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Does anybody like a healer?

DenMoria
DenMoria
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I'm in the midst of a Templar play who is mainly a healer and pretty much uses his offensive capabilities for self defense and at long range in support of others.

Is this even a viable build?

I know it's nothing for PvP, but what about regular grouping? People seem to be getting really mad at me for healing them when they're low health and obviously facing an enemy their having trouble with.
  • CavalierPrime
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    I like healers who heal when they need to heal, buff when they need to buff, debuff when they need to debuff, throw shards when they need to throw shards, and do damage when they need to do damage. Its the templar healers who think theyre the third DPS that really rustles my jimmies.
  • Nestor
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    Ignore those few who get mad because you healed them. They obviously have no idea what is going on.

    As for Healers, yes they are in great demand for Groups, especially in Group Dungeons.

    As for your Templar, the highest DPS I pull is with my Templar and this is with her set up to Heal in Groups. Your main attack, puncturing sweep heals you so your all set there for solo content.
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  • PBpsy
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    No nobody likes healers since everybody knows that: "It is the healers fault!". Always.

    That said templar healers are the best group healers in the game by far.
    Random healing in open world is usually not appreciated by many. The game is easy and people don't want or need help.If they appear to have problems is possibly because they are trying to do something different.
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  • Reverb
    Reverb
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    Everybody loves healing, when appropriate. Are you grouped with people that are getting mad at you, or are you healing "random" people you encounter in the open world? If the latter, your heals will count as contribution to the fight, and you will get XP. Most people won't care, but serious grinders will consider this "xp leeching" and will react badly.
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  • Nestor
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    PBpsy wrote: »
    If they appear to have problems is possibly because they are trying to do something different.

    What? The old let me die and fall on top of the enemy and smother them trick?


    I crack me up sometimes.....

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  • PBpsy
    PBpsy
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    Nestor wrote: »
    PBpsy wrote: »
    If they appear to have problems is possibly because they are trying to do something different.

    What? The old let me die and fall on top of the enemy and smother them trick?


    I crack me up sometimes.....

    Or the old I am probably drunk and high and try to play in full stolen ornate for the lulz with argonian and no cp strat
    Edited by PBpsy on October 30, 2015 7:40PM
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  • DenMoria
    DenMoria
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    I like healers who heal when they need to heal, buff when they need to buff, debuff when they need to debuff, throw shards when they need to throw shards, and do damage when they need to do damage. Its the templar healers who think theyre the third DPS that really rustles my jimmies.

    Not me. I try not to tank, just give support. Don't get me wrong, I'm not at V levels yet, but at 35, I've been able to group pretty well, keep my group members alive and buffed when needed (hey, I am a Templar) and do some damage as well to eat away at the enemies and protect myself. I guess I'm doing it correctly then.

  • DenMoria
    DenMoria
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    Nestor wrote: »
    Ignore those few who get mad because you healed them. They obviously have no idea what is going on.

    As for Healers, yes they are in great demand for Groups, especially in Group Dungeons.

    As for your Templar, the highest DPS I pull is with my Templar and this is with her set up to Heal in Groups. Your main attack, puncturing sweep heals you so your all set there for solo content.

    Cool. I don't use puncture or sweep all that much, but I have it. Good to know.
  • DenMoria
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    Reverb wrote: »
    Everybody loves healing, when appropriate. Are you grouped with people that are getting mad at you, or are you healing "random" people you encounter in the open world? If the latter, your heals will count as contribution to the fight, and you will get XP. Most people won't care, but serious grinders will consider this "xp leeching" and will react badly.

    I try not to heal randoms, although, occasionally someone is too close to my rituals and ends getting healed, but, yes, I've actually had a couple of group members get mad at me for healing them. Is there some skill that I don't know about that actually improves if you have a low health level?

    In general, most folks like to be healed, but I was a little confused as to people getting mad at me for doing it (when you hired me to be your healer!). I even got dropped from one group when I healed the leader who was down like 90% with no explanation as to why.
  • Nestor
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    DenMoria wrote: »
    [I even got dropped from one group when I healed the leader who was down like 90% with no explanation as to why.

    That is known around MMOs as being grouped with an idiot.
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  • rdavis9b14_ESO
    DenMoria wrote: »
    Reverb wrote: »
    Everybody loves healing, when appropriate. Are you grouped with people that are getting mad at you, or are you healing "random" people you encounter in the open world? If the latter, your heals will count as contribution to the fight, and you will get XP. Most people won't care, but serious grinders will consider this "xp leeching" and will react badly.

    I try not to heal randoms, although, occasionally someone is too close to my rituals and ends getting healed, but, yes, I've actually had a couple of group members get mad at me for healing them. Is there some skill that I don't know about that actually improves if you have a low health level?

    In general, most folks like to be healed, but I was a little confused as to people getting mad at me for doing it (when you hired me to be your healer!). I even got dropped from one group when I healed the leader who was down like 90% with no explanation as to why.

    dunno, he might be upset if you say you're a healer and he got down that low. Some people are under the delusion that they should be topped off at all times if a healer is in the party, no matter how far away they get or how many enemies they are facing.
  • Nestor
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    dunno, he might be upset if you say you're a healer and he got down that low. Some people are under the delusion that they should be topped off at all times if a healer is in the party, no matter how far away they get or how many enemies they are facing.

    Yep, the Healers job is to keep everyone alive, not keep them at full health. Of course it's not a good idea to let people fall that far all the time, but it does happen in dungeons. As long as they don't die, they really have nothing to complain about.

    However it is also the other party members obligation to not make things difficult on the healer. Stay out of Red, dodge roll when you need to, block when you need to and other wise do what you need to do to keep the damage being done to you as low as possible. Of course a Tank is a little different in that they are supposed to take damage, but they should be set up to take that damage, not just be someone who likes to get up close and personal to a Boss.

    Edited by Nestor on October 30, 2015 8:53PM
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  • tangy.citrus
    tangy.citrus
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    Healers are supporters.

    The best thing they can do in 4 man groups is to stack up some HoT's and they should never have to spam BoL - perhaps only against certain bosses or if the tank is ***.

    With the HoT's up, you can debuff the bigger mobs/boss with ele drain, throw a shard (for templar healers), throw out an orb, and put/keep a dot or 2 on the boss. All while keeping up combat prayer buff and ele drain 90-100% and without anyone dying.

    SO many healers like to just spam BoL and sit in the back of the group and complain about no magicka. Or they spam BoL and attack and wonder why people die or they run out of magicka. HoT's are the best in the game right now, and ele drain is a must have for any healer. Magicka/Healing Orbs (Undaunted Skill Line) is THE #1 way to keep up your magicka. You throw one out there, preferably the tank will hit the synergy and everyone in a certain radius will get magicka regen from it. Everyone benefits from it, plus it does some decent damage to the mobs.

    All healers should be running 5 piece spell power cure (if they have the pieces already).

    Btw, many are also under the opinion that templars are the only that can heal. In fact, Dk's and NB's are the best healers in the game right now. Templars are 3rd, and sorc's are last.

    This doesn't mean sorcerers cant heal, the best healer I know in AD NA server is a sorcerer.

    Healers can do a lot more other than simply heal and stay out of the way. Class skills, resto/destro combo, snares, full team buffs, etc. They can and they should be doing much more than the average healer is doing right now. Of course, it can be dependent on the team. If the rest of the team is bad, the healer is going to have to overclock in order to compensate and they will end up pulling him down and he will have to spam heals.

    That is my rant and opinion about healers.
    Edited by tangy.citrus on October 30, 2015 9:10PM
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  • Korah_Eaglecry
    Korah_Eaglecry
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    Nestor wrote: »

    dunno, he might be upset if you say you're a healer and he got down that low. Some people are under the delusion that they should be topped off at all times if a healer is in the party, no matter how far away they get or how many enemies they are facing.

    Yep, the Healers job is to keep everyone alive, not keep them at full health. Of course it's not a good idea to let people fall that far all the time, but it does happen in dungeons. As long as they don't die, they really have nothing to complain about.

    However it is also the other party members obligation to not make things difficult on the healer. Stay out of Red, dodge roll when you need to, block when you need to and other wise do what you need to do to keep the damage being done to you as low as possible. Of course a Tank is a little different in that they are supposed to take damage, but they should be set up to take that damage, not just be someone who likes to get up close and personal to a Boss.

    Ive never felt the Healer needed to keep me topped off. Theres no where near enough Magicka to go around for that. Especially during 'oh ****!' moments. And because Im a DPS for my groups I expect to take a beating and even die a few times. Im squishy. It happens. All I can do is curse and then revive when I can. Its not the Healers fault that I went down, especially when I take a crit or cant get out of a circle because of lag. With three people and themselves to watch out for. Its a bit daunting when you go into a room with a good dozen or more mobs and expect that Healer to be able to track everyone at all times. Most definitely when the Healer is being targeted.

    If I need a heal, Ill make sure to give the Healer a heads up. And if he gets me topped off great. But its completely unnecessary when Im probably taking damage as Im being healed and that extra magicka could of went to someone far closer to death.

    Ive never understood why anyone would be upset with a free heal. Anyone healing me out in the middle of no where is always appreciated.
    Edited by Korah_Eaglecry on October 30, 2015 9:24PM
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  • Soleya
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    Btw, many are also under the opinion that templars are the only that can heal. In fact, Dk's and NB's are the best healers in the game right now. Templars are 3rd, and sorc's are last.

    I play a stamina nightblade tank or dps (can swap gear and do either). Just curious how a NB or DK healer can get my stamina back up, like Templar's shards do?
  • Reverb
    Reverb
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    Healers are supporters.

    The best thing they can do in 4 man groups is to stack up some HoT's and they should never have to spam BoL - perhaps only against certain bosses or if the tank is ***.

    With the HoT's up, you can debuff the bigger mobs/boss with ele drain, throw a shard (for templar healers), throw out an orb, and put/keep a dot or 2 on the boss. All while keeping up combat prayer buff and ele drain 90-100% and without anyone dying.

    SO many healers like to just spam BoL and sit in the back of the group and complain about no magicka. Or they spam BoL and attack and wonder why people die or they run out of magicka. HoT's are the best in the game right now, and ele drain is a must have for any healer. Magicka/Healing Orbs (Undaunted Skill Line) is THE #1 way to keep up your magicka. You throw one out there, preferably the tank will hit the synergy and everyone in a certain radius will get magicka regen from it. Everyone benefits from it, plus it does some decent damage to the mobs.

    All healers should be running 5 piece spell power cure (if they have the pieces already).

    Btw, many are also under the opinion that templars are the only that can heal. In fact, Dk's and NB's are the best healers in the game right now. Templars are 3rd, and sorc's are last.

    This doesn't mean sorcerers cant heal, the best healer I know in AD NA server is a sorcerer.

    Healers can do a lot more other than simply heal and stay out of the way. Class skills, resto/destro combo, snares, full team buffs, etc. They can and they should be doing much more than the average healer is doing right now. Of course, it can be dependent on the team. If the rest of the team is bad, the healer is going to have to overclock in order to compensate and they will end up pulling him down and he will have to spam heals.

    That is my rant and opinion about healers.

    Mostly right, but I've got to disagree on one point - elemental drain. I'll run siphon when I'm healing, but not ele drain, because I'm not going to carry a destro staff on a dedicated heal build.
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  • Tryxus
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    Yes, I'd like a healer with some ketchup. Oh, and some fries with that
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  • Sandmanninja
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    I hate when I see a V16 in a group and he has 10K health. I mean... wtf dude.
    him: "I do a lot of damage!"
    me: "yeah but you're not gonna survive to do any"

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  • lathbury
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    Btw, many are also under the opinion that templars are the only that can heal. In fact, Dk's and NB's are the best healers in the game right now. Templars are 3rd, and sorc's are last.

    I play a stamina nightblade tank or dps (can swap gear and do either). Just curious how a NB or DK healer can get my stamina back up, like Templar's shards do?

    masters resto staff is the only way im aware of.
  • tangy.citrus
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    Btw, many are also under the opinion that templars are the only that can heal. In fact, Dk's and NB's are the best healers in the game right now. Templars are 3rd, and sorc's are last.

    I play a stamina nightblade tank or dps (can swap gear and do either). Just curious how a NB or DK healer can get my stamina back up, like Templar's shards do?

    I tanked vicp all the way through with sorc healer and 14k stamina. If i can do it, you can do it. And NB is way easier to regain resources btw. You should be running siphoning attacks and never ever needing a shard. Learn to weave bro.
    Reverb wrote: »

    Mostly right, but I've got to disagree on one point - elemental drain. I'll run siphon when I'm healing, but not ele drain, because I'm not going to carry a destro staff on a dedicated heal build.

    You shouldn't doing only healing is the point. Your dpsers can do so much more dps with ele drain up 100% of the time. Its crazy. If you ever wonder how people get 28k dps, its because they have healer thats run ele drain 100%, combat prayer, spell power cure, and the healer does dps themselves so that the boss goes down faster and their dps remains higher.
    PC/NA/AD
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    Dunmer DK Cant Even - Stam DK - DPS/Tank
    Im bad at healing - Mag Templar - DPS/Healer
    Tangy Citrus - NB - Mistake
    #1 AD P.O.S.
  • FriedEggSandwich
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    I get the feeling this thread is about pve healers. But I meet some crazy good healers in pvp that keep me alive against all odds. I love those guys; they are the load-bearers of pvp, always there with a purify, shards or BoL when you need it. There is nothing more pleasing for a dps than being able to just dps without worrying about survival.
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  • Soleya
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    Btw, many are also under the opinion that templars are the only that can heal. In fact, Dk's and NB's are the best healers in the game right now. Templars are 3rd, and sorc's are last.

    I play a stamina nightblade tank or dps (can swap gear and do either). Just curious how a NB or DK healer can get my stamina back up, like Templar's shards do?

    I tanked vicp all the way through with sorc healer and 14k stamina. If i can do it, you can do it. And NB is way easier to regain resources btw. You should be running siphoning attacks and never ever needing a shard. Learn to weave bro.
    Reverb wrote: »

    Mostly right, but I've got to disagree on one point - elemental drain. I'll run siphon when I'm healing, but not ele drain, because I'm not going to carry a destro staff on a dedicated heal build.

    You shouldn't doing only healing is the point. Your dpsers can do so much more dps with ele drain up 100% of the time. Its crazy. If you ever wonder how people get 28k dps, its because they have healer thats run ele drain 100%, combat prayer, spell power cure, and the healer does dps themselves so that the boss goes down faster and their dps remains higher.

    Siphoning strikes doesn't always seem to proc for me on light attacks. Looking into if that's really the case, just seems like it when I'm tanking.

    Tanking with a sorc who can stack shields isn't a good comparison. Don't need all that much stamina cause you can let the shields absorb the hits.

    Also, I prefer when I'm tanking to do more than just block hits. I can add in some dps with surprise attack, and healing with vigor. But without shards, the stamina resource is too important.
  • Chieve
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    I like any healer that is not twmplar

    One, templars are easy mode and take no skill, so if you cant heal with them...well...sorry but you arent good...

    And i hate how most people prefer them because they are easy mode (yes im a bitter sorc healer...) so yeah...

    But for the most part i like healers
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  • UltimaJoe777
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    When is healing a good thing? When someone needs it. When is being a healer a good thing? Always!

    When is healing a bad thing? When someone wants to die for whatever reason, are fighting a death match or something, or just plain doesn't want it. Also when the person has a bounty and is being chased by guards lol


    Aside from the last bad reason stated no one ever gripes if I heal them. However, some people don't care much for being forced to unsheathe lol
    Edited by UltimaJoe777 on October 31, 2015 4:01AM
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  • RAGUNAnoOne
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    When is healing a good thing? When someone needs it. When is being a healer a good thing? Always!

    When is healing a bad thing? When someone wants to die for whatever reason, are fighting a death match or something, or just plain doesn't want it. Also when the person has a bounty and is being chased by guards lol


    Aside from the last bad reason stated no one ever gripes if I heal them. However, some people don't care much for being forced to unsheathe lol

    Like me LOL please don't unsheathe my staff, it makes me feel old when I do that in town. Nightblade healer here, I get a few "you aren't playing NB right" remarks, templars aren't the only ones who can heal!
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  • Necrelios
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    DenMoria wrote: »
    Is there some skill that I don't know about that actually improves if you have a low health level?

    There's some item sets out there that can heal you or provide a damage increase at low health (Shalidor's Curse, Song of Lamae, Etc.). There is also Soul Shatter under world skills that damages the enemy when you are below 20% health. I doubt these are the reasons for their angst towards healers though, I suspect ego to be the culprit here. Gamers have egos, it's weird.
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  • Islyn
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    Healers are supporters.

    The best thing they can do in 4 man groups is to stack up some HoT's and they should never have to spam BoL - perhaps only against certain bosses or if the tank is ***.

    With the HoT's up, you can debuff the bigger mobs/boss with ele drain, throw a shard (for templar healers), throw out an orb, and put/keep a dot or 2 on the boss. All while keeping up combat prayer buff and ele drain 90-100% and without anyone dying.

    SO many healers like to just spam BoL and sit in the back of the group and complain about no magicka. Or they spam BoL and attack and wonder why people die or they run out of magicka. HoT's are the best in the game right now, and ele drain is a must have for any healer. Magicka/Healing Orbs (Undaunted Skill Line) is THE #1 way to keep up your magicka. You throw one out there, preferably the tank will hit the synergy and everyone in a certain radius will get magicka regen from it. Everyone benefits from it, plus it does some decent damage to the mobs.

    All healers should be running 5 piece spell power cure (if they have the pieces already).

    Btw, many are also under the opinion that templars are the only that can heal. In fact, Dk's and NB's are the best healers in the game right now. Templars are 3rd, and sorc's are last.

    This doesn't mean sorcerers cant heal, the best healer I know in AD NA server is a sorcerer.

    Healers can do a lot more other than simply heal and stay out of the way. Class skills, resto/destro combo, snares, full team buffs, etc. They can and they should be doing much more than the average healer is doing right now. Of course, it can be dependent on the team. If the rest of the team is bad, the healer is going to have to overclock in order to compensate and they will end up pulling him down and he will have to spam heals.

    That is my rant and opinion about healers.

    I disagree with your first part. I mean yes keep hots up of course. But the way my BOL crits it's like why on earth wouldn't I use it a lot?

    That said I agree with most of the rest. :)
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  • prnoprno
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    My main is a templar healer. I find myself needing to take three different approaches to healing depending on who I'm running dungeons with.

    If I'm with some squishy DPS, then I'm constantly BoLing and trying to keep my magicka up. And as was mentioned, with high enough spell crit and magicka, BoL can heal like nobodies business. But I can't please everyone. Some groups want BoL spammed, others want more debuffs and DPS.

    So, If I'm running with a group with high damage mitigation and I hardly ever have to do any healing, then I go all out and only worry about keeping MYSELF alive.

    Finally, in rare cases I find myself with 3 DPS but for whatever reason the boss is focused on me. Depending on the boss I can easily block, repentance dead adds, BoL, raise shields, regain magicka. Essentially I play both the healer and the tank without any change in my setup.

    Bottom line, everyone has different expectations of the healers role. I just try to figure out what works best based on who I happened to be grouped with. Sometimes people die and I feel like it was my fault. Sometimes other people don't do their job so I am incapable of keeping others alive (like tank loses aggro on boss, or dps don't dodge aoe well enough).

    To address the OPs question: Yes. I like playing a healer. The build is fine for group PVE and it really doesn't take much tweaking to go out soloing.
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