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Please fix Eclipse. This has been around too long

blabafat
blabafat
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Eclipse

Templar reflect

Dawn's Wrath Ability


What is bugged about it?

-While you are reflecting spells, sometimes, you get locked out and can't cast any of your own abilities. I believe it's as if you are casting your opponent's abilities, so you can't cast your own.
-When you are reflecting spells, the damage that is reflected back at the enemy is stored up. This causes health desyncs. The enemy will die when he/she reaches a point where if the stored damage was applied, he/she would die.
-When a DK is using Burning Talons while he/she is eclipsed, he/she will become The Flash and have speed over 9000. Most likely, the DK will fly away and die of fall damage. Everyone's seen it before

For example -

If I am fighting an opponent with 20k health, and I reflect 5K damage which gets stored up, that opponent will die when he reaches 5K health. Because at 5K health, if the damage that was stored would be applied, his health would be 0.

That's what causes people to instantly die

This is very annoying for both the caster and the opponent. Not sure why it's not fixed yet, as it has been around for a long time.
Edited by blabafat on October 18, 2015 4:57PM
Fire Cloak - VR12 DK - Nord - EP
Ámeer - VR15 Templar - Imperial - AD
The Mágician - VR16 Templar - Imperial DC
Magíc - VR16 DK - Dark Elf - DC
Àmeer - VR16 Templar - High Elf - DC
ámeer - VR16 Templar - High Elf - AD
Æ ámeer - VR16 Templar - High Elf - EP
Ameer Flow - Level 34 Nightblade - High Elf - EP


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  • Molag_Crow
    Molag_Crow
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    Agreed, it's bugged to hell and it even makes DK's fly around the map when they use talons on you after you've put Eclipse on them.

    I took it off for now anyway. Replaced it with Entropy for now...
    Edited by Molag_Crow on October 18, 2015 4:16PM
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  • blabafat
    blabafat
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    Agreed, it's bugged to hell and it even makes DK's fly around the map when they use talons on you after you've put Eclipse on them.

    I took it off for now anyway. Replaced it with Entropy for now...

    Yep not to mention that. Let me add it to the post
    Fire Cloak - VR12 DK - Nord - EP
    Ámeer - VR15 Templar - Imperial - AD
    The Mágician - VR16 Templar - Imperial DC
    Magíc - VR16 DK - Dark Elf - DC
    Àmeer - VR16 Templar - High Elf - DC
    ámeer - VR16 Templar - High Elf - AD
    Æ ámeer - VR16 Templar - High Elf - EP
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  • Dracane
    Dracane
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    There is another speed bug with Eclipse. I apologize, I forgot what skill was causing it.
    It was a DK, but without Talons. I will ask him today, maybe he remembers and then I edit it.
    Auri-El is my lord,
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    Magnus is my mind.

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  • Fizzlewizzle
    Fizzlewizzle
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    I loved the old eclipse more than the current one.
    Only being able to use it on a single person (and hoping they don't have CC immunity) ruins it.
    Even when the Reflect effect doesn't work it still takes a long time for the damage to hit. It's basically a worse version of Curse.
    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • Zyle
    Zyle
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    I used eclipse for about half a day before I removed it because of the bug OP is talking about. It's just a death sentence if that happens.

    676 CP
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    Joven - LVL50 Hybrid Templar
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  • Baconlad
    Baconlad
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    Yeah the shared immunity *** me up, I don't understand why they'd do it. Would rather change the reflect to a one or two shot bubble on your enemy. After two spells reflected, it pops and aoes around it for 100% damage stored. Maybe an increased cost to prevent bubble lockdowns, but templar is lacking a reflect BAD. like DKs can reflect on a boss, but we can't, without 1h-s. Garbage ability
  • Hiero_Glyph
    Hiero_Glyph
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    Yeah, CC immnity really kills this skill, especially since Sweep/Jabs also grants CC immunity, as does Blazing Spear. Talk about horrible class synergy. Compare this to skills like Encase or Ambush and they can be spammed without any restrictions.
  • blabafat
    blabafat
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    Yeah, CC immnity really kills this skill, especially since Sweep/Jabs also grants CC immunity, as does Blazing Spear. Talk about horrible class synergy. Compare this to skills like Encase or Ambush and they can be spammed without any restrictions.

    Yep, CC for Templar is meh. Toppling is really nice, but jabs/eclipse/blazing spear CC are not strong
    Fire Cloak - VR12 DK - Nord - EP
    Ámeer - VR15 Templar - Imperial - AD
    The Mágician - VR16 Templar - Imperial DC
    Magíc - VR16 DK - Dark Elf - DC
    Àmeer - VR16 Templar - High Elf - DC
    ámeer - VR16 Templar - High Elf - AD
    Æ ámeer - VR16 Templar - High Elf - EP
    Ameer Flow - Level 34 Nightblade - High Elf - EP


    Youtube:
    https://youtube.com/channel/UCFNmXCgmTVo-T-p1BIVLxbQ
  • Molag_Crow
    Molag_Crow
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    Yeah, CC immnity really kills this skill, especially since Sweep/Jabs also grants CC immunity, as does Blazing Spear. Talk about horrible class synergy. Compare this to skills like Encase or Ambush and they can be spammed without any restrictions.

    post-43123-Boromir-it-is-true-gif-Imgur-L-uyXt.gif
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
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  • Huxide
    Huxide
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    i really hope they wont fix the talons + eclipse bug, i like launching "talons & whip" DKs away from me :D
    i know DKs hate it, but my escape isnt that good with the mist form bugs so that's my only way to escape these darn talon roots
  • dodgehopper_ESO
    dodgehopper_ESO
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    Eclipse was garbage even on its best day. They really need to make it as reliable as scales.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
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  • Joy_Division
    Joy_Division
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    Even if you fixed the issue the OP describes, the skill would fail to defend the Templar if there was ever more than one enemy.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Xantaria
    Xantaria
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    Dracane wrote: »
    There is another speed bug with Eclipse. I apologize, I forgot what skill was causing it.
    It was a DK, but without Talons. I will ask him today, maybe he remembers and then I edit it.

    Caltrops :') ... Basically reflected AoE Roots / AoE Snares seem to cause it. Eruption does not cause it though.

    The same happens at Grobull in Veteran Darkshade Caverns. Another funny thing is when you charge that boss the first time you will get CC immunity and when you then charge on him again the boss will actually charge to you. :D
    Edited by Xantaria on October 19, 2015 6:55AM
    Xantaria - Lead of Chimaira
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  • BuggeX
    BuggeX
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    hate this *** of skill, one reasone that im using immovable with my DK.

    molten whipe doesnt get reffelced but doesnt work either..............
    #makemagickadkgreataigan
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    #ineedheal
    #betterhotfixgrindspots
  • lostavalon
    lostavalon
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    even npc's eclipse is bugged for me, its always invisible -.-
    @Choof
    Kontrol Freek - Sorcerer
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  • Cinbri
    Cinbri
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    Nice thread, but you know abous zos regarding templars:
    spiderman.png
  • Asmael
    Asmael
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    BuggeX wrote: »
    hate this *** of skill, one reasone that im using immovable with my DK.

    molten whipe doesnt get reffelced but doesnt work either..............

    Wait, I read that it was reflected, same as Concealed Weapon...

    What the hell is going on with this skill?
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  • wafcatb14_ESO
    wafcatb14_ESO
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    This is very annoying for both the caster and the opponent. Not sure why it's not fixed yet, as it has been around for a long time.
    Edited by blabafat on October 18, 2015 11:57AM


    The reason it is not fixed yet, and the reason most of the bugs that have been in game for months aren`t fixed, is because when you go Free 2 play the only time you get paid is when someone buys stuff from the Cash store.

    Fixing bugs does not pay that house payment or car, most of the resources will be applied to creating that next new shiny thing they can sucker you into buying in the cash store, so they can buy groceries, and pay the rent, keep the lights on.

  • Dracane
    Dracane
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    Xantaria wrote: »
    Dracane wrote: »
    There is another speed bug with Eclipse. I apologize, I forgot what skill was causing it.
    It was a DK, but without Talons. I will ask him today, maybe he remembers and then I edit it.

    Caltrops :') ... Basically reflected AoE Roots / AoE Snares seem to cause it. Eruption does not cause it though.

    The same happens at Grobull in Veteran Darkshade Caverns. Another funny thing is when you charge that boss the first time you will get CC immunity and when you then charge on him again the boss will actually charge to you. :D

    You are the DK I was going to ask :) I forgot to ask you :( shame on me
    You seduced me too much.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Hiero_Glyph
    Hiero_Glyph
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    This was noted by other players a while ago but Eclipse should still deal damage or do something even when a player has CC immunity. I mean it should no different than using Punturing Strikes when a player has CC immunity, you still activate the skill and deal damage, you just don't get the knockback (which no one wants) at the end.
  • timidobserver
    timidobserver
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    It is kind of funny. A single target skill like a eclipse, that does absolutely nothing to impact your movement(when working as intended), grants immunity but many aoe skills that actually do hold you in place don't.
    Edited by timidobserver on October 20, 2015 1:33AM
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    V16 Jed I Nyte EP Stamina NB(retired)

  • Hiero_Glyph
    Hiero_Glyph
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    It is kind of funny. AA single target skill like a eclipse, that does absolutely nothing to impact your movement(when working as intended), grants immunity but many aoe skills that actually do hold you in place don't.

    Agreed. Additionally, a DK can spam Reflective Scales but a Templar has to wait for CC immunity to end to cast Eclipse? Sounds fair. What's sad is that I would almost prefer for this skill to be a self-target just to be able to always cast it when I need it. Besides, unlike a reflect where I can activate it while a projectile is being cast or still traveling to me, this skill requires selecting a target before they cast an ability and can immediately be CC-broken. ZOS needs to rework their rework.
    Edited by Hiero_Glyph on October 19, 2015 1:41PM
  • blabafat
    blabafat
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    It is kind of funny. AA single target skill like a eclipse, that does absolutely nothing to impact your movement(when working as intended), grants immunity but many aoe skills that actually do hold you in place don't.

    Agreed. Additionally, a DK can spam Reflective Scales but a Templar has to wait for CC immunity to end to cast Eclipse? Sounds fair. What's sad is that I would almost prefer for this skill to be a self-target just to be able to always cast it when I need it. Besides, unlike a reflect where I can activate it while a projectile is being cast or still traveling to me, this skill requires selecting a target before they cast an ability and can immediately be CC-broken. ZOS needs to rework their rework.

    Agreed. Even if they keep the CC mechanics with Eclipse the same, at least fix the bugs to make it somewhat useful
    Fire Cloak - VR12 DK - Nord - EP
    Ámeer - VR15 Templar - Imperial - AD
    The Mágician - VR16 Templar - Imperial DC
    Magíc - VR16 DK - Dark Elf - DC
    Àmeer - VR16 Templar - High Elf - DC
    ámeer - VR16 Templar - High Elf - AD
    Æ ámeer - VR16 Templar - High Elf - EP
    Ameer Flow - Level 34 Nightblade - High Elf - EP


    Youtube:
    https://youtube.com/channel/UCFNmXCgmTVo-T-p1BIVLxbQ
  • timidobserver
    timidobserver
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    It is kind of funny. AA single target skill like a eclipse, that does absolutely nothing to impact your movement(when working as intended), grants immunity but many aoe skills that actually do hold you in place don't.

    Agreed. Additionally, a DK can spam Reflective Scales but a Templar has to wait for CC immunity to end to cast Eclipse? Sounds fair. What's sad is that I would almost prefer for this skill to be a self-target just to be able to always cast it when I need it. Besides, unlike a reflect where I can activate it while a projectile is being cast or still traveling to me, this skill requires selecting a target before they cast an ability and can immediately be CC-broken. ZOS needs to rework their rework.

    I think that making the game see it as a hard CC was just programmer laziness. They did not want us putting it on bosses or keeping it up 100% of the time on a target. Instead of actually programming that logic into the ability in a way that makes sense, they just lazily made it a CC because that keeps it off of bosses and limits how often you can apply it to a target.
    Edited by timidobserver on October 19, 2015 1:59PM
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • dodgehopper_ESO
    dodgehopper_ESO
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    Eclipse should be a DoT first, and a Reflect Second in its current vision. If they can't program it properly though I'd love to see them just convert it into 'Templar Dragon Scales'. My confidence in their ability to make this skill decent is really low. On top of all the bugs this ability is treated as a CC and put on CC Immunity. This skill can be purged. This skill can apply a weak bit of damage at the end (nothing like the npc version). If its is going to have a damage component I think it should be a DoT that can proc burning light or something. This would allow players to purge it like many other skills, including Cloak, purge or cleansing ritual. The added benefit to this is that it would help the DPS of a magic templar such that the laser beam is less necessary. Additionally, if it can only hit one target it should NOT be part of any CC - whoever made that change ought to be sent to the mail room or something. I can live with the fact that it can apply to only one target only if the cost is greatly reduced and if it can not be cc broken (even by npc bosses). Give npc's the ability to purge, get rid of the cc nonsense, and voila they solve the problem. Its a single target ability for goodness sake, don't they realize that if we have to hunt and pick targets to fire at it (and most of them are immune) that it means you're doing 0 dps? This skill, heart and soul, should have been treated as a counter to Scales/Posture and itself countered by any purges.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
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  • blabafat
    blabafat
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    Eclipse should be a DoT first, and a Reflect Second in its current vision. If they can't program it properly though I'd love to see them just convert it into 'Templar Dragon Scales'. My confidence in their ability to make this skill decent is really low. On top of all the bugs this ability is treated as a CC and put on CC Immunity. This skill can be purged. This skill can apply a weak bit of damage at the end (nothing like the npc version). If its is going to have a damage component I think it should be a DoT that can proc burning light or something. This would allow players to purge it like many other skills, including Cloak, purge or cleansing ritual. The added benefit to this is that it would help the DPS of a magic templar such that the laser beam is less necessary. Additionally, if it can only hit one target it should NOT be part of any CC - whoever made that change ought to be sent to the mail room or something. I can live with the fact that it can apply to only one target only if the cost is greatly reduced and if it can not be cc broken (even by npc bosses). Give npc's the ability to purge, get rid of the cc nonsense, and voila they solve the problem. Its a single target ability for goodness sake, don't they realize that if we have to hunt and pick targets to fire at it (and most of them are immune) that it means you're doing 0 dps? This skill, heart and soul, should have been treated as a counter to Scales/Posture and itself countered by any purges.

    Yeah the damage is pretty insignificant. Combined with the fact that it's single target and cc breakable, as you stated, make it a very undesired skill. I use it in 1v1s, however in open world, I don't see the point.
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  • Legedric
    Legedric
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    Edited by Legedric on October 20, 2015 5:52AM
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