PhatGrimReaper wrote: »Magicka DK Tank is still good for PVE.
I think for DK's magicka tanking with more stam than before is the way to go. But if you do the numbers, any other class can tank better than a DK atm
PhatGrimReaper wrote: »
PhatGrimReaper wrote: »
Look don't listen to this joker, if you can choose a class for tanking choose a Templar or Nb. These are the best atm with sorcerer very close behind and DK last. DK's don't really have any other mitigation other than armor, block and dodge. If you want to be the best tank, you need to do more than that.
PhatGrimReaper wrote: »
Look don't listen to this joker, if you can choose a class for tanking choose a Templar or Nb. These are the best atm with sorcerer very close behind and DK last. DK's don't really have any other mitigation other than armor, block and dodge. If you want to be the best tank, you need to do more than that.
I guess that having spiked armor (+5k resist for 20 sec), coagulating blood (+20% healing), igneous shield (30% of your hp as shield + group shield), talons with aoe maim, 1 passive to block 10% more dmg, 1 passive to increase spell resist and an ultimate that basically makes you immortal is nothing.
I don't know what kind of DK you play with...
PhatGrimReaper wrote: »
Look don't listen to this joker, if you can choose a class for tanking choose a Templar or Nb. These are the best atm with sorcerer very close behind and DK last. DK's don't really have any other mitigation other than armor, block and dodge. If you want to be the best tank, you need to do more than that.
I guess that having spiked armor (+5k resist for 20 sec), coagulating blood (+20% healing), igneous shield (30% of your hp as shield + group shield), talons with aoe maim, 1 passive to block 10% more dmg, 1 passive to increase spell resist and an ultimate that basically makes you immortal is nothing.
I don't know what kind of DK you play with...
Well, i agree with the last sentence. You need to more than that, thats where chains are very usefull.
so in my brief foray into Magicka Tanking (swapping between Templar and DK because I cant decide), I'm struggling with not beng able to regen Magicka, since I am using S/B.
does that come with leveling, or is there something specific I need to do or acquire to make that less of a problem?
am I going to be stuck with a Resto Staff on my back bar, because I was kinda envisioning a dual S/B guy.
Templar overall is seeming easier solo, just because Jabs Jabs Jabs. but something about DK is interesting and I can't quite pin it down at level 16.
PhatGrimReaper wrote: »
Look don't listen to this joker, if you can choose a class for tanking choose a Templar or Nb. These are the best atm with sorcerer very close behind and DK last. DK's don't really have any other mitigation other than armor, block and dodge. If you want to be the best tank, you need to do more than that.
I guess that having spiked armor (+5k resist for 20 sec), coagulating blood (+20% healing), igneous shield (30% of your hp as shield + group shield), talons with aoe maim, 1 passive to block 10% more dmg, 1 passive to increase spell resist and an ultimate that basically makes you immortal is nothing.
I don't know what kind of DK you play with...
Well, i agree with the last sentence. You need to more than that, thats where chains are very usefull.
Every class can do those resistances but better and even for longer, 20% is actually 30% with gdb lol and altar gives 40% but you are already getting this from tripots which don't stack. sorcs and temps pull wayyy bigger shields and you can't permanent block any more :P minor main you can also get from low slash or Haha lol a lightning enchant. The group cc is restricted to only 4 adds too which sucks.
tangy.citrus wrote: »Nightblade magicka tanks are (in my opinion) the best in the game with DK as second best.
so in my brief foray into Magicka Tanking (swapping between Templar and DK because I cant decide), I'm struggling with not beng able to regen Magicka, since I am using S/B.
does that come with leveling, or is there something specific I need to do or acquire to make that less of a problem?
am I going to be stuck with a Resto Staff on my back bar, because I was kinda envisioning a dual S/B guy.
Templar overall is seeming easier solo, just because Jabs Jabs Jabs. but something about DK is interesting and I can't quite pin it down at level 16.
tangy.citrus wrote: »DKs are not the squishiest by any means. You're just not playing it right. DK's add SO MUCH to team support, especially magicka builds. I spam the *** out of obsidian shards for my healer so his spell power cure is proc'd about 90% of the time on the dps. If its a boss that spawns adds like the overfiend in vicp, i will try to use talons so that it makes things easier on the dps. I self heal quite a bit so the healer can concentrate more on dpsing and healing the dpsers.
DK's are 2nd best to only the nightblades for tanking. Why? Because nightblades (especially magicka nb tank) can do sweet damage, spam HoT's, all while tanking even the heaviest boss. DK's dont have the HoT spam, but we do have burst heals, and DoT's. For a magicka DK, you could get around 8-10k dps on molag kena vwgt while tanking it if you're doing it right, but it we be a lot more work on the healer than it would be as a nightblade tank doing the same thing.
Nightblade magicka tanks are (in my opinion) the best in the game with DK as second best.
I play a sorcerer and templar. My sorcerer has tanked everything from banished cells to Dsa and in most fights doesn't require a healer. I remember in 1.6 tanking darkshade gold without losing so much as 1hp. That was at VR14.