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New player. Monsters difficulty gap is too big.

Fenlius
Fenlius
So far I have only encountered two types of mobs:

1) Those you can kill with less than 5 hits.
2) Those can kill you with less than 5 hits.

There is nothing in between. It always caught me off guard.
  • Elektrakosh
    Elektrakosh
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    Same here plus I have also found that the levels of some mobs are much higher than you while you're playing through the main quests.

    I must really bad at playing this game.
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  • Huggalump
    Huggalump
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    There are icons that tell you the difficulty of a mob. Generally tougher mobs have fancier health bars. Most standard mobs are only difficult when they're in groups which, imo, is probably how it should be. Then there are some boss type mobs littered through the world, but they should have some kind of indication on their health bar.
  • Bhakura
    Bhakura
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    They have if you dont use any addons that change UI.
    Elites have one orange dot on sides of healthbar, bosses have several.
  • daemonios
    daemonios
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    Lol. So you admit you're a new player and you're already complaining about difficulty?

    Seriously, spend some time in the game and try to learn the mechanics. You can block, interrupt or dodge away from the hardest hitting blows of some enemies. Some builds work better from range, others in close combat. Get some skill points and explore the skills available to you. Solo content, especially before you hit level 50, is dead easy as it is. Do note that some monsters and locations are meant to be done in a group, though you can solo them at level if you're very good: dark anchors, works bosses, public dungeons.
  • Stranglehands
    Stranglehands
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    if you found a world boss (big skull and cross bones on the map), then they will provide more of an exciting fight than the normal mobs. Same goes for anything in a public dungeon (looks like a cave entrance on the map)

    *gazes off wistfully into the middle distance thinking about doshia*
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  • AAN2
    AAN2
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    Ah, I remember when the game was that simple. Now you can't even tell if something is powerful enough to kill you anymore. Except in IC... *flag boss flashback*

    Anyways, if something kills you in less than five hits you're playing wrong. Either you're in an area that is too leveled for you, or you aren't familiar enough with the game mechanics to be fighting what you're fighting.
    Say no to drugs.
    And nerfs. Nerfs are bad mm'kay.

  • Jitterbug
    Jitterbug
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    Don't lose faith.

    There can be quite the learning curve coming into this game. I can promise you it will get better, you will get better, and before you know it you will be facerolling groups of elite mobs while yawning ;)
  • Bhakura
    Bhakura
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    Avoid red
    interupt red charged skills, can remap this to one button, default is left+right mouse button, very important, this will save you alot of trouble if you make it one button,
    including healspamming bosses in some quests gonna NEED you to do this or youll never kill them
    block on gold charged skills, or cc them before they finish charging
    avoid red
    yes already said avoid red, but theres so many people who just LOVE standing in red then blame healers or tanks etc
  • Brrrofski
    Brrrofski
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    You should be questing in areas where mobs are roughly the same level as you.

    You can even quest in areas 5 levels below and still got max xp.

    One thing that will help, start your blacksmithing/clothing asap.

    Research items so you can craft good sets. It makes all the difference.

    Even with very little champion points, alts were a piece of cake to level due to the armor sets I could create.
  • ADarklore
    ADarklore
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    Just a note about the 'main quest'... as was mentioned by someone... you are 'leveled' to enemies because they are solo instances. What I found odd, is that having played this game quite some time and can typically do well against enemies significantly above my level- of course I always make sure to buff myself with food, crafted armor, etc. But in the one quest, "Valley of Blades"... the 'bosses' are just WAY OP. Not only that, but you get hit with boss after boss after boss in rapid succession. Your "companions" do little to help, and it can take quite some time to take them down. It is the ONLY quest I've died multiple times during because of not only how hard they hit, but how many come out to attack.
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  • Bhakura
    Bhakura
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    ADarklore wrote: »
    Just a note about the 'main quest'... as was mentioned by someone... you are 'leveled' to enemies because they are solo instances. What I found odd, is that having played this game quite some time and can typically do well against enemies significantly above my level- of course I always make sure to buff myself with food, crafted armor, etc. But in the one quest, "Valley of Blades"... the 'bosses' are just WAY OP. Not only that, but you get hit with boss after boss after boss in rapid succession. Your "companions" do little to help, and it can take quite some time to take them down. It is the ONLY quest I've died multiple times during because of not only how hard they hit, but how many come out to attack.
    dont start attacking right away
    wait for compagnions to take agro, theyre not there to deal damage, theyre there to take the heat :)
    you kill the mage
    fairly easy
  • Alucardo
    Alucardo
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    You probably ran into a world boss (ie: there's one right outside Daggerfall), or ventured too far, or weren't wearing armour appropriate for your level, or it needed repairing.
    Honestly, I had problems too when I first started, but you will get used to it, trust me. You'll learn which monsters you can safely handle, which ones you can just get away with, and which ones to stay clear of until higher levels.
    Look at the indicators in their health bar. Red/orange usually means this thing far exceeds your own level or is extremely difficult (like a world boss). You can still kill these solo, but I would wait until you are more comfortable with the game mechanics and game in general. Purple means it's a special tough monster. Usually trolls and bosses in dungeons have this colour so you know you're in for a harder than usual fight.

    Learn to craft and improve your items. You won't have to rely on dropping gear or buying it from guild stores. Things you craft are generally much better quality than the stuff you can buy from vendors in town, and you can even craft special sets that have five different stats, the fifth stat being a special one.

    Keep at it, practice, and this game will become a lot easier for you in time. Not comfortable doing a dungeon alone? Try the group finder and see if there's any one willing to go in with you. I've used it a bit doing public dungeons and it's a lot of fun :)

    Good luck to you and I hope it hasn't scared you away this early on.
  • Robo_Hobo
    Robo_Hobo
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    My suggestion is to consider looking into methods of healing yourself in combat, a restoration staff as your secondary weapon if you're level 15 is rather effective, especially if you're magicka-focused.

    Alternatively, if you're a templar I hear there are a lot of class healing abilities, but even if not and you don't want to use a restoration staff, I think all classes have a self-healing ability (but they're often the highest or higher level ones), Dragon Blood for Dragonknights, Dark Exchange for Sorcerer, not sure about Nightblade.

    Often times, since I'm a light-armor Sorcerer with all of my enchantments put to increasing Magicka, and most of my attribute points in Magicka, I get into situations where things could kill me in a couple seconds or less if I did nothing, but I've gotten pretty used to healing and so I can get from hanging on to my last breath, back up to max really quickly.

    I love healing ward. :P
    Edited by Robo_Hobo on October 19, 2015 10:13AM
  • Cherryblossom
    Cherryblossom
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    Fenlius wrote: »
    So far I have only encountered two types of mobs:

    1) Those you can kill with less than 5 hits.
    2) Those can kill you with less than 5 hits.

    There is nothing in between. It always caught me off guard.

    Give it some time and you will be like most and complaining about how easy the game is.
  • TheShadowScout
    TheShadowScout
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    Bhakura wrote: »
    Avoid red
    interupt red charged skills, can remap this to one button, default is left+right mouse button, very important, this will save you alot of trouble if you make it one button,
    including healspamming bosses in some quests gonna NEED you to do this or youll never kill them
    block on gold charged skills, or cc them before they finish charging
    avoid red
    yes already said avoid red, but theres so many people who just LOVE standing in red then blame healers or tanks etc
    ^This!^

    The dodge roll out of the red AoE (double tap direction), the bash-interrupt "red sparkle" special attacks (block&attack) and the blocking of "gold sparkle" heavy attacks is -vital-. There are tough enemies where one missed such can cost you the fight!

    Also, always make sure your gear is up to the task - in low levels, crafting crappy gear will help you at least cover every slot, and keep it up to level (or within five levels or so at least), in higher levels PvE it becomes less of an issue since wou'll be finding a good deal of loot... and in PvP and the endgame of course its a huge issue to be all decently kitted out!

    The world bosses... I'd advise against trying to solo them at level until you are really good and start getting bored with regular fights. Same for soloing dolmens or public dungeons. Yes, it is doable... and it will be a tough and interesting fight... but for beginners, it will more likely be sheer vexation unless they bring friends. Stay with quest fights and dwelves until you get the basics down, and figure out how to best tailor your character to your playstyle.
  • Volkodav
    Volkodav
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    That's the point.You're new to the game. Do all stuff in the first zone,and just grind till your levels raise and you can get to those mobs you want to kill. :}
  • Callous2208
    Callous2208
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    What's your platform and region. I'll make you a set of gear tonight. You'll faceroll everything for another 10 levels with light attacks only! Seriously though. Crafted sets are waaay op for leveling. Put all my friends in gear when they started playing. Soloing world bosses with ease.
    Edited by Callous2208 on October 19, 2015 5:04PM
  • NobleNerd
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    I guess for brand new players the difficulty can seem varied. Once you learn to craft your set pieces and upgrade the combat becomes simple and easy.

    Possibly look into some builds online and get ideas how to tweak your class to be more survivable in fights.

    Also, World bosses and many bosses in public dungeons are meant to be group fights.
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  • Korah_Eaglecry
    Korah_Eaglecry
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    The vast majority of mobs are going to be known as 'trash mobs'. They only stack up and do any serious damage when youre not putting together a solid build, youre not paying attention during the fight, theyre in larger numbers, or youre not changing your tactics as you approach them. What I mean by that last part is you should not be approaching a fight with 3-4 mobs the same way you approach fighting 1 mob.

    Same thing applies to stronger mobs. They have indicators around their HP bar that let you know theyre more powerful and certain abilities that will work against trash mobs wont apply to them. And you should approach them differently from how you approach 1 trash mob and 3-4 trash mobs.

    Depending on what level you are. You might just not have enough skill points allocated to be very effective. If you only have enough skill points for a handful of abilities. You should probably be avoiding Stronger Mobs without others.

    As you level, flesh out your characters build and collect skyshards and skill points. You will find it easier to take these mobs on. But be aware that you will still struggle in Open Dungeons and World Bosses depending on your level, build and who is and isnt with you.
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  • Shardaxx
    Shardaxx
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    Some of the end of level bosses and the bosses in the wild marked on the map with a skull and crossbones can be tough on your own, try waiting around for someone else to happen by if you're struggling and tackle it together. With bosses you tend to have to keep your distance more and use ranged attacks to weaken them, if you just charge in and try to melee them then you might get pummeled.
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  • Fenlius
    Fenlius
    The thing is ...

    I get so used to mowing through mobs with very little effort and then all of a sudden in the middle of some battles this one common looking mob doesn't die within 5 hits! Oh crap...too late... always end up dying at least once.

    Wish tough mobs have some kind of glowing aura, or a giant arrow on top of their heads that says Bad A$$, or sparkling rainbow shooting from their bodies or something similar.
  • UltimaJoe777
    UltimaJoe777
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    Fenlius wrote: »
    So far I have only encountered two types of mobs:

    1) Those you can kill with less than 5 hits.
    2) Those can kill you with less than 5 hits.

    There is nothing in between. It always caught me off guard.

    Welcome to The Elder Scrolls! Chiseling out your gaming skills since 1994.

    Seriously though wait until you meet The Wispmother.
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  • ladyonthemoon
    ladyonthemoon
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    Fleeing is a valid tactic, too. :)
  • UltimaJoe777
    UltimaJoe777
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    Fleeing is a valid tactic, too. :)

    I can over 9000% vouch for this! The day I went to the Imperial City I accidently pulled the wandering Lich and I ran like a mofo and actually escaped! Can't vouch for others there because I was too busy fleeing lol

    I love being an escape artist :) Nightblade 4 life, because I preserve mine! :D
    Edited by UltimaJoe777 on October 20, 2015 6:25AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Reeko
    Reeko
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    Fenlius wrote: »
    The thing is ...

    I get so used to mowing through mobs with very little effort and then all of a sudden in the middle of some battles this one common looking mob doesn't die within 5 hits! Oh crap...too late... always end up dying at least once.

    Wish tough mobs have some kind of glowing aura, or a giant arrow on top of their heads that says Bad A$$, or sparkling rainbow shooting from their bodies or something similar.

    Your gonna die, your not a god in this game. Just because you somtimes die does not make the game too difficult. Honostly i found the game too easy when i first started. Keep trying and eventually you will understand what is happening thats causing you to die and how to prevent it in the future.
  • Reznique
    Reznique
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    Well actually, the mobs in the game are kinda easy. You can kill the last boss of the main quests with all your gear broken and a lvl 10 sword.


    Maybe, you should L2P a little. Starting with Skyrim perhaps? ;)
  • UltimaJoe777
    UltimaJoe777
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    OLIVI3R wrote: »
    Well actually, the mobs in the game are kinda easy. You can kill the last boss of the main quests with all your gear broken and a lvl 10 sword.


    Maybe, you should L2P a little. Starting with Skyrim perhaps? ;)

    1. The L2P is not only uncalled for but without implication as he is attempting to learn.
    2. Starting with Skyrim is probably not the best way to go since it's so damn exploitable that he or she will get far too used to god mode and be no better off. And no I don't mean the actual god mode on PC edition...
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
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  • ADarklore
    ADarklore
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    Bhakura wrote: »
    ADarklore wrote: »
    Just a note about the 'main quest'... as was mentioned by someone... you are 'leveled' to enemies because they are solo instances. What I found odd, is that having played this game quite some time and can typically do well against enemies significantly above my level- of course I always make sure to buff myself with food, crafted armor, etc. But in the one quest, "Valley of Blades"... the 'bosses' are just WAY OP. Not only that, but you get hit with boss after boss after boss in rapid succession. Your "companions" do little to help, and it can take quite some time to take them down. It is the ONLY quest I've died multiple times during because of not only how hard they hit, but how many come out to attack.
    dont start attacking right away
    wait for compagnions to take agro, theyre not there to deal damage, theyre there to take the heat :)
    you kill the mage
    fairly easy

    Yeah, tried this tactic too. Even using the Clannfear pet drawing aggro as well, eventually once I start attacking, they will ignore the companions and come solely after me- particularly if other bosses have also joined the fight. The last time I ran this I didn't have too much trouble though, but I was also using Overload combined with Elude, Boundless Storm, Bound Armor, and Clannfear. I think the worst time I had was on a character that was a vampire, went in not realizing I was at stage two vampirism, and got totally roasted by the boss using constant fire attacks.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • AngryNord
    AngryNord
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    OLIVI3R wrote: »
    Well actually, the mobs in the game are kinda easy. You can kill the last boss of the main quests with all your gear broken and a lvl 10 sword.


    Maybe, you should L2P a little. Starting with Skyrim perhaps? ;)

    1. The L2P is not only uncalled for but without implication as he is attempting to learn.
    2. Starting with Skyrim is probably not the best way to go since it's so damn exploitable that he or she will get far too used to god mode and be no better off. And no I don't mean the actual god mode on PC edition...

    Don't feed the trolls, report them instead.
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