The problem is for most classes by choosing magicka or stamina sacrifices are made.
A magicka templar wants to heal/dps? Say bye to any armor, no escape options, and put out less damage than your stam cousins.
Want to be stamina? Say good bye to heals and self sustain.
Magicka dk, say bye to any sort of damage that isn't a DoT.
Stam dk? Become a wrecking blow spammers that had no class skills.
Magicka nb? Give up damage in exchange for being a sap build with sustain.
Stam nb? Have vigor and rally as your only heals, become a burst ganker.
Magicka sorc? Just put everything into magicka , you get to be hugely tanky, have huge burst dps, have great sustain, and great mobility!
That's the issue.
Let's all stop pretending sorcs don't need a major nerf.

Health, Mana and Stamina need to be unlinked from damage. Stacking max magicka should only increase your resource pool not contribute damage. Unlink the resources and Hybrid builds will work again. No need to nerf Hardened Ward.
That wont really do anything other than lower the damage across the board if you think about it.
Not if you adjust the modifiers to account for not getting dmg from resources. The goal would be to separate your resource pool from dmg which would make your choices for HP/MP/STAM more important. Instead of being able to just stack 1 you would now have to think about your build. Once again, it would also reaaaaaally help hybrid's to return.
Then you have everyone who can running with as little resource as possible while having just enough regen to sustain for an infinite amount of time. (Yes and then they can actually stack some HP...or Stam for Break free...or MP for utility. Hybrid Stamina Templars would actually be able to use their heals...OH NOES!!)
What it would do is enable every class to go for an infinite sustain max dmg build except for sorcs while enabling them to run an extra chunk of hp because statpoints in resources would be a waste entirely. (Stat points in resources would not be a waste as you would still need a minimum amount of a resource to put up all your buffs, unless you stack nothing but regen. Also extra stamina for dodges, break fee and blocking leads to fights determined more by skillful play rather than which class can stack the same resource the best.)
You realize that every other defensive skill in the game scales of the dmg stat AND resource and that this is not a bad thing?
(It IS a bad thing, no softcaps means certain classes can stack nothing but one stat and get DEFENSE, DMG AND UTILITY all at the same time while other classes are screwed. Hybrids don't work because there is no soft cap. Also a lot of defensive skills scale with a stat that is not optimal leading to them being useless in the current meta such as Blazing Shield scaling with health, if we actually could stack HP without losing TONS OF DMG Templar might actually use the skill.)
It would not help hybrids a bit because they´d still be outperformed by someone only stacking 1 type of dmg.(Since your damage would only scale from Wep Power and Spells only from Spell power yes, someone stacking only wep dmg or only spell dmg would be better than a hybrid. BUT the hybrid would not be that far behind and that's the point. They sacrifice some dmg or some utility to get some of the other without totally gimping their build. As it stands right now if you don't stack all of your points into the same resource you are significantly weaker. Going Stamina Templar you lose the ability to effectively use any of your class heals, the game takes away your primary defense because of no soft caps. I either lose tons of dmg to make the heals passable, or I go full dmg and use NO HEALS effectively not being a Templar anymore. The game punishes us extremely hard for choosing a hybrid build. The problem is already here, you can disagree about the solution but the problem is already here.)
Vigor and Rally are ANY stamina builds only heals, and it's one of the best healing combinations in the game period, so idk why you're acting like that's a bad thing.
Health, Mana and Stamina need to be unlinked from damage. Stacking max magicka should only increase your resource pool not contribute damage. Unlink the resources and Hybrid builds will work again. No need to nerf Hardened Ward.
That wont really do anything other than lower the damage across the board if you think about it.
Not if you adjust the modifiers to account for not getting dmg from resources. The goal would be to separate your resource pool from dmg which would make your choices for HP/MP/STAM more important. Instead of being able to just stack 1 you would now have to think about your build. Once again, it would also reaaaaaally help hybrid's to return.
Then you have everyone who can running with as little resource as possible while having just enough regen to sustain for an infinite amount of time. (Yes and then they can actually stack some HP...or Stam for Break free...or MP for utility. Hybrid Stamina Templars would actually be able to use their heals...OH NOES!!)
What it would do is enable every class to go for an infinite sustain max dmg build except for sorcs while enabling them to run an extra chunk of hp because statpoints in resources would be a waste entirely. (Stat points in resources would not be a waste as you would still need a minimum amount of a resource to put up all your buffs, unless you stack nothing but regen. Also extra stamina for dodges, break fee and blocking leads to fights determined more by skillful play rather than which class can stack the same resource the best.)
You realize that every other defensive skill in the game scales of the dmg stat AND resource and that this is not a bad thing?
(It IS a bad thing, no softcaps means certain classes can stack nothing but one stat and get DEFENSE, DMG AND UTILITY all at the same time while other classes are screwed. Hybrids don't work because there is no soft cap. Also a lot of defensive skills scale with a stat that is not optimal leading to them being useless in the current meta such as Blazing Shield scaling with health, if we actually could stack HP without losing TONS OF DMG Templar might actually use the skill.)
It would not help hybrids a bit because they´d still be outperformed by someone only stacking 1 type of dmg.(Since your damage would only scale from Wep Power and Spells only from Spell power yes, someone stacking only wep dmg or only spell dmg would be better than a hybrid. BUT the hybrid would not be that far behind and that's the point. They sacrifice some dmg or some utility to get some of the other without totally gimping their build. As it stands right now if you don't stack all of your points into the same resource you are significantly weaker. Going Stamina Templar you lose the ability to effectively use any of your class heals, the game takes away your primary defense because of no soft caps. I either lose tons of dmg to make the heals passable, or I go full dmg and use NO HEALS effectively not being a Templar anymore. The game punishes us extremely hard for choosing a hybrid build. The problem is already here, you can disagree about the solution but the problem is already here.)
You do realize that everyone whos defense is not reliant on resource only but has the BENEFIT of also scaling with weapon / spelldmg would profit tremendously from that change?
Can you imagine a stam class with high weapondmg high reg und high hp?
You do realize that everyone whos defense is not reliant on resource only but has the BENEFIT of also scaling with weapon / spelldmg would profit tremendously from that change?
Can you imagine a stam class with high weapondmg high reg und high hp?
Do you really think a Magicka Sorcerer wouldn't gain just as much from being able to stack some HP and Stamina for extra dodges and blocks? The point is your whole CLASS becomes useable, you can still stack one resource and spell power or wep damage for maximum dps but now you'd be able to spec for some defense without completely ruining your build. Those skills that scale on HP would no longer be useless. Hell you could even use some valuable stamina skills on your magicka class without destroying your build. Yes it would require tweaking, but it's obvious the system as it is now too heavily penalizes hybridization and favors only raw DPS which is why the classes that specialize in Burst (Sorc and NB) are the kings in PVP.
The problem is for most classes by choosing magicka or stamina sacrifices are made.
A magicka templar wants to heal/dps? Say bye to any armor, no escape options, and put out less damage than your stam cousins.
Want to be stamina? Say good bye to heals and self sustain.
Magicka dk, say bye to any sort of damage that isn't a DoT.
Stam dk? Become a wrecking blow spammers that had no class skills.
Magicka nb? Give up damage in exchange for being a sap build with sustain.
Stam nb? Have vigor and rally as your only heals, become a burst ganker.
Magicka sorc? Just put everything into magicka , you get to be hugely tanky, have huge burst dps, have great sustain, and great mobility!
That's the issue.
Only believe the statistics you forged yourself, right?
As well you could say:
Magicka sorc? Give up heals on demand and healdebuff for a larger shield and more utility.
Or:
Stamina nb? Get high regen and weapon damage, you can now cloak near infinite, have strong heals, and put out the probably highest damage in PvP.
You need to argue logical, this isn't going to help anyone. That's the issue.
You do realize that everyone whos defense is not reliant on resource only but has the BENEFIT of also scaling with weapon / spelldmg would profit tremendously from that change?
Can you imagine a stam class with high weapondmg high reg und high hp?
Do you really think a Magicka Sorcerer wouldn't gain just as much from being able to stack some HP and Stamina for extra dodges and blocks? The point is your whole CLASS becomes useable, you can still stack one resource and spell power or wep damage for maximum dps but now you'd be able to spec for some defense without completely ruining your build. Those skills that scale on HP would no longer be useless. Hell you could even use some valuable stamina skills on your magicka class without destroying your build. Yes it would require tweaking, but it's obvious the system as it is now too heavily penalizes hybridization and favors only raw DPS which is why the classes that specialize in Burst (Sorc and NB) are the kings in PVP.
I would gain absolutely nothing apart from now stacking HP for a maxed shield instead of magica. You can already use stamina support skills on magica builds.
Nothing is going to help hybrid builds with your theory because stacking pure dmg is just going to be as much more effective as stacking dmg + resource is now.
The problem is for most classes by choosing magicka or stamina sacrifices are made.
A magicka templar wants to heal/dps? Say bye to any armor, no escape options, and put out less damage than your stam cousins.
Want to be stamina? Say good bye to heals and self sustain.
Magicka dk, say bye to any sort of damage that isn't a DoT.
Stam dk? Become a wrecking blow spammers that had no class skills.
Magicka nb? Give up damage in exchange for being a sap build with sustain.
Stam nb? Have vigor and rally as your only heals, become a burst ganker.
Magicka sorc? Just put everything into magicka , you get to be hugely tanky, have huge burst dps, have great sustain, and great mobility!
That's the issue.
Only believe the statistics you forged yourself, right?
As well you could say:
Magicka sorc? Give up heals on demand and healdebuff for a larger shield and more utility.
Or:
Stamina nb? Get high regen and weapon damage, you can now cloak near infinite, have strong heals, and put out the probably highest damage in PvP.
You need to argue logical, this isn't going to help anyone. That's the issue.
Er healing ward? They have a much more reliable heal than crit surge, and crit surge isn't reliable in pvp since people have crit resistance.
Stam nb's can't cloak for infinity, I can use cloak 3 times on my stam nb, and stacking magicka regen will gimp you in other areas, not to mention cloak is being nerfed soon.
Sorcs have burst,sustain, heals, mobility AND defence all scale off of one stastic. It's stupid.
Oh and why do sorcerers get a flat 20% passive buff, yet templars get 10%? And how comes we get 4% cost reduction, and sorcerers get 15%?
FriedEggSandwich wrote: »The problem is for most classes by choosing magicka or stamina sacrifices are made.
A magicka templar wants to heal/dps? Say bye to any armor, no escape options, and put out less damage than your stam cousins.
Want to be stamina? Say good bye to heals and self sustain.
Magicka dk, say bye to any sort of damage that isn't a DoT.
Stam dk? Become a wrecking blow spammers that had no class skills.
Magicka nb? Give up damage in exchange for being a sap build with sustain.
Stam nb? Have vigor and rally as your only heals, become a burst ganker.
Magicka sorc? Just put everything into magicka , you get to be hugely tanky, have huge burst dps, have great sustain, and great mobility!
That's the issue.
Only believe the statistics you forged yourself, right?
As well you could say:
Magicka sorc? Give up heals on demand and healdebuff for a larger shield and more utility.
Or:
Stamina nb? Get high regen and weapon damage, you can now cloak near infinite, have strong heals, and put out the probably highest damage in PvP.
You need to argue logical, this isn't going to help anyone. That's the issue.
Er healing ward? They have a much more reliable heal than crit surge, and crit surge isn't reliable in pvp since people have crit resistance.
Stam nb's can't cloak for infinity, I can use cloak 3 times on my stam nb, and stacking magicka regen will gimp you in other areas, not to mention cloak is being nerfed soon.
Sorcs have burst,sustain, heals, mobility AND defence all scale off of one stastic. It's stupid.
Oh and why do sorcerers get a flat 20% passive buff, yet templars get 10%? And how comes we get 4% cost reduction, and sorcerers get 15%?
How do sustain and mobility scale with max magicka? Avoid sweeping generalisations if you want to maintain credibility. Other classes also enjoy burst, sustain, heals, mobility and defence.
FriedEggSandwich wrote: »The problem is for most classes by choosing magicka or stamina sacrifices are made.
A magicka templar wants to heal/dps? Say bye to any armor, no escape options, and put out less damage than your stam cousins.
Want to be stamina? Say good bye to heals and self sustain.
Magicka dk, say bye to any sort of damage that isn't a DoT.
Stam dk? Become a wrecking blow spammers that had no class skills.
Magicka nb? Give up damage in exchange for being a sap build with sustain.
Stam nb? Have vigor and rally as your only heals, become a burst ganker.
Magicka sorc? Just put everything into magicka , you get to be hugely tanky, have huge burst dps, have great sustain, and great mobility!
That's the issue.
Only believe the statistics you forged yourself, right?
As well you could say:
Magicka sorc? Give up heals on demand and healdebuff for a larger shield and more utility.
Or:
Stamina nb? Get high regen and weapon damage, you can now cloak near infinite, have strong heals, and put out the probably highest damage in PvP.
You need to argue logical, this isn't going to help anyone. That's the issue.
Er healing ward? They have a much more reliable heal than crit surge, and crit surge isn't reliable in pvp since people have crit resistance.
Stam nb's can't cloak for infinity, I can use cloak 3 times on my stam nb, and stacking magicka regen will gimp you in other areas, not to mention cloak is being nerfed soon.
Sorcs have burst,sustain, heals, mobility AND defence all scale off of one stastic. It's stupid.
Oh and why do sorcerers get a flat 20% passive buff, yet templars get 10%? And how comes we get 4% cost reduction, and sorcerers get 15%?
How do sustain and mobility scale with max magicka? Avoid sweeping generalisations if you want to maintain credibility. Other classes also enjoy burst, sustain, heals, mobility and defence.
Cast harness magicka, enjoy all your enemies hits (amd all but 1 ultimate) regenerating your magic, spam bolt escape and move from one side of a keep to another in a few split seconds.
I've seen sorcerers in pvp hit for 13k frags, whilst maintaining shields the size of their entire health bar, and lasting for well over 8 minutes of pure skill spamming
So for entire fights, they can maintain a high mobility skill (bolt escape) , maintain high defence (hardened ward ) and maintain high burst damage that's extremely cheap to cast (proc frags) .
Tell me how my stamplar gets great self healing compared to my magicka templar? Rally, a one time heal, or vigor, a HoT that doesn't benefit from any of my passives.
Or tell me this great self healing of stamblade in a 1v1 pvp ?
Or how about dragonknights? Since GDB is now useless with the heal debuff.
Tell me the great mobility and burst of a magicka dragon knight?
I think @zornyan is trying to emphasize that stacking shields is only a symptom of the real problem which is resources contributing too much to DMG. Sorc should have to invest in more than just Magic to get Mobility, DPS, Defense etc but currently they don't. All classes should have to choose which area's to be strong in and balance, not stack one resource and get everything they need. They get all the cake and get to eat it too.
You do realize that everyone whos defense is not reliant on resource only but has the BENEFIT of also scaling with weapon / spelldmg would profit tremendously from that change?
Can you imagine a stam class with high weapondmg high reg und high hp?
Do you really think a Magicka Sorcerer wouldn't gain just as much from being able to stack some HP and Stamina for extra dodges and blocks? The point is your whole CLASS becomes useable, you can still stack one resource and spell power or wep damage for maximum dps but now you'd be able to spec for some defense without completely ruining your build. Those skills that scale on HP would no longer be useless. Hell you could even use some valuable stamina skills on your magicka class without destroying your build. Yes it would require tweaking, but it's obvious the system as it is now too heavily penalizes hybridization and favors only raw DPS which is why the classes that specialize in Burst (Sorc and NB) are the kings in PVP.
You do realize that everyone whos defense is not reliant on resource only but has the BENEFIT of also scaling with weapon / spelldmg would profit tremendously from that change?
Can you imagine a stam class with high weapondmg high reg und high hp?
Do you really think a Magicka Sorcerer wouldn't gain just as much from being able to stack some HP and Stamina for extra dodges and blocks? The point is your whole CLASS becomes useable, you can still stack one resource and spell power or wep damage for maximum dps but now you'd be able to spec for some defense without completely ruining your build. Those skills that scale on HP would no longer be useless. Hell you could even use some valuable stamina skills on your magicka class without destroying your build. Yes it would require tweaking, but it's obvious the system as it is now too heavily penalizes hybridization and favors only raw DPS which is why the classes that specialize in Burst (Sorc and NB) are the kings in PVP.
I have a Hybrid Sorc build (with high stamina regen and sword and board with defensive posture) and I can hold my own against or beat anyone.
Hybridization only hurts when it is stupid hybridization.
You do realize that everyone whos defense is not reliant on resource only but has the BENEFIT of also scaling with weapon / spelldmg would profit tremendously from that change?
Can you imagine a stam class with high weapondmg high reg und high hp?
Do you really think a Magicka Sorcerer wouldn't gain just as much from being able to stack some HP and Stamina for extra dodges and blocks? The point is your whole CLASS becomes useable, you can still stack one resource and spell power or wep damage for maximum dps but now you'd be able to spec for some defense without completely ruining your build. Those skills that scale on HP would no longer be useless. Hell you could even use some valuable stamina skills on your magicka class without destroying your build. Yes it would require tweaking, but it's obvious the system as it is now too heavily penalizes hybridization and favors only raw DPS which is why the classes that specialize in Burst (Sorc and NB) are the kings in PVP.
I have a Hybrid Sorc build (with high stamina regen and sword and board with defensive posture) and I can hold my own against or beat anyone.
Hybridization only hurts when it is stupid hybridization.
You do realize that everyone whos defense is not reliant on resource only but has the BENEFIT of also scaling with weapon / spelldmg would profit tremendously from that change?
Can you imagine a stam class with high weapondmg high reg und high hp?
Do you really think a Magicka Sorcerer wouldn't gain just as much from being able to stack some HP and Stamina for extra dodges and blocks? The point is your whole CLASS becomes useable, you can still stack one resource and spell power or wep damage for maximum dps but now you'd be able to spec for some defense without completely ruining your build. Those skills that scale on HP would no longer be useless. Hell you could even use some valuable stamina skills on your magicka class without destroying your build. Yes it would require tweaking, but it's obvious the system as it is now too heavily penalizes hybridization and favors only raw DPS which is why the classes that specialize in Burst (Sorc and NB) are the kings in PVP.
I have a Hybrid Sorc build (with high stamina regen and sword and board with defensive posture) and I can hold my own against or beat anyone.
Hybridization only hurts when it is stupid hybridization.
@Ezareth I respect you, you normally make a lot of sense and use well reasoned arguments. But what the hell is this? You know damn well your build is not a hybrid. Way to completely avoid the issue at hand and stick your head in the sand.
Do you really think it's balanced and fair to be able to stack only magic and get the best mobility, best burst and best shields in the game for competitive pvp? Be honest. Adding a little stamina for some break free is not hybridization. Hybridization would be a Stamina Templar having enough magic to still use his heals without losing all his dmg. As it stands right now that is impossible because they removed the soft caps on stats.
What I am suggesting, removing dmg scaling from resource pools would ACTUALLY allow hybrids to work. They would not be as strong as a single stat, focused, build but at least they wouldn't be gimped.
You are all missing the point. Sorc is BALANCED around investing all points in magicka.
If sorc does not invest all points in magicka he is no longer competitive vs stamina builds.
Would you rather a sorc invest points in both magicka/HP, and have all sorc skills/magic abilities damage get buffed to make up for that?
Because that's what would have to happen for sorc to remain competitive.
Sorc DPS is already severely lacking compared to stamina build (WITH MAX MAGICKA BUILD, not including overload).
You do realize that everyone whos defense is not reliant on resource only but has the BENEFIT of also scaling with weapon / spelldmg would profit tremendously from that change?
Can you imagine a stam class with high weapondmg high reg und high hp?
Do you really think a Magicka Sorcerer wouldn't gain just as much from being able to stack some HP and Stamina for extra dodges and blocks? The point is your whole CLASS becomes useable, you can still stack one resource and spell power or wep damage for maximum dps but now you'd be able to spec for some defense without completely ruining your build. Those skills that scale on HP would no longer be useless. Hell you could even use some valuable stamina skills on your magicka class without destroying your build. Yes it would require tweaking, but it's obvious the system as it is now too heavily penalizes hybridization and favors only raw DPS which is why the classes that specialize in Burst (Sorc and NB) are the kings in PVP.
I have a Hybrid Sorc build (with high stamina regen and sword and board with defensive posture) and I can hold my own against or beat anyone.
Hybridization only hurts when it is stupid hybridization.
@Ezareth I respect you, you normally make a lot of sense and use well reasoned arguments. But what the hell is this? You know damn well your build is not a hybrid. Way to completely avoid the issue at hand and stick your head in the sand.
Do you really think it's balanced and fair to be able to stack only magic and get the best mobility, best burst and best shields in the game for competitive pvp? Be honest. Adding a little stamina for some break free is not hybridization. Hybridization would be a Stamina Templar having enough magic to still use his heals without losing all his dmg. As it stands right now that is impossible because they removed the soft caps on stats.
What I am suggesting, removing dmg scaling from resource pools would ACTUALLY allow hybrids to work. They would not be as strong as a single stat, focused, build but at least they wouldn't be gimped.
You are all missing the point. Sorc is BALANCED around investing all points in magicka.
If sorc does not invest all points in magicka he is no longer competitive vs stamina builds.
Would you rather a sorc invest points in both magicka/HP, and have all sorc skills/magic abilities damage get buffed to make up for that?
Because that's what would have to happen for sorc to remain competitive.
Sorc DPS is already severely lacking compared to stamina build (WITH MAX MAGICKA BUILD, not including overload).
You are all missing the point. Sorc is BALANCED around investing all points in magicka.
If sorc does not invest all points in magicka he is no longer competitive vs stamina builds.
Would you rather a sorc invest points in both magicka/HP, and have all sorc skills/magic abilities damage get buffed to make up for that?
Because that's what would have to happen for sorc to remain competitive.
Sorc DPS is already severely lacking compared to stamina build (WITH MAX MAGICKA BUILD, not including overload).
Not missing the point at all actually. Sorc is BALANCED around investing all points in magicka. Exactly, there is no room for variance because MP = DMG/DEFENSE/MOBILITY. I want MP to = resources only. Spell power should = dmg.
This would REWARD a Sorc for stacking resources other than just max mp. You would have a REASON to invest in HP or Stamina, you would BENEFIT from it. All classes would benefit and it would open up more options for build variety in my opinion. There are many ways they can adjust the scaling, that's up to the DEV team. I am just pointing out as it stands right now there are huge imbalances between classes and I think Soft Caps need to come back, or just remove resource dmg scaling. To much power creep goin on up in here.
You do realize that everyone whos defense is not reliant on resource only but has the BENEFIT of also scaling with weapon / spelldmg would profit tremendously from that change?
Can you imagine a stam class with high weapondmg high reg und high hp?
Do you really think a Magicka Sorcerer wouldn't gain just as much from being able to stack some HP and Stamina for extra dodges and blocks? The point is your whole CLASS becomes useable, you can still stack one resource and spell power or wep damage for maximum dps but now you'd be able to spec for some defense without completely ruining your build. Those skills that scale on HP would no longer be useless. Hell you could even use some valuable stamina skills on your magicka class without destroying your build. Yes it would require tweaking, but it's obvious the system as it is now too heavily penalizes hybridization and favors only raw DPS which is why the classes that specialize in Burst (Sorc and NB) are the kings in PVP.
I have a Hybrid Sorc build (with high stamina regen and sword and board with defensive posture) and I can hold my own against or beat anyone.
Hybridization only hurts when it is stupid hybridization.
@Ezareth I respect you, you normally make a lot of sense and use well reasoned arguments. But what the hell is this? You know damn well your build is not a hybrid. Way to completely avoid the issue at hand and stick your head in the sand.
Do you really think it's balanced and fair to be able to stack only magic and get the best mobility, best burst and best shields in the game for competitive pvp? Be honest. Adding a little stamina for some break free is not hybridization. Hybridization would be a Stamina Templar having enough magic to still use his heals without losing all his dmg. As it stands right now that is impossible because they removed the soft caps on stats.
What I am suggesting, removing dmg scaling from resource pools would ACTUALLY allow hybrids to work. They would not be as strong as a single stat, focused, build but at least they wouldn't be gimped.
You do realize that everyone whos defense is not reliant on resource only but has the BENEFIT of also scaling with weapon / spelldmg would profit tremendously from that change?
Can you imagine a stam class with high weapondmg high reg und high hp?
Do you really think a Magicka Sorcerer wouldn't gain just as much from being able to stack some HP and Stamina for extra dodges and blocks? The point is your whole CLASS becomes useable, you can still stack one resource and spell power or wep damage for maximum dps but now you'd be able to spec for some defense without completely ruining your build. Those skills that scale on HP would no longer be useless. Hell you could even use some valuable stamina skills on your magicka class without destroying your build. Yes it would require tweaking, but it's obvious the system as it is now too heavily penalizes hybridization and favors only raw DPS which is why the classes that specialize in Burst (Sorc and NB) are the kings in PVP.
I have a Hybrid Sorc build (with high stamina regen and sword and board with defensive posture) and I can hold my own against or beat anyone.
Hybridization only hurts when it is stupid hybridization.
@Ezareth I respect you, you normally make a lot of sense and use well reasoned arguments. But what the hell is this? You know damn well your build is not a hybrid. Way to completely avoid the issue at hand and stick your head in the sand.
Do you really think it's balanced and fair to be able to stack only magic and get the best mobility, best burst and best shields in the game for competitive pvp? Be honest. Adding a little stamina for some break free is not hybridization. Hybridization would be a Stamina Templar having enough magic to still use his heals without losing all his dmg. As it stands right now that is impossible because they removed the soft caps on stats.
What I am suggesting, removing dmg scaling from resource pools would ACTUALLY allow hybrids to work. They would not be as strong as a single stat, focused, build but at least they wouldn't be gimped.
You are all missing the point. Sorc is BALANCED around investing all points in magicka.
If sorc does not invest all points in magicka he is no longer competitive vs stamina builds.
Would you rather a sorc invest points in both magicka/HP, and have all sorc skills/magic abilities damage get buffed to make up for that?
Because that's what would have to happen for sorc to remain competitive.
Sorc DPS is already severely lacking compared to stamina build (WITH MAX MAGICKA BUILD, not including overload).
The screenshots of 45k hitting crystal frags Saya otherwise, tell me which stam ability does that much damage, as even the highest possible damage on a stamplar, with the single hardest hitting stam skill in the game, with a maximum of FOUR procs can only hit about 35k .
Hence why sorcerers are finishing vet maelstrom left right and center, just spam ward and frags =win.
You do realize that everyone whos defense is not reliant on resource only but has the BENEFIT of also scaling with weapon / spelldmg would profit tremendously from that change?
Can you imagine a stam class with high weapondmg high reg und high hp?
Do you really think a Magicka Sorcerer wouldn't gain just as much from being able to stack some HP and Stamina for extra dodges and blocks? The point is your whole CLASS becomes useable, you can still stack one resource and spell power or wep damage for maximum dps but now you'd be able to spec for some defense without completely ruining your build. Those skills that scale on HP would no longer be useless. Hell you could even use some valuable stamina skills on your magicka class without destroying your build. Yes it would require tweaking, but it's obvious the system as it is now too heavily penalizes hybridization and favors only raw DPS which is why the classes that specialize in Burst (Sorc and NB) are the kings in PVP.
I have a Hybrid Sorc build (with high stamina regen and sword and board with defensive posture) and I can hold my own against or beat anyone.
Hybridization only hurts when it is stupid hybridization.
@Ezareth I respect you, you normally make a lot of sense and use well reasoned arguments. But what the hell is this? You know damn well your build is not a hybrid. Way to completely avoid the issue at hand and stick your head in the sand.
Do you really think it's balanced and fair to be able to stack only magic and get the best mobility, best burst and best shields in the game for competitive pvp? Be honest. Adding a little stamina for some break free is not hybridization. Hybridization would be a Stamina Templar having enough magic to still use his heals without losing all his dmg. As it stands right now that is impossible because they removed the soft caps on stats.
What I am suggesting, removing dmg scaling from resource pools would ACTUALLY allow hybrids to work. They would not be as strong as a single stat, focused, build but at least they wouldn't be gimped.
You are all missing the point. Sorc is BALANCED around investing all points in magicka.
If sorc does not invest all points in magicka he is no longer competitive vs stamina builds.
Would you rather a sorc invest points in both magicka/HP, and have all sorc skills/magic abilities damage get buffed to make up for that?
Because that's what would have to happen for sorc to remain competitive.
Sorc DPS is already severely lacking compared to stamina build (WITH MAX MAGICKA BUILD, not including overload).
"Every class stacks their primary resource, Sorcs are not unique in that." (Yes every class stacks almost 1 resource exclusively. I have a problem with this.)
My build as far as Sorcs go *is* hybrid. (How many Stamina skills do you use? None? Thought so.)
*NO* class in the game be effective with a Mix magicka/stamina/health build. (This is my point. There is literally no option to diversify or you ruin your build.)
dodgehopper_ESO wrote: »You do realize that everyone whos defense is not reliant on resource only but has the BENEFIT of also scaling with weapon / spelldmg would profit tremendously from that change?
Can you imagine a stam class with high weapondmg high reg und high hp?
Do you really think a Magicka Sorcerer wouldn't gain just as much from being able to stack some HP and Stamina for extra dodges and blocks? The point is your whole CLASS becomes useable, you can still stack one resource and spell power or wep damage for maximum dps but now you'd be able to spec for some defense without completely ruining your build. Those skills that scale on HP would no longer be useless. Hell you could even use some valuable stamina skills on your magicka class without destroying your build. Yes it would require tweaking, but it's obvious the system as it is now too heavily penalizes hybridization and favors only raw DPS which is why the classes that specialize in Burst (Sorc and NB) are the kings in PVP.
I have a Hybrid Sorc build (with high stamina regen and sword and board with defensive posture) and I can hold my own against or beat anyone.
Hybridization only hurts when it is stupid hybridization.
@Ezareth I respect you, you normally make a lot of sense and use well reasoned arguments. But what the hell is this? You know damn well your build is not a hybrid. Way to completely avoid the issue at hand and stick your head in the sand.
Do you really think it's balanced and fair to be able to stack only magic and get the best mobility, best burst and best shields in the game for competitive pvp? Be honest. Adding a little stamina for some break free is not hybridization. Hybridization would be a Stamina Templar having enough magic to still use his heals without losing all his dmg. As it stands right now that is impossible because they removed the soft caps on stats.
What I am suggesting, removing dmg scaling from resource pools would ACTUALLY allow hybrids to work. They would not be as strong as a single stat, focused, build but at least they wouldn't be gimped.
You are all missing the point. Sorc is BALANCED around investing all points in magicka.
If sorc does not invest all points in magicka he is no longer competitive vs stamina builds.
Would you rather a sorc invest points in both magicka/HP, and have all sorc skills/magic abilities damage get buffed to make up for that?
Because that's what would have to happen for sorc to remain competitive.
Sorc DPS is already severely lacking compared to stamina build (WITH MAX MAGICKA BUILD, not including overload).
Really? Are we playing the same game? Lets see.
1) Passive that gives 5% mag redux, 5% stam redux, 15% Ultimate redux.
2) Passive that gives 20% health/stam regen (woah)
3) Disintegrate is like a cool version of burning light that procs off your boundless pretty lazily.
4) Bound Armaments increases max stamina and heavy attack damage.
5) Expert Mage Passive increases wpn/spll damage by 2% per sorc ability slotted: Its very easy (and normal) to slot 3 Sorc abilities, which already puts the Sorc on par with the Templar bonus. (boundless + bound armaments + Crit surge come to mind, bolt escape as well as exchange might be a good possibility for some builds, and then there are the ults which are definitely good). You can easily stack more weapon damage by doing 3 sorc skills + Flawless, with 2 weapon skills.
I don't really see how Sorcerers are by any means inferior when it comes to Stamina DPS, certainly not in the current build of the game.