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looks like more people have left the game since IC

  • Elsonso
    Elsonso
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    sadownik wrote: »

    "Narrow section of the playerbase" - you might be right there. People who complain here are the last mohicans. Milions of people who bought the game didnt even bother to complain - they simply stopped playing, or when it comes to consoles returned the game.

    From what I can tell from in the game, a lot of players are unaware that there is a forum here at all. They are playing the game, doing what they will, blissfully ignorant of what happens in here. While I am certain that there are good ideas, observations, and opinions in the forum (mostly mine :smile: ), the forum does not make up the majority of active players.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • sadownik
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    sadownik wrote: »

    "Narrow section of the playerbase" - you might be right there. People who complain here are the last mohicans. Milions of people who bought the game didnt even bother to complain - they simply stopped playing, or when it comes to consoles returned the game.

    From what I can tell from in the game, a lot of players are unaware that there is a forum here at all. They are playing the game, doing what they will, blissfully ignorant of what happens in here. While I am certain that there are good ideas, observations, and opinions in the forum (mostly mine :smile: ), the forum does not make up the majority of active players.

    Oh i never claimed that it does.
  • NadiusMaximus
    NadiusMaximus
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    When people log and see lags, long loading screen, unbalance PvP, macros to break animations skill, bugged skill mechanics.
    Hah, people just feel less fun when see that mess. :/
    But we still waiting for better days. :3


    Quoted for truth.
    My entire guilds gone now. Even the die hard fan boys of the franchise just said funk it. It's turned into a grind fest, lock box pay store game. Exactly what they said it wasn't going to be. Living world? I still hear the same old npc saying the same old things since beta.
  • Elsonso
    Elsonso
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    When people log and see lags, long loading screen, unbalance PvP, macros to break animations skill, bugged skill mechanics.
    Hah, people just feel less fun when see that mess. :/
    But we still waiting for better days. :3


    Quoted for truth.
    My entire guilds gone now. Even the die hard fan boys of the franchise just said funk it. It's turned into a grind fest, lock box pay store game. Exactly what they said it wasn't going to be. Living world? I still hear the same old npc saying the same old things since beta.

    Seriously, anyone who leaves the game because of "lock box pay store" is leaving for other reasons. I can see grind fest, particularly in people who tend to grind. Some people leave for other games when they become a grind, and game grinds are hardly rare.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Funkopotamus
    Funkopotamus
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    zornyan wrote: »
    Lava_Croft wrote: »
    newtinmpls wrote: »
    PBpsy wrote: »
    What was the lie? It was advertised for what it was and people where very enthusiastic around here, even though what was advertised was obviously going to be a steaming pile. On the the topic of IC I do not find any fault with ZOS's honesty.
    Lava_Croft wrote: »
    Guess you haven't really followed the Imperial City news since it was first shown to us quite a while ago.

    Not actually an answer, and now I'm curious too. What was the lie?
    .
    It was supposed to be a PvP DLC, but instead it is a PvE DLC with a little bit of PvP thrown in.
    It was supposed to come with PvP objectives. All of this was removed before release.
    It was supposed to be released ages ago. Instead the only development it saw was removal of features.

    It just comes down to this being another case of what ZOS says not lining up with what ZOS does.

    The pvp objectives got taken out because the forums went mental with people threatening law suits as it blocked them out of content, so that's everyone on here's fault.
    The releaae was delayed due to console release, which was quite obvious they put everything on hold to get it done, they are now sticking to their time lines .


    Maybe instead of blaming zos blame all the [SNIP] here that demanded pvp objectives be removed from IC as they shouldn't have to pvp to be able to play.

    Some of that is true, but honestly there is no reason the game should be in this bad of shape regardless of console release.

    Another Unnamed MMO was released onto console right before ESO you can blame THAT game for the rush of console release before it was ready. Also that unnamed game has done the exact same thing ESO is trying to copy by releasing EVERY update they already had for PC and sending it out to console in one lump update to get everything running smoothly and release updates accordingly.
    sadownik wrote: »
    Tandor wrote: »
    Tandor wrote: »
    Tandor wrote: »

    In this community, if ZOS changes plans, they have lied. Whenever ZOS says something, it is a "super promise" and if, for any reason, that changes, the assumption is that this was planned from the beginning and they knew it when they made the promise.

    This. So much this!

    It must be great to be the kind of guy who never makes a mistake, never needs to change his mind, and can always stick to the thing he first thought of with no fear of being criticised for it. So far as that kind of guy is concerned, anyone else who indicates his thoughts at the time, but subsequently learns from experience, listens to criticism, or simply changes his mind is a liar, pure and simple. Get rid of that mindset and this forum would be an altogether better place.

    For the record, ZOS has never admitted to making a mistake or apologized for anything. The attitude you mention works both ways.

    I've never personally thought they needed to. Take the business model as an example. A year ago one person said what he thought was the best model for the game, in different circumstances they later decided a different model was better. There was no need for any apology over it, they changed their mind according to circumstance. Yet people feel they were cheated, betrayed, lied to. I don't see it that way.

    Most gamers are informed and have choices as to which developers they support. The best developers are the ones that openly communicate with their customers. They are not always completely honest but they will admit when they made a mistake and/or take action to rectify this mistake. If a company does neither, then the only reasonable conclusion is that they feel they have not made a mistake (or have no plans to correct the mistake).

    If you review how ZOS has acted over the past year and look at customer complaints you will also notice that many of the current issues were avoidable. As was noted last night on ESO Live, the community voted ~90% against AoE caps being added yet ZOS added them anyways. Now we have worse performance (AoE caps require more calculations), a meta that goes against what IC was advertised as supporting (IC was supposed to be for small groups), and skills that work contrary to AoE caps (magicka detonation being a zerg buster yet only hits 5 targets). This is only one example.

    The point being that if ZOS communicated with its customers and admitted to/apologized for mistakes, then there would be a reason to believe that they are trying to improve the game. Admitting there is a problem is the first step in correcting it. Do you really think ZOS is trying to fix the issues with ESO or are they focu$$ed on $omething el$e?

    The trouble is that all the complaints relate to much the same few things and come from the same narrow section of the playerbase. Everyone else, myself included, is enjoying the game and most of the time don't see what all the fuss is about.

    "Narrow section of the playerbase" - you might be right there. People who complain here are the last mohicans. Milions of people who bought the game didnt even bother to complain - they simply stopped playing, or when it comes to consoles returned the game.
    ^^^ So true.. I happen to have a family member working at a box store and there are stacks of used ESO returns sitting behind his counter.. No lie.. I was kinda sad when I noticed that when I was visiting him.

    [Moderator Note: Edited quote to match moderated version]
    Edited by ZOS_Racheal on October 25, 2015 11:47PM
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • NadiusMaximus
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    When people log and see lags, long loading screen, unbalance PvP, macros to break animations skill, bugged skill mechanics.
    Hah, people just feel less fun when see that mess. :/
    But we still waiting for better days. :3


    Quoted for truth.
    My entire guilds gone now. Even the die hard fan boys of the franchise just said funk it. It's turned into a grind fest, lock box pay store game. Exactly what they said it wasn't going to be. Living world? I still hear the same old npc saying the same old things since beta.

    Seriously, anyone who leaves the game because of "lock box pay store" is leaving for other reasons. I can see grind fest, particularly in people who tend to grind. Some people leave for other games when they become a grind, and game grinds are hardly rare.


    You're right. Other reasons are constant lag, disconnects with more disconnects, loading screens that never end broken abilities that go unfixed for half a year, glitches, exploiting going unpunished immediately. Sure, most complaints are personal opinions, but when over three hundred players join, play, come to the same conclusion, then leave.. There must be something going on.
    Only reason I'm still around is I get a kick from all the crazy stuff they do and want to see things play out. Like removing vet levels by adding more of them, or if they ever implement the things they said they would almost two years ago. I can't wait for the thieves guild, and dark brotherhood. I also can't wait to see how much they will milk us for it.

    Funny thing is that every single other game I play online works flawlessly. This one is just a pain.
    Edited by NadiusMaximus on October 25, 2015 8:29PM
  • sadownik
    sadownik
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    When people log and see lags, long loading screen, unbalance PvP, macros to break animations skill, bugged skill mechanics.
    Hah, people just feel less fun when see that mess. :/
    But we still waiting for better days. :3


    Quoted for truth.
    My entire guilds gone now. Even the die hard fan boys of the franchise just said funk it. It's turned into a grind fest, lock box pay store game. Exactly what they said it wasn't going to be. Living world? I still hear the same old npc saying the same old things since beta.

    Seriously, anyone who leaves the game because of "lock box pay store" is leaving for other reasons. I can see grind fest, particularly in people who tend to grind. Some people leave for other games when they become a grind, and game grinds are hardly rare.


    You're right. Other reasons are constant lag, disconnects with more disconnects, loading screens that never end broken abilities that go unfixed for half a year, glitches, exploiting going unpunished immediately. Sure, most complaints are personal opinions, but when over three hundred players join, play, come to the same conclusion, then leave.. There must be something going on.
    Only reason I'm still around is I get a kick from all the crazy stuff they do and want to see things play out. Like removing vet levels by adding more of them, or if they ever implement the things they said they would almost two years ago. I can't wait for the thieves guild, and dark brotherhood. I also can't wait to see how much they will milk us for it.

    Funny thing is that every single other game I play online works flawlessly. This one is just a pain.

    Just to support your opinion - started playing gw2 with new expansion. Huge amount of content new specialization for every class and a completely new clas itself. That amount of code is bound to have some bugs. But 3-4 h into game after HoT launch i get a message in game "New version of client available. Please log off to download".Did just that, downloaded 120 mb patch and from notes over 30 bugs were fixed. Not that i stumbled upon any of it yet but still. And no server downtime at all.

    Can we imagine above in ESO?
    Edited by sadownik on October 25, 2015 8:53PM
  • NadiusMaximus
    NadiusMaximus
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    Exhibit a.

    A prime example of the crazy stuff in this game.

    quote="SleepyTroll;2376895"]
    I was in IC, up on a platform and some of my party are down below killing mobs. Each time a mob died I had 4g more damage to my armor. Why?

    xp is what degrades armor. ZOS's system for armor degradation is very basic. How many times an enemy hits you doesn't matter if you hit them doesn't matter, if you get experience it matters.[/quote]

  • RazielSR
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    Me and others have been warning all these and more that is coming. But you ignored us and continued playing.Even we were called with names.

    Ok, continue playing and have "fun". Once you realize you will understand the amount of time and money you have lost for nothing. Good luck with that.
  • Tandor
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    RazielSR wrote: »
    Me and others have been warning all these and more that is coming. But you ignored us and continued playing.Even we were called with names.

    Ok, continue playing and have "fun". Once you realize you will understand the amount of time and money you have lost for nothing. Good luck with that.

    If people enjoy the game while playing it then they have lost neither time nor money, if they continue to play it after they have stopped enjoying it then more fool they.
  • Korah_Eaglecry
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    sadownik wrote: »

    "Narrow section of the playerbase" - you might be right there. People who complain here are the last mohicans. Milions of people who bought the game didnt even bother to complain - they simply stopped playing, or when it comes to consoles returned the game.

    From what I can tell from in the game, a lot of players are unaware that there is a forum here at all. They are playing the game, doing what they will, blissfully ignorant of what happens in here. While I am certain that there are good ideas, observations, and opinions in the forum (mostly mine :smile: ), the forum does not make up the majority of active players.

    sssssshhhh. Dont want the very self important forumites to think they dont speak for the vast majority. Or that their claims of mass exodus actually didnt occur.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Ryska
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    I do find it amusing that a vast number of ESO detractors have posted in this thread (and in many others). What I fail to comprehend is why do you get your QQ on in this forum if you no longer find the game relevant?

    I personally have been playing more than ever and enjoying myself to the nth degree. It is what you make of it and I am loving it large!
    'Real stupidity beats artificial intelligence every time.' - Terry Pratchett
  • Maotti
    Maotti
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    I dread they day my level 40 character goes up to VR. Because that's the day the syruploadingscreens begin. :'(
    PC EU
  • maxjapank
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    Honestly speaking, even though I haven't really enjoyed IC, I still enjoy pledges and Cyrodiil. I've cleaned out my friend's list and started adding new ones. In fact, as soon as I logged on yesterday, I got a whisper from a new friend asking me to heal the previous day's pledge. I'd already done it, but I said "sure, no problem. I can do that." And it was a very smooth, quick run. And it was fun, too. I also hopped in Cyrodiil later and had a blast.

    It's the grind for mats and trophies that sucks the fun out of the game.
    Edited by maxjapank on October 26, 2015 1:18AM
  • Elsonso
    Elsonso
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    Maotti_Nor wrote: »
    I dread they day my level 40 character goes up to VR. Because that's the day the syruploadingscreens begin. :'(

    Is this from your personal experience or because this is what you have been told?

    My VR loading screens, inter-zone, are between 30 and 40 seconds, which is longer than normal, but not as long as what I hear from other people.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • newtinmpls
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    I play this game as a journey. If they say they have 20 hours of new content in Orsinium, I am really excited. That means I will probably spend upwards of 200 hours there.

    Go you!

    That is totally my playstyle too.
    1. It is PVP and no one should mistake that. It has a lot of PVE elements in it, and the purpose of PVE is actually to drive a portion of the PVP, but it is PVP and no PVE player should be in there unless they are comfortable with PVP.

    2. For B2P they should have scaled back Imperial City and not tried to deliver a massive update. Keep the City, dump the sewers, Daedra, Tel Var stones, and dungeons. Add in campaign objectives that make the Emperor and Alliance more powerful and are part of the end-of-Campaign calculations. Gate based on purchase of the DLC, no Keep requirements, and extend the existing Campaign for those who own the expansion, including new things related to earning Emperor in the non-DLC portion of Cyrodiil. Objectives in the City include conquest of the districts and the central tower. Those who purchase the DLC can participate in the City conquests and whatever else is in the CIty. Those that do not own the DLC just get to stand on the lake shore and watch.

    3. Part of the delay was them making a very cool and elaborate mixed mode DLC rather than a more straightforward extension to Cyrodiil. I guess they felt that they needed to release something big and important.

    I agree; an area that is PvP enabled is a PvP area. On/off, yes/no.

    Adding campaing objectives... I like that in general, but I'm trying to think of how or what could be added at this point.

    As for a cool and elaborate DLC, I think they kind of needed something dramatic. Or felt they did.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Jbugz97
    Jbugz97
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    what i do know is that for the last year i have not even thought of playing any other game. and know i starting to get that feeling. if IC was a real pvp update and more balance between classes were done. this feeling would not even be here..
    playing pvp and only running into sorc or NB .. is that that fun. i still love this game and hope they start attacking this problem i have
    NB v14 / DC / Shades of Jbugz
    DK v12 / DC / Fear of Jbugz

    Now Playing on xbox
    GT : J Bugz 3
    DC for life
    Magika NB
  • Marrtha
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    If anything, I returned with IC, and I have seen many others returns (guildies, old friends etc) so Idk.
    Use @Marrtha when replying!
  • LBxFinalDeath
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    The real reason people left:

    People can't use super builds to one shot kill people anymore.
  • Jbugz97
    Jbugz97
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    The real reason people left:

    People can't use super builds to one shot kill people anymore.
    Alcast wrote: »
    I am gonna try to put this Oneshot compilation series up weekly, hf :)

    https://youtu.be/-e6UHX4D8i8

    @LBxFinalDeath
    well idk about that but check out these video this is after IC update. yes the player is a beast and many other wont be able to do this build. but i don't remember seeing a build like this prior to IC updated...
    NB v14 / DC / Shades of Jbugz
    DK v12 / DC / Fear of Jbugz

    Now Playing on xbox
    GT : J Bugz 3
    DC for life
    Magika NB
  • Lettigall
    Lettigall
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    Since IC update I often log in and immediately regret that and quit to play another game. Lag, too much grind, too much rng, class imbalance, list can go on and on. I do not enjoy game anymore and only reason why I haven't left is becouse there currently isn't other mmo that grabs my interest..
    Some men just want to watch the world burn... I just want a cold beer!
  • Jbugz97
    Jbugz97
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    Lettigall wrote: »
    Since IC update I often log in and immediately regret that and quit to play another game. Lag, too much grind, too much rng, class imbalance, list can go on and on. I do not enjoy game anymore and only reason why I haven't left is becouse there currently isn't other mmo that grabs my interest..

    yes thats why i can only hope zos does something now because if they were to fix some of these issue you'll probably come back and stay?
    NB v14 / DC / Shades of Jbugz
    DK v12 / DC / Fear of Jbugz

    Now Playing on xbox
    GT : J Bugz 3
    DC for life
    Magika NB
  • gard
    gard
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    Lettigall wrote: »
    Since IC update I often log in and immediately regret that and quit to play another game. Lag, too much grind, too much rng, class imbalance, list can go on and on. I do not enjoy game anymore and only reason why I haven't left is becouse there currently isn't other mmo that grabs my interest..

    I haven't logged in for about a week and a half. If I did, it would be to catch up with what guildmates remain. Nothing compelling gameplay-wise. Can't even be bothered to do it for hireling mats or research.

    Edited by gard on October 26, 2015 2:22PM
    My wife complains that I never listen to her. (Or something like that.)
    -- I'm a one man smurf zerg!

    My ESO addons:
    Midnight - Find out when midnight is so that you can check for ww/vamp spawn.
    Goto - Adds a tab to the map pane allowing you to teleport to a friend, guildmate, or groupmate for free.
  • Maotti
    Maotti
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    Maotti_Nor wrote: »
    I dread they day my level 40 character goes up to VR. Because that's the day the syruploadingscreens begin. :'(

    Is this from your personal experience or because this is what you have been told?

    My VR loading screens, inter-zone, are between 30 and 40 seconds, which is longer than normal, but not as long as what I hear from other people.

    Asked one in a guild i'm in about it, before he turned VR the loadingscreens was fine. Not so much after his char got to VR1.
    Edited by Maotti on October 26, 2015 2:19PM
    PC EU
  • Saint314Louis1985
    Saint314Louis1985
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    newtinmpls wrote: »
    Sausage wrote: »
    IC wasnt for everything just like Trials or Dungeons arent either and btw IC is already 1 month old so of course people start to get bored and stop playing.

    Youngsters nowadays... no stamina

    niK6DPJ.png

    cuz they nerfed our regen!!!!
  • RatedChaotic
    RatedChaotic
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    sadownik wrote: »
    When people log and see lags, long loading screen, unbalance PvP, macros to break animations skill, bugged skill mechanics.
    Hah, people just feel less fun when see that mess. :/
    But we still waiting for better days. :3


    Quoted for truth.
    My entire guilds gone now. Even the die hard fan boys of the franchise just said funk it. It's turned into a grind fest, lock box pay store game. Exactly what they said it wasn't going to be. Living world? I still hear the same old npc saying the same old things since beta.

    Seriously, anyone who leaves the game because of "lock box pay store" is leaving for other reasons. I can see grind fest, particularly in people who tend to grind. Some people leave for other games when they become a grind, and game grinds are hardly rare.


    You're right. Other reasons are constant lag, disconnects with more disconnects, loading screens that never end broken abilities that go unfixed for half a year, glitches, exploiting going unpunished immediately. Sure, most complaints are personal opinions, but when over three hundred players join, play, come to the same conclusion, then leave.. There must be something going on.
    Only reason I'm still around is I get a kick from all the crazy stuff they do and want to see things play out. Like removing vet levels by adding more of them, or if they ever implement the things they said they would almost two years ago. I can't wait for the thieves guild, and dark brotherhood. I also can't wait to see how much they will milk us for it.

    Funny thing is that every single other game I play online works flawlessly. This one is just a pain.

    Just to support your opinion - started playing gw2 with new expansion. Huge amount of content new specialization for every class and a completely new clas itself. That amount of code is bound to have some bugs. But 3-4 h into game after HoT launch i get a message in game "New version of client available. Please log off to download".Did just that, downloaded 120 mb patch and from notes over 30 bugs were fixed. Not that i stumbled upon any of it yet but still. And no server downtime at all.

    Can we imagine above in ESO?

    Wow 30 bugs fixed in gw2.

    Eso is still in the hundreds and rising.lol
  • Hope499
    Hope499
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    My play time is almost gone now. I am just sick of the loading screens, no friends list, messed up guild store...still no text chat (although i dont care anymore)
    Tripped over my friends bra.....
    ....
    ....
    ..she is always setting booby traps!
  • gard
    gard
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    As an avid player of the now defunct Warhammer Online, I see quite a few parallels between it and ESO.
    You could exchange the early 2013 forums from WHO with today's ESO forums and not notice much difference.
    My wife complains that I never listen to her. (Or something like that.)
    -- I'm a one man smurf zerg!

    My ESO addons:
    Midnight - Find out when midnight is so that you can check for ww/vamp spawn.
    Goto - Adds a tab to the map pane allowing you to teleport to a friend, guildmate, or groupmate for free.
  • Hrithmus
    Hrithmus
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    I really believe to many people are broke up in this game. If you think about it. We have no real public events. Every single MMO i have played over the years have this big public event mass people flock to. But with the way the VR's are and how quests are instanced. Think of this as like Guild Wars 2, we have no like big spawn boss everyone tries to take down. Nothing gets the community together in this game at all.
  • Skinzz
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    I would have been happier without IC and the updated battle spirit joke.
    Anybody got a group? LFG, anybody? Hello?
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