays up later between AD and EP, which I know is a compelling argument. The only time it turns into a DC buff server is when we fail to get dethroned and everyone mulls about and complains until we go to sleep and dethrone us.
Just like I said a few days ago to most of you, if you think you're a top competitive guild, bring yourself and maybe one other 12-14 man guild for back up to TF for NA prime-time and just see how you can handle us. Granted that for Oceanic times no one can deny Azura's is better, but unless you put in the effort to populate another server then how can you expect anything to change eitherwise?
Unless of course @ZoS pulls some population analysis and realizes we only need 2 campaigns open.
Need more than GvG. I'm not there to pvdoor a keep and fight one group and be done with it.
You and I both know that a lot of white girls will follow the raid groups. People are only playing AZ because it's the only one active. But yea I see what you mean, the first half hour of every raid will be taking back (*&@ing home keeps for two of the three factions
Wait a minute. Whatsamatta w white girls?
Nothing! The more the better really.
Quality is always preferred, but quantity is needed.
spenc_cathb16_ESO wrote: »spenc_cathb16_ESO wrote: »I've basically been saying for months that TF should be the place to have competitive group vs. group organized PvP but everyone seems to shirk the notion and instead default to Azura's to cry about problems no one seems to want to take an active solution in fixing.
TF is far from a DC buff server, AD have actually been the ones taking over at night time when the server dies down so it trades off between whoever stays up later between AD and EP, which I know is a compelling argument. The only time it turns into a DC buff server is when we fail to get dethroned and everyone mulls about and complains until we go to sleep and dethrone us.
Just like I said a few days ago to most of you, if you think you're a top competitive guild, bring yourself and maybe one other 12-14 man guild for back up to TF for NA prime-time and just see how you can handle us. Granted that for Oceanic times no one can deny Azura's is better, but unless you put in the effort to populate another server then how can you expect anything to change eitherwise?
Unless of course @ZoS pulls some population analysis and realizes we only need 2 campaigns open.
Need more than GvG. I'm not there to pvdoor a keep and fight one group and be done with it.
You and I both know that a lot of white girls will follow the raid groups. People are only playing AZ because it's the only one active. But yea I see what you mean, the first half hour of every raid will be taking back (*&@ing home keeps for two of the three factions
Wait a minute. Whatsamatta w white girls?
Nothing! The more the better really.
Quality is always preferred, but quantity is needed.
Just get a mousetrap and put a pumpkin spice latte on it, you'll be swimming in them soon enough.
spenc_cathb16_ESO wrote: »spenc_cathb16_ESO wrote: »I've basically been saying for months that TF should be the place to have competitive group vs. group organized PvP but everyone seems to shirk the notion and instead default to Azura's to cry about problems no one seems to want to take an active solution in fixing.
TF is far from a DC buff server, AD have actually been the ones taking over at night time when the server dies down so it trades off between whoever stays up later between AD and EP, which I know is a compelling argument. The only time it turns into a DC buff server is when we fail to get dethroned and everyone mulls about and complains until we go to sleep and dethrone us.
Just like I said a few days ago to most of you, if you think you're a top competitive guild, bring yourself and maybe one other 12-14 man guild for back up to TF for NA prime-time and just see how you can handle us. Granted that for Oceanic times no one can deny Azura's is better, but unless you put in the effort to populate another server then how can you expect anything to change eitherwise?
Unless of course @ZoS pulls some population analysis and realizes we only need 2 campaigns open.
Need more than GvG. I'm not there to pvdoor a keep and fight one group and be done with it.
You and I both know that a lot of white girls will follow the raid groups. People are only playing AZ because it's the only one active. But yea I see what you mean, the first half hour of every raid will be taking back (*&@ing home keeps for two of the three factions
Wait a minute. Whatsamatta w white girls?
Nothing! The more the better really.
Quality is always preferred, but quantity is needed.
Just get a mousetrap and put a pumpkin spice latte on it, you'll be swimming in them soon enough.
Omg pumpkin spice my favvvvv!!!!! I so can't even right now.
spenc_cathb16_ESO wrote: »spenc_cathb16_ESO wrote: »I've basically been saying for months that TF should be the place to have competitive group vs. group organized PvP but everyone seems to shirk the notion and instead default to Azura's to cry about problems no one seems to want to take an active solution in fixing.
TF is far from a DC buff server, AD have actually been the ones taking over at night time when the server dies down so it trades off between whoever stays up later between AD and EP, which I know is a compelling argument. The only time it turns into a DC buff server is when we fail to get dethroned and everyone mulls about and complains until we go to sleep and dethrone us.
Just like I said a few days ago to most of you, if you think you're a top competitive guild, bring yourself and maybe one other 12-14 man guild for back up to TF for NA prime-time and just see how you can handle us. Granted that for Oceanic times no one can deny Azura's is better, but unless you put in the effort to populate another server then how can you expect anything to change eitherwise?
Unless of course @ZoS pulls some population analysis and realizes we only need 2 campaigns open.
Need more than GvG. I'm not there to pvdoor a keep and fight one group and be done with it.
You and I both know that a lot of white girls will follow the raid groups. People are only playing AZ because it's the only one active. But yea I see what you mean, the first half hour of every raid will be taking back (*&@ing home keeps for two of the three factions
Wait a minute. Whatsamatta w white girls?
Nothing! The more the better really.
Quality is always preferred, but quantity is needed.
Just get a mousetrap and put a pumpkin spice latte on it, you'll be swimming in them soon enough.
Omg pumpkin spice my favvvvv!!!!! I so can't even right now.
See? Hooked one already.
*reels Jules in*