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Should Sorc shields scale of health?

  • k2blader
    k2blader
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    No...
    I won't be reaching 100 CPs in Bastion anytime soon, so I'll continue to need to use multiple shields until, preferably, Zeni gives me a better form of primary defense.
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  • Ezareth
    Ezareth
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    No...
    Derra wrote: »
    Ezareth wrote: »
    olsborg wrote: »
    Derra wrote: »
    olsborg wrote: »
    Hardened ward on its own isnt too much of an issue, but the shieldstacking is, only one shield active at any one time would be a good change imo.

    Need to change healing ward to something else then as it´s the only available burst singletarget heal for non templars.

    Dunno, I critheal with blessing of restoration for some ~7k wich is 1/3 of my total hp. Its quite bursty if you ask me. If youre at 25% hp and cast healward that ward will be much bigger then your hardward anyway and a pretty strong heal even if you dont have hardward protecting your healward. You can still HoT under healward, the only complaint I have as a sorc is the necessity to use restoration staff to heal yourself.

    I don't use a resto staff and heal myself just fine. Sure, resto makes it easier but it is also a crutch that has some weaknesses too.

    Honest question: Don´t you have any people on NA server that are worth two cents wearing shieldbreaker (on EU you have a bunch of spiteful little stealthgank mongrels trying nothing but to ruin your day with it)?

    I mean i´m talking simple stuff like 3v1 shieldbreaker dk keeping wings up while spamming light attacks or the nb actually keeping maxrange and cloaking when you look at him?

    Anything that lets you get of multiple doublerflect combos does not qualify as decent :P

    Every player running shield breaker who has attacked me to date has died with the exception of Sabre Ali and he is an exception considering he won the last Legends dueling tournament. I'm no Dueler and I only run one build against all players so I have no doubt that some players running a build crafted exclusively to kill my build could beat me with it.

    Nightblades can't cloak from me, I use a detection pot, go into overload and they die. I actually would have killed him in one of our fights but I used the detect pot at the same time he stunned me from stealth and for some reason it didn't apply the secondary status effects of immovable, detection and magicka regen. Sabre did expose one hole in my build with the cloak removing my degeneration proc but I believe I may switch permanently to Thief now from Apprentice in both PVP and PvE making Crit surge/overload a far more reliable heal.

    And I don't reflect ahead of time I reflect at the moment of impact. You can actually let something hit you and reflect it after the fact if your timing is correct. That is very hard to counter with light attack spam. If I see a DK spamming light attacks I'll also do a cast into a dodge roll so he can't remove my defensive posture.

    Still magicka DKs are a PITA to fight with my build, no doubt about it. Thankfully the good magicka DKs are all playing Stamina now ( = Stamina DKs aren't running staves and they have no easy way to remove double reflect...plus they can't spam wings continuously like a magicka DK.

    BTW here are the two screenshots. The first one was taken with Drink, Tri-stat, Power Surge + Continuous attack up, sorry I didn't remember to get one without the continuous attack in 1.7. I did get a new one with my Maelstrom Arena build that is outside of Cyrodiil though but I've removed my stamina Regen CPs into Magician so it isn't quite as high now.

    imgur.com/a/tE03S
    Edited by Ezareth on November 3, 2015 11:14PM
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  • Darnathian
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    Ezareth wrote: »
    Where is the "Sorc shield is fine, its the nerf to health that was a mistake" option?

    I just want to highlight this since in case it was overlooked by players here.

    I used to run with 3700 hitpoints and 2400 magicka in 1.5.

    In 1.7 now I run with 18,000 hitpoints and 41,000 magicka.

    The issue isn't that Hardened Ward scales off of magicka. The issue is health was nerfed into oblivion which only leaves you with the option of maximizing your primary resource pool instead.. The 1.5 Multiplier would make far more sense than the 1.1 multiplier they made it now.

    From a balance standpoint it is a problem. It's the only class that has a shield stack off their highest stat. That doesn't make sense. Offense and defense without any sacrifice. That's not right.
  • Lucky28
    Lucky28
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    No...
    nerf Sorc's and make nightblades even more prevalent, sounds like dumb idea to me.
    Derra wrote: »
    Ezareth wrote: »
    olsborg wrote: »
    Derra wrote: »
    olsborg wrote: »
    Hardened ward on its own isnt too much of an issue, but the shieldstacking is, only one shield active at any one time would be a good change imo.

    Need to change healing ward to something else then as it´s the only available burst singletarget heal for non templars.

    Dunno, I critheal with blessing of restoration for some ~7k wich is 1/3 of my total hp. Its quite bursty if you ask me. If youre at 25% hp and cast healward that ward will be much bigger then your hardward anyway and a pretty strong heal even if you dont have hardward protecting your healward. You can still HoT under healward, the only complaint I have as a sorc is the necessity to use restoration staff to heal yourself.

    I don't use a resto staff and heal myself just fine. Sure, resto makes it easier but it is also a crutch that has some weaknesses too.

    Honest question: Don´t you have any people on NA server that are worth two cents wearing shieldbreaker (on EU you have a bunch of spiteful little stealthgank mongrels trying nothing but to ruin your day with it)?

    I mean i´m talking simple stuff like 3v1 shieldbreaker dk keeping wings up while spamming light attacks or the nb actually keeping maxrange and cloaking when you look at him?

    Anything that lets you get of multiple doublerflect combos does not qualify as decent :P

    Honestly, Derra. I haven't run into shieldbreaker for quite some time now. fights have been a good deal more enjoyable.

    The ones i have run into are just terrible players who i look at and they die, basically.
    Edited by Lucky28 on November 4, 2015 7:01AM
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  • Xexpo
    Xexpo
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    No...
    class shields would be cool if they all scaled off your higher stat

    scaling off ttl health seems dated now
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  • Runkorko
    Runkorko
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    Yes it should scale of health like 'every other class'
    Derra wrote: »
    Ezareth wrote: »
    olsborg wrote: »
    Derra wrote: »
    olsborg wrote: »
    Hardened ward on its own isnt too much of an issue, but the shieldstacking is, only one shield active at any one time would be a good change imo.

    Need to change healing ward to something else then as it´s the only available burst singletarget heal for non templars.

    Dunno, I critheal with blessing of restoration for some ~7k wich is 1/3 of my total hp. Its quite bursty if you ask me. If youre at 25% hp and cast healward that ward will be much bigger then your hardward anyway and a pretty strong heal even if you dont have hardward protecting your healward. You can still HoT under healward, the only complaint I have as a sorc is the necessity to use restoration staff to heal yourself.

    I don't use a resto staff and heal myself just fine. Sure, resto makes it easier but it is also a crutch that has some weaknesses too.

    Honest question: Don´t you have any people on NA server that are worth two cents wearing shieldbreaker (on EU you have a bunch of spiteful little stealthgank mongrels trying nothing but to ruin your day with it)?

    I mean i´m talking simple stuff like 3v1 shieldbreaker dk keeping wings up while spamming light attacks or the nb actually keeping maxrange and cloaking when you look at him?

    Anything that lets you get of multiple doublerflect combos does not qualify as decent :P

    So you can perma shield stack/bolt escape , but when someone counter it you call him mongrel :wink: I`l not report your arse, but your pain feeds me :) (for the records i dont play NB and i dont use shield breaker) Put some points in hp/ may help :smiley:

  • k2blader
    k2blader
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    No...
    Darnathian wrote: »
    Ezareth wrote: »
    Where is the "Sorc shield is fine, its the nerf to health that was a mistake" option?

    I just want to highlight this since in case it was overlooked by players here.

    I used to run with 3700 hitpoints and 2400 magicka in 1.5.

    In 1.7 now I run with 18,000 hitpoints and 41,000 magicka.

    The issue isn't that Hardened Ward scales off of magicka. The issue is health was nerfed into oblivion which only leaves you with the option of maximizing your primary resource pool instead.. The 1.5 Multiplier would make far more sense than the 1.1 multiplier they made it now.

    From a balance standpoint it is a problem. It's the only class that has a shield stack off their highest stat. That doesn't make sense. Offense and defense without any sacrifice. That's not right.

    Every time folks like you post I get the sense you really do not understand the issue. It's always the same biased talking point(s). But no matter how people try to explain/reason with you, you won't believe it simply because you don't want to. What a terrible way to push for balance in a game.
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  • Maulkin
    Maulkin
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    No...
    Darnathian wrote: »
    Ezareth wrote: »
    Where is the "Sorc shield is fine, its the nerf to health that was a mistake" option?

    I just want to highlight this since in case it was overlooked by players here.

    I used to run with 3700 hitpoints and 2400 magicka in 1.5.

    In 1.7 now I run with 18,000 hitpoints and 41,000 magicka.

    The issue isn't that Hardened Ward scales off of magicka. The issue is health was nerfed into oblivion which only leaves you with the option of maximizing your primary resource pool instead.. The 1.5 Multiplier would make far more sense than the 1.1 multiplier they made it now.

    From a balance standpoint it is a problem. It's the only class that has a shield stack off their highest stat. That doesn't make sense. Offense and defense without any sacrifice. That's not right.

    Again the same nonsense? Every heal in the game except Dragon Blood scales with your offensive stat. Templar heals, resto heals, vigor, rally... Every damage build get survivability and offense off the same stat. Whether they are stamblades or magicka sorcs.

    Also your "balance standpoint" on hardened ward is fundamentally flawed as there's no other defense. No scales, no 50% extra heals through passives or battle roar, no self heals like BoL, no bonus armour/spell res/damage mitigation in the passives. Making Templar and DK shields scale off health made them useless as shields and it was a stupid idea to begin with. Making Hardened Ward behave the same way will also make it useless with the difference that it's the only sorc defence. Not to mention there's a mechanic that cuts through that only defence, shield breaker.

    I don't expect you to see all that, your bias is so ingrained it makes you blind to the obvious. Archetypal guy who asks for buffs to his class and nerfs to all others.

    EU | PC | AD
  • olsborg
    olsborg
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    Would be cool to check out a crit build as magicka sorc relying on surge heals to stay alive, would be awesome to drop restostaff.

    PC EU
    PvP only
  • Runkorko
    Runkorko
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    Yes it should scale of health like 'every other class'
    Darnathian wrote: »
    Ezareth wrote: »
    Where is the "Sorc shield is fine, its the nerf to health that was a mistake" option?

    I just want to highlight this since in case it was overlooked by players here.

    I used to run with 3700 hitpoints and 2400 magicka in 1.5.

    In 1.7 now I run with 18,000 hitpoints and 41,000 magicka.

    The issue isn't that Hardened Ward scales off of magicka. The issue is health was nerfed into oblivion which only leaves you with the option of maximizing your primary resource pool instead.. The 1.5 Multiplier would make far more sense than the 1.1 multiplier they made it now.

    From a balance standpoint it is a problem. It's the only class that has a shield stack off their highest stat. That doesn't make sense. Offense and defense without any sacrifice. That's not right.

    Again the same nonsense? Every heal in the game except Dragon Blood scales with your offensive stat. Templar heals, resto heals, vigor, rally... Every damage build get survivability and offense off the same stat. Whether they are stamblades or magicka sorcs.

    Also your "balance standpoint" on hardened ward is fundamentally flawed as there's no other defense. No scales, no 50% extra heals through passives or battle roar, no self heals like BoL, no bonus armour/spell res/damage mitigation in the passives. Making Templar and DK shields scale off health made them useless as shields and it was a stupid idea to begin with. Making Hardened Ward behave the same way will also make it useless with the difference that it's the only sorc defence. Not to mention there's a mechanic that cuts through that only defence, shield breaker.

    I don't expect you to see all that, your bias is so ingrained it makes you blind to the obvious. Archetypal guy who asks for buffs to his class and nerfs to all others.

    https://www.youtube.com/watch?v=YF204Ra2Nns this remembers you of something ? prenerfed DK maybe ? in most of the fights he dont even kite, he just stay in the room stacking shields and using explosions and mines. Is not normal to be the hardest hiting class and the same time to have such defence. So no mather how hard you and your fellow sorcs buzz around like bees who have their hive kicked, nerf (i call it fix) inc. Now you counter me with - but Sypher is a good player. Yes, he is.And he love dk but he sacrafice it to play with unbalanced op classes. You can youtube "sorc 1vX" and you will see is not just Sypher out there. Sorc is incredibly strong class at this moment, and there is a 2 choises. To bring sorc and nb down to other classes level, or to boost other classes. You are ungry when ppl want option 1, and you will be even mor ungrier if they boost dk and templar. This is not a 2 class game but so far we have - sorc best dps and nb best tank ... even pve players know this. Tel me this is normal ?
    ps Pls notice the amount of shields (20k hp -15k shield/ and he havent single CP spend on shield boost)
    Edited by Runkorko on November 4, 2015 8:55AM
  • WillhelmBlack
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    DK and Temp shields scale of health, BUT they also have some awesome ON DEMAND heal: Breath of life and Igneous Shield + Dragon blood. NB doesn't have a big heal on demand, that's why they need cloak.

    Sorc does has a big heal, 35% health just like Dragon Blood, but it need a pet which is:
    A- You need a pet summoned. If some how the pet die before you need that big heal, its a waste.
    B- It cost 2 quickslots (1 on each bar) just for something that can only be used 1 time, because re-summon it mid-fight is a stupid option, because...
    C- If you want that big heal again, you need to re-summon the pet, which take 1.3 second and a tons of magicka. And 1.3s root in 1 spot is enough for someone to melt you down.

    Sorc also have another heal: Dark Deal, which take like 1s delay while you can't use any other skills and very suck.

    So no, Sorc rely on their shields to defend.

    PS: Some might say: Surge heal. Yes its a great heal, but it's base on luck, not an on demand heal. Even with 70% crit, I still sometime go thru 3-4s with no luck on crit and die waiting for surge proc.

    My Sorc self heals for 8.5k from Clannfear. It's on my buff bar so soon as I swap bars I get it immediately, you can even animation cancel it if you practice. To have that and all other incoming heals Surge, animation cancelling Dark Deal and kiting you can't say Sorcs rely on Shields.

    OP, Shields should be based off Magicka but they shouldn't be so large. I don't usually have trouble fighting them on all my characters but you get the odd one that sits there rotating through their 3 shields that you just cannot burst through. It's easy for them to run your resources out, then they just throw a curse, frag and fury and it's game over. Best thing to do when you find these Sorcs on the defense rotating shields is just turn round and find someone else to fight they're just waiting to pounce. Don't ask the forums how they get away with it, ZOS made it a thing.
    PC EU
  • TheDarkShadow
    TheDarkShadow
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    No...

    My Sorc self heals for 8.5k from Clannfear. It's on my buff bar so soon as I swap bars I get it immediately, you can even animation cancel it if you practice. To have that and all other incoming heals Surge, animation cancelling Dark Deal and kiting you can't say Sorcs rely on Shields.

    OP, Shields should be based off Magicka but they shouldn't be so large. I don't usually have trouble fighting them on all my characters but you get the odd one that sits there rotating through their 3 shields that you just cannot burst through. It's easy for them to run your resources out, then they just throw a curse, frag and fury and it's game over. Best thing to do when you find these Sorcs on the defense rotating shields is just turn round and find someone else to fight they're just waiting to pounce. Don't ask the forums how they get away with it, ZOS made it a thing.

    My Dark Deal only heal me for 1.5k heal in pvp (yes, I'm one of those "average casual players" who running around with VR15 purple armor). Idk how you cancel its animation, but if I block to cancel it, the heal wont go off. The heal only go off once I have completely go thru the 1s animation, and while waving my hand dealing with the dark, I can't use any other skill, even light/heavy weaving.

    Clanfear heal is nice, but DK and Temp can heal like that INSTANTLY and REPEATLY, while sorc need 1.3s freeze to re-summoning and then a split second to dismiss the pet. And again, it take 2 slots.
    Edited by TheDarkShadow on November 4, 2015 10:02AM
  • Lucky28
    Lucky28
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    No...
    Darnathian wrote: »
    Ezareth wrote: »
    Where is the "Sorc shield is fine, its the nerf to health that was a mistake" option?

    I just want to highlight this since in case it was overlooked by players here.

    I used to run with 3700 hitpoints and 2400 magicka in 1.5.

    In 1.7 now I run with 18,000 hitpoints and 41,000 magicka.

    The issue isn't that Hardened Ward scales off of magicka. The issue is health was nerfed into oblivion which only leaves you with the option of maximizing your primary resource pool instead.. The 1.5 Multiplier would make far more sense than the 1.1 multiplier they made it now.

    From a balance standpoint it is a problem. It's the only class that has a shield stack off their highest stat. That doesn't make sense. Offense and defense without any sacrifice. That's not right.

    Again the same nonsense? Every heal in the game except Dragon Blood scales with your offensive stat. Templar heals, resto heals, vigor, rally... Every damage build get survivability and offense off the same stat. Whether they are stamblades or magicka sorcs.

    Also your "balance standpoint" on hardened ward is fundamentally flawed as there's no other defense. No scales, no 50% extra heals through passives or battle roar, no self heals like BoL, no bonus armour/spell res/damage mitigation in the passives. Making Templar and DK shields scale off health made them useless as shields and it was a stupid idea to begin with. Making Hardened Ward behave the same way will also make it useless with the difference that it's the only sorc defence. Not to mention there's a mechanic that cuts through that only defence, shield breaker.

    I don't expect you to see all that, your bias is so ingrained it makes you blind to the obvious. Archetypal guy who asks for buffs to his class and nerfs to all others.

    this remembers you of something ? prenerfed DK maybe ? in most of the fights he dont even kite, he just stay in the room stacking shields and using explosions and mines. Is not normal to be the hardest hiting class and the same time to have such defence. So no mather how hard you and your fellow sorcs buzz around like bees who have their hive kicked, nerf (i call it fix) inc. Now you counter me with - but Sypher is a good player. Yes, he is.And he love dk but he sacrafice it to play with unbalanced op classes. You can youtube "sorc 1vX" and you will see is not just Sypher out there. Sorc is incredibly strong class at this moment, and there is a 2 choises. To bring sorc and nb down to other classes level, or to boost other classes. You are ungry when ppl want option 1, and you will be even mor ungrier if they boost dk and templar. This is not a 2 class game but so far we have - sorc best dps and nb best tank ... even pve players know this. Tel me this is normal ?
    ps Pls notice the amount of shields (20k hp -15k shield/ and he havent single CP spend on shield boost)

    Bull. every class has their strengths, anyone who says otherwise just sucks with said class, gets killed by another class and suddenly that class is op. I've seen many great DK's and Templars and some real *** NB's and Sorcs. Nightblades and Sorcs being OP is not a universal truth.
    Edited by Lucky28 on November 4, 2015 10:03AM
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  • Maulkin
    Maulkin
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    No...
    this remembers you of something ? prenerfed DK maybe ? in most of the fights he dont even kite, he just stay in the room stacking shields and using explosions and mines.

    To stop you right there, no not at all.

    He's staying in a room with mines at the door because he's LOSing his opponents. He never gets full focus because the building protects him from ranged attacks and CC. As soon as he's out of the room he has to escape or die. Not to mention no-one is using the obvious counter, shield breaker.

    If you think that is tanking you need to see Leo Cor's vid on the Alliance War section. Face tanking 6-7 people in the open with no cover. If you don't see the difference then I have nothing really to say to you.

    PS: If I type 1vX i see as much Sorc as a see NB. Primarily because of their mobility and escape which allows them to break up fights and get breaks from incoming damage.
    EU | PC | AD
  • CyrusArya
    CyrusArya
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    No...
    All I'm saying, and this is my last comment on the matter, if hardened ward gets nerfed then surprise attack better get nerfed as well. Since you traumatized scrubs who can't counter sorcs are just so concerned with balance, I'm sure you can see the merit in this demand.

    As it stands tho, I don't believe sorc shields are overpowered. Nor do I think surprise attack needs to be nerfed. Instead of crying for classes to be stripped of the qualities they were designed to be defined by, beg for your own class to be brought up to par and equal to sorcs and NBs. And lemme just say, seeing NBs foam at the mouth for nerfs to sorceror is just rich.

    But the problems is and always will be, some people are just so bad, they will never l2p and continue to whine about any class that can be played well. Instead of learning how to play against a class, these people prefer to play the role of the key board warrior begging for nerfs instead of aquiring skill. So even if perfect balance was achieved, these calls for nerfs from the scrublords of eso won't stop. So why even bother?
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  • Runkorko
    Runkorko
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    Yes it should scale of health like 'every other class'
    this remembers you of something ? prenerfed DK maybe ? in most of the fights he dont even kite, he just stay in the room stacking shields and using explosions and mines.

    To stop you right there, no not at all.

    He's staying in a room with mines at the door because he's LOSing his opponents. He never gets full focus because the building protects him from ranged attacks and CC. As soon as he's out of the room he has to escape or die. Not to mention no-one is using the obvious counter, shield breaker.

    If you think that is tanking you need to see Leo Cor's vid on the Alliance War section. Face tanking 6-7 people in the open with no cover. If you don't see the difference then I have nothing really to say to you.

    PS: If I type 1vX i see as much Sorc as a see NB. Primarily because of their mobility and escape which allows them to break up fights and get breaks from incoming damage.

    I agree wit LoS element. This dont change facts - he have 3 ppyl /atleast/ inside the room (i`l wont count dots and aoe dmg) and all resource guards to, and he dont block single time/ he keep stam only for cc break/ This mean he mitigate all dmg only with shields/ which is easy when you stack 10-15k shields on full hp pool.Thre are pure tanks and yes they can tank 5-6 ppl in the open/ but not expirienced ppl/ but they cant do more/ cant kill even one decent player/.

    to Lucky28: chill mate. the whole comunity speak abouth the broken dk`s and call them warriors because they use one or 2 class skills on their bars and templars are just good healers or another warriors too, but you come here speaking for strenght and how noobs we are ... So the sorc strenght is to kill 10 ppl at once? this smell like unbalance to me. Tell me when all classes have their strenght why sypher abadon dk (he already said why) and Leftylucy strugle with tank build because he can atleast survive.Do you even see a sorc vs sorc duel ? i think not, because even they avoid to duel ... no one have 30 min to lose just to see who will die because of bad performance /game lag or smth else

    CyrusArya: dont play victim and pls cut the "scrubs beg and whinie" crap.
    Edited by Runkorko on November 4, 2015 10:41AM
  • Bashev
    Bashev
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    Yes it should scale of health like 'every other class'
    Or ZoS can give all shields the treatment that Blazing shield had in launch. No magicka regen while the shield is active.
    Because I can!
  • Maulkin
    Maulkin
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    No...

    I agree wit LoS element. This dont change facts - he have 3 ppyl /atleast/ inside the room (i`l wont count dots and aoe dmg) and all resource guards to, and he dont block single time/ he keep stam only for cc break/ This mean he mitigate all dmg only with shields/ which is easy when you stack 10-15k shields on full hp pool.Thre are pure tanks and yes they can tank 5-6 ppl in the open/ but not expirienced ppl/ but they cant do more/ cant kill even one decent player/.

    There was 1 guard into the room, a healer who dropped a negate. You can't mitigate all damage with shields, there's shield breaker. You say tanks can't tank experienced people, but you're happy to classify a sorc mitigating damage with los and shields against inexperienced people as tanking. Cool

    I'm done arguing with you guys. I'll enjoy your QQ from now on :)
    EU | PC | AD
  • Bashev
    Bashev
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    Yes it should scale of health like 'every other class'

    I agree wit LoS element. This dont change facts - he have 3 ppyl /atleast/ inside the room (i`l wont count dots and aoe dmg) and all resource guards to, and he dont block single time/ he keep stam only for cc break/ This mean he mitigate all dmg only with shields/ which is easy when you stack 10-15k shields on full hp pool.Thre are pure tanks and yes they can tank 5-6 ppl in the open/ but not expirienced ppl/ but they cant do more/ cant kill even one decent player/.

    There was 1 guard into the room, a healer who dropped a negate. You can't mitigate all damage with shields, there's shield breaker. You say tanks can't tank experienced people, but you're happy to classify a sorc mitigating damage with los and shields against inexperienced people as tanking. Cool

    I'm done arguing with you guys. I'll enjoy your QQ from now on :)
    OK what we have:
    Tank can tank inexperience people and can kill 1 before he dies, or sometimes just tank without killing anyone
    Sorcs can tank inexperience people and at the same time switch to offensive mode and kill them. Or if the things are getting ugly to reposition easily with the super high mobility that Sorcs have.
    Yes I think it is balanced /sarcasm
    So again my question? Why no stamina regen while blocking but magicka regen while shielding?
    Because I can!
  • Runkorko
    Runkorko
    ✭✭✭✭✭
    Yes it should scale of health like 'every other class'

    I agree wit LoS element. This dont change facts - he have 3 ppyl /atleast/ inside the room (i`l wont count dots and aoe dmg) and all resource guards to, and he dont block single time/ he keep stam only for cc break/ This mean he mitigate all dmg only with shields/ which is easy when you stack 10-15k shields on full hp pool.Thre are pure tanks and yes they can tank 5-6 ppl in the open/ but not expirienced ppl/ but they cant do more/ cant kill even one decent player/.

    There was 1 guard into the room, a healer who dropped a negate. You can't mitigate all damage with shields, there's shield breaker. You say tanks can't tank experienced people, but you're happy to classify a sorc mitigating damage with los and shields against inexperienced people as tanking. Cool

    I'm done arguing with you guys. I'll enjoy your QQ from now on :)

    tank the dmg and tanking are 2 diferent things, but i`m sure smart boy like you already know it. one guard because others are dead (not of old age) if he`s not focused healer always stay last/ when the guards are killed with aoe/ and gues who aoe in this clip.
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    No...
    Ezareth wrote: »
    Derra wrote: »
    Ezareth wrote: »
    olsborg wrote: »
    Derra wrote: »
    olsborg wrote: »
    Hardened ward on its own isnt too much of an issue, but the shieldstacking is, only one shield active at any one time would be a good change imo.

    Need to change healing ward to something else then as it´s the only available burst singletarget heal for non templars.

    Dunno, I critheal with blessing of restoration for some ~7k wich is 1/3 of my total hp. Its quite bursty if you ask me. If youre at 25% hp and cast healward that ward will be much bigger then your hardward anyway and a pretty strong heal even if you dont have hardward protecting your healward. You can still HoT under healward, the only complaint I have as a sorc is the necessity to use restoration staff to heal yourself.

    I don't use a resto staff and heal myself just fine. Sure, resto makes it easier but it is also a crutch that has some weaknesses too.

    Honest question: Don´t you have any people on NA server that are worth two cents wearing shieldbreaker (on EU you have a bunch of spiteful little stealthgank mongrels trying nothing but to ruin your day with it)?

    I mean i´m talking simple stuff like 3v1 shieldbreaker dk keeping wings up while spamming light attacks or the nb actually keeping maxrange and cloaking when you look at him?

    Anything that lets you get of multiple doublerflect combos does not qualify as decent :P

    Nightblades can't cloak from me, I use a detection pot, go into overload and they die. I actually would have killed him in one of our fights but I used the detect pot at the same time he stunned me from stealth and for some reason it didn't apply the secondary status effects ...

    Ok :P i concur there are no capable NB players then. Since they can easily softcounter your detect pot + overload with shadow image or for a magica NB just roll 1x cripple you and run away (that´s what i do on my nb against a sorc with detect pot).
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Molag_Crow
    Molag_Crow
    ✭✭✭✭✭
    ✭✭
    No...
    I'm really unsure about this poll....

    Since Blazing Shield/Radiant Ward sucks now, I could definitely see the pain hurricane if Sorc's shields stacked off health instead. It's the worst ability design ever, in my opinion.

    Put it this way, you can only absorb about 6-7k (depending on CP) damage with 40k health as a Templar, and I've tested this out already with 42k health and failed miserably. You do absolutely no damage and it's very situational, so if Sorc's had a health scaled shield, that would leave them as weak as ever. It wouldn't work.

    Blazing/Ward (Templar shield) shouldn't even rely on max health, it needs to be re-worked and if the developers are even playing ESO and PvPing with that shield, I can guarantee you that they'd re-work it as soon as possible.
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    No...
    I'm really unsure about this poll....

    Since Blazing Shield/Radiant Ward sucks now, I could definitely see the pain hurricane if Sorc's shields stacked off health instead. It's the worst ability design ever, in my opinion.

    Put it this way, you can only absorb about 6-7k (depending on CP) damage with 40k health as a Templar, and I've tested this out already with 42k health and failed miserably. You do absolutely no damage and it's very situational, so if Sorc's had a health scaled shield, that would leave them as weak as ever. It wouldn't work.

    Blazing/Ward (Templar shield) shouldn't even rely on max health, it needs to be re-worked and if the developers are even playing ESO and PvPing with that shield, I can guarantee you that they'd re-work it as soon as possible.

    Sense.

    The only thing that is strong about shields now is the harness magicka + hardened ward stack against magicka users. The rest is plain QQ in my eyes. Stamina builds cut through hardened ward with no problems, but magicka builds have to face an extra shield to get to your HP bar.

    EDIT: Shields should never scale off your HP bar. That was a terrible change that completely nerfed light armor DK and Templar survivability for NO reason, to the point they are hardly playable in small scale these days. It's common logic: Magically conjured wards are the defense mechanic of mage builds with little mitigation and no ability to block or dodge damage.

    At best, the change should have been that Igneous Shield or Blazing Shield scale of your highest stat whether that is HP or Magicka (not stamina ofc). Or alternatively, they could have added a minimum value to them. That way they would be moderately useful to stamina or tanky builds but still remain the good defense mechanic for light armor builds which they need to be.
    Edited by Maulkin on November 4, 2015 12:34PM
    EU | PC | AD
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    No...
    Bashev wrote: »

    I agree wit LoS element. This dont change facts - he have 3 ppyl /atleast/ inside the room (i`l wont count dots and aoe dmg) and all resource guards to, and he dont block single time/ he keep stam only for cc break/ This mean he mitigate all dmg only with shields/ which is easy when you stack 10-15k shields on full hp pool.Thre are pure tanks and yes they can tank 5-6 ppl in the open/ but not expirienced ppl/ but they cant do more/ cant kill even one decent player/.

    There was 1 guard into the room, a healer who dropped a negate. You can't mitigate all damage with shields, there's shield breaker. You say tanks can't tank experienced people, but you're happy to classify a sorc mitigating damage with los and shields against inexperienced people as tanking. Cool

    I'm done arguing with you guys. I'll enjoy your QQ from now on :)
    OK what we have:
    Tank can tank inexperience people and can kill 1 before he dies, or sometimes just tank without killing anyone
    Sorcs can tank inexperience people and at the same time switch to offensive mode and kill them. Or if the things are getting ugly to reposition easily with the super high mobility that Sorcs have.
    Yes I think it is balanced /sarcasm
    So again my question? Why no stamina regen while blocking but magicka regen while shielding?

    Because ZOS. I doubt it's the good players who also play a strong class right now and play outnumbered most of the time, who would ask for nerfs for defensive mechanics. So, apart from stacking Harness Magicka, there's no problem with tanking inexperienced players with a Sorc, but DKs and Templars should be able to do it better.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Darnathian
    Darnathian
    ✭✭✭✭✭
    k2blader wrote: »
    Darnathian wrote: »
    Ezareth wrote: »
    Where is the "Sorc shield is fine, its the nerf to health that was a mistake" option?

    I just want to highlight this since in case it was overlooked by players here.

    I used to run with 3700 hitpoints and 2400 magicka in 1.5.

    In 1.7 now I run with 18,000 hitpoints and 41,000 magicka.

    The issue isn't that Hardened Ward scales off of magicka. The issue is health was nerfed into oblivion which only leaves you with the option of maximizing your primary resource pool instead.. The 1.5 Multiplier would make far more sense than the 1.1 multiplier they made it now.

    From a balance standpoint it is a problem. It's the only class that has a shield stack off their highest stat. That doesn't make sense. Offense and defense without any sacrifice. That's not right.

    Every time folks like you post I get the sense you really do not understand the issue. It's always the same biased talking point(s). But no matter how people try to explain/reason with you, you won't believe it simply because you don't want to. What a terrible way to push for balance in a game.

    You sir are the one that's biased. I don't even play much anymore. Because of stuff like this and sorc's like you. To say after all this time there is nothing wrong with SORC shield stacking is crazy.

    There are really only two ways to fix this. Remove shield stacking or have everyone's shield stack of thier highest stat.

    You don't want to touch your precious sorc? Fine. Make every players shield stack off their highest stat. But that would be wrong too?
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    No...
    Darnathian wrote: »
    k2blader wrote: »
    Darnathian wrote: »
    Ezareth wrote: »
    Where is the "Sorc shield is fine, its the nerf to health that was a mistake" option?

    I just want to highlight this since in case it was overlooked by players here.

    I used to run with 3700 hitpoints and 2400 magicka in 1.5.

    In 1.7 now I run with 18,000 hitpoints and 41,000 magicka.

    The issue isn't that Hardened Ward scales off of magicka. The issue is health was nerfed into oblivion which only leaves you with the option of maximizing your primary resource pool instead.. The 1.5 Multiplier would make far more sense than the 1.1 multiplier they made it now.

    From a balance standpoint it is a problem. It's the only class that has a shield stack off their highest stat. That doesn't make sense. Offense and defense without any sacrifice. That's not right.

    Every time folks like you post I get the sense you really do not understand the issue. It's always the same biased talking point(s). But no matter how people try to explain/reason with you, you won't believe it simply because you don't want to. What a terrible way to push for balance in a game.

    You sir are the one that's biased. I don't even play much anymore. Because of stuff like this and sorc's like you. To say after all this time there is nothing wrong with SORC shield stacking is crazy.

    There are really only two ways to fix this. Remove shield stacking or have everyone's shield stack of thier highest stat.

    You don't want to touch your precious sorc? Fine. Make every players shield stack off their highest stat. But that would be wrong too?

    It would be fine having more shields scale with magicka. It wouldn't adress shieldstacking though.
    But having shields scale off stamina would make stamina pretty OP. Well, at least no one should complain about stam NBs then anymore.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Darnathian
    Darnathian
    ✭✭✭✭✭
    ToRelax wrote: »
    Darnathian wrote: »
    k2blader wrote: »
    Darnathian wrote: »
    Ezareth wrote: »
    Where is the "Sorc shield is fine, its the nerf to health that was a mistake" option?

    I just want to highlight this since in case it was overlooked by players here.

    I used to run with 3700 hitpoints and 2400 magicka in 1.5.

    In 1.7 now I run with 18,000 hitpoints and 41,000 magicka.

    The issue isn't that Hardened Ward scales off of magicka. The issue is health was nerfed into oblivion which only leaves you with the option of maximizing your primary resource pool instead.. The 1.5 Multiplier would make far more sense than the 1.1 multiplier they made it now.

    From a balance standpoint it is a problem. It's the only class that has a shield stack off their highest stat. That doesn't make sense. Offense and defense without any sacrifice. That's not right.

    Every time folks like you post I get the sense you really do not understand the issue. It's always the same biased talking point(s). But no matter how people try to explain/reason with you, you won't believe it simply because you don't want to. What a terrible way to push for balance in a game.

    You sir are the one that's biased. I don't even play much anymore. Because of stuff like this and sorc's like you. To say after all this time there is nothing wrong with SORC shield stacking is crazy.

    There are really only two ways to fix this. Remove shield stacking or have everyone's shield stack of thier highest stat.

    You don't want to touch your precious sorc? Fine. Make every players shield stack off their highest stat. But that would be wrong too?

    It would be fine having more shields scale with magicka. It wouldn't adress shieldstacking though.
    But having shields scale off stamina would make stamina pretty OP. Well, at least no one should complain about stam NBs then anymore.

    Great catch. I should have said class shields should scale of highest stat.
  • Darnathian
    Darnathian
    ✭✭✭✭✭
    k2blader wrote: »
    Darnathian wrote: »
    Ezareth wrote: »
    Where is the "Sorc shield is fine, its the nerf to health that was a mistake" option?

    I just want to highlight this since in case it was overlooked by players here.

    I used to run with 3700 hitpoints and 2400 magicka in 1.5.

    In 1.7 now I run with 18,000 hitpoints and 41,000 magicka.

    The issue isn't that Hardened Ward scales off of magicka. The issue is health was nerfed into oblivion which only leaves you with the option of maximizing your primary resource pool instead.. The 1.5 Multiplier would make far more sense than the 1.1 multiplier they made it now.

    From a balance standpoint it is a problem. It's the only class that has a shield stack off their highest stat. That doesn't make sense. Offense and defense without any sacrifice. That's not right.

    Every time folks like you post I get the sense you really do not understand the issue. It's always the same biased talking point(s). But no matter how people try to explain/reason with you, you won't believe it simply because you don't want to. What a terrible way to push for balance in a game.

    I just read your last 50 or so comments. All I have to say is LOL. All posts talking crap to people that have far more experience than you. Not one helpful comment towards balancing. Not one substantive post or fact. Just FOTM sorc biased comments about baddies and L2P.

    I am done responding to your non sense on these forums. Thank you for making my day. Can't stop laughing.

    Any one else need a good laugh I encourage you to read.
  • Jar_Ek
    Jar_Ek
    ✭✭✭✭✭
    No...
    I play a stamina sorcerer and so would love to have a health based shield, but I keep seeing unintended consequences. Health stacked stamina sorcerers with 33% bigger shields than any other class health shield. All magicka sorcerers forced to run with a restoration staff to survive. More bolt escaping. And a lot of justified magicka sorcerer qq.

    Now that's not to say I wouldn't like one morph to be a health based shield.
  • GreenSoup2HoT
    GreenSoup2HoT
    ✭✭✭✭✭
    ✭✭
    I'd rather see shield breaker removed and Sorc Shields be crit-able or at least DoT-able.

    I don't have a problem with Sorc Sheild's. However when im running a high crit build, im pretty much gimping my self if anyone uses a shield. This is why everyone goes the 100% stack weapon damage route, however im not about that life.

    Just my two cents.
    PS4 NA DC
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