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Give me reasons, why you want veteran ranks gone...

SahrotRein
SahrotRein
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... because you people are driving me crazy about how badly you want it gone. Is it because you wanna max out your characters and vet. ranks are a blockade to you? Is there even any serious or at least understandable reason to undergo this significant change? IMO VR are a cool feature, nice change compared to other MMOs that only have regular levels.

I need to get this frustration of mine out as it has been around for too long, many people simply going with the herd and just shouting "REMOVE VET RANKS OMFG" while they usually can't justify their "own" opinion on their own.

For quite some time, it has been just somewhat of a rumour, this removing of VR. But recently when I saw ZOS' confirmation that they are working on it and do have it planned, it made me post this thread. One question popped in my head.

Why?

Us, those who don't want VR removed want to hear clear and justifiable reasons, that are reasonable enough for us to go with it, either from ZOS or some other hardheaded players, that surely have enough to say to this topic (even though they might've already said enough).

edit: Just to clear things out, as I was reading through the posts, I was being looked at as the one, who wants them removed. That is not the case. I want Veteran Ranks to stay and I like them as they are.
Edited by SahrotRein on October 28, 2015 7:18PM
Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines.

- A Dominion of peace. The fair and just rule of Tamriel
  • Marrtha
    Marrtha
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    Well.. Uhm.. I don't want the removal of veteran ranks.


    *runs off to hide*
    Edited by Marrtha on October 28, 2015 4:36PM
    Use @Marrtha when replying!
  • adriant1978
    adriant1978
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    Because I have a lot of alts and neither the time nor patience to individually grind them all to VR16.

    CP are account-wide, so I'd rather see those used for itemization post-level 50.
  • Jura23
    Jura23
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    I mostly see only ppl who stopped playing in the past because of VR so they don't know exactly how it is now still insisting on removing them. And ZOS? They probably don't know themselves why they want to remove them. Probably just because they promised it and they think it would look stupid if they change it now.
    Georgion - Bosmer/Templar - PC/EU
  • Preyfar
    Preyfar
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    I don't want Veteran ranks gone. I want the game's story extended so by the time I hit VR1 I can continue playing, questing and actually enjoying the game rather than being forced into Cadwell's Silver/Gold (which makes playing alt. characters near pointless).
  • Kammakazi
    Kammakazi
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    I want the Veteran Ranks increased to 32.
  • Lylith
    Lylith
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    Marrtha wrote: »
    Well.. Uhm.. I don't want the removal of veteran ranks.


    *runs off to hide*

    me either. never did. <shrug>


  • Alucardo
    Alucardo
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    Are you talking to me? I never said that. Who told you I did? I demand to speak to my lawyer
  • Ghanima_Atreides
    Ghanima_Atreides
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    Because I have a lot of alts and neither the time nor patience to individually grind them all to VR16.

    CP are account-wide, so I'd rather see those used for itemization post-level 50.

    This, and also being able to pair up characters at will which right now isn't possible due to large VR gaps.
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  • Brrrofski
    Brrrofski
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    I don't either.

    I don't see the beef with them.

    If we got a toon maxed and geared within a week (which is super easy to hit 50) then people would get bored and stop playing.

    It takes like 3 weeks to get vr16 anyway if you spend 3-4 hours a day on average playing
  • Merlin13KAGL
    Merlin13KAGL
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    The only potential benefit I could see is the 'flattening out' of gear...but differences will be made another way.

    I'd look forward to (in theory) having access to other sets that only drop at certain levels and lessening of the never ending inventory hell that still takes place.

    What concerns me is how they will do the conversion and whether or not they will get is right.

    One more thing changed is ten more chances to break something else.

    (I have multiple VR's, and have no issue with leaving them be, as they are hardly difficult to attain.)

    I'd rather see the option to max a character once you've played the class and skill lines to max once, perhaps even requiring one Cadwell's Gold completion or Alliance Rank (fill in the blank here), for the PvP only types.

    This would give opportunity to skip the fluff, so to speak, but only after you'd maxed the class at least once (hopefully translating into "You know what the hell you're doing with your character.")
    Edited by Merlin13KAGL on October 28, 2015 4:47PM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Asmael
    Asmael
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    Let me return you the question first, what do you want to keep VRs?

    I don't mind either way, but what would happen with the removal of VRs:
    - All level 50 gear are balanced between each other. You won't have the super broken willpower/end/agility jewelery for VR16 and that's all for example. More gear diversity overall. VR 14- gear that didn't got scaled to VR16 will still be of use.
    - No need to grind said 16 VR, you can directly grab what's needed for endgame
    - You can go anywhere in previously vet areas without being over or under leveled, which means you can hit Craglorn right after completing the main quest
    - For PvP, you won't have battle-leveled chars with non-battle leveled chars, as opposed to the current status where V1-14 are battle leveled (1 less balance issue)
    - Time for alt-hoolic. It doesn't take that much time to hit VR16 with one alt, but with 6 or 7 of those... Hurr.

    That's what I can think of. Of course, some of these have "easy" fixes, like making all gear have a VR16 version.

    EDIT: added a point
    Edited by Asmael on October 28, 2015 4:49PM
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  • Teiji
    Teiji
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    d6255859_32238-Beating-Dead-Horse-gif-7zfM.gif

    They have been in the process of being removed since around fourteen months ago. If you're not going to talk about the Veteran System as a whole and how its atrocious original state has led to the Champion System to be developed and implemented as a replacement then the entire discussion is going to be severely out of context.

    Removing Veteran Ranks and adjusting the entire Veteran System is not something which is done in six months, as evidenced by the current state of them.

    Matt Firor said on Quakecon they're being removed after Orsinium.

    https://www.youtube.com/watch?v=5Rtw2wfJaLU

    Timestamp = 52:50
    Edited by Teiji on October 28, 2015 4:46PM
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  • usmcjdking
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    Because gear and itemization would be so much better if all the fun sets didn't stop at VR 10.
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  • Rex-Umbra
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    Removal will help retain and attract a larger playerbase. So many people quit at end game once they realise at lvl 50 your actually only a quarter of they way to actual end game.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • Shadesofkin
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    Because horizontal improvement and gear progression are superior method of continued life for the game after level 50, because it is a better way that extending the levels indefinitely and creating wider gaps than are necessary and extending grinding (which by the way creates inferior players).

    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Merlin13KAGL
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    Rex-Umbra wrote: »
    Removal will help retain and attract a larger playerbase. So many people quit at end game once they realise at lvl 50 your actually only a quarter of they way to actual end game.
    @Rex-Umbra interesting math you have there.

    You can start reasonably doing Trials at VR10, same with DSA. PvP has battle leveling to compensate... (And all of this does not factor in CP's, at all.)
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Shadesofkin
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    Oh and another thing, the solo player is greatly benefited by gear progression and horizontal improvement rather than continued level cap increases. The game could easily cater to the solo, the group, and the pvper with the removal of veteran ranks and the implementation of Champion and Gear Progression as the sole methods of improvement.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Jura23
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    Rex-Umbra wrote: »
    Removal will help retain and attract a larger playerbase. So many people quit at end game once they realise at lvl 50 your actually only a quarter of they way to actual end game.

    My opinion is there are way more important things in game that need fixing and that would bring back lots of players.
    Georgion - Bosmer/Templar - PC/EU
  • dsalter
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    tbh i feel the vet ranks were unneeded once CP came along, just shove them out of the way and have silver +gold be a bonus thing for people who just wann experience the story, get achi's, skyshards and just other bits and pieces :)
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

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  • SahrotRein
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    Jura23 wrote: »
    I mostly see only ppl who stopped playing in the past because of VR so they don't know exactly how it is now still insisting on removing them. And ZOS? They probably don't know themselves why they want to remove them. Probably just because they promised it and they think it would look stupid if they change it now.

    I completely agree with you, especially on the part about ZOS. If it has been planned to remove for over a year, why to put it in the game in the first place? I'm worried that the removal will happen only because ZOS doesn't want to change their plans all of sudden to look bad.

    Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines.

    - A Dominion of peace. The fair and just rule of Tamriel
  • TX12001rwb17_ESO
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    Honestly I would rather have level 70 then Vr16, the moment you go from level 50 to Vr one that XP needed to advanced goes from 150k to 850k, that's like having to go up 50 levels again and then again and then again and by that time your only Vr4 or 5, not even 1/3 the way there.

    I would prefer they be regular levels as the climb would only increase the XP needed by about an extra 10k so level 51 would be 160k needed and level 52 would need 170k to advanced then 180k all the way up to level 70 or even level 80 as you would probably still reach that before you reach Vr16.

    Or why have levelling at all? we can stop at level 50, why not have a battle determined by who has the highest skill and not who has the highest stats.
    Edited by TX12001rwb17_ESO on October 28, 2015 5:02PM
  • phillyproduct
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    Why would you want them?

    They seperate the population it takes so long to que because their 100people in q and 20 between vet 1-4 50 between vet 5-10 the rest between 11 and 16 instead of all being in one pool.

    Also as mentioned earlier itemization will become so much simplier also trials will become important you can breathe life into old parts of the game old zones will actually have a little more life plus cp can be focused on bye development and less math and easier balancing for the development team
    CP-750 orc nighblade ebonheart NA
    Dark elf sorc ebonheart
    Orc templar
    Dark elf Dragon knight
    Redguard warden

    Vet CoA saved the day https://www.youtube.com/watch?v=S616Dhc2Yu4
  • lumidragon
    lumidragon
    Soul Shriven
    Kammakazi wrote: »
    I want the Veteran Ranks increased to 32.

    I like this idea! Though I'm not a Vet yet (still leveling my first character).

    Also I really don't see the problem, I think the Vet system is cool. I was really looking forward to becoming a vet.
    Now I'll have to wonder what's there to look forward to :'( .
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  • Ysulyan
    Ysulyan
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    VetLvls will be replaced anyway.
    Still, 14 as a maximum lvl makes me cringe.
    Why not 20? Round numbers makes things prettier.
    Sorry for all of y'all non-round numbers lovers.
    Normal is an illusion. What is normal for the spider is chaos for the fly.
  • Hope499
    Hope499
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    The only people that want them gone are the ADD kids who need to have all 8 characters slots filled, majority of us have a character (maybe an alt or TWO) that we spend most of our time on. Vet ranks are the only thing keeping most of us going.
    Tripped over my friends bra.....
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  • Shadesofkin
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    The removal of veteran ranks will provide a superior method from the traditional battle leveling we suffer from at this point. Level gating content will become a thing of the past and will not require battle leveling to the the latest VR cap increase, but merely to level 50.

    Seriously, if you know a thing about anything you can see plain as day the obvious benefits of VR removal.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • adriant1978
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    Hope499 wrote: »
    The only people that want them gone are the ADD kids who need to have all 8 characters slots filled, majority of us have a character (maybe an alt or TWO) that we spend most of our time on. Vet ranks are the only thing keeping most of us going.

    Why can't CP fill this "keeping you going" role?

  • Shadesofkin
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    Hope499 wrote: »
    The only people that want them gone are the ADD kids who need to have all 8 characters slots filled, majority of us have a character (maybe an alt or TWO) that we spend most of our time on. Vet ranks are the only thing keeping most of us going.

    Why can't CP fill this "keeping you going" role?

    It seems to me (and I'm making a broad generalization here) that people who don't want to see the VR system removed are extremely short sighted about the potential of Champion Points and Item Progression.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • phillyproduct
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    Hope499 wrote: »
    The only people that want them gone are the ADD kids who need to have all 8 characters slots filled, majority of us have a character (maybe an alt or TWO) that we spend most of our time on. Vet ranks are the only thing keeping most of us going.

    1st attacking people because they have a different point of view than you is immature and makes you seem like the ADD kid you mentioned.

    Do champion points not exist? On ya v16 main why would you play him anymore after you hit v16 since thats the only thing keeping you going and in a couple months when all ya alts v16 then what will you do?
    CP-750 orc nighblade ebonheart NA
    Dark elf sorc ebonheart
    Orc templar
    Dark elf Dragon knight
    Redguard warden

    Vet CoA saved the day https://www.youtube.com/watch?v=S616Dhc2Yu4
  • niawrathb16_ESO
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    I think the most important question is not why but how they plan to arrange things in the future, I personally don't mind the idea of change and in my opinion Zos has not disappointed me yet with adding new content, but I am wary of such a massive change to the game but if the solution would still need to be progressive in some way and levels is the obvious options, I don't know what the alternatives might be...
    May you have keen eyes and sharp scythes

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