ontheleftcoast wrote: »You can get this to occur all over the place. I've had it happen trying to jump on rocks or stairs. If you come up just short you'll get hang time that would make Michael Jordan jealous then slowly float back to ground level.
I don't think it is a bug, I believe it is intended. Not long ago I saw one of the DEV's talk about how roof tops and cliff tops were changed to keep people from getting stuck in places, or some such thing. Unfortunately I can't find where it was talked about so I can't link it.
These devs are clueless though sadly... I mean... other games, you type /stuck, and it moves you back onto the normal spots of the bumpmap, for free... this game? you're punished because of the mistakes of the devs and have to pay gold to get teleported further away.. they didn't need to make this odd change... they need to make using the unstuck feature free, and instead of a complete teleport to a shrine, place you back in the nearest walkable spot where you were.
UltimaJoe777 wrote: »These devs are clueless though sadly... I mean... other games, you type /stuck, and it moves you back onto the normal spots of the bumpmap, for free... this game? you're punished because of the mistakes of the devs and have to pay gold to get teleported further away.. they didn't need to make this odd change... they need to make using the unstuck feature free, and instead of a complete teleport to a shrine, place you back in the nearest walkable spot where you were.
Well considering you can't really "type" things on consoles that particular bit wouldn't be a fullproof fix lol
UltimaJoe777 wrote: »These devs are clueless though sadly... I mean... other games, you type /stuck, and it moves you back onto the normal spots of the bumpmap, for free... this game? you're punished because of the mistakes of the devs and have to pay gold to get teleported further away.. they didn't need to make this odd change... they need to make using the unstuck feature free, and instead of a complete teleport to a shrine, place you back in the nearest walkable spot where you were.
Well considering you can't really "type" things on consoles that particular bit wouldn't be a fullproof fix lol
So... are you oblivious to the fact for consoles, in the help section there is a stuck button, or are you intentionally being pedantic?
Like those people who people who argue "i don't know, CAN you?" to the question "teacher, can i go to the bathroom please?" they know what was meant but want to waste time arguing semantics in an inconsistent language.
Yes, you're right, for the console versions there is no ability to type /stuck. but no where did i even say this comment of mine was about consoles. it was about ESO in general. I'm even led to believe on PC you do type /stuck, but if that's true i guess that doesn't matter for the sake of your sidetracking 'joke'
This isn't an IC bug, it's been in the game since day one, it's not really even a bug to be honest, you've basically got yourself stuck on the edge of a texture and the game can't choose whether to let you stand on it or fall down. Every game in existence has this to some extent, some less and some more.
Used to happen to me all the time when fighting, end up floating above enemies. Then I figured out that it was my NB ability Lotus fan, if I hit it twice in a row instead of just once, I glitched. I have not encounters it from falling though.
There really should be a reward system or trophy system that transfers over to live server to entice alot more players to play the test server. Although I play it occasionally, I never encounter the bugs that I end up encountering when the test server version goes live. And I hate putting any real time into something that is just going to be erased with nothing to show for any time spent.
UltimaJoe777 wrote: »
"In general" means across the board though, not just for PC. Honestly, I've actually been wondering lately if Zenimax cares more about PC than Consoles though...
UltimaJoe777 wrote: »
"In general" means across the board though, not just for PC. Honestly, I've actually been wondering lately if Zenimax cares more about PC than Consoles though...
Yes, 'in general' does mean across the board, i didn't think anyone would need it fully spelt out, "type /stuck, or for console users, use the stuck button in the help section since they can't type and can't work out how to add context not knowing /stuck is a common mmo command so it really should have to be explained in this much detail."
better?
UltimaJoe777 wrote: »UltimaJoe777 wrote: »
"In general" means across the board though, not just for PC. Honestly, I've actually been wondering lately if Zenimax cares more about PC than Consoles though...
Yes, 'in general' does mean across the board, i didn't think anyone would need it fully spelt out, "type /stuck, or for console users, use the stuck button in the help section since they can't type and can't work out how to add context not knowing /stuck is a common mmo command so it really should have to be explained in this much detail."
better?
That depends. Does /stuck cost gold to use?
UltimaJoe777 wrote: »UltimaJoe777 wrote: »
"In general" means across the board though, not just for PC. Honestly, I've actually been wondering lately if Zenimax cares more about PC than Consoles though...
Yes, 'in general' does mean across the board, i didn't think anyone would need it fully spelt out, "type /stuck, or for console users, use the stuck button in the help section since they can't type and can't work out how to add context not knowing /stuck is a common mmo command so it really should have to be explained in this much detail."
better?
That depends. Does /stuck cost gold to use?
in other games? No, because in other games, devs are smart enough to admit their own mistakes, and not victimise the players.. ZoS on the other hand? Yes, you pay gold, and i'm sure if they could they'd also personally tell you "Oh? You got stuck in a spot due to some bug caused by us? Well, serves you right for playing ESO, may we suggest other games by devs who know how to run MMO's?"
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »
"In general" means across the board though, not just for PC. Honestly, I've actually been wondering lately if Zenimax cares more about PC than Consoles though...
Yes, 'in general' does mean across the board, i didn't think anyone would need it fully spelt out, "type /stuck, or for console users, use the stuck button in the help section since they can't type and can't work out how to add context not knowing /stuck is a common mmo command so it really should have to be explained in this much detail."
better?
That depends. Does /stuck cost gold to use?
in other games? No, because in other games, devs are smart enough to admit their own mistakes, and not victimise the players.. ZoS on the other hand? Yes, you pay gold, and i'm sure if they could they'd also personally tell you "Oh? You got stuck in a spot due to some bug caused by us? Well, serves you right for playing ESO, may we suggest other games by devs who know how to run MMO's?"
Yet despite your opinion there, you're still here. Sure paying to use unstuck is stupid but it does prevent abuse. Could be better utilized but the only chance we will have of getting it improved is when Zenimax is not focusing 99.9% of their efforts on DLCs.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »
"In general" means across the board though, not just for PC. Honestly, I've actually been wondering lately if Zenimax cares more about PC than Consoles though...
Yes, 'in general' does mean across the board, i didn't think anyone would need it fully spelt out, "type /stuck, or for console users, use the stuck button in the help section since they can't type and can't work out how to add context not knowing /stuck is a common mmo command so it really should have to be explained in this much detail."
better?
That depends. Does /stuck cost gold to use?
in other games? No, because in other games, devs are smart enough to admit their own mistakes, and not victimise the players.. ZoS on the other hand? Yes, you pay gold, and i'm sure if they could they'd also personally tell you "Oh? You got stuck in a spot due to some bug caused by us? Well, serves you right for playing ESO, may we suggest other games by devs who know how to run MMO's?"
Yet despite your opinion there, you're still here. Sure paying to use unstuck is stupid but it does prevent abuse. Could be better utilized but the only chance we will have of getting it improved is when Zenimax is not focusing 99.9% of their efforts on DLCs.
Is that really your only way to counter? "Yeah well, that's your opinion so you're wrong!"
Opinion? No, Fact? Yes. Other games, they let you get unstuck for free, and with relative ease. ESO? You have to pay, and it takes you away from where you were. Not opinion, FACT. Whenever an NPC lodges you into a wall and traps you, ESO punishes its victims of said bugs.
How on earth can you even abuse it? In all the other games where i somehow got stuck, (and these were games that some had bad reputations and even smaller budgets for, but the bugs were far fewer than ESO) people only ever used to get pushed back onto the actual map. Never once has anyone ever abused the feature, because there was nothing to abuse. You could use it 10 times in a row, it wouldn't do anything after the first time, because you're already back on the proper area of the map,
Once again, not opinion, but a FACT, that there are better systems to get people unstuck that don't need to punish people whenever it's ZoS' fault why it happened to begin with.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »
"In general" means across the board though, not just for PC. Honestly, I've actually been wondering lately if Zenimax cares more about PC than Consoles though...
Yes, 'in general' does mean across the board, i didn't think anyone would need it fully spelt out, "type /stuck, or for console users, use the stuck button in the help section since they can't type and can't work out how to add context not knowing /stuck is a common mmo command so it really should have to be explained in this much detail."
better?
That depends. Does /stuck cost gold to use?
in other games? No, because in other games, devs are smart enough to admit their own mistakes, and not victimise the players.. ZoS on the other hand? Yes, you pay gold, and i'm sure if they could they'd also personally tell you "Oh? You got stuck in a spot due to some bug caused by us? Well, serves you right for playing ESO, may we suggest other games by devs who know how to run MMO's?"
Yet despite your opinion there, you're still here. Sure paying to use unstuck is stupid but it does prevent abuse. Could be better utilized but the only chance we will have of getting it improved is when Zenimax is not focusing 99.9% of their efforts on DLCs.
Is that really your only way to counter? "Yeah well, that's your opinion so you're wrong!"
Opinion? No, Fact? Yes. Other games, they let you get unstuck for free, and with relative ease. ESO? You have to pay, and it takes you away from where you were. Not opinion, FACT. Whenever an NPC lodges you into a wall and traps you, ESO punishes its victims of said bugs.
How on earth can you even abuse it? In all the other games where i somehow got stuck, (and these were games that some had bad reputations and even smaller budgets for, but the bugs were far fewer than ESO) people only ever used to get pushed back onto the actual map. Never once has anyone ever abused the feature, because there was nothing to abuse. You could use it 10 times in a row, it wouldn't do anything after the first time, because you're already back on the proper area of the map,
Once again, not opinion, but a FACT, that there are better systems to get people unstuck that don't need to punish people whenever it's ZoS' fault why it happened to begin with.
Did I say you were wrong? No. I simply said if you don't like it or Zenimax then why remain?
I have yet to get knocked through anything by an NPC directly, but I have knocked them into a wall lol as well as myself for using Magnum Shot...
There are ways to abuse unstuck. For example you're in the Imperial City and were getting zerged and ran to one of those little safe zone hideout places and decided to use unstuck to get back to your base (if that works, but is still an example). It may not seem like there are ways to abuse something, but there are.
And finally your posts would be a lot more defendable if you weren't instablaming Zenimax like a biased kid. This is Zenimax's fault, that is Zenimax's fault... Zenimax doesn't intentionally create bugs in the game nor do they intentionally let them slide. They fix them when they know about them and are able to. You try running a game like this while trying to expand it to keep players happy at the same time, see how that works out for ya.
Now then with that out of the way like I said there is of course a better way Zenimax can approach it, but for now it is how it is. As for the initial question I posted about /stuck costing gold it's because console players go to unstuck from help menu which displays the cost to use it as opposed to typing in a command on PC. Never said anything about other games, hence the reply since you seemed so adamant to compare other games as being superior to this one in a few regards and use it as an opportunity to bash Zenimax.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »
"In general" means across the board though, not just for PC. Honestly, I've actually been wondering lately if Zenimax cares more about PC than Consoles though...
Yes, 'in general' does mean across the board, i didn't think anyone would need it fully spelt out, "type /stuck, or for console users, use the stuck button in the help section since they can't type and can't work out how to add context not knowing /stuck is a common mmo command so it really should have to be explained in this much detail."
better?
That depends. Does /stuck cost gold to use?
in other games? No, because in other games, devs are smart enough to admit their own mistakes, and not victimise the players.. ZoS on the other hand? Yes, you pay gold, and i'm sure if they could they'd also personally tell you "Oh? You got stuck in a spot due to some bug caused by us? Well, serves you right for playing ESO, may we suggest other games by devs who know how to run MMO's?"
Yet despite your opinion there, you're still here. Sure paying to use unstuck is stupid but it does prevent abuse. Could be better utilized but the only chance we will have of getting it improved is when Zenimax is not focusing 99.9% of their efforts on DLCs.
Is that really your only way to counter? "Yeah well, that's your opinion so you're wrong!"
Opinion? No, Fact? Yes. Other games, they let you get unstuck for free, and with relative ease. ESO? You have to pay, and it takes you away from where you were. Not opinion, FACT. Whenever an NPC lodges you into a wall and traps you, ESO punishes its victims of said bugs.
How on earth can you even abuse it? In all the other games where i somehow got stuck, (and these were games that some had bad reputations and even smaller budgets for, but the bugs were far fewer than ESO) people only ever used to get pushed back onto the actual map. Never once has anyone ever abused the feature, because there was nothing to abuse. You could use it 10 times in a row, it wouldn't do anything after the first time, because you're already back on the proper area of the map,
Once again, not opinion, but a FACT, that there are better systems to get people unstuck that don't need to punish people whenever it's ZoS' fault why it happened to begin with.
Did I say you were wrong? No. I simply said if you don't like it or Zenimax then why remain?
I have yet to get knocked through anything by an NPC directly, but I have knocked them into a wall lol as well as myself for using Magnum Shot...
There are ways to abuse unstuck. For example you're in the Imperial City and were getting zerged and ran to one of those little safe zone hideout places and decided to use unstuck to get back to your base (if that works, but is still an example). It may not seem like there are ways to abuse something, but there are.
And finally your posts would be a lot more defendable if you weren't instablaming Zenimax like a biased kid. This is Zenimax's fault, that is Zenimax's fault... Zenimax doesn't intentionally create bugs in the game nor do they intentionally let them slide. They fix them when they know about them and are able to. You try running a game like this while trying to expand it to keep players happy at the same time, see how that works out for ya.
Now then with that out of the way like I said there is of course a better way Zenimax can approach it, but for now it is how it is. As for the initial question I posted about /stuck costing gold it's because console players go to unstuck from help menu which displays the cost to use it as opposed to typing in a command on PC. Never said anything about other games, hence the reply since you seemed so adamant to compare other games as being superior to this one in a few regards and use it as an opportunity to bash Zenimax.
Yes, you did say i was wrong by just dismissing it as "opinion"
Bias? What bias? Are you seriously saying Zenimax are innocent here? They created the game, they designed it, they addressed an issue where people were getting stuck by implementing a feature that may as well say "If you're stuck, pay us gold or forever remain stuck there till the end of time itself"
Of course i'd blame Zenimax for a terrible design because there's no way the issue wasn't cause by them. As for you rhetoric about seeing how i would run a game "with fixing things and expanding". I'd get it right the first time? I mean obviously they had to implement this current version of unstuck before... they should have realised just how badly it was designed and that there would be more effective solutions to it. plus i already told you about a fool-proof solution to the issue but you decided to argue against "someone will abuse it" but the problem is, you're referring to the current form of the unstuck.
Yes, the CURRENT version of unstuck can probably be abused, because the sole issue is it teleports you away to the nearest shrine. Still no excuse to punish legitimate victims of the bug. Anyone who's going to exploit it currently is rich enough to not care. Anyone who's actually stuck in an area like IC (if unstuck is disabled, i don't know) then it would only mean they are trapped because of this mentality of punishing those who truly need it.
All they'd need to do is make it free, and make it only move you to the nearest walkable spot on the map (not using a nearby shrine teleport) and presto.. no way on earth it can be abused. That's the exact original way i explained it would work best previously, but you chose to argue the current form to make your point.
Also, just because you've never suffered a specific bug isn't a counter argument against any proposed solutions for it.