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Nerf/Fix Wrecking Blow / Fix CC Immunity!

  • Molag_Crow
    Molag_Crow
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    Just got hit for a 9.2k Wrecking Blow by another player. That's insane damage for live, since 50% less damage, do the math...
    Edited by Molag_Crow on October 4, 2015 6:47AM
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  • Molag_Crow
    Molag_Crow
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    I wonder if this will ever be acknowledged by ZOS.
    Edited by Molag_Crow on October 5, 2015 10:30PM
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  • Molag_Crow
    Molag_Crow
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    No changes to Wrecking Blow or auto-CC Immunity in the patch notes, no? I've yet to find out.
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  • Molag_Crow
    Molag_Crow
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    There's a massive number of WB spammers in PvP now. Thanks to Apollo Creed
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  • NativeJoe
    NativeJoe
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    Just got hit for a 9.2k Wrecking Blow by another player. That's insane damage for live, since 50% less damage, do the math...

    Wait till you see the 14k from stealth wrecking blow :D (which if the average meteor ultimate does 4-6k) do the math lol
    Edited by NativeJoe on October 10, 2015 12:55AM
    650cp+ Sorcerer 100+ days /played
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  • MudcrabsRus
    MudcrabsRus
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    Kobaal wrote: »
    block when you see it comming.

    Are you serious ? How much stamina do you think the OP has to block about 30 WBs in a row ??
  • Molag_Crow
    Molag_Crow
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    So, ZOS, are there any future plans for Wrecking Blow? or is it going to remain the number 1 easy-mode ability to fall to for Stamina users?
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  • Molag_Crow
    Molag_Crow
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    Kobaal wrote: »
    block when you see it comming.

    Are you serious ? How much stamina do you think the OP has to block about 30 WBs in a row ??

    I know right. These people have obviously never played a Magicka build before :lol:

    "Block when you see it coming" what, block the 30+ wbs in a row? One must save Stamina for breaking free you know.
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  • Molag_Crow
    Molag_Crow
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    I shall continue to upload more Wrecking Blow video clips here in future.
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  • Molag_Crow
    Molag_Crow
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    Fix WB
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  • Molag_Crow
    Molag_Crow
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    I believe Stamina users need more main ability options rather than feeling the need to resort to a 1-button-win combat style.
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  • arcantonias
    arcantonias
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    its sad when it is easier to just eat the first wb and break free so you can actually fight back rather then block 20 in a row and finally get knocked down only to get hit with about 4 more while you are taking a nap
  • Sausage
    Sausage
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    This is perfect example of why there "balanced" PVP doesnt work in games, or why they never should add Arenas or Duels, player is so bad he does not know how to dodge roll, he comes to forums and writes full scale rants, devs listen, OP is happy, and the rest quit. Oh right, didnt this happen already with Focused Aim.
    Edited by Sausage on October 22, 2015 5:11AM
  • RatedChaotic
    RatedChaotic
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    Balanced pvp= hardest hitting skill (spam it). Imo it kills games.
    Edited by RatedChaotic on October 22, 2015 5:31AM
  • Sausage
    Sausage
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    Just dodge roll behind them and that boy is lost as hell. Wanna bet after WB they are gonna nerf Stun. Didnt this start already with Crystal Fragment as people didnt know how to block it. Yeah, Im gonna call it right now, after WB its Stun!
    Edited by Sausage on October 22, 2015 5:37AM
  • RatedChaotic
    RatedChaotic
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    Maybe ambush?
  • Sausage
    Sausage
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    Agreed, after WB they whine about it.

    It sucks, I bought this game because theres blocking and dodging and slowly they are becoming useless. I really thought dodge and block is gonna give massive lift to this genre.
    Edited by Sausage on October 22, 2015 6:12AM
  • Lifecode666
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    lol. stand still, take damage, die, cry nerf nerf
    Up the hornz
  • BRogueNZ
    BRogueNZ
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    stand still?

    You don't have a lot of choice.. maybe read a few more threads about how broken CC is and how spammed gap closers (like critical rush) are pretty much ****ing everyone over

    Edited by BRogueNZ on October 22, 2015 7:58AM
  • altemriel
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    NO! learn to dodge!!

    wrecking blow is my favourite skill with my DK!!

    DO NOT NERF IT ZOS!!
  • Reznique
    Reznique
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    Yes, wb should be nerfed but you wrote too much to read
  • NinjaApacHe
    NinjaApacHe
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    I love WB :sunglasses:
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  • NinjaApacHe
    NinjaApacHe
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    I hate NERF threads.
    CP 2120+Lord Yakhin- Magicka NB - High Elf - DC Jack Templar - Stamina Templar - Dark Elf - DC Darth Morbius - Stamina Sorcerer - Dark Elf - DC Bloody Merril - Stamina Vampire NB - Redguard - DC Master Kun - Stamina DK - Redguard - DC Exarch Kun - Magicka Vampire NB - High Elf - DC Ace Bollah - Stamina Warden - Dark Elf - DC Icy Jack - Stamina Warden - Nord - DC Prior Tedas - Stamina NB - High Elf - DC 10 traits Woodworker - lvl 50 Enchanter - lvl 50 Alchemist - 10 traits Clothier & Smither - 10 traits jewelcrafterProud member of the Band of Daggers - www.bandofdaggers.eu
  • Malmai
    Malmai
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    Well i never use WB it requires too much skill and its easy to stomp people with...
  • Jura23
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    It's easy to counter but tricky. Common sense when you see someone punching you with huge hammer is to run. But the best counter to WB is exactly the opposite. Run to and through him. You win and make him look stupid.
    Georgion - Bosmer/Templar - PC/EU
  • Salmonoid
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    You can literally walk away from the character spamming WB, side stepping works wonders, it can also be blocked, it's a 1.1 second channel so you also have time to dodge roll or CC them while they channel.

    Anyone complaining about this skill really is just bad at PvP and thinks they should be able to stand still and not have to CC the enemy and still win some how?


    Either learn how to PvP and get on with it, or don't learn how to PvP and shut up.
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  • Barlthump
    Barlthump
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    Yeah, I said it. I made a Wrecking Blow topic ages ago to basically complain about how flawed Wrecking Blow is; how it's spammable and CC immunity sometimes doesn't even free you from its constant knockdown, so I came back... with videos, but first!


    Please Note: I do not intend on naming and shaming the player(s,) as it is not exactly the fault of the player if they're allowed to continuously spam the same hard-hitting, CC-ing ability. I also know that I got wrecked by a lower level (who is scaled up to v14 in PvP, but still) and before the "L2P" replies, I am a Magicka Templar, I didn't have enough Stamina to keep breaking out/dodge rolling away (especially in the first video,) I'm in 5 light 2 heavy, I have champion points in Break free/dodge roll and the FIRST video is from before the IC patch, purely to show CC immunity not working (though it seems to be working a little better in IC when 1v1) -- The SECOND video is from inside Imperial City, live.


    Edit: Outdated (pre-Imperial City,) nooby video due to IC update and my tease-tactic to stand there just to see how many times the player spams WB, although keep in mind, it still remains the same.
    I'm wondering why Wrecking Blow's knockback doesn't have much diminishing returns at all, why is it so quick of a move to get off and laggy, and why CC immunity isn't always protecting one at the right time, as you can see in the first short video. (Though it's an old one) The player is able to do a total of 16 Wrecking Blows.


    Edit: It's still a Plague in Imperial City, although this fight was decent, it is quite a shame to find that players have to resort to literally bashing 1 skill over and over for a kill, and Jab/Sweep isn't that bad in comparison due to it being a slightly long channel which can be interrupted BY wrecking blow before the last jab gets off to knock the target back.

    Edit: I was in my 'PvE-ish build at the time, so I didn't have on Radiant Ward, not like that'll make much difference these days anyway. :lol:


    Summary (In my opinion)

    Wrecking Blow is flawed. It's quite an abusive ability because of its damage, speed and knockdown combined. If I was to make this ability fair, I'd reduce the damage on the thing or at least give its knockdown a cooldown so that it doesn't keep re-applying on every swing, or make the knockdown effect a chance instead of guaranteed, or reduce the damage after it's been used like 3+ times in a row, I don't know, any would help.


    CC Immunity
    Sharee wrote: »
    It is not CC-break immunity(the 8 second long one) that is not working correctly, but the auto-immunity you get when a CC on you expires naturally(the 5 second long one).

    If you CC break, you get the immunity instantly, and it works everytime. But if you let the CC run it's course, you are supposed to automatically get 5 seconds of CC immunity, and it is this auto-immunity that is not working correctly, in that it is applied a split second too late.

    CC on you expires -> slight delay -> CC imunity is gained. If you get hit by CC during that slight delay, you effectively get double-CCed.

    And i believe this is not a wrecking blow issue, but rather an issue with any CC (frags, fear) if you let it run the full duration.

    Only difference I see is one spamming biting jabs and another spamming WB. No real proper pvp tactics were used. Just both using self heals and spamming one skill. Maybe an occasional ultimate.
  • BRogueNZ
    BRogueNZ
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    wah wah retracted
    Edited by BRogueNZ on October 22, 2015 11:44AM
  • Molag_Crow
    Molag_Crow
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    As soon as I change the title from "Wrecking Blow" to "Nerf Wrecking Blow" I see a whoooooooole lot of lovely comments. :trollface:
    5a465cbc3d0cf55d2606d69bc37a4c14.jpg

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  • Shad0wfire99
    Shad0wfire99
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    I think I'm just gonna start taking screenshots of the recap every time I die, and post them on the forums while calling for a nerf to every skill listed.


    XBox NA
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