Are Dragonknights Relevant For Anything Besides Tanking or Stamina DPS?

CavalierPrime
CavalierPrime
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Im trying to play as a Breton Dragonknight magicka DPS and its very underwhelming even with all v16 legendary gear. I know Julianos Law set and Maelstrom staff will help get our damage and crits up near stamina build levels, but its disturbing when an Altmer Templar Healer is doing comparable dps than me. This isnt a case of "git good", Im piloting this character as well as it will let me, I've completed vet dsa and Sanctum Ophidia, but I feel like magicka Dragonknights are severely disadvantaged compared to every other build. No execute, no escape, no mobility, low sustain. This is the style I've played on Oblivion and Skyrim, and it seems like Im forced to reroll a Tornado Templar or a Wrecking Blow Nightblade.
  • Tonnopesce
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    Dk are quite good as dps and this is the main problem for getting a buff for pvp.

    Imho you are not using a good skiill rotation
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  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Actually since the NB META took over DKs are starting to get out classed by NBs as tanks so were starting to even become useless in PvE. Seriously ZOS we suffered a year worth of nerfs and starting to become out classed to NBs as tanks for what ???? Just so our dragon talons can't be blocked ????

    P.S. This whole stuff about being a good DPS is just a magic DK spamming flame lash that's it they just buff up fire damage and magic damage just to spam that 1 skill over and over.
    Edited by Forestd16b14_ESO on October 23, 2015 7:25PM
  • Malmai
    Malmai
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    Im trying to play as a Breton Dragonknight magicka DPS and its very underwhelming even with all v16 legendary gear. I know Julianos Law set and Maelstrom staff will help get our damage and crits up near stamina build levels, but its disturbing when an Altmer Templar Healer is doing comparable dps than me. This isnt a case of "git good", Im piloting this character as well as it will let me, I've completed vet dsa and Sanctum Ophidia, but I feel like magicka Dragonknights are severely disadvantaged compared to every other build. No execute, no escape, no mobility, low sustain. This is the style I've played on Oblivion and Skyrim, and it seems like Im forced to reroll a Tornado Templar or a Wrecking Blow Nightblade.

    Magicka is still the best for PvE or PvP so no whining...
    Edited by Malmai on October 23, 2015 7:47PM
  • Xjcon
    Xjcon
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    Magicka DK behind Stamina????? Show me a Stamina DK that out performs a Magicka DK.
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  • hedna123b14_ESO
    hedna123b14_ESO
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    Im trying to play as a Breton Dragonknight magicka DPS and its very underwhelming even with all v16 legendary gear. I know Julianos Law set and Maelstrom staff will help get our damage and crits up near stamina build levels, but its disturbing when an Altmer Templar Healer is doing comparable dps than me. This isnt a case of "git good", Im piloting this character as well as it will let me, I've completed vet dsa and Sanctum Ophidia, but I feel like magicka Dragonknights are severely disadvantaged compared to every other build. No execute, no escape, no mobility, low sustain. This is the style I've played on Oblivion and Skyrim, and it seems like Im forced to reroll a Tornado Templar or a Wrecking Blow Nightblade.

    DK are quite good, not sure what you mean...soon as the IC DLC dropped I went into a v16 dungeon as a v14 with my old sets and bars unchanged...still pulled 20k+ dps...but rotation is definitely key. You have 4 dots that you have to cycle through and if you neglect them, your dps drops.
  • americansteel
    americansteel
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    Im trying to play as a Breton Dragonknight magicka DPS and its very underwhelming even with all v16 legendary gear. I know Julianos Law set and Maelstrom staff will help get our damage and crits up near stamina build levels, but its disturbing when an Altmer Templar Healer is doing comparable dps than me. This isnt a case of "git good", Im piloting this character as well as it will let me, I've completed vet dsa and Sanctum Ophidia, but I feel like magicka Dragonknights are severely disadvantaged compared to every other build. No execute, no escape, no mobility, low sustain. This is the style I've played on Oblivion and Skyrim, and it seems like Im forced to reroll a Tornado Templar or a Wrecking Blow Nightblade.

    I have a DK nord V13 on PC since release and a V1 console nord DK I feel as if it would suit a DK better if we had something more DPS like a Templars spear something like a lava spear or javelin, lava sweep? my DKs are mostly stamina based while using some magic for whip and talons.
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  • Moglijuana
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    Xjcon wrote: »
    Magicka DK behind Stamina????? Show me a Stamina DK that out performs a Magicka DK.

    In PvE this comment would be correct. In PvP...LOL. Magicka DK is lowest of the lowwww
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  • Acrolas
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    I think part of the perceived problem is that for a NB, damage and sustainability are stacked, while for a DK they're two separate things to manage.

    The flip side is that a magicka NB is probably more likely to accidentally mismanage resources than a magicka DK is. Deep down, the DK is always holding a little bit back for a heal or an interrupt.
    signing off
  • Xjcon
    Xjcon
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    Moglijuana wrote: »
    Xjcon wrote: »
    Magicka DK behind Stamina????? Show me a Stamina DK that out performs a Magicka DK.

    In PvE this comment would be correct. In PvP...LOL. Magicka DK is lowest of the lowwww

    True. Based on the OP it looks as tho he is talking about PVE and DPS.
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  • Cuyler
    Cuyler
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    Xjcon wrote: »
    Magicka DK behind Stamina????? Show me a Stamina DK that out performs a Magicka DK.

    Shhh @Xjcon didn't you know magicka DK are bad right now ;)
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  • xaraan
    xaraan
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    A magicka DK I run with has insane DPS. I think DK is in the early NB era where you have to know exactly what you're doing on a build, get it just right and have an awesome rotation and if you do, it destroys. If not, it falls short.
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  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Unless someone can show me some updated screen shots, Magic DKs are still winning single target sustained DPS races (greater than a minute or so). I suppose its hard to be 100% sure on that because nobody runs trails anymore. Sorcs and NBs might out burst them, but DKs are pulling 25K+ on single target fights without issue. The rotation is not simple as you are keeping up 7 DoTs at a time (and the fall off for a bad rotation is very high), but I dont see other classes pulling 25k+ single target with any consistency. I am sure there are people with a ton of CP that break this rule, and sorcs do very high DPS when overload is up, but that is the exception to the rule.
  • MarRyb
    MarRyb
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    What's the rotation for Magicka DK DPS for 25k+. Any links, proofs, videos etc.
  • dday3six
    dday3six
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    ...P.S. This whole stuff about being a good DPS is just a magic DK spamming flame lash that's it they just buff up fire damage and magic damage just to spam that 1 skill over and over.

    PVE Magicka DK is about maintaining dots and debuffs before going in weaves with Molten Whip. It's a very solid build, when played correctly.

    It's not one skill over and over. It's the same concept as every other DPS: Buff - DOT - Weave + Main Damage skill - Repeat. The major difference is that a larger share of a Magicka DK's damage comes from DOTs. Thus slop on rotation is more punishing.
    MarRyb wrote: »
    What's the rotation for Magicka DK DPS for 25k+. Any links, proofs, videos etc.

    Check out the build posts on tamrielfoundy
    Edited by dday3six on October 23, 2015 11:21PM
  • Van_0S
    Van_0S
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    Half of what deltia's gaming and tamriel foundry post builds are for PvP.

    Go to http://www.dungeoncrawlernetwork.com/2-1-guide-dragonknight-skills-morphs/ , you will know which abilities are good for your build.

    Edit:
    Spend some time is cyrodiil. To get some cool Alliance war skills.
    Edited by Van_0S on October 24, 2015 5:31AM
  • PBpsy
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    For me the DK stop being relevant in any way after 1.5 The class simply wast designed for what the game has become. It can still work and still can do most stuff pretty great but it simply isn't any fun anymore.
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  • Xjcon
    Xjcon
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    PBpsy wrote: »
    For me the DK stop being relevant in any way after 1.5 The class simply wast designed for what the game has become. It can still work and still can do most stuff pretty great but it simply isn't any fun anymore.

    I have a lot of fun with my DK. Granted I wasnt part of PVP when DK reigned Supreme. But the current PVP Meta is Gross IMO.
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  • Personofsecrets
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    DK is better in most PVE stuff, but harder to play. That makes NB be perceived as better.
  • Sausage
    Sausage
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    Self-heals and wrecking blow should do the trick.
  • willymchilybily
    willymchilybily
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    I believe magicka DK is still good in PVE with the dots and whip standard set up, and I think when Orsinium drops and we have the 1 man arena magicka DK will be top for the DK leader boards over stamina,

    In pvp we are lacking a bit, I mean you can be viable, but you won't ever be a threat more just a nuisance unless running in group where you will be able to cc and sustain to control the battle for your team. And 1 v x is gone, (well for me anyway) but 2 or 3 v x is fine.

    Deltia's gaming has a flame lash 1.6 build that is similar to what most will still be running for PVE dps. Don't know if skoria set is still best option in 2.1 mind, and mostly I see people stack Mage light and sea of flames (or which ever morph it is I forget) for the bugged extra crit.

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  • Armitas
    Armitas
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    Look for a good dps build for your magicka DK. It's all in the rotation. Search for Xmovingtargets videos.

    As for PvP, unless you want to hate your life on a daily basis I would avoid being a magicka DK. I would also avoid putting any hope in this company fixing that in a timely manner as well.
    Edited by Armitas on October 24, 2015 11:04AM
    Retired.
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  • PBpsy
    PBpsy
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    Xjcon wrote: »
    PBpsy wrote: »
    For me the DK stop being relevant in any way after 1.5 The class simply wast designed for what the game has become. It can still work and still can do most stuff pretty great but it simply isn't any fun anymore.

    I have a lot of fun with my DK. Granted I wasnt part of PVP when DK reigned Supreme. But the current PVP Meta is Gross IMO.

    I wasn't part of the of the PVP DK supremacy either.When I still cared about PVP I was magick NB when NBs where cannon fodder. MY fun with DK involved magick DPSing trials and Vet dungeons. DK was a blast. Literally. The class was designed around dynamic ultimate generation . I just can't be bothered to touch my DK now.
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  • Ishammael
    Ishammael
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    PBpsy wrote: »
    Xjcon wrote: »
    PBpsy wrote: »
    For me the DK stop being relevant in any way after 1.5 The class simply wast designed for what the game has become. It can still work and still can do most stuff pretty great but it simply isn't any fun anymore.

    I have a lot of fun with my DK. Granted I wasnt part of PVP when DK reigned Supreme. But the current PVP Meta is Gross IMO.

    I wasn't part of the of the PVP DK supremacy either.When I still cared about PVP I was magick NB when NBs where cannon fodder. MY fun with DK involved magick DPSing trials and Vet dungeons. DK was a blast. Literally. The class was designed around dynamic ultimate generation . I just can't be bothered to touch my DK now.

    So many of the original design design decisions have simply been thrown out the window.

    The game changes have been catastrophic for the DK. As you said, the DK was designed around dynamic ult.
  • tino.antoninieb17_ESO
    I play mag dk in pve . In general Mag DK has best dps output. Sorcs are wining in burst phases due to overload.
    More or lest rotation didnt changed. If u go single target : Eruption, Destructive clench , Engulfing , Burning, Nx Whip.
    For aoe u should use Engulfing , Eruption , Draw Essence and Fire ring. Elemental drain is necessity.
    Gear changed a lot . Sun set and valkyn are off and molag kena, scathing mage, willpower jewelry is on . Mundus stone changed to thief/shadow. Importance of critical picked up. If we talk melee fights(appropriate strategies) than in new dungeons with mag dk u can always be in neighborhood of 30 k dps. If we talk range fights u cant match sorcs or even mag nb. Lucky most of fights can be melee if your group has sufficient dps.
    Edited by tino.antoninieb17_ESO on October 25, 2015 7:35AM
  • Bhakura
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    They make good heals too. Put the right cp in, shielding
  • Level66Charizard
    This post makes me want to try a Magicka DK
  • tangy.citrus
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    Magicka DK's can do insane damage. It may require a healer to run ele drain and/or even putting orbs on the boss. But thats a small price to pay for the sustain of doing crazy damage. Find a good healer that will run those things for you, put molag kena on and keep it proc'd the whole fight and see just how crazy high your damage gets. Of course, it will require some skill if you have it.
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