I've been trying to accomplish something recently and I haven't found a way to achieve it yet. Basically, what I want to do is allow NPC voice dialogue to continue playing when you open their store, the bank, the stables, etc. (Like
the way it used to be over a year ago.) I've tried hooking multiple functions and have tested things with Chatter, Scenes, Fragments, Interactions, and other stuff, but every time, the dialogue still gets cut off when I open a store. I haven't been able to find any information on this topic or any other add-ons that do this.
My question is this: Would it even be possible to not interrupt vendor NPC dialogue, or am I just wasting my time?
Any advice from more experienced add-on authors or someone with greater knowledge of the API would be appreciated.
Thanks!