Except whatever you call the levels that pl;ayer/character will still have the experience.phtony06b14_ESO wrote: »phtony06b14_ESO wrote: »I get to play less often than a lot of people & I'm tired of constantly being at a disadvantage against them. I remember when I finally made VR 10 only to see it raised to VR12 the next day. I quit on the spot. And before you say "Champion Points", that's a whole other topic albeit with the same problem.
Also there are no fun ways to keep on leveling every time they raise the cap. It's grind, grind, grind.
Then to be honest, you wouldn't be doing the content that required the highest levels anyway because you are too casual to have time to learn it.
Just enjoy the game, the lvls will come.
(I am not using casual in a rude way, honest. Just the ordinary dictionary way)
It's not just PVE, PvP has disadvantages as well. And the larger the skill gap, the larger the advantage a VR16 has over say a VR10. The VR10 guy obviously needs more experience but he has to grind against better geared players to get it thereby increasing the grind misery.
All in all, games like GW2 has the best endgame pvp set up. You can choose to use your gear boosted or go with endgame gear sets. B/c the fun is supposed to be in the competition, not blowing up lesser geared players.
There are lots of v16s running about who cannot even clear a gold key. No offence meant to anyone - because who cares? It's a game.
It is still true though and I reckon people who want VR removed just wanna cap sooner - but for what?
So someone should have it easier than the more experienced player because.....?
Also everyone has multiple ways to get to v16 so if they CHOOSE to do it the hardest way possible. Well.
phtony06b14_ESO wrote: »Except whatever you call the levels that pl;ayer/character will still have the experience.phtony06b14_ESO wrote: »phtony06b14_ESO wrote: »I get to play less often than a lot of people & I'm tired of constantly being at a disadvantage against them. I remember when I finally made VR 10 only to see it raised to VR12 the next day. I quit on the spot. And before you say "Champion Points", that's a whole other topic albeit with the same problem.
Also there are no fun ways to keep on leveling every time they raise the cap. It's grind, grind, grind.
Then to be honest, you wouldn't be doing the content that required the highest levels anyway because you are too casual to have time to learn it.
Just enjoy the game, the lvls will come.
(I am not using casual in a rude way, honest. Just the ordinary dictionary way)
It's not just PVE, PvP has disadvantages as well. And the larger the skill gap, the larger the advantage a VR16 has over say a VR10. The VR10 guy obviously needs more experience but he has to grind against better geared players to get it thereby increasing the grind misery.
All in all, games like GW2 has the best endgame pvp set up. You can choose to use your gear boosted or go with endgame gear sets. B/c the fun is supposed to be in the competition, not blowing up lesser geared players.
There are lots of v16s running about who cannot even clear a gold key. No offence meant to anyone - because who cares? It's a game.
It is still true though and I reckon people who want VR removed just wanna cap sooner - but for what?
So someone should have it easier than the more experienced player because.....?
Also everyone has multiple ways to get to v16 so if they CHOOSE to do it the hardest way possible. Well.
You've obviously made your point about wanting VR levels to stay. I'm really not sure why you can't understand that other players may feel differently, so much so that you attempt to discredit their opinions as soon as they're written.
So I will chalk this convo up as being similar to a political debate - nothing one side says will persuade the other. Have a great day.
americansteel wrote: »ranks are nothing but titles names or numbers. level65 is no different than veteran rank 16 100 or one thousand. in the end you're doing the same thing playing and earning exp.
it would be nice to see the vet levels go though.
I rather see a continuing to the story line after the vestiges battle with molag bal,
meridia told us that the other daedric princes noticed what happened whats up with this?
It's a very linear progression but my character really started to shine for me during the veteran ranks. They are just more levels though, I'm not sure why its not just a 65 level cap instead.
wackattacka wrote: »To try to summarize some of the above comments:
- Not increasing the max level of most gear sets to VR16 needs to be fixed. This is especially problematic for jewelry.
- PVP (AP-purchased) and Trials sets are all worthless now.
- The account-wide aspect of Champion Points is cool for your alts (makes leveling them less painful), but there's still that issue of some players with 1000s of CP vs most others who have way less.
- Some people want to play an alt to do the other factions' content instead of doing Cadwell's Silver/Gold. Some people want to play one character through all the content.
- Some people want to retroactively cap the top level at 50, others want to keep it at 50 + 16.
- Some people play a bunch of alts. Some people don't.
- PVP Battle-Leveling is weird. Bring a level 30 player into a vet-campaign and they're ridiculously tanky (though they hit like a wet noodle). When you hit VR1 and lose battle leveling, PVP becomes unplayable outside of a large group where you can focus on using crowd control abilities to make an impact.
- There are major concerns/questions about how VR level removal would actually work.
- Lots of folks feel that there should be other ways to earn experience, like fishing and earning achievements.
- Some folks believe that the larger experience requirements for each VR level turn people off to the game (i.e., the jump from regular levels to VR levels is jarring).
Clearly there is a lot of opinion diversity here, and there's no way for ZoS to make everyone happy; I have plenty of opinions about the matter myself.
My main hope is that they communicate well about (1) what they want to change, (2) how the changes will work, and (3) what they hope the outcomes will be. Nobody expects ZoS to predict the future, but overdoing the communication would go a long way.
a veteran rank system offers no benefits other then playing the game and gaining a higher title/ranking.americansteel wrote: »ranks are nothing but titles names or numbers. level65 is no different than veteran rank 16 100 or one thousand. in the end you're doing the same thing playing and earning exp.
it would be nice to see the vet levels go though.
I rather see a continuing to the story line after the vestiges battle with molag bal,
meridia told us that the other daedric princes noticed what happened whats up with this?
Nothing. Because we have to wait for VR to be removed and everything to be sorted out from that.
This was my point originally.
There is 0 benefit to vet levels going other than 'nice to see the vet levels go though' because it's going to be a nightmare and watch - EVERYONE will be having a chao about it right after it happens.
vaagventje17eb17_ESO wrote: »just as a correction, vr10, is where battle leveling ends
americansteel wrote: »a veteran rank system offers no benefits other then playing the game and gaining a higher title/ranking.americansteel wrote: »ranks are nothing but titles names or numbers. level65 is no different than veteran rank 16 100 or one thousand. in the end you're doing the same thing playing and earning exp.
it would be nice to see the vet levels go though.
I rather see a continuing to the story line after the vestiges battle with molag bal,
meridia told us that the other daedric princes noticed what happened whats up with this?
Nothing. Because we have to wait for VR to be removed and everything to be sorted out from that.
This was my point originally.
There is 0 benefit to vet levels going other than 'nice to see the vet levels go though' because it's going to be a nightmare and watch - EVERYONE will be having a chao about it right after it happens.
level65 is no different than Veteran16.
if lvl65 was here first and the veteran ranks was introduced down the road people would complain about that, just like now how there is complaining about the veteran ranks leaving down the road for lvl65. people will still complain about it either way we have to play the game no matter what.
I see benefits of vet rank removal and im looking forward to it. might even possibly smooth out gameplay. I feel as if it the game will be refreshed a bit. especially in craglorn and cyrodiil.
I don't either.
I don't see the beef with them.
If we got a toon maxed and geared within a week (which is super easy to hit 50) then people would get bored and stop playing.
It takes like 3 weeks to get vr16 anyway if you spend 3-4 hours a day on average playing grinding .
adriant1978 wrote: »Because I have a lot of alts and neither the time nor patience to individually grind them all to VR16.
CP are account-wide, so I'd rather see those used for itemization post-level 50.
vaagventje17eb17_ESO wrote: »SO remove vr ranks, and what raise levels?
this wont jsut stop at level 50 the game then, then it wil become level 60-70 or wel if you look at how much xp, i should be levle 150 ish, that we all go up to, and stil just as long of a grind, the difference between a level 50, adn a vr 16, are you really complaining in here that a better gear and higher levelr player, wins over a level 50 player? are you kidding me? why would anybody levle higher, if it wouldnt give you a advantage? and wel saying progres should stop so people can catch up, wel... what about the player who did put time in to the game? who are maxed? they just need to wait so all the slow pokes or as said "casuals" ( not my words but mentiond often here) can keep up? that is unfair again to the higher players who did put there time and effort in, find a solution that benefits everyone, and not just the low levels, or the high levels., or the more or the less cp player. and iam sure zeni wil try to listen
Well that's true, good point.It's a very linear progression but my character really started to shine for me during the veteran ranks. They are just more levels though, I'm not sure why its not just a 65 level cap instead.
would kinda feel weird for new players.
you get lvl 50 pretty quick and then suddenly gettling lvl 51 takes 6x longer