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No CP Campaigns

LegendaryMage
LegendaryMage
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I've seen a lot of discussions about CPs, caps and catchup mechanics. I think if they can cap CPs and do such things, chances are they can also enable a campaign or a couple of campaigns where Cps are;

- Either capped to a certain amount (300 or so) or
- Disabled entirely.

You can still earn them of course, only thing is that these rules apply. What do you guys think?
  • Gyudan
    Gyudan
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    A global cap is a better solution in my opinion. By limiting the cap to a specific campain, players would have to respec every time they leave Cyrodiil to do a dungeon or a trial, to be able to "compete" with players who have not selected such campaigns. Respecing hundreds of points would become boring very quickly.
    Wololo.
  • Sublime
    Sublime
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    Yes plx.
    EU | For those who want to improve their behaviour: the science behind shaping player bahaviour (presentation)
  • SHADOW2KK
    SHADOW2KK
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    Aye like it OP.

    Wait and see eh..
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

    Been taking heads since TeS 3 Morrowind..

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  • FireCowCommando
    FireCowCommando
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    I think that ZoS considered this and decided against it, which is why we are getting a cap instead. Typically when they decide to do something unpopular they just don't discuss the subject again.
  • Stoney_McGeee
    Stoney_McGeee
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    yea because thats exactly what we need, more campaigns -___-
    (Soulless Knights)
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  • Sublime
    Sublime
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    yea because thats exactly what we need, more campaigns -___-

    Not more, rather instead.
    EU | For those who want to improve their behaviour: the science behind shaping player bahaviour (presentation)
  • azoriangaming
    azoriangaming
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    agree with op but we need to close a lot of campaigns at the moment on EU side first
  • Silverminken
    Silverminken
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    It would be interesting to have a campaign where no CP's where counted at all, this should be far easier to implement than a reduction to how many CP's you can spend.
  • Stoney_McGeee
    Stoney_McGeee
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    what would be the point ?
    With battle leveling all the way to 14vr, the ONLY thing that separates a 16vr and a 14vr and lower IS CP (and gear obviously). You take away the Cp what do you have ? Basically a messed up leveling system that has absolutely no meaning. How you guys find this request even logical is beyond me.
    Don't blame the CP for you not knowing how to play. ha
    (Soulless Knights)
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  • jhharvest
    jhharvest
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    If there was a no CP campaign I would switch over in an instant. Then we would see how much of PVP is actual skill and character build, and how much of it is CP. None of the high skill players should have an issue with this, imo.
  • mcurley
    mcurley
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    what would be the point ?
    With battle leveling all the way to 14vr, the ONLY thing that separates a 16vr and a 14vr and lower IS CP (and gear obviously). You take away the Cp what do you have ? Basically a messed up leveling system that has absolutely no meaning. How you guys find this request even logical is beyond me.
    Don't blame the CP for you not knowing how to play. ha

    So in your opinion CP means nothing and knowing how to play is everything... yet you say CP is the only thing that separates higher levels from Battle Leveled players? Then you talk about logic... dude, please pass whatever you're smoking my way.

    Also... this is a request for ONE campaign to be CP free... which has already been hinted at by a dev. Many, many people want this option so that time-played (the leveling system) does not affect how well you do in the ONE campaign that would have this.

    There would still be plenty of campaigns for the players who are proud of their time-played and want it to continue to affect their results in PvP.
    Edited by mcurley on October 21, 2015 3:49PM
    For the Covenant!
    Svvord - magicka NB
    Lavv - magicka DK
    Povver - stamina NB
    Psylint - stamina NB
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  • Stoney_McGeee
    Stoney_McGeee
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    mcurley wrote: »
    what would be the point ?
    With battle leveling all the way to 14vr, the ONLY thing that separates a 16vr and a 14vr and lower IS CP (and gear obviously). You take away the Cp what do you have ? Basically a messed up leveling system that has absolutely no meaning. How you guys find this request even logical is beyond me.
    Don't blame the CP for you not knowing how to play. ha

    So in your opinion CP means nothing and knowing how to play is everything... yet you say CP is the only thing that separates higher levels from Battle Leveled players? Then you talk about logic... dude, please pass whatever you're smoking my way.

    Also... this is a request for ONE campaign to be CP free... which has already been hinted at by a dev. Many, many people want this option so that time-played (the leveling system) does not affect how well you do in the ONE campaign that would have this.

    There would still be plenty of campaigns for the players who are proud of their time-played and want it to continue to affect their results in PvP.
    mcurley wrote: »
    what would be the point ?
    With battle leveling all the way to 14vr, the ONLY thing that separates a 16vr and a 14vr and lower IS CP (and gear obviously). You take away the Cp what do you have ? Basically a messed up leveling system that has absolutely no meaning. How you guys find this request even logical is beyond me.
    Don't blame the CP for you not knowing how to play. ha

    So in your opinion CP means nothing and knowing how to play is everything... yet you say CP is the only thing that separates higher levels from Battle Leveled players? Then you talk about logic... dude, please pass whatever you're smoking my way.

    Also... this is a request for ONE campaign to be CP free... which has already been hinted at by a dev. Many, many people want this option so that time-played (the leveling system) does not affect how well you do in the ONE campaign that would have this.

    There would still be plenty of campaigns for the players who are proud of their time-played and want it to continue to affect their results in PvP.

    Knowing how to play is everything, yes and champion point doesn't mean you know how to play. Anyone can grind them, no money is required as well.
    Maybe I should've worded it more better but axcess to higher lvl gear is a big one as well but CP separates us on a little extra %..
    If we opened 1 more campaign for No CP majority would flock over there because they lack the CP, and PvP has already been dead since the DLC so that would make things even more dead and CP points pointless.. I never fought anyone and thought to myself "damn he beat me, it a MUST be his CHampion points" , I re spawned and carried on.

    And I'll pass whatever to the right
    (Soulless Knights)
    AD Stoneey DK (Vr16) homeless
    AD StoneyHeals Templar (Vr16) homeless
    AD Stoknee NB (v1) Training
    AD Psychosis Sorc (37) Training
  • Scyantific
    Scyantific
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    Start with a non-vet, no CP campaign, see how that works out, then phase in a no-CP veteran campaign.

  • Kelces
    Kelces
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    It can be done by simply changing the beginner's-campaign to those factors. Now, that the champion system is in place, beginners are defined by a low number of champion points, rather than level...up to a certain point of course.

    Surely the thought will bother those, who have gathered a lot of points already and feel discriminated against when making a new character. But as you know, the points have to be assigned first, so the mechanism can be related to those spent points and keeping a "beginner's" level to be qualified. This would preserve some balance.

    Many players become opportunists. Not on their own, but are forced to get better gear/CP-score/builds, because there are some "party-poopers", who destroy the game intentionally or unwittingly through asocial and/or dishonorable behavior.

    I played many MMO's and always witness the same mentality, just like in reality: "get ahead, no matter what!" This is the bottom line, that destroys every game of this sort, because it's no role-play anymore - it's clone-wars.
    You reveal yourself best in how you play.

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  • mcurley
    mcurley
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    Knowing how to play is everything, yes and champion point doesn't mean you know how to play. Anyone can grind them, no money is required as well.
    Maybe I should've worded it more better but axcess to higher lvl gear is a big one as well but CP separates us on a little extra %..
    If we opened 1 more campaign for No CP majority would flock over there because they lack the CP, and PvP has already been dead since the DLC so that would make things even more dead and CP points pointless.. I never fought anyone and thought to myself "damn he beat me, it a MUST be his CHampion points" , I re spawned and carried on.

    And I'll pass whatever to the right

    We pass to the left in Florida... but I'm ambidextrous ;)

    I'm not saying that having CP means you know how to play. I'm saying that CP accumulation has nothing to do with skill.

    I can't speak for everyone but I was thinking more along the lines of making one of the current campaigns CP free because you are right... the population just isn't there right now for a new campaign (IMO).

    ZoS was adamant about the "play as you want" style of this game and a lot of people want a campaign where the only thing contributing to success is their skill of theory crafting and executing their builds. Even if the increase to so-and-so stat is 0.001%, we do not want that advantage... nor do we want someone having that advantage over us. Truly competitive people want 100% of their victory to come from out playing their opponent... not 90%, not 95%, not 99.999%.

    A lot of MMO players will disagree with this idea and say that since they've spent X hours playing their hero they should be much stronger than my hero who I've only spent X/10 hours playing. Those people will likely continue to play in the CP campaigns if a CP-free one is offered.

    There should at least be a choice because there are definitely ways to implement this without destroying the PvP populations of every other campaign.
    Edited by mcurley on October 22, 2015 3:00PM
    For the Covenant!
    Svvord - magicka NB
    Lavv - magicka DK
    Povver - stamina NB
    Psylint - stamina NB
    Yelruc - magicka Sorc
  • MountainHound
    MountainHound
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    I have 270 odd CP so not even "THAT" much but I would be absolutely livid if I had over the cap and was going to lose them.

    I think capped campaigns would have been better to get rid of all the QQ players and free up zones of their moaning.

  • mcurley
    mcurley
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    I have 270 odd CP so not even "THAT" much but I would be absolutely livid if I had over the cap and was going to lose them.

    I think capped campaigns would have been better to get rid of all the QQ players and free up zones of their moaning.

    Are you suggesting a campaign only for people with capped CP? That I could get on board with but would still greatly prefer a CP-free campaign... or a campaign where everyone is given 501 CPs.
    For the Covenant!
    Svvord - magicka NB
    Lavv - magicka DK
    Povver - stamina NB
    Psylint - stamina NB
    Yelruc - magicka Sorc
  • Mauz
    Mauz
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    CP separates us on a little extra %..

    2.2 CP means e.g. for a stamina build:
    +17,5% stamina, magicka and health
    +25% physical dmg
    +12% weapon crit
    +15% more crit dmg
    +25% more stam reg
    -15% ability cost

    + i'd estimate you get 25% less dmg taken, more healing, better shields, loads of useful passives etc.

    If the guy with 501 cps isn't a complete idiot the one with 0 cps has ZERO chance no matter what he is doing. Hope you agree if someone is able to theory craft a build with which he can grind efficiently he can't be a complete idiot, right?

    If we opened 1 more campaign for No CP majority would flock over there because they lack the CP,

    Got your point^^ so you agree majority would profit. Thats like it should be, right?
  • Stoney_McGeee
    Stoney_McGeee
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    Scyantific wrote: »
    Start with a non-vet, no CP campaign, see how that works out, then phase in a no-CP veteran campaign.

    that sounds more reasonable.


    Mauz wrote: »
    CP separates us on a little extra %..

    2.2 CP means e.g. for a stamina build:
    +17,5% stamina, magicka and health
    +25% physical dmg
    +12% weapon crit
    +15% more crit dmg
    +25% more stam reg
    -15% ability cost

    + i'd estimate you get 25% less dmg taken, more healing, better shields, loads of useful passives etc.

    If the guy with 501 cps isn't a complete idiot the one with 0 cps has ZERO chance no matter what he is doing. Hope you agree if someone is able to theory craft a build with which he can grind efficiently he can't be a complete idiot, right?

    If we opened 1 more campaign for No CP majority would flock over there because they lack the CP,

    Got your point^^ so you agree majority would profit. Thats like it should be, right?

    If a guy grinder 501 CP then I respect his grind, that's what happens when people been playing for awhile, I think IMO this will lose a lot of players , maybe gain casual players, but that would mean the lifetime span of this game won't be long. Sure majority will flock to it in the mean time, but I don't see the progress in it.
    (Soulless Knights)
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    AD Stoknee NB (v1) Training
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  • Alucardo
    Alucardo
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    Scyantific wrote: »
    Start with a non-vet, no CP campaign, see how that works out, then phase in a no-CP veteran campaign.
    Agree with this completely. Not even sure why non-vet has them in the first place. I know at least 5 active players with 240+ CPs, and there's probably more. That crap does not belong in newbie campaigns
  • Angarato
    Angarato
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    its absurd that non-vet wasnt no cp to begin with. i made an alt the other day and been the first time back in bwb since i have cp (only 112 cp atm) and the difference is ***. i could take on people 1v3 on a class ive never played before without even having my 2nd weapon slot enabled. using a resto staff with regen as my only heal to dps with. am i just an amazing player? probably. or is it just my 12% crit advantage and my way superior sustain?
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