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so... templars and sorcerers got nerfed because of performance?

  • Nifty2g
    Nifty2g
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    id like to know what templar relies on shard DoTs for burning light then tell them they are doing it wrong
    #MOREORBS
  • lathbury
    lathbury
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    dsalter wrote: »
    lathbury wrote: »
    yeah templars and sorcs got nerfed just them oh wait I see 2 nightblade and a dk ability on that list.

    but they buffed the damage of them. problem is Templar and Sorc rely on the AMOUNT of ticks for their passives which are... you know... part of the class damage source...

    so do nb's especially tanks who really on siphonicg attacks to proc off said ticks
  • Murmeltier
    Murmeltier
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    My Blazing Spear tool tip shows more but my Radiant Oppression shows MUCH less, is this just visual and in practice it still performs the same amount of damage? It's very worrying if its not!

    12232756_10154466118373782_8651995832770654986_o.jpg?efg=eyJpIjoidCJ9

    Not Long ago Zos changes the Mending Passive again and it was a Nerf but they do it in silence, like a Ninja. Now they Change some Skills and say "Hey, we give you more Damage" but i say "Hey, i dont ask for less Procs, so that my Templar Passive proc less". Its a bad Change and i thought they want to do some positive work on the Templar Skills?

    If you Change Things like this, raise the % Chance of the Passive, dont do only the half Work. And try to offer some Positive Changes for our other Skills like Healing Ritual & Dark Flare etc. The Templars waited Long enough for them.

    But if a Tooltip says that Radiant Destruction, one of our best Skills, do only 9868 in 3.4s instead of 17269 then i hope someone can explain me that this isnt a Nerf. Maybe the Tooltip is wrong, maybe it isnt but if not then i lose 7401 Damage with the new Version.

    So Zos, whats wrong with the new Radiant Destruction, is it the Tooltip false or is this the new "Damage" from the Skill?

    Edited by Murmeltier on November 10, 2015 9:27AM
  • Oh_Skrivva
    Oh_Skrivva
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    Eso tool tip has been notoriously inaccurate since the patch.so I haven't trusted it since. Tool tip? More like tool ***. So it's best to just test damage out ourselves and refer to ftc damage meter.
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  • MrGrimey
    MrGrimey
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    Yeah... I'm sure that was the major cause of lag... Not massive zerg groups spamming AOE. Nice work!
  • Malmai
    Malmai
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    ZOS is joking i don't know are they trolling us so hard or what, im not sure anymore what to do ?
    Edited by Malmai on November 10, 2015 9:46AM
  • willymchilybily
    willymchilybily
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    dsalter wrote: »
    lathbury wrote: »
    yeah templars and sorcs got nerfed just them oh wait I see 2 nightblade and a dk ability on that list.

    but they buffed the damage of them. problem is Templar and Sorc rely on the AMOUNT of ticks for their passives which are... you know... part of the class damage source...

    And so does every other class on the list. Nbs for regen/siphon. DKs eruption to proc skoria, and any one running a proc set like briar thorns etc would rather alot of little procs for the up time.. This is a Proc nerf for all PvE classes but a PvP buff for all classes too. So can we stop with this nonsensical, our class has it worse than yours.
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  • Islyn
    Islyn
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    lathbury wrote: »
    Troneon wrote: »
    Are you ******* serious, templar nerfed....AGAIN? It's already one of the weakest in solo arena and pvp....but im sure sorcs and nb's still OP as hell...

    I am so done.

    Long loading screens, broken skills, bugs, crap fps performance and now more nerfs....

    Might be time to try another game.

    there are more nb skills on that list then any other class NVM how this will play out with siphoning strikes.

    He said: templar nerfed...AGAIN? Not 'omg only templar and DK nerfed.'

    I hope the changes don't affect you :)
    Edited by Islyn on November 10, 2015 9:48AM
    Member of the Old Guard - Closed Betas 2013
  • Islyn
    Islyn
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    Nifty2g wrote: »
    id like to know what templar relies on shard DoTs for burning light then tell them they are doing it wrong

    Except it doesn't really matter what you think about their play style.

    People are cross about templars being nerfed again. Period.

    Also whoever mentioned burning light etc probably saw this page: http://www.dungeoncrawlernetwork.com/patch-2-1-guide-templar-skills-morphs/

    It is often that they plug one hole and another leak springs.

    ZOS *do* need to stop all the Rubberband, Duct Tape, Paperclip stop gaps and start actually FIXING THINGS even if nothing more than to avoid the appearance that the whole thing is held together with spit, string and belly-button lint.

    I have often wondered whether they contracted someone 3rd Party to do the game, and are now left with no one who knows how to properly fix anything wrong. It just seems that way sometimes to me because of all the Unknowns that continually crop up. Not trolling, honest.
    Edited by Islyn on November 10, 2015 9:58AM
    Member of the Old Guard - Closed Betas 2013
  • Malmai
    Malmai
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    Murmeltier wrote: »
    My Blazing Spear tool tip shows more but my Radiant Oppression shows MUCH less, is this just visual and in practice it still performs the same amount of damage? It's very worrying if its not!

    12232756_10154466118373782_8651995832770654986_o.jpg?efg=eyJpIjoidCJ9

    Not Long ago Zos changes the Mending Passive again and it was a Nerf but they do it in silence, like a Ninja. Now they Change some Skills and say "Hey, we give you more Damage" but i say "Hey, i dont ask for less Procs, so that my Templar Passive proc less". Its a bad Change and i thought they want to do some positive work on the Templar Skills?

    If you Change Things like this, raise the % Chance of the Passive, dont do only the half Work. And try to offer some Positive Changes for our other Skills like Healing Ritual & Dark Flare etc. The Templars waited Long enough for them.

    But if a Tooltip says that Radiant Destruction, one of our best Skills, do only 9868 in 3.4s instead of 17269 then i hope someone can explain me that this isnt a Nerf. Maybe the Tooltip is wrong, maybe it isnt but if not then i lose 7401 Damage with the new Version.

    So Zos, whats wrong with the new Radiant Destruction, is it the Tooltip false or is this the new "Damage" from the Skill?

    @ZOS_GinaBruno, explain please...
  • Nebthet78
    Nebthet78
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    dsalter wrote: »
    lathbury wrote: »
    yeah templars and sorcs got nerfed just them oh wait I see 2 nightblade and a dk ability on that list.

    but they buffed the damage of them. problem is Templar and Sorc rely on the AMOUNT of ticks for their passives which are... you know... part of the class damage source...

    And so does every other class on the list. Nbs for regen/siphon. DKs eruption to proc skoria, and any one running a proc set like briar thorns etc would rather alot of little procs for the up time.. This is a Proc nerf for all PvE classes but a PvP buff for all classes too. So can we stop with this nonsensical, our class has it worse than yours.

    That's part of the issue.. they shouldn't be NERFING PVE to give a buff to PVP... they need to bite the bullet and just do what DAOC did and have a tool tip telling how each ability will work in PVE and how it works differently in PVP.

    They need to STOP nerfing PVE in their vain attempt to balance PVP. It's not going to happen!!
    Far too many characters to list any more.
  • Nifty2g
    Nifty2g
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    Islyn wrote: »
    Nifty2g wrote: »
    id like to know what templar relies on shard DoTs for burning light then tell them they are doing it wrong

    Except it doesn't really matter what you think about their play style.

    People are cross about templars being nerfed again. Period.

    Also whoever mentioned burning light etc probably saw this page: http://www.dungeoncrawlernetwork.com/patch-2-1-guide-templar-skills-morphs/

    It is often that they plug one hole and another leak springs.

    ZOS *do* need to stop all the Rubberband, Duct Tape, Paperclip stop gaps and start actually FIXING THINGS even if nothing more than to avoid the appearance that the whole thing is held together with spit, string and belly-button lint.

    I have often wondered whether they contracted someone 3rd Party to do the game, and are now left with no one who knows how to properly fix anything wrong. It just seems that way sometimes to me because of all the Unknowns that continually crop up. Not trolling, honest.
    A lot of people are saying templars are nerfed due to shards etc procing burning light, you shouldn't be using the blazing spear pulse to proc burning light as it's pretty weak, swap it out for proximity detonation instead if you're a DD templar

    For example: 3 casts of proximity detonation vs 3 casts of blazing spear. Just my thoughts, Blazing Spear is mainly used for the initial hit not the DoT so no ... Templar really didn't get nerfed and before this, my Blazing Spear Pulse did weaker damage than it does now, it also hardly procs Burning Light, you are better off focusing on Puncturing Sweep for Burning Light procs

    QH7pnm0.png
    #MOREORBS
  • Murmeltier
    Murmeltier
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    Nifty2g wrote: »
    Islyn wrote: »
    Nifty2g wrote: »
    id like to know what templar relies on shard DoTs for burning light then tell them they are doing it wrong

    Except it doesn't really matter what you think about their play style.

    People are cross about templars being nerfed again. Period.

    Also whoever mentioned burning light etc probably saw this page: http://www.dungeoncrawlernetwork.com/patch-2-1-guide-templar-skills-morphs/

    It is often that they plug one hole and another leak springs.

    ZOS *do* need to stop all the Rubberband, Duct Tape, Paperclip stop gaps and start actually FIXING THINGS even if nothing more than to avoid the appearance that the whole thing is held together with spit, string and belly-button lint.

    I have often wondered whether they contracted someone 3rd Party to do the game, and are now left with no one who knows how to properly fix anything wrong. It just seems that way sometimes to me because of all the Unknowns that continually crop up. Not trolling, honest.
    A lot of people are saying templars are nerfed due to shards etc procing burning light, you shouldn't be using the blazing spear pulse to proc burning light as it's pretty weak, swap it out for proximity detonation instead if you're a DD templar

    For example: 3 casts of proximity detonation vs 3 casts of blazing spear. Just my thoughts, Blazing Spear is mainly used for the initial hit not the DoT so no ... Templar really didn't get nerfed and before this, my Blazing Spear Pulse did weaker damage than it does now, it also hardly procs Burning Light, you are better off focusing on Puncturing Sweep for Burning Light procs

    QH7pnm0.png

    That is wrong, they reduce the Procrate and that is a Nerf. We dont talk about other Skills here, whats next if they reduce Breath of Life to nothing, should we say "Hey we can use Vigor because it is better?

    The Problem here is that they Change Mending and other Templar Skills and to say we should choose other Skills, is not the Solution of the Problem.

    So please stop to say it is all okay, it isnt okay and we Need some Infos about this.
    Edited by Murmeltier on November 10, 2015 11:03AM
  • Islyn
    Islyn
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    I personally am not concerned about Shards.

    Also, I love when people say: Go out and get a skill that you need to spend aaages in PVP to get because our own skills suck. xD

    I personally though am more concerned about Jesus Beam's tooltip right now...

    Edited by Islyn on November 10, 2015 10:58AM
    Member of the Old Guard - Closed Betas 2013
  • Nifty2g
    Nifty2g
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    Murmeltier wrote: »
    Nifty2g wrote: »
    Islyn wrote: »
    Nifty2g wrote: »
    id like to know what templar relies on shard DoTs for burning light then tell them they are doing it wrong

    Except it doesn't really matter what you think about their play style.

    People are cross about templars being nerfed again. Period.

    Also whoever mentioned burning light etc probably saw this page: http://www.dungeoncrawlernetwork.com/patch-2-1-guide-templar-skills-morphs/

    It is often that they plug one hole and another leak springs.

    ZOS *do* need to stop all the Rubberband, Duct Tape, Paperclip stop gaps and start actually FIXING THINGS even if nothing more than to avoid the appearance that the whole thing is held together with spit, string and belly-button lint.

    I have often wondered whether they contracted someone 3rd Party to do the game, and are now left with no one who knows how to properly fix anything wrong. It just seems that way sometimes to me because of all the Unknowns that continually crop up. Not trolling, honest.
    A lot of people are saying templars are nerfed due to shards etc procing burning light, you shouldn't be using the blazing spear pulse to proc burning light as it's pretty weak, swap it out for proximity detonation instead if you're a DD templar

    For example: 3 casts of proximity detonation vs 3 casts of blazing spear. Just my thoughts, Blazing Spear is mainly used for the initial hit not the DoT so no ... Templar really didn't get nerfed and before this, my Blazing Spear Pulse did weaker damage than it does now, it also hardly procs Burning Light, you are better off focusing on Puncturing Sweep for Burning Light procs

    QH7pnm0.png

    That is wrong, they reduce the Procrate and that is a Nerf. We dont talk about other Skills here, whats next if they reduce Breath of Life to nothing, should we say "Hey we can use Vigor because it is better?

    The Problem here is that they Change Mending and other Templar Skills and to say we should choose other Skills, is not the Solution of the Problem.

    So please stop to say it is all okay, it isnt okay and we Need some Infos about this.
    It is okay you're just complaining over literally nothing. This does not effect overall performance nor does it cripple templar DPS at all
    #MOREORBS
  • kuscoe
    kuscoe
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    MrDerrikk wrote: »
    I was looking forward to using Skoria with my DK, so not really a buff sadly :/ I guess I'll just have to grind some Nerien'eth then...

    Be happy they nerfed it Skoria sucks nuts
  • llllADBllll
    llllADBllll
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    I'm a Templar with the Elf Bane set which will make the set less useful after patch since the additional Dot will probably not even compensate for the drop in damage after patch. Spending 40 Tempering Alloys to find out I'm going to be better on Kagrenacs after patch hurts.... A lot.... Anyone selling Tempering Alloys on EU Xbox lol.

    First they nerfed our healing passives then they nerf our healing by 50% then they made sun shield useless without a million points in Bastion. Now they're nerfing our execute too for the second time.

    I don't see Wrecking Blow getting a Cooldown or a Nerf or Shadowy Disguise getting a cooldown.

    I'm running 2961 spell damage and 2051 magicka regen CP 165 looks like I'm going back to the Atronach and returning to Sustaining.

    **Sigh**
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  • PBpsy
    PBpsy
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    Wrobel et.al never cease to amaze. I don't even care anymore. I just wait for the next amazing move for amazement.
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  • willymchilybily
    willymchilybily
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    ps. not to detract but did they forgot wall of elements from the 0.5 second tick speed changes? or is the list incomplete.....i guess you don't need to change a skill no one uses
    Edited by willymchilybily on November 10, 2015 11:49AM
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  • Draxys
    Draxys
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    more treating symptoms rather than the core of the problem... so weary of this kind of stuff
    2013

    rip decibel
  • Murmeltier
    Murmeltier
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    Nifty2g wrote: »
    Murmeltier wrote: »
    Nifty2g wrote: »
    Islyn wrote: »
    Nifty2g wrote: »
    id like to know what templar relies on shard DoTs for burning light then tell them they are doing it wrong

    Except it doesn't really matter what you think about their play style.

    People are cross about templars being nerfed again. Period.

    Also whoever mentioned burning light etc probably saw this page: http://www.dungeoncrawlernetwork.com/patch-2-1-guide-templar-skills-morphs/

    It is often that they plug one hole and another leak springs.

    ZOS *do* need to stop all the Rubberband, Duct Tape, Paperclip stop gaps and start actually FIXING THINGS even if nothing more than to avoid the appearance that the whole thing is held together with spit, string and belly-button lint.

    I have often wondered whether they contracted someone 3rd Party to do the game, and are now left with no one who knows how to properly fix anything wrong. It just seems that way sometimes to me because of all the Unknowns that continually crop up. Not trolling, honest.
    A lot of people are saying templars are nerfed due to shards etc procing burning light, you shouldn't be using the blazing spear pulse to proc burning light as it's pretty weak, swap it out for proximity detonation instead if you're a DD templar

    For example: 3 casts of proximity detonation vs 3 casts of blazing spear. Just my thoughts, Blazing Spear is mainly used for the initial hit not the DoT so no ... Templar really didn't get nerfed and before this, my Blazing Spear Pulse did weaker damage than it does now, it also hardly procs Burning Light, you are better off focusing on Puncturing Sweep for Burning Light procs

    QH7pnm0.png

    That is wrong, they reduce the Procrate and that is a Nerf. We dont talk about other Skills here, whats next if they reduce Breath of Life to nothing, should we say "Hey we can use Vigor because it is better?

    The Problem here is that they Change Mending and other Templar Skills and to say we should choose other Skills, is not the Solution of the Problem.

    So please stop to say it is all okay, it isnt okay and we Need some Infos about this.
    It is okay you're just complaining over literally nothing. This does not effect overall performance nor does it cripple templar DPS at all

    Thats only your Line of Sight and not a Fact. We talk here over negative Change for Templer and other Class Skills, it is uninteresting if we can choose some other Skills for the old ones. That is not the Theme and the Problem.

    I want some Facts, maybe Zos or another Player can help with some Informations about Radiant Destruction, that would be helpfull.
  • PBpsy
    PBpsy
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    ps. not to detract but did they forgot wall of elements from the 0.5 second tick speed changes? or is the list incomplete.....i guess you don't need to change a skill no one uses

    Wall of what? What are you talking about? No such thing exists.
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  • myrrrorb14_ESO
    myrrrorb14_ESO
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    PBpsy wrote: »
    ps. not to detract but did they forgot wall of elements from the 0.5 second tick speed changes? or is the list incomplete.....i guess you don't need to change a skill no one uses

    Wall of what? What are you talking about? No such thing exists.

    Saw some Role players use it once. It's got some use.
  • PBpsy
    PBpsy
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    PBpsy wrote: »
    ps. not to detract but did they forgot wall of elements from the 0.5 second tick speed changes? or is the list incomplete.....i guess you don't need to change a skill no one uses

    Wall of what? What are you talking about? No such thing exists.

    Saw some Role players use it once. It's got some use.

    Must have been some sick ERP weirdness. :s
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  • James-Wayne
    James-Wayne
    ✭✭✭✭✭
    Murmeltier wrote: »
    My Blazing Spear tool tip shows more but my Radiant Oppression shows MUCH less, is this just visual and in practice it still performs the same amount of damage? It's very worrying if its not!

    12232756_10154466118373782_8651995832770654986_o.jpg?efg=eyJpIjoidCJ9

    Not Long ago Zos changes the Mending Passive again and it was a Nerf but they do it in silence, like a Ninja. Now they Change some Skills and say "Hey, we give you more Damage" but i say "Hey, i dont ask for less Procs, so that my Templar Passive proc less". Its a bad Change and i thought they want to do some positive work on the Templar Skills?

    If you Change Things like this, raise the % Chance of the Passive, dont do only the half Work. And try to offer some Positive Changes for our other Skills like Healing Ritual & Dark Flare etc. The Templars waited Long enough for them.

    But if a Tooltip says that Radiant Destruction, one of our best Skills, do only 9868 in 3.4s instead of 17269 then i hope someone can explain me that this isnt a Nerf. Maybe the Tooltip is wrong, maybe it isnt but if not then i lose 7401 Damage with the new Version.

    So Zos, whats wrong with the new Radiant Destruction, is it the Tooltip false or is this the new "Damage" from the Skill?

    And this is pretty much my question. Testing aside because these add ons are not official ZOS add ons so we can technically ONLY go with tool tips, especially the console players so if we are only allowed to look at tool tips and its seen visually as a decrease in damage then ZoS needs to explain it plain and simple because it isn't right and at the very least the tool tip SHOULD be always correct because this is their system for showing us how much damage we will do.
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  • danno8
    danno8
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    Nifty2g wrote: »
    Islyn wrote: »
    Nifty2g wrote: »
    id like to know what templar relies on shard DoTs for burning light then tell them they are doing it wrong

    Except it doesn't really matter what you think about their play style.

    People are cross about templars being nerfed again. Period.

    Also whoever mentioned burning light etc probably saw this page: http://www.dungeoncrawlernetwork.com/patch-2-1-guide-templar-skills-morphs/

    It is often that they plug one hole and another leak springs.

    ZOS *do* need to stop all the Rubberband, Duct Tape, Paperclip stop gaps and start actually FIXING THINGS even if nothing more than to avoid the appearance that the whole thing is held together with spit, string and belly-button lint.

    I have often wondered whether they contracted someone 3rd Party to do the game, and are now left with no one who knows how to properly fix anything wrong. It just seems that way sometimes to me because of all the Unknowns that continually crop up. Not trolling, honest.
    A lot of people are saying templars are nerfed due to shards etc procing burning light, you shouldn't be using the blazing spear pulse to proc burning light as it's pretty weak, swap it out for proximity detonation instead if you're a DD templar

    For example: 3 casts of proximity detonation vs 3 casts of blazing spear. Just my thoughts, Blazing Spear is mainly used for the initial hit not the DoT so no ... Templar really didn't get nerfed and before this, my Blazing Spear Pulse did weaker damage than it does now, it also hardly procs Burning Light, you are better off focusing on Puncturing Sweep for Burning Light procs

    QH7pnm0.png

    If you test Blazing Spear + Pulses + Burning Light proc all by itself you will find it does around 4000 dps all on it's own (with 2200 SP and 35k magicka). Proximity Detonation in your example does a meagre 1141 dps due to only being able to cast it every 8 seconds.

    Of course you will have to cast 4 Blazings for every 3 Proxy's but the extra dps from Blazing is actually pretty strong.

    Also, does no one read my posts??? Blazing is still ticking once per second, just like pre-patch, but the damage is double. IT HAS NOT ACTUALLY BEEN NERFED. ZOS MESSED UP THEIR OWN NERF.
    Edited by danno8 on November 10, 2015 2:16PM
  • danno8
    danno8
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    Also, if ZoS wants to improve performance, why didn't they change Channeled Focus magicka return to once per second since it currently ticks once per .5 seconds? No one would have a problem with that change.

    Why even consider Blazing Spear when it only ever ticked once per second? (verified on pts yesterday)
  • myrrrorb14_ESO
    myrrrorb14_ESO
    ✭✭✭✭✭
    danno8 wrote: »
    Nifty2g wrote: »
    Islyn wrote: »
    Nifty2g wrote: »
    id like to know what templar relies on shard DoTs for burning light then tell them they are doing it wrong

    Except it doesn't really matter what you think about their play style.

    People are cross about templars being nerfed again. Period.

    Also whoever mentioned burning light etc probably saw this page: http://www.dungeoncrawlernetwork.com/patch-2-1-guide-templar-skills-morphs/

    It is often that they plug one hole and another leak springs.

    ZOS *do* need to stop all the Rubberband, Duct Tape, Paperclip stop gaps and start actually FIXING THINGS even if nothing more than to avoid the appearance that the whole thing is held together with spit, string and belly-button lint.

    I have often wondered whether they contracted someone 3rd Party to do the game, and are now left with no one who knows how to properly fix anything wrong. It just seems that way sometimes to me because of all the Unknowns that continually crop up. Not trolling, honest.
    A lot of people are saying templars are nerfed due to shards etc procing burning light, you shouldn't be using the blazing spear pulse to proc burning light as it's pretty weak, swap it out for proximity detonation instead if you're a DD templar

    For example: 3 casts of proximity detonation vs 3 casts of blazing spear. Just my thoughts, Blazing Spear is mainly used for the initial hit not the DoT so no ... Templar really didn't get nerfed and before this, my Blazing Spear Pulse did weaker damage than it does now, it also hardly procs Burning Light, you are better off focusing on Puncturing Sweep for Burning Light procs

    QH7pnm0.png

    If you test Blazing Spear + Pulses + Burning Light proc all by itself you will find it does around 4000 dps all on it's own (with 2200 SP and 35k magicka). Proximity Detonation in your example does a meagre 1141 dps due to only being able to cast it every 8 seconds.

    Of course you will have to cast 4 Blazings for every 3 Proxy's but the extra dps from Blazing is actually pretty strong.

    Also, does no one read my posts??? Blazing is still ticking once per second, just like pre-patch, but the damage is double. IT HAS NOT ACTUALLY BEEN NERFED. ZOS MESSED UP THEIR OWN NERF.

    They mess up tool tips more often than not, so it's hard to tell if they messed up their nerf yet. But I am concerned.

    Radiant Oppression...

    But just the concept itself is troublesome. Class passives that rely on ticks is huge. I discount sets because they affect everyone equally.
  • Joy_Division
    Joy_Division
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    Nifty2g wrote: »
    id like to know what templar relies on shard DoTs for burning light then tell them they are doing it wrong

    You do.
    Nifty2g wrote: »

    9mJ3Lfc.png

    But that's not the point.

    Not everything in this game is a DPS rotation against NPCs that dont attack you.

    When I go out in Cyrodiil and fight against those OP NBs I need to find them when they cloak, stun them and blazing spear does this. I am getting half as many burning light procs. When I fight those ball-groups, I am getting half as many damage procs. Just because you don't find value in a skill, does not mean the rest of us are "doing it wrong." It means you have a limited perspective, only caring for how things work in how you play.
    Edited by Joy_Division on November 10, 2015 2:51PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Troneon
    Troneon
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    Can't believe they nerfed Templars again.....nerfing our damage 2-3 times and heals twice wasn't enough...or having broken skills, locked out bars bug and our only gap closer doesn't even work...wtf
    Edited by Troneon on November 10, 2015 10:50PM
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