Maintenance for the week of April 6:
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Cap closers ministunning you is pretty annoying, probably the thing that drives me nuts more than anything else right now. Especially when ambush doesnt obey typical LoS rules that every other gap closer has with respect to terrain.
But that (including ambush spam at point blank range to quite deliberately exploit these stuns) has been around since well before 2.1, if not always.
Anyway, I came to conclusion (after suspecting animations) that other gap closers suck and stuck precisely because of poor path-finding (rather than LoS) algorithm (might be just inefficient or flat out broken), whereas smoothly working ambush simply moves player on target regardless of terrain in between. I wonder why the devs maintain two different gap closing mechanisms, given one of them is utter failure.