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LFD Finder, Whats going on??? Vet 16 dungeons all the time as lvl 14!

Adam_Chattaway
Adam_Chattaway
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LFD Finder, Whats going on??? Vet 16 dungeons all the time...

The last few days every single dungeon group i've got as lvl 12 13 and 14 have been scaled to vet lvl 16... wth is going on? no one in my group is every over lvl 20 we are all around same lvl as me 14 now but every dam group that's formed turns out to be a scaled to vet 16 dungeon why WHY!!!!
  • UrQuan
    UrQuan
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    Patch notes are your friend:
    Grouping Tool Improvements
    We have performed a significant mechanical overhaul of the Grouping Tool. It will now find groups more rapidly and reliably when looking for any available group. Below are the first steps on the road to making the Grouping Tool an adventurer’s best friend – look for additional improvements in a future update.

    Groups formed for dungeons will always be teleported directly to the dungeon once formed, and will always be scaled to a level ceiling.
    After a group is formed, you can either teleport immediately, or wait up to 30 seconds before you are sent to the dungeon so you can complete your current activity.
    Dungeon groups formed through the Grouping Tool will receive a moderate buff to their stats while inside that dungeon.
    Loot will be contextualized to your level.
    While everyone will be scaled up to VR15, you will always get loot drops appropriate for your level. For example, if you are VR2, you will still get VR2 loot drops.
    Groups can now be formed across all three alliances. It is entirely possible for two Aldmeri characters to team up with an Ebonheart and Daggerfall duo through the Grouping Tool to complete a dungeon.
    In order to form a group for Cyrodiil or the Imperial City, you must queue from within that location.
    To help consolidate the tool, we’ve removed the ability to queue for individual quests. That said, we do still want to encourage you to work together to defeat difficult world bosses and quests!
    Groups may still be formed as normal. If any group formed normally within the game world enters a dungeon, it will follow normal dungeon rules. Groups formed via the Grouping Tool operate differently to ensure a rapid cadence of group formation.
    For example, if you walk into a dungeon with three VR16 player characters and the group leader is VR2, all monsters will be VR2.


    Battle Leveling Updates
    Instead of every battle leveled character having the exact same stats, you will now be able to mold a battle leveled character however you choose.

    Battle leveling now takes into account how you have allocated your attribute points.
    Items matter!
    Having stronger items means your battle leveled stats will be stronger. For example, equipping a purple level 34 sword will give more damage than a green level 34 sword.
    Running around naked in Cyrodiil is no longer advisable. Lower-level player characters will be given bonus stats to help make up for the lack of optimized gear, skills, and passive abilities. The bonus will scale to your level, so lower-level player characters will receive a larger bonus.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Adam_Chattaway
    Adam_Chattaway
    ✭✭✭✭
    UrQuan wrote: »
    Patch notes are your friend:
    Grouping Tool Improvements
    We have performed a significant mechanical overhaul of the Grouping Tool. It will now find groups more rapidly and reliably when looking for any available group. Below are the first steps on the road to making the Grouping Tool an adventurer’s best friend – look for additional improvements in a future update.

    Groups formed for dungeons will always be teleported directly to the dungeon once formed, and will always be scaled to a level ceiling.
    After a group is formed, you can either teleport immediately, or wait up to 30 seconds before you are sent to the dungeon so you can complete your current activity.
    Dungeon groups formed through the Grouping Tool will receive a moderate buff to their stats while inside that dungeon.
    Loot will be contextualized to your level.
    While everyone will be scaled up to VR15, you will always get loot drops appropriate for your level. For example, if you are VR2, you will still get VR2 loot drops.
    Groups can now be formed across all three alliances. It is entirely possible for two Aldmeri characters to team up with an Ebonheart and Daggerfall duo through the Grouping Tool to complete a dungeon.
    In order to form a group for Cyrodiil or the Imperial City, you must queue from within that location.
    To help consolidate the tool, we’ve removed the ability to queue for individual quests. That said, we do still want to encourage you to work together to defeat difficult world bosses and quests!
    Groups may still be formed as normal. If any group formed normally within the game world enters a dungeon, it will follow normal dungeon rules. Groups formed via the Grouping Tool operate differently to ensure a rapid cadence of group formation.
    For example, if you walk into a dungeon with three VR16 player characters and the group leader is VR2, all monsters will be VR2.


    Battle Leveling Updates
    Instead of every battle leveled character having the exact same stats, you will now be able to mold a battle leveled character however you choose.

    Battle leveling now takes into account how you have allocated your attribute points.
    Items matter!
    Having stronger items means your battle leveled stats will be stronger. For example, equipping a purple level 34 sword will give more damage than a green level 34 sword.
    Running around naked in Cyrodiil is no longer advisable. Lower-level player characters will be given bonus stats to help make up for the lack of optimized gear, skills, and passive abilities. The bonus will scale to your level, so lower-level player characters will receive a larger bonus.

    I see, but one thing i never get teleported there on group form? sometimes i don't even notice i'm in a group lol i don't get no option to teleport there isntantly?
  • UrQuan
    UrQuan
    ✭✭✭✭✭
    ✭✭✭✭✭
    UrQuan wrote: »
    Patch notes are your friend:
    Grouping Tool Improvements
    We have performed a significant mechanical overhaul of the Grouping Tool. It will now find groups more rapidly and reliably when looking for any available group. Below are the first steps on the road to making the Grouping Tool an adventurer’s best friend – look for additional improvements in a future update.

    Groups formed for dungeons will always be teleported directly to the dungeon once formed, and will always be scaled to a level ceiling.
    After a group is formed, you can either teleport immediately, or wait up to 30 seconds before you are sent to the dungeon so you can complete your current activity.
    Dungeon groups formed through the Grouping Tool will receive a moderate buff to their stats while inside that dungeon.
    Loot will be contextualized to your level.
    While everyone will be scaled up to VR15, you will always get loot drops appropriate for your level. For example, if you are VR2, you will still get VR2 loot drops.
    Groups can now be formed across all three alliances. It is entirely possible for two Aldmeri characters to team up with an Ebonheart and Daggerfall duo through the Grouping Tool to complete a dungeon.
    In order to form a group for Cyrodiil or the Imperial City, you must queue from within that location.
    To help consolidate the tool, we’ve removed the ability to queue for individual quests. That said, we do still want to encourage you to work together to defeat difficult world bosses and quests!
    Groups may still be formed as normal. If any group formed normally within the game world enters a dungeon, it will follow normal dungeon rules. Groups formed via the Grouping Tool operate differently to ensure a rapid cadence of group formation.
    For example, if you walk into a dungeon with three VR16 player characters and the group leader is VR2, all monsters will be VR2.


    Battle Leveling Updates
    Instead of every battle leveled character having the exact same stats, you will now be able to mold a battle leveled character however you choose.

    Battle leveling now takes into account how you have allocated your attribute points.
    Items matter!
    Having stronger items means your battle leveled stats will be stronger. For example, equipping a purple level 34 sword will give more damage than a green level 34 sword.
    Running around naked in Cyrodiil is no longer advisable. Lower-level player characters will be given bonus stats to help make up for the lack of optimized gear, skills, and passive abilities. The bonus will scale to your level, so lower-level player characters will receive a larger bonus.

    I see, but one thing i never get teleported there on group form? sometimes i don't even notice i'm in a group lol i don't get no option to teleport there isntantly?
    In my experiences using the tool since the patch I usually don't get the teleport notification and option. I've used the tool maybe 10 times since the patch, and I think I've received the notification 3 times. So it does happen, but not reliably. At first I thought it was maybe an addon that was preventing it from working for me, but then I've since had it actually work, even though I didn't disable any addons, so who knows?
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • OrphanHelgen
    OrphanHelgen
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    Was there suppose to be a dmg boost or something for those who used the tool, even when max level?
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • Adam_Chattaway
    Adam_Chattaway
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    I've noticed for example Banished cells is far harder at vr16 boost than it is doing it at lvl 14, i always play healer and have healer all the dungeons many times but last night it took us like 2 hours to do the dungeon...
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