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Put an end to ZERGS!

  • vamp_emily
    vamp_emily
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    Merlight wrote: »
    vamp_emily wrote: »
    I think the solution to PvP is to give players what they have been crying about, "1v1", instead of nerfing everything because someone can't win a fight.

    You completely missed the topic, which I doubt you even read, because 1v1 has nothing to do with it.
    [/quote]


    I don't think I completely missed anything. Providing 1v1 or small scale PvP would maybe be the solution for people like the OP who does not like zergs.

    But anyways, thank you for pointing that out.. we need more posts like yours.




    Edited by vamp_emily on October 27, 2015 12:55PM

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Anazasi
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    I think its just time to stop talking about it and ZOS just do it. Let the chips fall where they fall and see what the actual outcome is. The game has changed a lot in the last year changing the code and testing it on the PTS should not be that hard.

    Just do it let the community decide !
  • altemriel
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    we should remember this video, lets see it as the perfect depiction of what it should look in there.
    https://www.youtube.com/watch?v=uuHWWC9xxmk

    I vote for spellcrafting!!! if lagging is the problem because of new features implemented, what would be the right solution???
    Not really restricting the already existing functionalities. Giving them to people and then partially taking them back from them. The real and true solution would be the true reaction to the need of the people, which is the server speed and capacity and code stability. If the servers would be able to take bigger loads, much much bigger loads than now, this game would be game the game of the century! where the most people experience the most exciting adventures in their lives!!
    Spellcrafting could make the AoE explode into all new posibilities of magic. Do not think even about AoE, the battlefields would become the cracking fields of magic and weapons!!! Think about that hot elven girl from that trailer, how she fried the whole battlefield around that keep with her chained lightning!! that should be the true result of spellcrafting. master mages would be unstoppable almost godly beings, just like master fighters!! open the world of ESO, open it more @ZOS


    LETS RETURN IC AND CYRODIIL TO ITS FORMER GLORY OF LAG FREE MASS FIGHTS LIKE AT THE BEGINNING!!



    I would seriously see spellcrafting at its maximum power!! lets for example create also event mechanics, that enable us to capture an enemy player for some time and let him/her create such a magical wave to open the wall to the keeps, how cool would be that!!
    Edited by altemriel on October 27, 2015 7:02PM
  • Muizer
    Muizer
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    altemriel wrote: »

    aha, I understand your point now. hmm, thinking how to solve that....maybe there can be a buff for the player, when running away from the direction of a zerg, there can be a movement speed buff, that would increase the escape possibility. some "panic movement speed increase". I think that could do it.


    And the AOE cap, or some possility for one player to kill the whole zerg swarm, I dont like that idea. if nothing than even from a logical reason, that would not be good, it is just not possible for one person to kill such a large group. and implementing some penalties for large groups agains one player, that would also not ok in my opinion. the advantage of a big group should stay as it is.

    At the moment the best thing I can think of would be a speed debuff for massed players of the same alliance. Most players are too impatient for their own good anyway and a substantial speed debuf for stacking will result in the zerg fragmenting while traveling between keeps.

    That is the time and place where smaller groups could legitimately have a chance to inflict some damage. Just like in pre-modern history, where smaller forces unable to take on an army in a pitched battle could nevertheless inflict losses to armies on the march with hit and run tactics.

    But yeah, if you'd try to take on a concentrated force head on as a small group you'd pretty much be screwed, and so you should be.

    The only thing resembling what some seem to be asking for are siege weapons, boiling oil etc in a siege defense context.




    Please stop making requests for game features. ZOS have enough bad ideas as it is!
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