rager82b14_ESO wrote: »Ok, the points you guys made I can understand a little. However, that line is still a very thin line.
For example, My wife she is not very good. Mind you she is much better than before as I can depend on her to know what is going on now. At the same time, I still get many hours of laughs watching her run away from guards screaming. It is just an apple!!!
She is the type of player has the will to be hardcore, but the spirit is lacking. Lets face it, her rate of self improvement in games is not very efficient.
She wants to beat the game.
She wants to get better.
She wants to do the hardest content.
She spends tons of time in the game trying to get better.
I am going to be honest guys and gals. She is both of the terms you people are using. Because she has fun failing, but still does not want to fail.
So what should I call her? Hardcore casual?
rager82b14_ESO wrote: »Ok, the points you guys made I can understand a little. However, that line is still a very thin line.
For example, My wife she is not very good. Mind you she is much better than before as I can depend on her to know what is going on now. At the same time, I still get many hours of laughs watching her run away from guards screaming. It is just an apple!!!
She is the type of player has the will to be hardcore, but the spirit is lacking. Lets face it, her rate of self improvement in games is not very efficient.
She wants to beat the game.
She wants to get better.
She wants to do the hardest content.
She spends tons of time in the game trying to get better.
I am going to be honest guys and gals. She is both of the terms you people are using. Because she has fun failing, but still does not want to fail.
So what should I call her? Hardcore casual?
rager82b14_ESO wrote: »Ok, the points you guys made I can understand a little. However, that line is still a very thin line.
For example, My wife she is not very good. Mind you she is much better than before as I can depend on her to know what is going on now. At the same time, I still get many hours of laughs watching her run away from guards screaming. It is just an apple!!!
She is the type of player has the will to be hardcore, but the spirit is lacking. Lets face it, her rate of self improvement in games is not very efficient.
She wants to beat the game.
She wants to get better.
She wants to do the hardest content.
She spends tons of time in the game trying to get better.
I am going to be honest guys and gals. She is both of the terms you people are using. Because she has fun failing, but still does not want to fail.
So what should I call her? Hardcore casual?
She's hardcore because she is trying. "She spends tons of time in the game trying to get better." says it all. The reasons why she is failing are irrelevant.
It's the usual problem MMOs have. They don't really have a goal and a target,
.
But...I do eat cheese with nearly every meal... Does that make me hardcore?Ace_of_Destiny wrote: »I like cheese.
But, only casually.
I would never eat it with every meal.
That could cause heart problems.
Hateanthem, I think what I enjoy about ESO is that it's not about min/maxing but rather roll with what you enjoy playing.
Any class and any race can do any role (albeit some better than others).
In that regard, content should not just be for those who min/max but for those who have found their role. Yes content should be challenging, but no one should say you can't do this dungeon because you rolled an Argonian healer.
Also I do not get the point of competitive PVE. It's like beating a computer at chess. Sure it's worth of note if the CPU was hard, but the real fun is playing against real live opponents. Aka PVP.
newtinmpls wrote: »It's the usual problem MMOs have. They don't really have a goal and a target,
.
Well... stop right there. My goal in ESO is to enjoy the world with othere players.
I've heard folks sarcastically refer to "Skyrim online" and while I don't care for Skyrim ... this is pretty much Morrowind online for me. I explore, I have fun, and my husband's Breton Templar mocks the rest of the party because, after all, an eight year old reachman could do that..
It's the usual problem MMOs have. They don't really have a goal and a target, they try to be everything. For instance, you go play Battlefield and you know what it is, a multiplayer first person shooter where ping and reaction is everything. You know that if you try to play Need for Speed it will be the same thing, the goal is race like a maniac and bla bla bla. People know why they are there and the game offers just that.
In MMOs we have large games that never end with several activities. It attracts a lot of people with different goals. Also the nature of the beast is character progression which needs time investment. So not only we have people looking for different activities but we got people with several amounts of times they can spend. Any company goes crazy by trying to balance it for all. It is...impossible.
The word casual is lacking. A casual in what? I know many people in the top leaderboards in trials that are casuals in PVP. So using the very word like that is indeed...dumb. If a casual is someone who doesn't devote the maximun hours to an activity, you might as well say the great hardcore PVErs are also the casual PVPers. Surely there are exceptions, but the word and the negative meaning it carries is just stupid.
rager82b14_ESO wrote: »
She's hardcore because she is trying. "She spends tons of time in the game trying to get better." says it all. The reasons why she is failing are irrelevant.
"A "Casual": Someone who plays the game for kicks and fun. Not looking for every trophy or achievement. Looking for an experience, or an RPG opportunity, or a challenge. One who takes it slow and enjoys themselves"
The only part of her that is not casual is the not looking for trophy parts.
I understand your pov and don't think you are wrong as that is your two cents.. It is just, that calling someone casual and how it is used by people seems to be pointless in the context of a mmo, as the word meaning has been changed. Just like the word Nice.
This. This is what makes a true casual. They play the game, but don't expect it to be changed just for them. They accept the fact that it's difficult and either move on or put in the effort to get better.It's the usual problem MMOs have. They don't really have a goal and a target, they try to be everything. For instance, you go play Battlefield and you know what it is, a multiplayer first person shooter where ping and reaction is everything. You know that if you try to play Need for Speed it will be the same thing, the goal is race like a maniac and bla bla bla. People know why they are there and the game offers just that.
In MMOs we have large games that never end with several activities. It attracts a lot of people with different goals. Also the nature of the beast is character progression which needs time investment. So not only we have people looking for different activities but we got people with several amounts of times they can spend. Any company goes crazy by trying to balance it for all. It is...impossible.
The word casual is lacking. A casual in what? I know many people in the top leaderboards in trials that are casuals in PVP. So using the very word like that is indeed...dumb. If a casual is someone who doesn't devote the maximun hours to an activity, you might as well say the great hardcore PVErs are also the casual PVPers. Surely there are exceptions, but the word and the negative meaning it carries is just stupid.
a casual doesnt ask for nerfs on forums ^^
Hateanthem wrote: »Hateanthem, I think what I enjoy about ESO is that it's not about min/maxing but rather roll with what you enjoy playing.
Any class and any race can do any role (albeit some better than others).
In that regard, content should not just be for those who min/max but for those who have found their role. Yes content should be challenging, but no one should say you can't do this dungeon because you rolled an Argonian healer.
Also I do not get the point of competitive PVE. It's like beating a computer at chess. Sure it's worth of note if the CPU was hard, but the real fun is playing against real live opponents. Aka PVP.
Are you sure it's not about min/maxing? For some people it is. Alot of people in both PvE and PvP find fun in min/maxing their character. Trying to figure out how to best increase your chances of success is alot of fun for alot of people.
I enjoy PvE content. I was a raider in another game for years. I enjoyed competing agaisnt other guilds to see who could defeat an encounter first. I found it really fun. A lot of people find it really fun.
ESO is really no different than any other game. In all games you can choose to min/max, or just play it however you want. When it comes to difficult content that requires certain dps amounts, mitigation amounts, or healing output, its really really rude to expect the other people in your party to pick up the slack of the one guy who feels he should be able to do it without gearing for it.
Hateanthem wrote: »Hateanthem, I think what I enjoy about ESO is that it's not about min/maxing but rather roll with what you enjoy playing.
Any class and any race can do any role (albeit some better than others).
In that regard, content should not just be for those who min/max but for those who have found their role. Yes content should be challenging, but no one should say you can't do this dungeon because you rolled an Argonian healer.
Also I do not get the point of competitive PVE. It's like beating a computer at chess. Sure it's worth of note if the CPU was hard, but the real fun is playing against real live opponents. Aka PVP.
Are you sure it's not about min/maxing? For some people it is. Alot of people in both PvE and PvP find fun in min/maxing their character. Trying to figure out how to best increase your chances of success is alot of fun for alot of people.
I enjoy PvE content. I was a raider in another game for years. I enjoyed competing agaisnt other guilds to see who could defeat an encounter first. I found it really fun. A lot of people find it really fun.
ESO is really no different than any other game. In all games you can choose to min/max, or just play it however you want. When it comes to difficult content that requires certain dps amounts, mitigation amounts, or healing output, its really really rude to expect the other people in your party to pick up the slack of the one guy who feels he should be able to do it without gearing for it.
I am talking about how ESO let's you wear heavy armor even if you are a magika user. And be a night blade healer if you want.
These aren't min maxing, but rather playing based off other reasons like race and look preference.
One thing I hated about WoW was people complained if your dps meter wasn't exorbitantly high. For me dungeoning is a social experience. Wipes included. If you are going to pub it with random strangers then do not expect them to min max. You may have to carry them, but if you wanted perfect people you should have started an elite guild with gear requirements.
Junglejim82 wrote: »Casual is the term given in mmos to anyone that has a job or family commitments that stops them playing in. 12 hour shifts like leets .
Noobs are always noobs but in mmos this year's noob is (potentially) next year's pro time catches up fast .
Scrubs/ scrublords are noobs who employ underhand / over powered / cheap known exploits etc with success against casuals but not so much the leets
The leets eat sleep and breathe the game and put the hours in to be the best . Generally filling a gap in their lives with game time.
Been all these things in Mmos over the years . Leet was hella fun no doubt but had to give it up
Scrub was a fun part of the learning process
Casual is where I currently reside along with probably 85% of gamers
To me the difference between a "Casual" and a "Hardcore" is:
A "Casual": Someone who plays the game for kicks and fun. Not looking for every trophy or achievement. Looking for an experience, or an RPG opportunity, or a challenge. One who takes it slow and enjoys themselves
A "Hardcore": Someone who dedicates themselves to a game, hoping for ALL the achievements and trophies and expects to, not only, compete at the highest levels, but to "conquer" the game content to such an extent that they can say they have beaten it.
I agree with you that I do not really think it has to do with amount of time spent on it or even how you play the game. To me it seems more of an attitude towards your play than anything else.
As a friend of mine once said: You can dedicate all your free time to playing a game, but you can't experience real life if you do.
JMHO