Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

First thoughts from brand new player

INVERZ3R
INVERZ3R
Hello, ive been playing eso one week and I must say im very impressed.
Game is huge and immersive with pretty much best combat mechanic in mmo genre.
I will give attention to things that not as epic as rest of game, so devs can see what can be improved. The biggest problem of this game is in my opinion public dungeons etc... Game needs more solo dungeons or even option to choose if you want go solo or public (this may be problem that game become less social i admit) But dungeons that can be done solo OR in group would be perfect. People could immerse themselves even more and game would be somehow social as you would get better rewards and challenge in group. Another terrible thing is business model... ESO+ is in my opinion edge of pay to win, but what matters more, is that dlc unlock with eso+ or with crowns (?!) is really not good idea. I understand game needs to be cash cow but lets just destroy monthly payments once and for all. Expansions would solve this problem from my PoV... make orsinium imperial city and something (3dlc=one expansion) standalone expansion.. with some reasonable price tag

also using bow is not as fun as used to be... Let the arrows in opponents body, If you hit him.. If you hit head make it look that arrow hitted only ear etc.. if target survive.. bow need some attention in my opinion just make it huge as is used to be in single player elder scrolls games :)

So this is it guys.. game is huge, voice acting is amazing and quests are interesting... just remove monthly payments and defend players immersion more...
Thats all thank you for this amazing game bethesda and zenimax and good luck
(sorry for my english it can be quite a mess)
  • Bjarnidk
    Bjarnidk
    I agree with the bow play. It's just boring and doesn't feel fun at all.
  • MrDerrikk
    MrDerrikk
    ✭✭✭✭✭
    @INVERZ3R

    It's good to hear you're impressed! I would like to mention a few of your points in my answers though;
    INVERZ3R wrote: »
    The biggest problem of this game is in my opinion public dungeons etc... Game needs more solo dungeons or even option to choose if you want go solo or public (this may be problem that game become less social i admit) But dungeons that can be done solo OR in group would be perfect. People could immerse themselves even more and game would be somehow social as you would get better rewards and challenge in group.

    I'm going to assume you're talking about the Group dungeons? Public dungeons are the open versions of these that also have one in each zone, but have the cave icon instead of the "Doorway" one. Public dungeons can actually be soloed rather easily when you get to higher levels; at lower levels you're not going to have the skills or stats to be able to though. I'd recommend getting at least one other player to help you with these until you're comfortable with your build. Group dungeons though need 4 people for beginners especially; they can be done with 3 but you'll be stretching it.
    INVERZ3R wrote: »
    Another terrible thing is business model... ESO+ is in my opinion edge of pay to win, but what matters more, is that dlc unlock with eso+ or with crowns (?!) is really not good idea. I understand game needs to be cash cow but lets just destroy monthly payments once and for all. Expansions would solve this problem from my PoV... make orsinium imperial city and something (3dlc=one expansion) standalone expansion.. with some reasonable price tag

    I'm not a fan of the business model either, but after playing for long enough and seeing the way the devs do things, I've gone the opposite direction. I'd like the mandatory subscription back and for DLC's to be there, but less expensive (or free). As is, the only real way to progress in end-game is to buy the DLC's for the equipment etc (and it's all BoP!!!!!). With the old model they already had their money coming in so they didn't need to force you to buy the content like they are now. What you're suggesting would bring in a whole lot less money for them so it's very unlikely they would go there.

    Note: I'm an ESO+ subscriber and I don't notice any real big benefits compared to not subbing, other than the open access to DLC's and an allotment of crowns that I use to buy costumes, mounts and training my mount because I'm impatient. How is it really P2W?
    INVERZ3R wrote: »
    also using bow is not as fun as used to be... Let the arrows in opponents body, If you hit him.. If you hit head make it look that arrow hitted only ear etc.. if target survive.. bow need some attention in my opinion just make it huge as is used to be in single player elder scrolls games :))

    I am a huge fan of the single player ES games, and woudl love to see this too. The main problem is the amount of load that would place on the servers that are already stressed out as is. They won't even put capes and cloaks in-game because of this issue, so something this small in comparison to something they could make money off (next crown store best seller!) isn't going to happen :/

    Finally, what platform/server are you on? And what race/class? These are purely because of curiousity :tongue:
    Edited by MrDerrikk on November 12, 2015 7:05AM
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • nine9six
    nine9six
    ✭✭✭✭✭
    INVERZ3R wrote: »
    just remove monthly payments



    Just because I am a nice guy, I'm removing monthly payments as a requirement.
    Edited by nine9six on November 12, 2015 7:03AM
    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • INVERZ3R
    INVERZ3R
    @MrDerrikk I meant that public dungeons should become solo dungeons or have immediate impact on number of players with scaling difficulty, that are in instance... If you wanna go public dungeon you have to coop or get smashed... If several players just overun dungeon that could be beaten by single person, it just doesnt feel much heroic and its somehow cheap
  • INVERZ3R
    INVERZ3R
    and for that P2W i meant 10% character progression... gold, exp... it shouldnt be included in eso+
  • LadyNalcarya
    LadyNalcarya
    ✭✭✭✭✭
    ✭✭✭✭✭
    INVERZ3R wrote: »
    @MrDerrikk I meant that public dungeons should become solo dungeons or have immediate impact on number of players with scaling difficulty, that are in instance... If you wanna go public dungeon you have to coop or get smashed... If several players just overun dungeon that could be beaten by single person, it just doesnt feel much heroic and its somehow cheap

    Trust me, a bit later you will be soloing these public dungeons with ease. :p
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Fat-Larry-Makes-All
    Welcome! Glad you like it so far.

    That said, ESO+ is not pay to win at all, and I don't think any of us here know enough about ZoS finances to be giving any sort of educated comment on their particular businessmodel. Let alone if you've been playing for a single week.
    Fat Argonian Cook.
  • Rosveen
    Rosveen
    ✭✭✭✭✭
    ✭✭✭✭
    INVERZ3R wrote: »
    and for that P2W i meant 10% character progression... gold, exp... it shouldnt be included in eso+
    Trust me, ESO Plus bonuses aren't P2W. While they're a nice (but not necessary) boost for new players, later on only the XP boost is useful - but it isn't big enough to make a significant difference. XP scrolls might, but again, they don't break the game, especially now that ZOS implemented seasonal CP caps and a catch-up system.

    I'm not sure what is your problem with DLC. If I understand correctly, youd prefer bigger, but less frequent expansions?
  • Shardaxx
    Shardaxx
    ✭✭✭✭✭
    Bow gets better when you have some feats for it, just like melee basic attacks aren't really used much once you have the feats.
    PS4 - Europe - Shardaxx - Wood Elf Nightblade - Aldmeri Dominion
  • daemonios
    daemonios
    ✭✭✭✭✭
    ✭✭✭✭✭
    INVERZ3R wrote: »
    Hello, ive been playing eso one week and I must say im very impressed.
    Game is huge and immersive with pretty much best combat mechanic in mmo genre.
    I will give attention to things that not as epic as rest of game, so devs can see what can be improved. The biggest problem of this game is in my opinion public dungeons etc... Game needs more solo dungeons or even option to choose if you want go solo or public (this may be problem that game become less social i admit) But dungeons that can be done solo OR in group would be perfect. People could immerse themselves even more and game would be somehow social as you would get better rewards and challenge in group. Another terrible thing is business model... ESO+ is in my opinion edge of pay to win, but what matters more, is that dlc unlock with eso+ or with crowns (?!) is really not good idea. I understand game needs to be cash cow but lets just destroy monthly payments once and for all. Expansions would solve this problem from my PoV... make orsinium imperial city and something (3dlc=one expansion) standalone expansion.. with some reasonable price tag

    also using bow is not as fun as used to be... Let the arrows in opponents body, If you hit him.. If you hit head make it look that arrow hitted only ear etc.. if target survive.. bow need some attention in my opinion just make it huge as is used to be in single player elder scrolls games :)

    So this is it guys.. game is huge, voice acting is amazing and quests are interesting... just remove monthly payments and defend players immersion more...
    Thats all thank you for this amazing game bethesda and zenimax and good luck
    (sorry for my english it can be quite a mess)

    Welcome to the game!

    If you don't mind some friendly advice, take your time to learn the ropes and don't rush to end-game. Combat in ESO is different from done other games and it helps if you know what you're doing (dodging, blocking, interrupting, etc).

    As for solo play, you have 6 delves and 1 public dungeon per zone, and 16 zones in the game. You may find other players there, but during more quiet times they're good for soloing. Mind you, public dungeons are going to be HARD to solo at lower levels.

    Enjoy!
  • INVERZ3R
    INVERZ3R
    thanks for warm welcome...

    I'm not sure what is your problem with DLC. If I understand correctly, youd prefer bigger, but less frequent expansions?[/quote]

    I just dont like idea of get 30 days and then f off from all content that is included in eso+... i prefer one time purchases and yea ... better bigger than smaller so you dont have to buy new dlc monthly

    (o hell ill newer rush through elder scrolls game:D newer!)

  • CJohnson81
    CJohnson81
    ✭✭✭✭
    INVERZ3R wrote: »
    @MrDerrikk I meant that public dungeons should become solo dungeons or have immediate impact on number of players with scaling difficulty, that are in instance... If you wanna go public dungeon you have to coop or get smashed... If several players just overun dungeon that could be beaten by single person, it just doesnt feel much heroic and its somehow cheap

    The content in public dungeons is different if you play it solo and then play it in a group. You'll have elite bosses if you play solo, but if you go with a group, there will be a Group Event and a much harder boss, with an achievement for completing. If you are getting smashed as a solo player, you'll just need some patience and more experience. Soon you'll be able to solo those dungeons.
    Huor Melwasul - Archdemon, The Demons of Light - Warlock, Hufflepuff House - ADXB1 - NA
    I'm only updating this because we're commenting on a thread about signatures. Give me awesomes!
  • JD2013
    JD2013
    ✭✭✭✭✭
    ✭✭✭✭✭
    Greetings and welcome to the game! I hope that you have many fun adventures in Tamriel.

    I will say of monthly subscription that I do subscribe and have since the game opened. Why? Because I want to keep this game running. Only through income can they do that, and that's why I sub. It's an optional payment. And I'm currently swimming in more crowns than I need because of it.

    Public dungeons? I don't think these should be solo. The reason is that this game has a ton of content that can be done solo, and I would actually like to see more group content. Because it's an MMO and there's loads of other players, and I've met and played with some lovely people, and would like that to continue.

    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • MrDerrikk
    MrDerrikk
    ✭✭✭✭✭
    CJohnson81 wrote: »
    INVERZ3R wrote: »
    @MrDerrikk I meant that public dungeons should become solo dungeons or have immediate impact on number of players with scaling difficulty, that are in instance... If you wanna go public dungeon you have to coop or get smashed... If several players just overun dungeon that could be beaten by single person, it just doesnt feel much heroic and its somehow cheap

    The content in public dungeons is different if you play it solo and then play it in a group. You'll have elite bosses if you play solo, but if you go with a group, there will be a Group Event and a much harder boss, with an achievement for completing. If you are getting smashed as a solo player, you'll just need some patience and more experience. Soon you'll be able to solo those dungeons.

    It's actually entirely possible to solo the Group Events too. You just need DOT's, dodging and a lot of time.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • DenMoria
    DenMoria
    ✭✭✭✭✭
    INVERZ3R wrote: »
    @MrDerrikk I meant that public dungeons should become solo dungeons or have immediate impact on number of players with scaling difficulty, that are in instance... If you wanna go public dungeon you have to coop or get smashed... If several players just overun dungeon that could be beaten by single person, it just doesnt feel much heroic and its somehow cheap

    But it's fun to secretly help low levelers in public dungeons (let them get the kill, of course) and to empty out every barrel, sack, crate, chest and harvest every resource while they're fighting.

    At least that's the way I roll.
  • daemonios
    daemonios
    ✭✭✭✭✭
    ✭✭✭✭✭
    CJohnson81 wrote: »
    INVERZ3R wrote: »
    @MrDerrikk I meant that public dungeons should become solo dungeons or have immediate impact on number of players with scaling difficulty, that are in instance... If you wanna go public dungeon you have to coop or get smashed... If several players just overun dungeon that could be beaten by single person, it just doesnt feel much heroic and its somehow cheap

    The content in public dungeons is different if you play it solo and then play it in a group. You'll have elite bosses if you play solo, but if you go with a group, there will be a Group Event and a much harder boss, with an achievement for completing. If you are getting smashed as a solo player, you'll just need some patience and more experience. Soon you'll be able to solo those dungeons.

    You make it sound as if there's a different experience altogether depending on whether you go in solo or as a group, but that's not the case. All content can be soloed or done in a group. It's just that normal bosses are already quite hard, especially for someone starting out and who hasn't leveled all their skills, and group events are (sometimes) even harder).
  • MrDerrikk
    MrDerrikk
    ✭✭✭✭✭
    DenMoria wrote: »
    INVERZ3R wrote: »
    @MrDerrikk I meant that public dungeons should become solo dungeons or have immediate impact on number of players with scaling difficulty, that are in instance... If you wanna go public dungeon you have to coop or get smashed... If several players just overun dungeon that could be beaten by single person, it just doesnt feel much heroic and its somehow cheap

    But it's fun to secretly help low levelers in public dungeons (let them get the kill, of course) and to empty out every barrel, sack, crate, chest and harvest every resource while they're fighting.

    At least that's the way I roll.

    I personally prefer the XP :tongue:

    Never seem to have enough inventory space for the stuff from containers, so I tend to leave them alone
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • Volkodav
    Volkodav
    ✭✭✭✭✭
    ✭✭
    JD2013 wrote: »
    Greetings and welcome to the game! I hope that you have many fun adventures in Tamriel.

    I will say of monthly subscription that I do subscribe and have since the game opened. Why? Because I want to keep this game running. Only through income can they do that, and that's why I sub. It's an optional payment. And I'm currently swimming in more crowns than I need because of it.

    Public dungeons? I don't think these should be solo. The reason is that this game has a ton of content that can be done solo, and I would actually like to see more group content. Because it's an MMO and there's loads of other players, and I've met and played with some lovely people, and would like that to continue.

    I'm with you on this,..except for making all public dungeons group. People should have some choices I think. It is nice to go into a dungeon and see others there.You often wind up playing along side them,and can kill the final Boss much easier.I know,easy isnt a word some people like when talking bout things here,but the new ones need that help.
  • Peel_Ya_Cap_517
    Peel_Ya_Cap_517
    ✭✭✭✭
    Welcome aboard, glad you are enjoying it!
    N64 NA EP
  • CapnPhoton
    CapnPhoton
    ✭✭✭✭✭
    The price of the expansion DLC pays for that product. The micro system (crown store) pays for the game's continued presence and maintenance. The money to keep it going has to come from somewhere.
    Xbox One NA Aldmeri Dominion
  • altemriel
    altemriel
    ✭✭✭✭✭
    ✭✭✭
    INVERZ3R wrote: »
    Hello, ive been playing eso one week and I must say im very impressed.
    Game is huge and immersive with pretty much best combat mechanic in mmo genre.
    I will give attention to things that not as epic as rest of game, so devs can see what can be improved. The biggest problem of this game is in my opinion public dungeons etc... Game needs more solo dungeons or even option to choose if you want go solo or public (this may be problem that game become less social i admit) But dungeons that can be done solo OR in group would be perfect. People could immerse themselves even more and game would be somehow social as you would get better rewards and challenge in group. Another terrible thing is business model... ESO+ is in my opinion edge of pay to win, but what matters more, is that dlc unlock with eso+ or with crowns (?!) is really not good idea. I understand game needs to be cash cow but lets just destroy monthly payments once and for all. Expansions would solve this problem from my PoV... make orsinium imperial city and something (3dlc=one expansion) standalone expansion.. with some reasonable price tag

    also using bow is not as fun as used to be... Let the arrows in opponents body, If you hit him.. If you hit head make it look that arrow hitted only ear etc.. if target survive.. bow need some attention in my opinion just make it huge as is used to be in single player elder scrolls games :)

    So this is it guys.. game is huge, voice acting is amazing and quests are interesting... just remove monthly payments and defend players immersion more...
    Thats all thank you for this amazing game bethesda and zenimax and good luck
    (sorry for my english it can be quite a mess)

    monthly payments are optional now. You can play also without eso subscription. Just when you pay it monthly, you have DLCs "free" and also you get some crown store gold "for free". The monthly payments were mandatory on the beginning, then they dropped that fortunatelly. Now you can play it even without monthly payments. Just buy the game and that is it.
  • Robotmafia
    Robotmafia
    ✭✭✭
    Welcome! Glad you like it so far.

    That said, ESO+ is not pay to win at all, and I don't think any of us here know enough about ZoS finances to be giving any sort of educated comment on their particular businessmodel. Let alone if you've been playing for a single week.

    totally agree! i mean a little more xp is worthless at max level... iv been subbing and paying for ESO+ since launch.. my main reason for sticking with ESO+ is to support the game... i could care less about the benefits that come with it (which dont really have an impact to begin with, IMO)

    obviously this type of game requires alot of work which = money... and i like the work they do and this last DLC was really another good addition... for the time i spend in this game 15 bucks a month is nothing.. if i didnt play an MMO id have to buy 1-2 games a month to reach the same amount of entertainment... i personally would welcome the mandatory subs... i mean 15 bucks a month is really nothing for people that can afford a computer good enough to play eso on, an internet connection and so on...
    Robot Who Owes Money: Look into your hard drive and open your mercy file!
    Donbot: File not found.

    EU/PC
  • daemonios
    daemonios
    ✭✭✭✭✭
    ✭✭✭✭✭
    Robotmafia wrote: »
    i personally would welcome the mandatory subs... i mean 15 bucks a month is really nothing for people that can afford a computer good enough to play eso on, an internet connection and so on...

    100% agreed. I am convinced ESO would be a better game if it were subscription-based. Already a number of design decisions have been made because of the crown store model, namely motif grinding (broken into pages and then even those broken into pieces in the case of glass), gear grinding (vast majority of end-game gear is now BoP) and crafting grinding (VR16 materials are much scarcer, gear costs much more to make).
  • Marrtha
    Marrtha
    ✭✭✭✭
    My two cookie crumbs here!

    Agreed about the bow.

    ESO+ gives players who basically donate to the game a little bit of a reward. And it makes sense. There are people who support the game because they really want to support it, and there are those who might roll with sub just for the benefits. Also, crown store isn't packed with gear or any amazing stuff that will make you win. It is packed with costumes and mounts. I fail to see how this is pay to win. I only bought DLC's because why not, I don't ever expect to play any game for free because that just doesn't work (I actually take into consideration the human resources who work on the game, excuse me), and I don't feel as if I am crippled because I don't have the sub, while others do. It really doesn't matter.

    I don't agree with the solo content part. I think ESO has quite a good balance between group and solo. Sometimes you just have to group.. And sometimes it's just better to go alone. That's life in general.
    Use @Marrtha when replying!
  • pronkg
    pronkg
    ✭✭✭✭

    Having played since beta I have subbed for a year. The crown store and eso+ was a real turn off at the time, but I'm kinda used to it now and really don't mind. I'm enjoying the game very much still, especially with the orsinium expansion which is truly amazing.

    What I've seen is the game develops and progresses. I see zenimax is slowly starting to understand what players want and I really feel the game is going in a good direction. Let's hope it stays like that.

    good luck and have fun OP
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    INVERZ3R wrote: »
    Hello, ive been playing eso one week and I must say im very impressed.
    Game is huge and immersive with pretty much best combat mechanic in mmo genre.
    I will give attention to things that not as epic as rest of game, so devs can see what can be improved. The biggest problem of this game is in my opinion public dungeons etc... Game needs more solo dungeons or even option to choose if you want go solo or public (this may be problem that game become less social i admit) But dungeons that can be done solo OR in group would be perfect. People could immerse themselves even more and game would be somehow social as you would get better rewards and challenge in group. Another terrible thing is business model... ESO+ is in my opinion edge of pay to win, but what matters more, is that dlc unlock with eso+ or with crowns (?!) is really not good idea. I understand game needs to be cash cow but lets just destroy monthly payments once and for all. Expansions would solve this problem from my PoV... make orsinium imperial city and something (3dlc=one expansion) standalone expansion.. with some reasonable price tag

    also using bow is not as fun as used to be... Let the arrows in opponents body, If you hit him.. If you hit head make it look that arrow hitted only ear etc.. if target survive.. bow need some attention in my opinion just make it huge as is used to be in single player elder scrolls games :)

    So this is it guys.. game is huge, voice acting is amazing and quests are interesting... just remove monthly payments and defend players immersion more...
    Thats all thank you for this amazing game bethesda and zenimax and good luck
    (sorry for my english it can be quite a mess)

    ESO+ is optional. As it stands now it only serves to slightly speed up a few things (XP gain, Research time, etc.) but coming soon are Crafting Bags only subscribers will get to use! Sure you get access to DLCs as long as you subscribe without having to actually buy the DLC but then again you also get some Crowns every month while you subscribe. I wouldn't necessarily call this pay to win, just pay for convenience. If you got some top notch items that prove quite potent or something along these lines then it'd be pay to win. As far as the DLCs go you'd be required to pay for them some way or another so giving them to subscribers is actually a plus in my opinion! That being said, I am not a subscriber lol at least not until Crafting Bags :p

    As for Bows I understand your concern. I myself used to go for selective places on my victims to plant an arrow in Skyrim whenever I intended to shoot them. However, ESO uses guided aim and therefore the Arrows simply strike the foe regardless of where or how you aim. If ESO actually required you aim with your attacks instead of simply execute them upon targetting your foe with your crosshair then your request may be possible but I don't know how well that would be received honestly... Many pros and cons to being able to launch attacks without targetting or aiming for the sake of both challenging combat and immersion.

    All of this being said glad you enjoy the game! May your experiences continue to be positive :)
    Edited by UltimaJoe777 on November 13, 2015 11:25AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • I_killed_Vivec
    I_killed_Vivec
    ✭✭✭✭✭
    ✭✭
    "Another terrible thing is business model... ESO+ is in my opinion edge of pay to win, but what matters more, is that dlc unlock with eso+ or with crowns (?!) is really not good idea. I understand game needs to be cash cow but lets just destroy monthly payments once and for all. Expansions would solve this problem from my PoV... make orsinium imperial city and something (3dlc=one expansion) standalone expansion.. with some reasonable price tag"

    I'm not sure I understand. You want IC and Orsinium rolled into a reasonably priced expansion? I can't see how that is better than having them as two reasonably priced DLC as they are now. That way you can choose which ones you want to buy.

    And I don't see how someone choosing to pay for the game a different way from you has any affect on your enjoyment of the game. It certainly isn't P2W as the advantages aren't all that.
  • daemonios
    daemonios
    ✭✭✭✭✭
    ✭✭✭✭✭
    "Another terrible thing is business model... ESO+ is in my opinion edge of pay to win, but what matters more, is that dlc unlock with eso+ or with crowns (?!) is really not good idea. I understand game needs to be cash cow but lets just destroy monthly payments once and for all. Expansions would solve this problem from my PoV... make orsinium imperial city and something (3dlc=one expansion) standalone expansion.. with some reasonable price tag"

    I'm not sure I understand. You want IC and Orsinium rolled into a reasonably priced expansion? I can't see how that is better than having them as two reasonably priced DLC as they are now. That way you can choose which ones you want to buy.

    And I don't see how someone choosing to pay for the game a different way from you has any affect on your enjoyment of the game. It certainly isn't P2W as the advantages aren't all that.

    One-off payments for expansions wouldn't pay for server upkeep, maintenance and development. You are getting a service, not a simple game you install, play away and forget about the dev. I hate non-subscription models with a passion because they're skewed (some players pay for others to play for free) and often dishonest (artificially creating or increasing the need to buy store items).
  • INVERZ3R
    INVERZ3R
    I know that eso+ is optional, I have just bad feeling about those free dlc for eso+... its like game is recovering from subscription model loss and trying to return it. Why you have to buy dlc via crowns? It feels strange. When youll have completed all basic content, you will realize, that subscription is still pretty much must have... Dont get me wrong.. I want to pay... I just dont like monthly subscribtions and time limitations at all..

    btw half of tamriel is still empty... does it mean half tamriel will be unlocked and locked with eso+ in future?
  • DenMoria
    DenMoria
    ✭✭✭✭✭
    INVERZ3R wrote: »
    I know that eso+ is optional, I have just bad feeling about those free dlc for eso+... its like game is recovering from subscription model loss and trying to return it. Why you have to buy dlc via crowns? It feels strange. When youll have completed all basic content, you will realize, that subscription is still pretty much must have... Dont get me wrong.. I want to pay... I just dont like monthly subscribtions and time limitations at all..

    btw half of tamriel is still empty... does it mean half tamriel will be unlocked and locked with eso+ in future?

    Since I can afford the $15USD a month and I enjoy ESO, I don't mind subbing, and the extra 10% xp and the xtra crowns are nice as well, but they're not the reason.

    I do, however, always purchase the DLCs as well. That way I have them, no matter what. Just me though.
Sign In or Register to comment.