"Narrow section of the playerbase" - you might be right there. People who complain here are the last mohicans. Milions of people who bought the game didnt even bother to complain - they simply stopped playing, or when it comes to consoles returned the game.
lordrichter wrote: »
"Narrow section of the playerbase" - you might be right there. People who complain here are the last mohicans. Milions of people who bought the game didnt even bother to complain - they simply stopped playing, or when it comes to consoles returned the game.
From what I can tell from in the game, a lot of players are unaware that there is a forum here at all. They are playing the game, doing what they will, blissfully ignorant of what happens in here. While I am certain that there are good ideas, observations, and opinions in the forum (mostly mine), the forum does not make up the majority of active players.
Keepercraft wrote: »When people log and see lags, long loading screen, unbalance PvP, macros to break animations skill, bugged skill mechanics.
Hah, people just feel less fun when see that mess.
But we still waiting for better days.
NadiusMaximus wrote: »Keepercraft wrote: »When people log and see lags, long loading screen, unbalance PvP, macros to break animations skill, bugged skill mechanics.
Hah, people just feel less fun when see that mess.
But we still waiting for better days.
Quoted for truth.
My entire guilds gone now. Even the die hard fan boys of the franchise just said funk it. It's turned into a grind fest, lock box pay store game. Exactly what they said it wasn't going to be. Living world? I still hear the same old npc saying the same old things since beta.
Lava_Croft wrote: »It was supposed to be a PvP DLC, but instead it is a PvE DLC with a little bit of PvP thrown in.newtinmpls wrote: »What was the lie? It was advertised for what it was and people where very enthusiastic around here, even though what was advertised was obviously going to be a steaming pile. On the the topic of IC I do not find any fault with ZOS's honesty.Lava_Croft wrote: »Guess you haven't really followed the Imperial City news since it was first shown to us quite a while ago.
Not actually an answer, and now I'm curious too. What was the lie?
.
It was supposed to come with PvP objectives. All of this was removed before release.
It was supposed to be released ages ago. Instead the only development it saw was removal of features.
It just comes down to this being another case of what ZOS says not lining up with what ZOS does.
The pvp objectives got taken out because the forums went mental with people threatening law suits as it blocked them out of content, so that's everyone on here's fault.
The releaae was delayed due to console release, which was quite obvious they put everything on hold to get it done, they are now sticking to their time lines .
Maybe instead of blaming zos blame all the [SNIP] here that demanded pvp objectives be removed from IC as they shouldn't have to pvp to be able to play.
^^^ So true.. I happen to have a family member working at a box store and there are stacks of used ESO returns sitting behind his counter.. No lie.. I was kinda sad when I noticed that when I was visiting him.Hiero_Glyph wrote: »Hiero_Glyph wrote: »lordrichter wrote: »
In this community, if ZOS changes plans, they have lied. Whenever ZOS says something, it is a "super promise" and if, for any reason, that changes, the assumption is that this was planned from the beginning and they knew it when they made the promise.
This. So much this!
It must be great to be the kind of guy who never makes a mistake, never needs to change his mind, and can always stick to the thing he first thought of with no fear of being criticised for it. So far as that kind of guy is concerned, anyone else who indicates his thoughts at the time, but subsequently learns from experience, listens to criticism, or simply changes his mind is a liar, pure and simple. Get rid of that mindset and this forum would be an altogether better place.
For the record, ZOS has never admitted to making a mistake or apologized for anything. The attitude you mention works both ways.
I've never personally thought they needed to. Take the business model as an example. A year ago one person said what he thought was the best model for the game, in different circumstances they later decided a different model was better. There was no need for any apology over it, they changed their mind according to circumstance. Yet people feel they were cheated, betrayed, lied to. I don't see it that way.
Most gamers are informed and have choices as to which developers they support. The best developers are the ones that openly communicate with their customers. They are not always completely honest but they will admit when they made a mistake and/or take action to rectify this mistake. If a company does neither, then the only reasonable conclusion is that they feel they have not made a mistake (or have no plans to correct the mistake).
If you review how ZOS has acted over the past year and look at customer complaints you will also notice that many of the current issues were avoidable. As was noted last night on ESO Live, the community voted ~90% against AoE caps being added yet ZOS added them anyways. Now we have worse performance (AoE caps require more calculations), a meta that goes against what IC was advertised as supporting (IC was supposed to be for small groups), and skills that work contrary to AoE caps (magicka detonation being a zerg buster yet only hits 5 targets). This is only one example.
The point being that if ZOS communicated with its customers and admitted to/apologized for mistakes, then there would be a reason to believe that they are trying to improve the game. Admitting there is a problem is the first step in correcting it. Do you really think ZOS is trying to fix the issues with ESO or are they focu$$ed on $omething el$e?
The trouble is that all the complaints relate to much the same few things and come from the same narrow section of the playerbase. Everyone else, myself included, is enjoying the game and most of the time don't see what all the fuss is about.
"Narrow section of the playerbase" - you might be right there. People who complain here are the last mohicans. Milions of people who bought the game didnt even bother to complain - they simply stopped playing, or when it comes to consoles returned the game.
lordrichter wrote: »NadiusMaximus wrote: »Keepercraft wrote: »When people log and see lags, long loading screen, unbalance PvP, macros to break animations skill, bugged skill mechanics.
Hah, people just feel less fun when see that mess.
But we still waiting for better days.
Quoted for truth.
My entire guilds gone now. Even the die hard fan boys of the franchise just said funk it. It's turned into a grind fest, lock box pay store game. Exactly what they said it wasn't going to be. Living world? I still hear the same old npc saying the same old things since beta.
Seriously, anyone who leaves the game because of "lock box pay store" is leaving for other reasons. I can see grind fest, particularly in people who tend to grind. Some people leave for other games when they become a grind, and game grinds are hardly rare.
NadiusMaximus wrote: »lordrichter wrote: »NadiusMaximus wrote: »Keepercraft wrote: »When people log and see lags, long loading screen, unbalance PvP, macros to break animations skill, bugged skill mechanics.
Hah, people just feel less fun when see that mess.
But we still waiting for better days.
Quoted for truth.
My entire guilds gone now. Even the die hard fan boys of the franchise just said funk it. It's turned into a grind fest, lock box pay store game. Exactly what they said it wasn't going to be. Living world? I still hear the same old npc saying the same old things since beta.
Seriously, anyone who leaves the game because of "lock box pay store" is leaving for other reasons. I can see grind fest, particularly in people who tend to grind. Some people leave for other games when they become a grind, and game grinds are hardly rare.
You're right. Other reasons are constant lag, disconnects with more disconnects, loading screens that never end broken abilities that go unfixed for half a year, glitches, exploiting going unpunished immediately. Sure, most complaints are personal opinions, but when over three hundred players join, play, come to the same conclusion, then leave.. There must be something going on.
Only reason I'm still around is I get a kick from all the crazy stuff they do and want to see things play out. Like removing vet levels by adding more of them, or if they ever implement the things they said they would almost two years ago. I can't wait for the thieves guild, and dark brotherhood. I also can't wait to see how much they will milk us for it.
Funny thing is that every single other game I play online works flawlessly. This one is just a pain.
spainchaudub17_ESO wrote: »I was in IC, up on a platform and some of my party are down below killing mobs. Each time a mob died I had 4g more damage to my armor. Why?
Me and others have been warning all these and more that is coming. But you ignored us and continued playing.Even we were called with names.
Ok, continue playing and have "fun". Once you realize you will understand the amount of time and money you have lost for nothing. Good luck with that.
lordrichter wrote: »
"Narrow section of the playerbase" - you might be right there. People who complain here are the last mohicans. Milions of people who bought the game didnt even bother to complain - they simply stopped playing, or when it comes to consoles returned the game.
From what I can tell from in the game, a lot of players are unaware that there is a forum here at all. They are playing the game, doing what they will, blissfully ignorant of what happens in here. While I am certain that there are good ideas, observations, and opinions in the forum (mostly mine), the forum does not make up the majority of active players.
Maotti_Nor wrote: »I dread they day my level 40 character goes up to VR. Because that's the day the syruploadingscreens begin. :'(
lordrichter wrote: »I play this game as a journey. If they say they have 20 hours of new content in Orsinium, I am really excited. That means I will probably spend upwards of 200 hours there.
lordrichter wrote: »1. It is PVP and no one should mistake that. It has a lot of PVE elements in it, and the purpose of PVE is actually to drive a portion of the PVP, but it is PVP and no PVE player should be in there unless they are comfortable with PVP.
2. For B2P they should have scaled back Imperial City and not tried to deliver a massive update. Keep the City, dump the sewers, Daedra, Tel Var stones, and dungeons. Add in campaign objectives that make the Emperor and Alliance more powerful and are part of the end-of-Campaign calculations. Gate based on purchase of the DLC, no Keep requirements, and extend the existing Campaign for those who own the expansion, including new things related to earning Emperor in the non-DLC portion of Cyrodiil. Objectives in the City include conquest of the districts and the central tower. Those who purchase the DLC can participate in the City conquests and whatever else is in the CIty. Those that do not own the DLC just get to stand on the lake shore and watch.
3. Part of the delay was them making a very cool and elaborate mixed mode DLC rather than a more straightforward extension to Cyrodiil. I guess they felt that they needed to release something big and important.
LBxFinalDeath wrote: »The real reason people left:
People can't use super builds to one shot kill people anymore.
Since IC update I often log in and immediately regret that and quit to play another game. Lag, too much grind, too much rng, class imbalance, list can go on and on. I do not enjoy game anymore and only reason why I haven't left is becouse there currently isn't other mmo that grabs my interest..
Since IC update I often log in and immediately regret that and quit to play another game. Lag, too much grind, too much rng, class imbalance, list can go on and on. I do not enjoy game anymore and only reason why I haven't left is becouse there currently isn't other mmo that grabs my interest..
lordrichter wrote: »Maotti_Nor wrote: »I dread they day my level 40 character goes up to VR. Because that's the day the syruploadingscreens begin. :'(
Is this from your personal experience or because this is what you have been told?
My VR loading screens, inter-zone, are between 30 and 40 seconds, which is longer than normal, but not as long as what I hear from other people.
newtinmpls wrote: »
NadiusMaximus wrote: »lordrichter wrote: »NadiusMaximus wrote: »Keepercraft wrote: »When people log and see lags, long loading screen, unbalance PvP, macros to break animations skill, bugged skill mechanics.
Hah, people just feel less fun when see that mess.
But we still waiting for better days.
Quoted for truth.
My entire guilds gone now. Even the die hard fan boys of the franchise just said funk it. It's turned into a grind fest, lock box pay store game. Exactly what they said it wasn't going to be. Living world? I still hear the same old npc saying the same old things since beta.
Seriously, anyone who leaves the game because of "lock box pay store" is leaving for other reasons. I can see grind fest, particularly in people who tend to grind. Some people leave for other games when they become a grind, and game grinds are hardly rare.
You're right. Other reasons are constant lag, disconnects with more disconnects, loading screens that never end broken abilities that go unfixed for half a year, glitches, exploiting going unpunished immediately. Sure, most complaints are personal opinions, but when over three hundred players join, play, come to the same conclusion, then leave.. There must be something going on.
Only reason I'm still around is I get a kick from all the crazy stuff they do and want to see things play out. Like removing vet levels by adding more of them, or if they ever implement the things they said they would almost two years ago. I can't wait for the thieves guild, and dark brotherhood. I also can't wait to see how much they will milk us for it.
Funny thing is that every single other game I play online works flawlessly. This one is just a pain.
Just to support your opinion - started playing gw2 with new expansion. Huge amount of content new specialization for every class and a completely new clas itself. That amount of code is bound to have some bugs. But 3-4 h into game after HoT launch i get a message in game "New version of client available. Please log off to download".Did just that, downloaded 120 mb patch and from notes over 30 bugs were fixed. Not that i stumbled upon any of it yet but still. And no server downtime at all.
Can we imagine above in ESO?