UltimaJoe777 wrote: »Oh reMORPH well that's different altogether lol just a quick little switcheroo nothin' at all to that. Thought this thread was about reskill at first lol
UltimaJoe777 wrote: »Oh reMORPH well that's different altogether lol just a quick little switcheroo nothin' at all to that. Thought this thread was about reskill at first lol
Yes, sorry for the wording. We eventually get enough skill points to apply to our builds entirety and then some so the points aren't the issue for me as much as the ability to just swap a skills morph
UltimaJoe777 wrote: »UltimaJoe777 wrote: »Oh reMORPH well that's different altogether lol just a quick little switcheroo nothin' at all to that. Thought this thread was about reskill at first lol
Yes, sorry for the wording. We eventually get enough skill points to apply to our builds entirety and then some so the points aren't the issue for me as much as the ability to just swap a skills morph
Personally I go by a theme and just pick whichever morph I find generally better for said theme's skill sets so I only remorph if I feel I want to use the other one.
I'm not sure. Should we allow people to have such fine-grained control over their skills, with little to no downside of not thinking about their choices? I don't think it's a good idea, but I get you. I've been there too. Still going to say no, however. Resetting your morphs alone is pretty cheap, and sometimes I even come across new ones I wanted to change afterwards anyway.
Adding every little feature just because it's convenient for you isn't always the best solution. As long as there is a way to reset morphs, which there is, it's not a huge issue.Even though people already know what they want? I just mentioned I reset every time I switch so it's not a matter of "thinking about their choices" ts a matter of convenience because I'm going to switch anyways.
Adding every little feature just because it's convenient for you isn't always the best solution. As long as there is a way to reset morphs, which there is, it's not a huge issue.Even though people already know what they want? I just mentioned I reset every time I switch so it's not a matter of "thinking about their choices" ts a matter of convenience because I'm going to switch anyways.
You're entitled to your opinion just as I am mine, and I don't find this idea that appealing. It hasn't bothered me enough to warrant inclusion.
This is probably another reason it doesn't exist. If gold sinks didn't exist then people would have copious amounts of gold. I'm not sure about any one else, but reskilling takes up most of mine (and mats).UltimaJoe777 wrote: »Consider reskilling and remorphing so much a decent gold sink.
This is probably another reason it doesn't exist. If gold sinks didn't exist then people would have copious amounts of gold. I'm not sure about any one else, but reskilling takes up most of mine (and mats).UltimaJoe777 wrote: »Consider reskilling and remorphing so much a decent gold sink.
Riko_Futatabi wrote: »I'm always surprised that some people will find the negative in something so positive. I challenge them to give good reasons as to why they wouldn't want this and not just because it doesn't bother them, that is not a valid reason.
Being against an improvement to anything because it doesn't bother you, but also being aware that it would be an improvement is a state of mind I cannot even comprehend. Such insolence!
I've heard some talking about gold sinks and whatever. You really think that this would impact on the economy that much? There are so many other ways to spend gold and this improvement would still cost gold. You are even aware that it doesn't cost much to begin with, so it wouldn't impact much at all with the economy and yet you still are against it. Do you not see this talk of economy and gold sinks is nonsense?
1. Strategy. Giving every single feature in the game a convenience option takes the fun and challenge out of it. Like, "Oh, you know I don't like this morph so I'ma just change it for 50 gold". That's just whack and should never be that easy. Not at all.Riko_Futatabi wrote: »I challenge them to give good reasons as to why they wouldn't want this and not just because it doesn't bother them, that is not a valid reason.
1. Strategy. Giving every single feature in the game a convenience option takes the fun and challenge out of it. Like, "Oh, you know I don't like this morph so I'ma just change it for 50 gold". That's just whack and should never be that easy. Not at all.
2. Gold sinks. Yes, this is a valid reason. If everyone had copious amounts of cash lying around, the currency would be near useless. I've played a MMO with no gold sink and it got to the point where they had to add overpowered amulets and rings for people to buy because people just had so much of it and there was nothing else to spend your money on. It was stupid. I spend a lot of money on reskilling so I'm having to constantly find new ways to make money. If I could reset a morph at a time (which I would use if it was there. I'm not stupid), I'd have so much gold.
3. Consequences. These are extremely important to me. Without consequences, what's the point? You've just levelled your skill and you're carefully reading through the tooltips.. your hearts racing because you're not sure whether you want this ability, or that.. hmm. It's exciting. If you could just try one out and then scrub it out if you don't like it, you're taking consequence out of skilling.