usmcjdking wrote: »I haven't but I would probably heed the following.
A lot of damage mitigation from HA and blocking is percentage based, not hard # HP based. I would imagine that the effective HP (and potential healing pool HP) you have from heavy armor and blocking is significantly higher than that of Hardened Ward. Also, you would really be making the healer somewhat ineffective by spamming ward in a vet IC dungeon or the Sanctum. Your effective healing pool HP is essentially only half of your effective HP meaning you will have to lose more than 50% (under ideal circumstances) of your effective HP before the healer can even do any meaningful healing on you..
Valindor Magnus wrote: »usmcjdking wrote: »I haven't but I would probably heed the following.
A lot of damage mitigation from HA and blocking is percentage based, not hard # HP based. I would imagine that the effective HP (and potential healing pool HP) you have from heavy armor and blocking is significantly higher than that of Hardened Ward. Also, you would really be making the healer somewhat ineffective by spamming ward in a vet IC dungeon or the Sanctum. Your effective healing pool HP is essentially only half of your effective HP meaning you will have to lose more than 50% (under ideal circumstances) of your effective HP before the healer can even do any meaningful healing on you..
Mmm. Well I wouldn't need a healer to spam ward on me as I would be keeping up HW up 100% of the time. I have healed get crypt of hearts with my sorc while tanking the 4 or more adds on the last boss for the gold key with just hardened ward. Obviously that's not as hard as tanking a boss In a trial or vet WGT so that's why I asked here if anyone has tried this. I know I could do this for my dailies. Do you happen to know what you effective I've hp would be in HA at something like 25k plus hp? Can't get on right now so can't do the math myself yet but 20k hp plus a 25k ish ward seems like a pretty big effective hit point pool. Maybe I could pull this of with something like seducer crafted in heavy idk. Would really like to start doing something other than dps but have no clue about tanking on a sorc, in regards to the hardest content of the game. I see your point about low health pool would mean I would lose most of my health before a heal from the healer would be worth it. What are the normals stats needed to tank SO hardmode or Vet WGT?
usmcjdking wrote: »Valindor Magnus wrote: »usmcjdking wrote: »I haven't but I would probably heed the following.
A lot of damage mitigation from HA and blocking is percentage based, not hard # HP based. I would imagine that the effective HP (and potential healing pool HP) you have from heavy armor and blocking is significantly higher than that of Hardened Ward. Also, you would really be making the healer somewhat ineffective by spamming ward in a vet IC dungeon or the Sanctum. Your effective healing pool HP is essentially only half of your effective HP meaning you will have to lose more than 50% (under ideal circumstances) of your effective HP before the healer can even do any meaningful healing on you..
Mmm. Well I wouldn't need a healer to spam ward on me as I would be keeping up HW up 100% of the time. I have healed get crypt of hearts with my sorc while tanking the 4 or more adds on the last boss for the gold key with just hardened ward. Obviously that's not as hard as tanking a boss In a trial or vet WGT so that's why I asked here if anyone has tried this. I know I could do this for my dailies. Do you happen to know what you effective I've hp would be in HA at something like 25k plus hp? Can't get on right now so can't do the math myself yet but 20k hp plus a 25k ish ward seems like a pretty big effective hit point pool. Maybe I could pull this of with something like seducer crafted in heavy idk. Would really like to start doing something other than dps but have no clue about tanking on a sorc, in regards to the hardest content of the game. I see your point about low health pool would mean I would lose most of my health before a heal from the healer would be worth it. What are the normals stats needed to tank SO hardmode or Vet WGT?
That's a lot of math I'm not willing to do, but we will just theorize here using some nice, big, easy numbers.
My Templar tank runs around 30k HP with purple food. My resistance before block and buff for physical is 30% which means my effective health is 40k and my effective healing pool is 40k. If I use my other buffs + block, that will put my resistance up to 70% which will give me 51k effective hit points and 51k effective healing pool.
Typical 5L 2H armor can net you around 15% resistances if I recall correctly. With 25k Health and a 25k Ward your effective health is 52k and your effective healing pool is 27.5k. With all you sweet buffs you might be able to breach 60k effective health with a 30k effective healing pool.
Love_Chunks wrote: »Ive seen light armor tanks work in group dungeons but i know for a fact that it wouldnt work in trials. Seeing that blocking with damage shields up is a waste of stam, the warrior's heavy attack would one shot you through your shields. This is especially true with the serpent and the manticora.
Love_Chunks wrote: »@Valindor_Magnus its actually been a while since I've seen a sorc tanking anything. Not saying its impossible; you could very well make it work. It just that sorcs dont have as many group support and resource regeneration skills as say a DK or a templar. Also both of those classes have some form of passive damage mitigation which sorcs severely lack.
The one skill i see being decent for a sorc tank's resource management is dark deal. With that skill, you can regain stamina as long as you have magicka. Combine that with the sorc passive that gives you magicka regen and i think that you would literally never run out of stam(havent tested this). Also boundless storm is a great way to boost your resistances as well.
Just throwing some ideas out there.