Hi folks and ZoS.
First of all,
After the patch, we have some technical issues in dungeons.
Sometimes, Dungeons are kicking all players and reset, and rollback items, achievements, etc... It can be painful, especially in top tier content.
Me and my guild mates have begun to experience this problem frequently. Then we stopped play any of dungeons, plus WGT and Prison.
Secondly,
After the patch, there are unexpected mechanics in the game that not specified in the patch notes:
- The Adjudicator's cages are starting the to deal damage instantly. normally she is doing it after a while. Plus, teammates coming closer to help and they are dying instantly too, because of another one-shot flame damage. There is no flame, no red circle... It's happening sometimes oddly. (We know dungeon mechanics, finished million times, have all achievements. So please, do not explain common mechanics, it's different.)
- At Veteran Maelstrom Arena, we have strangler problem same as in dragonstar arena. They pulling us to themselves, but sometimes, we are rolling back to our first location instantly. The bad thing is, Boss or mobs are using skills and red areas meanwhile, we are completely defenceless to against them. For example, I'm a light armor wearer, and Boss claws killing me while flying between locations

- is there any problem at regens or costs? I guess our magicka pools drain a little bit quickly after the patch.
- Sometimes, Party can not activate Molag Kena's Hard Mode. Any interaction option doesn't appear for the reading book.