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Magicka DK - FINISH HIM!

Alucardo
Alucardo
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Ahh executes. What lovely things. You've done all that work getting your opponent to low health, and now it's time to deal some increased damage and finish them off. Unless, of course, you're the fabled Magicka DK.
Simply put, they need an execute. If you aren't prepared to fix the class properly, at least give them this one thing.

Every other class literally has the ability to burst a low health target down except the Magicka DK. Let's check out some examples.

Stamina NB - Executioner or Killer's Blade
Magicka NB - Impale
Stamina Sorc - Executioner
Magicka Sorc - Mages Fury
Stamina Templar - Executioner
Magicka Templar - Radiant Destruction
Stamina DK - Executioner
Magicka DK - Buff Molten Weapons, fully charge heavy attack and hope like god they don't block or dodge.

Execute abilities are important, because that extra time it takes without that burst could mean your target popping bubbles or whatever and healing through the standard damage you're doing.
A solution could be adding an execute to DKs whip. Your standard extra 300% damage when targets health is under 20% or something.

Please, ZOS. Please give them something.
  • Dracane
    Dracane
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    You know, all executes are blockable and dodgeable now ? Mage's Fury and Radiant destruction included.
    But thinking about it your way, Magicka Dk is indeed the only spec with no excute options.

    But on my sorc, I don't use executes either. mages fury is bad and unreliable
    Edited by Dracane on November 7, 2015 5:47PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Jura23
    Jura23
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    Somebody might not agree but I'm not fan of execute skills and I don't think they should be in the game at all. When somebody is low on health, it should IMO become a bitharder to finish him off, certainly not easier.
    Georgion - Bosmer/Templar - PC/EU
  • Alucardo
    Alucardo
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    Dracane wrote: »
    But on my sorc, I don't use executes either. mages fury is bad and unreliable
    I don't mind it. I like the fact it even gives you a few seconds to drop them below the required health in order for it proc if you cast it early.
    But yeah, it's mostly about having the option there if you do want it. Magicka DKs don't even get that luxury.
  • Alucardo
    Alucardo
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    Jura23 wrote: »
    Somebody might not agree but I'm not fan of execute skills and I don't think they should be in the game at all. When somebody is low on health, it should IMO become a bitharder to finish him off, certainly not easier.
    I have to admit, I thought it was a bit weird when I first started to play this game. Like, why would you want to punish the one losing even more? xD
    Anyway, as I said in the above comment - every single spec has access to this kind of ability, except Magicka DK. That's not exactly fair.
    Edited by Alucardo on November 7, 2015 5:51PM
  • oSemaj
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    No! Not the whip. If the whip gets turned into an execute then they will have to lower damage on the whip. My whip does almost 10k when I'm buffed. As a magika DK, I would prefer a passive that will increase the damage on my damage-over-time abilities by 200% on an enemy under 20% health.
    Xbox One NA
    Gamertag: oSemaj
  • Alucardo
    Alucardo
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    oSemaj wrote: »
    No! Not the whip. If the whip gets turned into an execute then they will have to lower damage on the whip. My whip does almost 10k when I'm buffed. As a magika DK, I would prefer a passive that will increase the damage on my damage-over-time abilities by 200% on an enemy under 20% health.
    True. It's my main source of damage also, so I'd hate to see it be nerfed in order to get an execute. I'm open to suggestions, so really, just lay them out here so ZOS can see. Hopefully we'll get something..
    I like your passive idea.
  • pjwb16_ESO
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    Alucardo wrote: »
    Jura23 wrote: »
    Somebody might not agree but I'm not fan of execute skills and I don't think they should be in the game at all. When somebody is low on health, it should IMO become a bitharder to finish him off, certainly not easier.
    I have to admit, I thought it was a bit weird when I first started to play this game. Like, why would you want to punish the one losing even more? xD
    Anyway, as I said in the above comment - every single spec has access to this kind of ability, except Magicka DK. That's not exactly fair.

    If you argue in a MMO Balancing with fairness you will end up having all classes homogenized which leads to classes losing there existence base, the game would get boring aswell without having unbalances to challenge, classes MUST be different!
    ~ here since Beta

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  • Alucardo
    Alucardo
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    pjwb16_ESO wrote: »
    If you argue in a MMO Balancing with fairness you will end up having all classes homogenized which leads to classes losing there existence base, the game would get boring aswell without having unbalances to challenge, classes MUST be different!
    Lol all I'm asking for is a basic ability that every other spec has in this game. I agree with you on uniqueness and all that, but we're talking about a standard skill that should be available to everyone.
  • MrDerrikk
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    Maybe if they just fixed Molten Weapons to affect all abilities (just raising the damage a little) and for longer, and putting the small execute damage over all these abilities.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

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  • Dracane
    Dracane
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    Alucardo wrote: »
    Dracane wrote: »
    But on my sorc, I don't use executes either. mages fury is bad and unreliable
    I don't mind it. I like the fact it even gives you a few seconds to drop them below the required health in order for it proc if you cast it early.
    But yeah, it's mostly about having the option there if you do want it. Magicka DKs don't even get that luxury.

    My logic regarding mage's fury is, that it doesn't matter if I use a normal ability or Mage's fury. mage's Fury explodes when the targets is at 18% or lower. Do I really need an ability that takes like 1 second until it hits and then probably doesn't kill ? No, I rather depend on reliable abilities.

    But I get your point.
    Edited by Dracane on November 7, 2015 5:58PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Alucardo
    Alucardo
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    MrDerrikk wrote: »
    Maybe if they just fixed Molten Weapons to affect all abilities (just raising the damage a little) and for longer, and putting the small execute damage over all these abilities.
    I had thought of something similar, but the animation is slow. The idea behind executes is for fast burst damage to finish off your opponent. I'm not sure I like the idea of having to buff first when things like templars can simply shoot death beams from their hands.
  • pjwb16_ESO
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    Alucardo wrote: »
    pjwb16_ESO wrote: »
    If you argue in a MMO Balancing with fairness you will end up having all classes homogenized which leads to classes losing there existence base, the game would get boring aswell without having unbalances to challenge, classes MUST be different!
    Lol all I'm asking for is a basic ability that every other spec has in this game. I agree with you on uniqueness and all that, but we're talking about a standard skill that should be available to everyone.

    would probably agree in this point but you have always to keep in mind that it starts somewhere, this is like the first point on a long list leading to the lost of uniqueness, you could use the argument "it's a standard skill that should be available to everyone" on every subject, on every unique part of a class when it comes to a discussion about balance, I don't know where I read it, but the idea to keep the baisc of a DoT centered class but let dot deal more damage against low health enemies would be a good idea as a compromise between uniqueness and fairness/ equalization
    Edited by pjwb16_ESO on November 8, 2015 10:53AM
    ~ here since Beta

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    Fyrusha - NB AD
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  • Alucardo
    Alucardo
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    pjwb16_ESO wrote: »
    would probably agree in this point but you have always to keep in mind that it starts somewhere, this is like the first point on a long list leading to the lost of uniqueness, you could use the argument "it's a standard skill that should be available to everyone" on every subject, on every unique part of a class when it comes to a discussion about balance
    I think ability was not the best choice of words I could have gone with. Really, an execute is a "feature" that every spec has access to except the Magicka DK.
    You can't really give access to such a powerful tool for every other play style, but not to the class that is lacking the most in ESO at the moment.
    If Magicka DK had the insane burst of a Sorc and NB I'd say, sure, it's not required, but unfortunately that's not the case.
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