Don't understand some reasoning in this thread. Who cares how you got your CP? If you have more than most players, it's an imbalance. A seasonal cap is no solution, but better than what we have now and it might make the game a bit more enjoyable while it is dieing anyway.
Agree here.
Next, CPs were acknowledged as a huge imbalance problem by basically everyone. I'm not sure anybody even likes the CP system. Not sure why people will be upset. If you hit 500 CPs early, congrats you'll be on a level field with everyone. That's what we want in pvp. Balanced fights.
500 is a fine number. I would rather have the cap on the low end than the high end.
LOL @ the tears for an even (more or less) playing field.
Lava_Croft wrote: »People complaining that the cap is too low are people who care more about themselves than the overall health of a sickly game.
Lava_Croft wrote: »People complaining that the cap is too low are people who care more about themselves than the overall health of a sickly game.
spenc_cathb16_ESO wrote: »I am over 500 CP, getting 3-4 CP per day is not a problem for an active player. You gain a lot by questing with your alts. Doing daily undaunted pledges with 4 characters gives you a lot of experience every day + trials, arena and so ... there should´t be a cap, just a experience necessary to gain a CP should be raising (like in paragon system in DIABLO 3).
Now, when Orsinium comes, I wont have the fruits of my time spent making CP.
I have been paying for thi game since the early access, but this is too much even for me.
I want a refund for my prepaid subscription!
Everything you just listed is PVE. I PVP for 3-4 hours a day 6 days a week and I'm barely hitting 350. 3-4 CP is a problem for the active players that don't want to lower themselves to grinding NPC's & doing the same dungeons/trials for over a year.
Don't understand some reasoning in this thread. Who cares how you got your CP? If you have more than most players, it's an imbalance. A seasonal cap is no solution, but better than what we have now and it might make the game a bit more enjoyable while it is dieing anyway.
Agree here.
Next, CPs were acknowledged as a huge imbalance problem by basically everyone. I'm not sure anybody even likes the CP system. Not sure why people will be upset. If you hit 500 CPs early, congrats you'll be on a level field with everyone. That's what we want in pvp. Balanced fights.
I guess coming from daoc i´ve been socialized with a system where there was no balance bc you had infinite character progression with the RA system. Still the best pvp to date in my opinion.
I don´t want an even playingfield. I want a fair chance and character progression with goals to work towards in pvp.
I understand this perspective. The players that post here on these forums are top couple of percent. Yes, we will lose some of our effort. Just like when I lose my gold gear on level cap increases.
The big caveat is the following:
At least on NA, pvp needs fresh blood. There are players that have been hanging around which will have these CPs. Lots of players have quit that should be encouraged to return. New players need to not be handicapped. A catch up mechanism and seasonal cap addresses both of those.
Well what speaks against adjusting the curve for cp then and implementing a hardcap that makes it actually impossible to optain every perk
Just adjust the CP curve so ppl get like 350cp by the time they´re finished leveling to v16 and hardcap cp at 1500 with the last cp taking something like 30million XP.
I wouldn´t mind loosing CP to an adjusted XP curve that punishes grinding.
I mind a seasonal cap that takes away from the progression i´ve made and takes away any progression by normally playing for my character until that cap is raised.
spenc_cathb16_ESO wrote: »I am over 500 CP, getting 3-4 CP per day is not a problem for an active player. You gain a lot by questing with your alts. Doing daily undaunted pledges with 4 characters gives you a lot of experience every day + trials, arena and so ... there should´t be a cap, just a experience necessary to gain a CP should be raising (like in paragon system in DIABLO 3).
Now, when Orsinium comes, I wont have the fruits of my time spent making CP.
I have been paying for thi game since the early access, but this is too much even for me.
I want a refund for my prepaid subscription!
Everything you just listed is PVE. I PVP for 3-4 hours a day 6 days a week and I'm barely hitting 350. 3-4 CP is a problem for the active players that don't want to lower themselves to grinding NPC's & doing the same dungeons/trials for over a year.
Then I'm sorry, but you don't PvP efficiently. I didn't grind anything, I have not been playing 3-4 hours a day for a while (more like 6-8 hours a week atm), and I have 370 CP just from PvP. That's only from small scale.
spenc_cathb16_ESO wrote: »I am over 500 CP, getting 3-4 CP per day is not a problem for an active player. You gain a lot by questing with your alts. Doing daily undaunted pledges with 4 characters gives you a lot of experience every day + trials, arena and so ... there should´t be a cap, just a experience necessary to gain a CP should be raising (like in paragon system in DIABLO 3).
Now, when Orsinium comes, I wont have the fruits of my time spent making CP.
I have been paying for thi game since the early access, but this is too much even for me.
I want a refund for my prepaid subscription!
Everything you just listed is PVE. I PVP for 3-4 hours a day 6 days a week and I'm barely hitting 350. 3-4 CP is a problem for the active players that don't want to lower themselves to grinding NPC's & doing the same dungeons/trials for over a year.
Then I'm sorry, but you don't PvP efficiently. I didn't grind anything, I have not been playing 3-4 hours a day for a while (more like 6-8 hours a week atm), and I have 370 CP just from PvP. That's only from small scale.
Minnesinger wrote: »There is hardly no reason why it wouldn´t be capped. Only ones who might get salty are the ones who grinded like crazy to get over 1000+ CPs. If PvP gets interesting (balanced, no lag) we might see some of the gone-for-now players make come back.
So here i am with ~700cp (few due to ic grind i could live with loosing those)
But i was above the cap before IC hit. My guildmates were too. We did this by pvping in a grp of 3 or 4 people and being successful doing so. What the cap does is taking away CP i´ve earned by beating other players and it takes away any progression for me for MONTHS to come.
What´s the point there. They´re not punishing grinders the cap is so low they´re actually punishing everyone who dared to earn more than 2cp (with one being enlightened anyway) a day. That´s 500000xp per day being penalized. They punish players for having played the game daily on a reasonably timed manner. 500k XP were about two hours of pvping (and 20minutes of grinding mobs).
Sorry i´m extremely salty about this cap and i don´t consider myself a grinder at all. I´ve played the game and i´m being punished for ZOS releasing of a broken system they´re now trying to bandaid fix.
spenc_cathb16_ESO wrote: »spenc_cathb16_ESO wrote: »I am over 500 CP, getting 3-4 CP per day is not a problem for an active player. You gain a lot by questing with your alts. Doing daily undaunted pledges with 4 characters gives you a lot of experience every day + trials, arena and so ... there should´t be a cap, just a experience necessary to gain a CP should be raising (like in paragon system in DIABLO 3).
Now, when Orsinium comes, I wont have the fruits of my time spent making CP.
I have been paying for thi game since the early access, but this is too much even for me.
I want a refund for my prepaid subscription!
Everything you just listed is PVE. I PVP for 3-4 hours a day 6 days a week and I'm barely hitting 350. 3-4 CP is a problem for the active players that don't want to lower themselves to grinding NPC's & doing the same dungeons/trials for over a year.
Then I'm sorry, but you don't PvP efficiently. I didn't grind anything, I have not been playing 3-4 hours a day for a while (more like 6-8 hours a week atm), and I have 370 CP just from PvP. That's only from small scale.
I'm gonna go ahead and call you out for blatantly lying. There's no way in hell you're at that without grinding or farming. My 350 includes levelling an alt (~50 CP) and I find it very hard to believe you make more AP/hr than me during raid nights (which is 6 days a week)
Just callin' it as I see it. 6-8 hours a week isn't gonna get you 370 CP by only PVPing, small scale at that.
Do you believe yourself? Do you think that we do not play the game. You want to tell me that you do 400k xp per hour PvPing as a small group. Dont you find zergs that kill you or you just smash everything? And the enemies are coming and coming and keep coming and you just kill them non stopspenc_cathb16_ESO wrote: »spenc_cathb16_ESO wrote: »I am over 500 CP, getting 3-4 CP per day is not a problem for an active player. You gain a lot by questing with your alts. Doing daily undaunted pledges with 4 characters gives you a lot of experience every day + trials, arena and so ... there should´t be a cap, just a experience necessary to gain a CP should be raising (like in paragon system in DIABLO 3).
Now, when Orsinium comes, I wont have the fruits of my time spent making CP.
I have been paying for thi game since the early access, but this is too much even for me.
I want a refund for my prepaid subscription!
Everything you just listed is PVE. I PVP for 3-4 hours a day 6 days a week and I'm barely hitting 350. 3-4 CP is a problem for the active players that don't want to lower themselves to grinding NPC's & doing the same dungeons/trials for over a year.
Then I'm sorry, but you don't PvP efficiently. I didn't grind anything, I have not been playing 3-4 hours a day for a while (more like 6-8 hours a week atm), and I have 370 CP just from PvP. That's only from small scale.
I'm gonna go ahead and call you out for blatantly lying. There's no way in hell you're at that without grinding or farming. My 350 includes levelling an alt (~50 CP) and I find it very hard to believe you make more AP/hr than me during raid nights (which is 6 days a week)
Just callin' it as I see it. 6-8 hours a week isn't gonna get you 370 CP by only PVPing, small scale at that.
We were avaraging ~300k to 450k XP/h with our small grp for all of 1.6 in pvp. It took about 3 hours of pvp per day to get more than 3CP every day.
No need to call people liars just because you´re obviously on a level of incapability where the possibility of someone outperforming you exceeds your imagination.
Do you believe yourself? Do you think that we do not play the game. You want to tell me that you do 400k xp per hour PvPing as a small group. Dont you find zergs that kill you or you just smash everything? And the enemies are coming and coming and keep coming and you just kill them non stopspenc_cathb16_ESO wrote: »spenc_cathb16_ESO wrote: »I am over 500 CP, getting 3-4 CP per day is not a problem for an active player. You gain a lot by questing with your alts. Doing daily undaunted pledges with 4 characters gives you a lot of experience every day + trials, arena and so ... there should´t be a cap, just a experience necessary to gain a CP should be raising (like in paragon system in DIABLO 3).
Now, when Orsinium comes, I wont have the fruits of my time spent making CP.
I have been paying for thi game since the early access, but this is too much even for me.
I want a refund for my prepaid subscription!
Everything you just listed is PVE. I PVP for 3-4 hours a day 6 days a week and I'm barely hitting 350. 3-4 CP is a problem for the active players that don't want to lower themselves to grinding NPC's & doing the same dungeons/trials for over a year.
Then I'm sorry, but you don't PvP efficiently. I didn't grind anything, I have not been playing 3-4 hours a day for a while (more like 6-8 hours a week atm), and I have 370 CP just from PvP. That's only from small scale.
I'm gonna go ahead and call you out for blatantly lying. There's no way in hell you're at that without grinding or farming. My 350 includes levelling an alt (~50 CP) and I find it very hard to believe you make more AP/hr than me during raid nights (which is 6 days a week)
Just callin' it as I see it. 6-8 hours a week isn't gonna get you 370 CP by only PVPing, small scale at that.
We were avaraging ~300k to 450k XP/h with our small grp for all of 1.6 in pvp. It took about 3 hours of pvp per day to get more than 3CP every day.
No need to call people liars just because you´re obviously on a level of incapability where the possibility of someone outperforming you exceeds your imagination.Awesome.
spenc_cathb16_ESO wrote: »spenc_cathb16_ESO wrote: »I am over 500 CP, getting 3-4 CP per day is not a problem for an active player. You gain a lot by questing with your alts. Doing daily undaunted pledges with 4 characters gives you a lot of experience every day + trials, arena and so ... there should´t be a cap, just a experience necessary to gain a CP should be raising (like in paragon system in DIABLO 3).
Now, when Orsinium comes, I wont have the fruits of my time spent making CP.
I have been paying for thi game since the early access, but this is too much even for me.
I want a refund for my prepaid subscription!
Everything you just listed is PVE. I PVP for 3-4 hours a day 6 days a week and I'm barely hitting 350. 3-4 CP is a problem for the active players that don't want to lower themselves to grinding NPC's & doing the same dungeons/trials for over a year.
Then I'm sorry, but you don't PvP efficiently. I didn't grind anything, I have not been playing 3-4 hours a day for a while (more like 6-8 hours a week atm), and I have 370 CP just from PvP. That's only from small scale.
I'm gonna go ahead and call you out for blatantly lying. There's no way in hell you're at that without grinding or farming. My 350 includes levelling an alt (~50 CP) and I find it very hard to believe you make more AP/hr than me during raid nights (which is 6 days a week)
Just callin' it as I see it. 6-8 hours a week isn't gonna get you 370 CP by only PVPing, small scale at that.
We were avaraging ~300k to 450k XP/h with our small grp for all of 1.6 in pvp. It took about 3 hours of pvp per day to get more than 3CP every day.
No need to call people liars just because you´re obviously on a level of incapability where the possibility of someone outperforming you exceeds your imagination.
Yes give me that video. It will be nice if you can produce it in 7 days in a row. Cause you also stated that it is everyday and it should be in prime time cause most of the player play at prime time. Lets see how you do 400k xp everyday 3h in a row in prime time.Oh god please tell me you have video footage left with xp meters on @Yuke @Fluffy_Fr0zR
What Derra said
+ some of us where using exp potions while PvPing. Believe it or not.
its a good thing for the game's overall health that players over 500 CPs quit, yes i hope you all quit. this will revive the game and pvp and balance everything with no exception, however, the people crying here about quitting are actually logged to the game -stuck by loading screens and grinding for more CPs
Oh god please tell me you have video footage left with xp meters on @Yuke @Fluffy_Fr0zR
Yes give me that video. It will be nice if you can produce it in 7 days in a row. Cause you also stated that it is everyday and it should be in prime time cause most of the player play at prime time. Lets see how you do 400k xp everyday 3h in a row in prime time.Oh god please tell me you have video footage left with xp meters on @Yuke @Fluffy_Fr0zR
Leveling alts equates to less than 10% of my champion point pool. Leveling alts is not nearly the same as grinding champion points, in the sense that all players leveling from vr1 to vr16 will have earned exactly the same amount of champion points in that time frame.
Minnesinger wrote: »
You do realize that many of the top PvP guilds are inactive after 1.6 CP system was introduced. I can only hope that the damage inflicted to them will be partly repaired. I hate to see guildies leave the game because of the forced CP rally.
500 is a lot. It should be 360. I play almost everyday and I have around 250. The average is 1 CP per day. I started with 70 and for 6 months I got around 180. As you can see 1 per day. Now I have to play half a year just to reach the cap. Probably only 1% from the population are over the cap.
spenc_cathb16_ESO wrote: »spenc_cathb16_ESO wrote: »I am over 500 CP, getting 3-4 CP per day is not a problem for an active player. You gain a lot by questing with your alts. Doing daily undaunted pledges with 4 characters gives you a lot of experience every day + trials, arena and so ... there should´t be a cap, just a experience necessary to gain a CP should be raising (like in paragon system in DIABLO 3).
Now, when Orsinium comes, I wont have the fruits of my time spent making CP.
I have been paying for thi game since the early access, but this is too much even for me.
I want a refund for my prepaid subscription!
Everything you just listed is PVE. I PVP for 3-4 hours a day 6 days a week and I'm barely hitting 350. 3-4 CP is a problem for the active players that don't want to lower themselves to grinding NPC's & doing the same dungeons/trials for over a year.
Then I'm sorry, but you don't PvP efficiently. I didn't grind anything, I have not been playing 3-4 hours a day for a while (more like 6-8 hours a week atm), and I have 370 CP just from PvP. That's only from small scale.
I'm gonna go ahead and call you out for blatantly lying. There's no way in hell you're at that without grinding or farming. My 350 includes levelling an alt (~50 CP) and I find it very hard to believe you make more AP/hr than me during raid nights (which is 6 days a week)
Just callin' it as I see it. 6-8 hours a week isn't gonna get you 370 CP by only PVPing, small scale at that.
spenc_cathb16_ESO wrote: »spenc_cathb16_ESO wrote: »I am over 500 CP, getting 3-4 CP per day is not a problem for an active player. You gain a lot by questing with your alts. Doing daily undaunted pledges with 4 characters gives you a lot of experience every day + trials, arena and so ... there should´t be a cap, just a experience necessary to gain a CP should be raising (like in paragon system in DIABLO 3).
Now, when Orsinium comes, I wont have the fruits of my time spent making CP.
I have been paying for thi game since the early access, but this is too much even for me.
I want a refund for my prepaid subscription!
Everything you just listed is PVE. I PVP for 3-4 hours a day 6 days a week and I'm barely hitting 350. 3-4 CP is a problem for the active players that don't want to lower themselves to grinding NPC's & doing the same dungeons/trials for over a year.
Then I'm sorry, but you don't PvP efficiently. I didn't grind anything, I have not been playing 3-4 hours a day for a while (more like 6-8 hours a week atm), and I have 370 CP just from PvP. That's only from small scale.
I'm gonna go ahead and call you out for blatantly lying. There's no way in hell you're at that without grinding or farming. My 350 includes levelling an alt (~50 CP) and I find it very hard to believe you make more AP/hr than me during raid nights (which is 6 days a week)
Just callin' it as I see it. 6-8 hours a week isn't gonna get you 370 CP by only PVPing, small scale at that.
You had a nice battle there and got some XP but you cannot do it constantly in 3h. The average XP that you get from a kill is 1k. It means that you have to kill 400 player per hour if you want to reach these numbers. That means you have to kill lets say 6 player every minute. Not possible.Oh god please tell me you have video footage left with xp meters on @Yuke @Fluffy_Fr0zR
Kitesquad Volume 3 (my sig) -> 13 min and 1sec -> 342308 exp/h (without exp pot) -> session almost @ 3 hours
Ofc, that wasnt always the case, but still.
Oh god please tell me you have video footage left with xp meters on @Yuke @Fluffy_Fr0zR
Kitesquad Volume 3 (my sig) -> 13 min and 1sec -> 342308 exp/h (without exp pot) -> session almost @ 3 hours
Ofc, that wasnt always the case, but still.