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Please Make a Vvardenfell

DarkWombat
DarkWombat
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Make a Morrowind Vvardenfell expansion and make it just like Orsinium (where anyone can level there) I'll never leave this game.

Thanks
  • Van_0S
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    Yes!!!
    Since, the IC patch most of the players have felt(dissapointed of the game) and the orsinium hype is not that great like the IC had that turned out to be an utter fail. So,I don't know weather this game will last long to create Vvardenfell.
  • TheShadowScout
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    I'd buy that for a crown! Or a handful of crowns, even!
  • nimander99
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    They are already working on Sotha Sil's Clockwork City, it's not on the Island I know, but it's one step closer imo.
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  • Stikato
    Stikato
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    At this point I'd rather keep my memories of Morrowind, than grind out Rubedubedo for X hours in ZOS' version of Vvardenfell.
    Mordimus - Stam Sorc
  • UrQuan
    UrQuan
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    You guys do know that if they did introduce Vvardenfell it would be very different from the Vvardenfell you saw in Morrowind, right? At the time of ESO Vvardenfell hasn't been opened up to settlement (and won't for centuries), so many of the places you saw in Morrowind won't exist yet, and there are very few inhabitants aside from Ashlanders.
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  • DarkWombat
    DarkWombat
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    UrQuan wrote: »
    You guys do know that if they did introduce Vvardenfell it would be very different from the Vvardenfell you saw in Morrowind, right? At the time of ESO Vvardenfell hasn't been opened up to settlement (and won't for centuries), so many of the places you saw in Morrowind won't exist yet, and there are very few inhabitants aside from Ashlanders.

    I know, and I'm fine with that. I want to live the history of it.

  • UrQuan
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    DarkWombat wrote: »
    UrQuan wrote: »
    You guys do know that if they did introduce Vvardenfell it would be very different from the Vvardenfell you saw in Morrowind, right? At the time of ESO Vvardenfell hasn't been opened up to settlement (and won't for centuries), so many of the places you saw in Morrowind won't exist yet, and there are very few inhabitants aside from Ashlanders.

    I know, and I'm fine with that. I want to live the history of it.
    Cool. I'd also be interested to see what it was like back before it was opened up to settlement, I just worry that a lot of the Morrowind fans (many of whom consider Morrowind to be basically the holy grail of games) would be upset if Vvardenfell wasn't like they remember it...
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    Someone stole my sweetroll
  • Gidorick
    Gidorick
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    I'll be REALLY surprised if we never get Vvardenfell] in ESO.
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  • Volkodav
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    One can only dream.And why cant they just do Morrowind/Vvardenfell the way it is.They dont absolutely HAVE to make it pre-settlement. And,it could easily be just like it is as it is.Why not.It could be at a time when it is already settled.No law against it.
    Edited by Volkodav on October 19, 2015 4:10PM
  • AmakarGranaen
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    I DO NOT WANT!

    There are a lot more interesting places for expansions instead of
    that ugly land filled with grumpy n'wah scum with ashy farts.

    May the grumpy elves jump into their volcanoes!
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  • UrQuan
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    One can only dream.And why cant they just do Morrowind/Vvardenfell the way it is.They dont absolutely HAVE to make it pre-settlement. And,it could easily be just like it is as it is.Why not.It could be at a time when it is already settled.No law against it.
    ^this is the problem I'm talking about. The timeline is well established. Vvardenfell hasn't been settled yet. You might as well make it full of living, thriving dwemer cities as make it settled the same as it was in Morrowind - either way would make no sense at all.
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    Someone stole my sweetroll
  • WaTeR-aBuSeR
    WaTeR-aBuSeR
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    UrQuan wrote: »
    You guys do know that if they did introduce Vvardenfell it would be very different from the Vvardenfell you saw in Morrowind, right? At the time of ESO Vvardenfell hasn't been opened up to settlement (and won't for centuries), so many of the places you saw in Morrowind won't exist yet, and there are very few inhabitants aside from Ashlanders.

    You have made me very sad :(. Maybe they could do a rise and fall of civilization there or something since it is so much earlier.
  • Fat-Larry-Makes-All
    I'd love to be able to go to Vvardenfell but I think the Dunmer have their stamp on enough zones as it is. I'd rather see more Redguard, Khajit or, naturally, Argonian influenced zones.
    Fat Argonian Cook.
  • nimander99
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    UrQuan wrote: »
    You guys do know that if they did introduce Vvardenfell it would be very different from the Vvardenfell you saw in Morrowind, right? At the time of ESO Vvardenfell hasn't been opened up to settlement (and won't for centuries), so many of the places you saw in Morrowind won't exist yet, and there are very few inhabitants aside from Ashlanders.

    The Chimer and Dwemer have already had their big battle on Red Mountain, the Dunmer already have their black skin and Balmora is already built by house Hlaluu and Vivec City stands proud on the southernmost part of the Island... only thing different from Morrowind the game is the Imperials aren't building Caledra and Ebonheart :D

    Also, Divayth Fyr is still waiting for us to levitate up stairs while his daughters laze about ;)
    Edited by nimander99 on October 19, 2015 4:42PM
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

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  • Gidorick
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    UrQuan wrote: »
    DarkWombat wrote: »
    UrQuan wrote: »
    You guys do know that if they did introduce Vvardenfell it would be very different from the Vvardenfell you saw in Morrowind, right? At the time of ESO Vvardenfell hasn't been opened up to settlement (and won't for centuries), so many of the places you saw in Morrowind won't exist yet, and there are very few inhabitants aside from Ashlanders.

    I know, and I'm fine with that. I want to live the history of it.
    Cool. I'd also be interested to see what it was like back before it was opened up to settlement, I just worry that a lot of the Morrowind fans (many of whom consider Morrowind to be basically the holy grail of games) would be upset if Vvardenfell wasn't like they remember it...
    Wasn't the Great Houses and Ashlander tibes in Vvandenfell during this period of time @UrQuan? We also have the ruins in Vvandenfell. What about Vivec City? Does it exist during this period in time?

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  • nimander99
    nimander99
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    Gidorick wrote: »
    UrQuan wrote: »
    DarkWombat wrote: »
    UrQuan wrote: »
    You guys do know that if they did introduce Vvardenfell it would be very different from the Vvardenfell you saw in Morrowind, right? At the time of ESO Vvardenfell hasn't been opened up to settlement (and won't for centuries), so many of the places you saw in Morrowind won't exist yet, and there are very few inhabitants aside from Ashlanders.

    I know, and I'm fine with that. I want to live the history of it.
    Cool. I'd also be interested to see what it was like back before it was opened up to settlement, I just worry that a lot of the Morrowind fans (many of whom consider Morrowind to be basically the holy grail of games) would be upset if Vvardenfell wasn't like they remember it...
    Wasn't the Great Houses and Ashlander tibes in Vvandenfell during this period of time @UrQuan? We also have the ruins in Vvandenfell. What about Vivec City? Does it exist during this period in time?

    Yep @Gidorick , read my post above yours, some misinformation was tossed around in the last post we had about Morrowind at the start of the summer where people were saying it was empty... its funny how its always the wrong info that gets remembered :p
    Edited by nimander99 on October 19, 2015 4:58PM
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • Gidorick
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    Oh! LOL. you posted while I was trying to find my answer about Vivec City @nimander99. Thanks. Yea, it seems that Vvandenfell wasn't open for IMPERIAL colonization at this point in time but there were tribes there. Not that I remember there being huge cities or anything there anyway. :neutral:
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    Click HERE to discuss.

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  • Korah_Eaglecry
    Korah_Eaglecry
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    DarkWombat wrote: »
    Make a Morrowind Vvardenfell expansion and make it just like Orsinium (where anyone can level there) I'll never leave this game.

    Thanks

    Vvardenfell will eventually be in the game. Im not sure why people are convinced that ZOS wont eventually unlock every part of the map of Tamriel.

    As for the level scaling. Theyve already stated, and it can be confirmed across numerous sources. That level scaling is now their focus.

    For me...I hope Vvardenfell is not too soon. There are plenty of locales in Tamriel we as a playerbase have not seen yet. And while itll be nice to return to that place. I want to see so many other locations we've only heard about.

    By the way. Dont expect it to be what you saw in Morrowind. Vvardenfell is still a wilderness at this time in history.
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  • UrQuan
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    nimander99 wrote: »
    UrQuan wrote: »
    You guys do know that if they did introduce Vvardenfell it would be very different from the Vvardenfell you saw in Morrowind, right? At the time of ESO Vvardenfell hasn't been opened up to settlement (and won't for centuries), so many of the places you saw in Morrowind won't exist yet, and there are very few inhabitants aside from Ashlanders.

    The Chimer and Dwemer have already had their big battle on Red Mountain, the Dunmer already have their black skin and Balmora is already built by house Hlaluu and Vivec City stands proud on the southernmost part of the Island... only thing different from Morrowind the game is the Imperials aren't building Caledra and Ebonheart :D

    Also, Divayth Fyr is still waiting for us to levitate up stairs while his daughters laze about ;)
    Not exactly. The Ashlander tribes are there, just like they were in Morrowind (actually, there are probably more of them in this time period), but Vvardenfell is still a temple preserve, so the only non-Ashlander dunmer who will be found there will be those in the settlements that the Tribunal temple has allowed some of the houses to build. Vivec City is there and should be a relatively major city (possibly similar in scope to what was seen in Morrowind, possibly smaller, it's impossible to say), but the other settlements seen in Morrowind either aren't there yet, or are much more limited in scope than they were in Morrowind. Ashlanders aside, the temple has control over who can settle in Vvardenfell, where they can settle, and how extensive they can make their settlements.

    Vvardenfell in the time of ESO is significantly different from Vvardenfell in the time of Morrowind, with much less "civilization" and much more wilderness and nomads.
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  • BabeestorGor
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    Gidorick wrote: »
    Oh! LOL. you posted while I was trying to find my answer about Vivec City @nimander99. Thanks. Yea, it seems that Vvandenfell wasn't open for IMPERIAL colonization at this point in time but there were tribes there. Not that I remember there being huge cities or anything there anyway. :neutral:

    It wasn't open for colonisation at all.
    Previously a Temple preserve under Imperial protection, Vvardenfell Territory was reorganized in 3E 414 as an Imperial Provincial District. Vvardenfell had been maintained as a preserve administrated by the Temple since the Treaty of the Armistice in 2E 896, and except for the independent Ashland tribes and a few Great House settlements sanctioned by the Temple, Vvardenfell was previously undeveloped. The region was host to large populations before the War of the First Council; few remained by the time of the reorganization, perhaps due to the Blight. When the centuries-old Temple ban on trade and settlement of Vvardenfell was revoked by King Llethan of Morrowind, a flood of Imperial colonists and Great House Dunmer came to Vvardenfell, expanding old settlements and building new ones.
    The new District was divided into Redoran, Hlaalu, Telvanni, and Temple Districts, each separately administered by local House Councils or Temple Priesthoods, and all under the advice and consent of Vedam Dren and the District Council in Ebonheart.

    Prior to 3E 314 there were a lot less Great House Dunmer there. Perhaps Balmora, Ald'ruhn and Sadith Mora were established but that would be the extent of Great House presence I think. Vivec, Molag Mar, Ghost Gate, the strongholds and the Ashlanders would all be there.
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  • dodgehopper_ESO
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    UrQuan wrote: »
    You guys do know that if they did introduce Vvardenfell it would be very different from the Vvardenfell you saw in Morrowind, right? At the time of ESO Vvardenfell hasn't been opened up to settlement (and won't for centuries), so many of the places you saw in Morrowind won't exist yet, and there are very few inhabitants aside from Ashlanders.


    This is very true. Although you should add the Telvanni already likely have an Eastern presence, as they don't particularly play by the rules and they're powerful enough to not play by the rules. (some Telvanni alive during Morrowind lived during the First Era.). I feel that if there is a Morrowind expansion that it should be very limited to an Ashlander/Velothi-Resdayn presence.
    The peoples that players encounter in this era likely should be Telvanni and Ashlander though, and quite possibly pilgrims of Almsivi. It would be a much wilder place than before. I think the Poryphoric gates should be the Wayshrines. The Daedric Ruins would be a lot of fun, and might even be part of certain Tribunal Trials. I do think many Dwemer ruins should be impassable though, and Red Mountain should probably be a no go.

    Nord presence might exist to the north of the island(s) of Vvardenfell, and I think Solstheim is an almost must. I've always loved Solstheim, and I was very happy it came back in Skyrim. (we could have Rieklings again). Bear in mind that Solstheim is likely not very populated (though does have an ancient culture that predates the Nords living in Skyrim), but this would make for a great expansion dealing with interesting foes.


    I'd personally love to visit the eastern Telvanni islands, and I'd definitely love to have an excuse to wear a Telvanni Cephalopod helm, or Bonemold or Chitin armor. In spellcrafting I'd love to see some summon commands for some of the Morrowind fauna as well, like Nix-Hounds, but that's probably asking to much. An excuse for riding a silt strider (even if on morrowind only) would be awesome as well.
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  • dodgehopper_ESO
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    Gidorick wrote: »
    Oh! LOL. you posted while I was trying to find my answer about Vivec City @nimander99. Thanks. Yea, it seems that Vvandenfell wasn't open for IMPERIAL colonization at this point in time but there were tribes there. Not that I remember there being huge cities or anything there anyway. :neutral:

    It wasn't open for colonisation at all.
    Previously a Temple preserve under Imperial protection, Vvardenfell Territory was reorganized in 3E 414 as an Imperial Provincial District. Vvardenfell had been maintained as a preserve administrated by the Temple since the Treaty of the Armistice in 2E 896, and except for the independent Ashland tribes and a few Great House settlements sanctioned by the Temple, Vvardenfell was previously undeveloped. The region was host to large populations before the War of the First Council; few remained by the time of the reorganization, perhaps due to the Blight. When the centuries-old Temple ban on trade and settlement of Vvardenfell was revoked by King Llethan of Morrowind, a flood of Imperial colonists and Great House Dunmer came to Vvardenfell, expanding old settlements and building new ones.
    The new District was divided into Redoran, Hlaalu, Telvanni, and Temple Districts, each separately administered by local House Councils or Temple Priesthoods, and all under the advice and consent of Vedam Dren and the District Council in Ebonheart.

    Prior to 3E 314 there were a lot less Great House Dunmer there. Perhaps Balmora, Ald'ruhn and Sadith Mora were established but that would be the extent of Great House presence I think. Vivec, Molag Mar, Ghost Gate, the strongholds and the Ashlanders would all be there.

    I reckon that wandering Ashlanders might be a lot further south in this era, since they would not have House Dunmer to contend with. The shrines of Mephala-Boethiah-Azura in particularly would be important to them. I can't remember where they all are but Holomayan temple even if not as advanced as it was in the Morrowind game, might exist in some other form in this era. I'd argue the Ashlanders likely were pushed north by Imperial-House colonization in the Third era. I'd also suspect that Tel Fyr as well as Sadrith Mora are still around (and likely some of the other ancient telvanni lords and their holds). Seyda Neen might also be around as well, if only as a means of travelling to Balmora. I suspect the island is more for pilgrimage purposes though in this era, and should look significantly different. The Ald'ruhn titan mudcrab-thing is likely still there as well, and some house Redoran likely live there. I'd also still imagine to the north you'd see Nord reavers, even if they don't have major towns.
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    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • dodgehopper_ESO
    dodgehopper_ESO
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    Oh, and I hope the Cliff Racers are as vicious as those stupid titanic wasp things in ESO.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • WhiteCoatSyndrome
    WhiteCoatSyndrome
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    I can think of one reason they SHOULDN'T do Vvardenfell: Cliffracers are currently unkillable. :P
    UrQuan wrote: »
    Cool. I'd also be interested to see what it was like back before it was opened up to settlement, I just worry that a lot of the Morrowind fans (many of whom consider Morrowind to be basically the holy grail of games) would be upset if Vvardenfell wasn't like they remember it...

    Second this. And if it was EXACTLY like Morrowind with no changes I know I would be disappointed; it SHOULDN'T be a static location for the next eight hundred or so years. It should be getting hit by the plagues, disasters, Daedric invasions and so on just like the rest of the continent. It should live and breath and change between now and the Third Era. There should be plenty to work with in the Second Era to make it interesting without copy and pasting everything from Morrowind.

    To start with, we know there are Dwemer ruins to explore and probably some Daedric sites that are old enough to be around in this time period. Maybe we could get to turn some of those Daedric sites INTO ruins. Also, are we counting Ashlander tribes as not being a settlement? They'd be around now too. In fact we KNOW there's a failed Incarnate running around at or before this time period who met up with them, so there'd have to be. Maybe we'll get to plant the mushroom spores for some of the more famous Telvanni mushroom towers? Now would be a good time for establishing those, with Telvanni wanting nothing to do with the Pact. Dagoth Ur doesn't get rediscovered for a few centuries yet, but Vivec City might be around, so there's our hub for crafting stations/guild traders/shops/what-have-you. And I'm sure they could think of SOMETHING fun to do with the Ministry of Truth. (Drat. Now I want to see it overrun by Daedra and made into a new Trial...)
    Edited by WhiteCoatSyndrome on October 19, 2015 5:38PM
    #proud2BAStarObsessedLoony
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    A useful explanation for how RNG works
    How to turn off the sustainability features (screen dimming, fps cap) on PC
  • UrQuan
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    Gidorick wrote: »
    Oh! LOL. you posted while I was trying to find my answer about Vivec City @nimander99. Thanks. Yea, it seems that Vvandenfell wasn't open for IMPERIAL colonization at this point in time but there were tribes there. Not that I remember there being huge cities or anything there anyway. :neutral:

    It wasn't open for colonisation at all.
    Previously a Temple preserve under Imperial protection, Vvardenfell Territory was reorganized in 3E 414 as an Imperial Provincial District. Vvardenfell had been maintained as a preserve administrated by the Temple since the Treaty of the Armistice in 2E 896, and except for the independent Ashland tribes and a few Great House settlements sanctioned by the Temple, Vvardenfell was previously undeveloped. The region was host to large populations before the War of the First Council; few remained by the time of the reorganization, perhaps due to the Blight. When the centuries-old Temple ban on trade and settlement of Vvardenfell was revoked by King Llethan of Morrowind, a flood of Imperial colonists and Great House Dunmer came to Vvardenfell, expanding old settlements and building new ones.
    The new District was divided into Redoran, Hlaalu, Telvanni, and Temple Districts, each separately administered by local House Councils or Temple Priesthoods, and all under the advice and consent of Vedam Dren and the District Council in Ebonheart.

    Prior to 3E 314 there were a lot less Great House Dunmer there. Perhaps Balmora, Ald'ruhn and Sadith Mora were established but that would be the extent of Great House presence I think. Vivec, Molag Mar, Ghost Gate, the strongholds and the Ashlanders would all be there.

    I reckon that wandering Ashlanders might be a lot further south in this era, since they would not have House Dunmer to contend with. The shrines of Mephala-Boethiah-Azura in particularly would be important to them. I can't remember where they all are but Holomayan temple even if not as advanced as it was in the Morrowind game, might exist in some other form in this era. I'd argue the Ashlanders likely were pushed north by Imperial-House colonization in the Third era. I'd also suspect that Tel Fyr as well as Sadrith Mora are still around (and likely some of the other ancient telvanni lords and their holds). Seyda Neen might also be around as well, if only as a means of travelling to Balmora. I suspect the island is more for pilgrimage purposes though in this era, and should look significantly different. The Ald'ruhn titan mudcrab-thing is likely still there as well, and some house Redoran likely live there. I'd also still imagine to the north you'd see Nord reavers, even if they don't have major towns.
    You're probably right - especially about the Ashlanders. To me it would be pretty inconceivable for them not to have much larger territory in this time period, and they would likely be more populous too.
    Caius Drusus Imperial DK (DC)
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    Someone stole my sweetroll
  • Birdovic
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    Oh hell yea, I want to meet Master Divayth Fyr again. :smile:
    I'd like to see a strong influence and worshipping of the good daedra here now.
    Can't wait for Mephalas Realm :smirk:

    Don't know if that's a good idea but:
    Even if it isn't introduced as a whole new zone in the future, atleast a new Group Dungeon around red mountain was great, or on solstheim.
  • dodgehopper_ESO
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    UrQuan wrote: »
    One can only dream.And why cant they just do Morrowind/Vvardenfell the way it is.They dont absolutely HAVE to make it pre-settlement. And,it could easily be just like it is as it is.Why not.It could be at a time when it is already settled.No law against it.
    ^this is the problem I'm talking about. The timeline is well established. Vvardenfell hasn't been settled yet. You might as well make it full of living, thriving dwemer cities as make it settled the same as it was in Morrowind - either way would make no sense at all.

    The term 'settling' though is a loaded word. House Dunmer don't consider Ashlanders civilized. You're correct the timeline is well established, but I suspect that the fauna would be wild in this era, and the ashlanders would still have their own civilization, likely much more present in this era. I suspect House Dunmer and possibly Tribunal Dunmer murdered ashlanders to take the island. Ashlander presence would be less noticeable as they might set up tents on or near old Velothi sites, or in the jungles. The Ashlanders are a nomadic people. Anyway the point is the island would be colonized but perhaps it would not look the same way. Perhaps places like Seyda Neen are Ashlander fishing towns. I imagine a lot of places that had a different flavor would be Ashlander in this era, but I wouldn't assume whole towns don't exist. Pelagiad/Caldera at this stage might just be a wayshrine north of Vivec, for instance, and purely a stopping point or place for nomads to pitch tents. While places like the fields of Kummu, Suran, Arvel, Ald Sotha would likely be a great fishing area for Ashland tribesmen. I'm all for them making Morrowind for us, particularly if they just take the era in mind.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • UrQuan
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    UrQuan wrote: »
    One can only dream.And why cant they just do Morrowind/Vvardenfell the way it is.They dont absolutely HAVE to make it pre-settlement. And,it could easily be just like it is as it is.Why not.It could be at a time when it is already settled.No law against it.
    ^this is the problem I'm talking about. The timeline is well established. Vvardenfell hasn't been settled yet. You might as well make it full of living, thriving dwemer cities as make it settled the same as it was in Morrowind - either way would make no sense at all.

    The term 'settling' though is a loaded word. House Dunmer don't consider Ashlanders civilized. You're correct the timeline is well established, but I suspect that the fauna would be wild in this era, and the ashlanders would still have their own civilization, likely much more present in this era. I suspect House Dunmer and possibly Tribunal Dunmer murdered ashlanders to take the island. Ashlander presence would be less noticeable as they might set up tents on or near old Velothi sites, or in the jungles. The Ashlanders are a nomadic people. Anyway the point is the island would be colonized but perhaps it would not look the same way. Perhaps places like Seyda Neen are Ashlander fishing towns. I imagine a lot of places that had a different flavor would be Ashlander in this era, but I wouldn't assume whole towns don't exist. Pelagiad/Caldera at this stage might just be a wayshrine north of Vivec, for instance, and purely a stopping point or place for nomads to pitch tents. While places like the fields of Kummu, Suran, Arvel, Ald Sotha would likely be a great fishing area for Ashland tribesmen. I'm all for them making Morrowind for us, particularly if they just take the era in mind.
    You may notice that I said similar things in other posts lol
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Vrienda
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    Yes please! So long as it's a solo zone (Or several solo zones) with a few dungeons and maybe a trial so I can actually play it.
    Also Balmora exists, remember dialogue from a dunmer slaver in Stormhaven saying it did.
    Edited by Vrienda on October 19, 2015 6:02PM
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • elias.stormneb18_ESO
    UrQuan wrote: »
    You guys do know that if they did introduce Vvardenfell it would be very different from the Vvardenfell you saw in Morrowind, right? At the time of ESO Vvardenfell hasn't been opened up to settlement (and won't for centuries), so many of the places you saw in Morrowind won't exist yet, and there are very few inhabitants aside from Ashlanders.
    Don't forget about the Telvanni @UrQuan. Vvardenfell is mainly Telvanni territory at this time, and beside them and the ashlanders there are quite a few Great House settlements along the cost, like Pelagiad and Vivec.
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