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I don't want to leave Cyrodiil

Hedonista
Hedonista
Soul Shriven
I want to start off saying that ESO has LOADS of content. The questing story lines are well thought out and very enjoyable.
However, there's only so many times I can do them before they start to wear me down.

Despite certain issues in Cyrodiil, it's honestly fun as hell.
-Running solo, fighting other small groups, and helping out a keep defenses/ attacks...all fun.
-Being on point while heading to a town in Cyrodiil to pick up or turn in a quest
-Jumping in a delve to grab a shard, not knowing who the heck is in there.

Unfortunately, the experience gain while PVP'ing is so far behind PVE questing, it's really not viable. That's unfortunate.

I've done Cadwell's silver/ gold and I think it's a good idea to let factions see other faction quest lines. I just don't want to do it ever again.

I enjoy the fluid, constant changing dynamics of Cyrodiil. I love when I get a kill that I didn't expect to be able to pull off.

Please increase experience gains in Cyrodiil in order to make it more in line with PVE questing.

Thanks!
  • Gilvoth
    Gilvoth
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    i started in beta and early access and when i hit level 10 i stayed in cryodiil and made it my home, ive been there ever since and only left to go into imperial city when it released.
    you are not alone in your path.
    i came to elderscrolls online looking for morrowind and Vvardenfell. and untill i see that expansion and area (if it even will ever exist) ill be waiting in cryodiil and imperial city sewers.
  • TheShadowScout
    TheShadowScout
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    It's been said again and again... PvP just doesn't pay enough expees. I'd much rather they buff PvP gains, and nerf grinding then how it is now...
  • Jura23
    Jura23
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    i started in beta and early access and when i hit level 10 i stayed in cryodiil and made it my home, ive been there ever since and only left to go into imperial city when it released.
    you are not alone in your path.
    i came to elderscrolls online looking for morrowind and Vvardenfell. and untill i see that expansion and area (if it even will ever exist) ill be waiting in cryodiil and imperial city sewers.

    Srsly you never left Cyrodiil to visit guild merchants?
    Georgion - Bosmer/Templar - PC/EU
  • nimander99
    nimander99
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    Then don't...
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • DaveMoeDee
    DaveMoeDee
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    Jura23 wrote: »
    i started in beta and early access and when i hit level 10 i stayed in cryodiil and made it my home, ive been there ever since and only left to go into imperial city when it released.
    you are not alone in your path.
    i came to elderscrolls online looking for morrowind and Vvardenfell. and untill i see that expansion and area (if it even will ever exist) ill be waiting in cryodiil and imperial city sewers.

    Srsly you never left Cyrodiil to visit guild merchants?

    I suppose if you join 5 well stocked guilds, any bank will do. Or use an alt maybe?
    Edited by DaveMoeDee on October 17, 2015 6:45PM
  • Kuroinu
    Kuroinu
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    You know what I think would be nice to have for PvP in addition to an exp boost?

    No matter if you're in Imperial City or Cyrodiil, all players that you manage to kill drop a satchel(or anything that can initiate a loot table), and this loot table would be very similar to that of our current mob loot table. You wouldn't be taking from the player, but you would have a chance at gaining a small amount of gold, tiered weapons and armour, gylphs etc. you get the idea. Similar loot that you would get from PVE would also be available from players.
  • AshTal
    AshTal
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    I am hoping when they drop VET levels I will never have to do Cadwell Silver and Gold ever again. Only things which concern me will be the lack of skill points from quests and sky shards.
  • CaptainObvious
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    You know what I think would be nice to have for PvP in addition to an exp boost?

    No matter if you're in Imperial City or Cyrodiil, all players that you manage to kill drop a satchel(or anything that can initiate a loot table), and this loot table would be very similar to that of our current mob loot table. You wouldn't be taking from the player, but you would have a chance at gaining a small amount of gold, tiered weapons and armour, gylphs etc. you get the idea. Similar loot that you would get from PVE would also be available from players.

    So you gain XP, AP, and loot? Remember that the "Rewards for the Worthy" is basically this already.
    Due to a typo in the system, the area was accosted by the Daedric Prince Moar Lag Brawls.
  • badmojo
    badmojo
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    The only response I've ever heard about this from ZOS was during an ESO live episode one of the devs said they won't raise the XP in cyrodiil because it would cause people to grind xp there.

    It kind of makes sense too, if they raised the XP in cyrodiil pvp, you could just get a few people to switch factions and die over and over to you, and you would end up getting more XP per hour than any other part of the game. They can't control player behavior so they limit the xp to make it less exploited. It already happens with people AP/emp farming, so you know it would only get worse if XP was raised.
    [DC/NA]
  • CaptainObvious
    CaptainObvious
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    Right... there is no control over how difficult the fight is in PvP.
    Due to a typo in the system, the area was accosted by the Daedric Prince Moar Lag Brawls.
  • Kuroinu
    Kuroinu
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    You know what I think would be nice to have for PvP in addition to an exp boost?

    No matter if you're in Imperial City or Cyrodiil, all players that you manage to kill drop a satchel(or anything that can initiate a loot table), and this loot table would be very similar to that of our current mob loot table. You wouldn't be taking from the player, but you would have a chance at gaining a small amount of gold, tiered weapons and armour, gylphs etc. you get the idea. Similar loot that you would get from PVE would also be available from players.

    So you gain XP, AP, and loot? Remember that the "Rewards for the Worthy" is basically this already.

    Think of "Rewards for the Worthy" as the equivalent reward compensation for not having any Public or Group Dungeons in Cyrodiil. Sure you have Public Delves, but those are just delves with no exp boost like Public Dungeons and no real chance at interesting loot like Group Dungeons.
  • Kuroinu
    Kuroinu
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    badmojo wrote: »
    The only response I've ever heard about this from ZOS was during an ESO live episode one of the devs said they won't raise the XP in cyrodiil because it would cause people to grind xp there.

    It kind of makes sense too, if they raised the XP in cyrodiil pvp, you could just get a few people to switch factions and die over and over to you, and you would end up getting more XP per hour than any other part of the game. They can't control player behavior so they limit the xp to make it less exploited. It already happens with people AP/emp farming, so you know it would only get worse if XP was raised.

    And what a terrible response that was. If they wished to flex that creative muscle, then they could have restricted bonus exp to certain areas that are likely to be heavily populated in that campaign. For example, while in Keep areas you gain an exp boost etc. and if they really wish to be stingy with Cyrodiil exp, put a cap on the "boost" so that it wears off after a certain amount of time once the battle is over.

    They think too much on the side of "So many ways this could get exploited", but not much of a thought of how it could work if they done this and that.
    Edited by Kuroinu on October 17, 2015 8:24PM
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