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Magicka Templars, arise!

BugCollector
BugCollector
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Months and months we have been asking for buffs for us, so we don't have the only way out (jabs, jabs, jabs). Yet, Zenimax still keeps on ignoring us. There's nothing new for Magicka Templars in the PTS patch notes.

What we still need:

1. Nova: reduce the Ulti cost to 200
2. Dark Flare: give it the Crystal Fragments treatment, meaning give it a chance to instant cast, BUT change the aoe healing debuff to a single target healing debuff
3. Backlash: increase the damage ceiling to 40% instead of 36%
4. Eclipse: make it so this can be cast on multiple targets at once again. I don't know why this ever got nerfed in the first place.
5. Healing Ritual: Give this ability a chance to be instant cast.
May knowledge guide you to enlightenment
  • DRXHarbinger
    DRXHarbinger
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    I have never been killed by Nova, Meteor wins everytime, similar skill but way more powerful and less ultimate, just use that instead.
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  • Molag_Crow
    Molag_Crow
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    Not bad suggestions but I don't know, Bug. Templar's are veryyyyyyyyyyy powerful when played right, as boring as that may be since it involves a lot of jabs/sweeps but still.
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  • BalticBlues
    BalticBlues
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    Eclipse: make it so this can be cast on multiple targets at once again.
    Indeed, the new limit on only one single target is a joke.
    Nobody uses Eclipse now, they killed the skill, it is dead.

    jab, jab, jab ...
    Edited by BalticBlues on October 6, 2015 11:43AM
  • olsborg
    olsborg
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    2. Dark Flare: give it the Crystal Fragments treatment, meaning give it a chance to instant cast, BUT change the aoe healing debuff to a single target healing debuff

    Yea sure, please give every class the templars healing abilities then. Near impossible to kill a magicka templar with a decent hp pool and their breath of life 1v1.

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  • DRXHarbinger
    DRXHarbinger
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    ^2nd most annoying spam attack in the game behind WB's imo, so hard to defend against, it's literally my Hardened ward+magika levels VS their Jabs / sweeps + magika levels, whoever runs out first loses.
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  • stonerskate109
    It's true my breath of life heals for like 10k :)
  • BugCollector
    BugCollector
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    ^2nd most annoying spam attack in the game behind WB's imo, so hard to defend against, it's literally my Hardened ward+magika levels VS their Jabs / sweeps + magika levels, whoever runs out first loses.

    Jep, boring.
    May knowledge guide you to enlightenment
  • blabafat
    blabafat
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    I think Templars are fine as is tbh. It's a balanced class.

    One change I do think needs to occur:

    Radiant needs to be undodgeable. Currently, if you cast it on someone, and he/she dodges during the animation, he/she will dodge the damage for the duration of the roll.

    With the damage nerfs to it, I think it deserves to be undodgeable.

    Other than that, I think Templars are in a good spot. Better than they were last patch for sure.
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  • zornyan
    zornyan
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    Aye my magika templar feels good and strong, pretty tanky too, out of my group of friends I'm the only one that's been able to solo most of craglorn since vr 8, in using group delve bosses etc.

    But I just switch a couple pieces of gear over and I'm a very capable healer that can keep any group alive in vet dungeons.

    Or my stamplar that just jabs things to death...
  • tplink3r1
    tplink3r1
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    I just want an AOE CC.
    VR16 Templar
    VR3 Sorcerer
  • pkb16_ESO2
    pkb16_ESO2
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    Templars are on a good spot right now. A bit boring... but not bad at all.
    I still would like to see Blazing Shield get a little buffed so it isnt useless anymore.

    Apart from that i have to say BoL is too strong at moment. Its a boring Ability without any need of skill.
    Honor of death is fine because only 1 target, but the 3 target inst heal is too much imo.
    I see a lot of Temp healer standing there and casting only 1 skill over and over.

    Maybe heal debuffs should be buffed...that would at least require a bit more skill.


  • SneaK
    SneaK
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    blabafat wrote: »
    I think Templars are fine as is tbh. It's a balanced class.

    One change I do think needs to occur:

    Radiant needs to be undodgeable. Currently, if you cast it on someone, and he/she dodges during the animation, he/she will dodge the damage for the duration of the roll.

    With the damage nerfs to it, I think it deserves to be undodgeable.

    Other than that, I think Templars are in a good spot. Better than they were last patch for sure.

    Question to you, do you still run proxy det in this latest patch? I unlocked it right after IC hit..

    "IMO"
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  • Enraged_Tiki_Torch
    Enraged_Tiki_Torch
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    Nova's cost with Prism seems ok at 250.

    Insta-cast Dark Flare. It's called Solar Barrage. If anything I wouldn't mind this ability being morphed as Stamina skill. I don't know any Magicka Templar that uses this morph. An insta-cast Dark Flare would be *** OP.

    Backlash is fine.

    Eclipse is really good and useful skill, hardly dead.

    Healing Ritual. Increase the range, and give it a buff to players effected by it. Minor Berserk for example.

    An undodgable ranged execute could be too good.

    Remove the knockback from Jabs.

    Allow the Restoring Light passives to apply to all sources of healing.

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  • Teiji
    Teiji
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    tplink3r1 wrote: »
    I just want an AOE CC.

    Jabs applies knockback.

    Knockback is CC.

    Stop trying to get my Templar nerfed please.

    https://www.youtube.com/watch?v=1dpJ1wzl5T4

    Magicka Templar is very strong, just as it always has been.
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  • tplink3r1
    tplink3r1
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    Teiji wrote: »
    tplink3r1 wrote: »
    I just want an AOE CC.

    Jabs applies knockback.

    Knockback is CC.

    Stop trying to get my Templar nerfed please.

    https://www.youtube.com/watch?v=1dpJ1wzl5T4

    Magicka Templar is very strong, just as it always has been.
    Are you just saying Jabs has an AOE CC? LOL.
    You don't even know your class, go sleep.
    Edited by tplink3r1 on October 6, 2015 2:59PM
    VR16 Templar
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  • Teiji
    Teiji
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    tplink3r1 wrote: »
    Teiji wrote: »
    tplink3r1 wrote: »
    I just want an AOE CC.

    Jabs applies knockback.

    Knockback is CC.

    Stop trying to get my Templar nerfed please.

    https://www.youtube.com/watch?v=1dpJ1wzl5T4

    Magicka Templar is very strong, just as it always has been.
    Are you just saying Jabs has an AOE CC? LOL.
    You don't even know your class, go sleep.

    Why be rude and obnoxious?

    Jabs applies damage in an aoe.

    The closest target is knocked back.

    Jabs is aoe and applies CC, as you quoted my post you should be able to realise I clearly stated Jabs applies damage in an aoe and CCs the closest target hit. But comprehending this would be polite and considerate, btw this means through smart positioning and dodge rolls we're effectively able to CC multiple targets through utilising the closest target hit knockback, this means the skill has a skill ceiling in order to be used effectively.

    I stated something factually correct which means I don't even know my class and should go sleep because videogames are so dramatically serious?

    It's not very nice to be rude to people, I'm not sure if you're aware. Sure It's a shame we don't have Blinding Flashes anymore but Radiant Destruction definitely isn't bad, there's no reason why something like Eclipse can't have a morph which turns it into a 5 meter, maybe 7 meter aoe with a shorter duration or something.
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  • Xexpo
    Xexpo
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    I am so * expletive * tired of jab and sweep spamming everything to death. :s
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  • UrQuan
    UrQuan
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    I have never been killed by Nova, Meteor wins everytime, similar skill but way more powerful and less ultimate, just use that instead.
    My magicka templar uses Meteor when I'm going for pure damage output, and Nova when I want damage mitigation, so I definitely wouldn't say Meteor wins every time.
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  • UrQuan
    UrQuan
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    kaer426 wrote: »
    I am so * expletive * tired of jab and sweep spamming everything to death. :s
    My fairly standard magicka templar DPS rotation is Reflective Light to apply the DoT and speed reduction and give myself additional ultimate (I already get Major Prophecy from Inner Light, so that buff is irrelevant for me), Solar Barrage to do some damage and give myself Empower, Elemental Ring to do damage (taking advantage of the buff from Empower) and apply the DoT, Puncturing Sweeps a few times for the damage, knock-back and self-heal, and then start again at the top. An ultimate gets tossed into the mix whenever it seems appropriate - typically Shooting Star, but sometimes Nova (I actually don't remember which morph I've got of it at the moment).

    Seems to work pretty well for me, and I find it more effective than just spamming Puncturing Sweeps. I'm more likely to spam Puncturing Sweeps more while I'm taking a lot of damage, though, because when you're in the middle of a bunch of enemies it's way more effective as a self-heal than Breath of Life.
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  • Mr_Nobody
    Mr_Nobody
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    they need to fix all the bugs first before doing anything else.
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  • Glory
    Glory
    Class Representative
    SneaK wrote: »
    blabafat wrote: »
    I think Templars are fine as is tbh. It's a balanced class.

    One change I do think needs to occur:

    Radiant needs to be undodgeable. Currently, if you cast it on someone, and he/she dodges during the animation, he/she will dodge the damage for the duration of the roll.

    With the damage nerfs to it, I think it deserves to be undodgeable.

    Other than that, I think Templars are in a good spot. Better than they were last patch for sure.

    Question to you, do you still run proxy det in this latest patch? I unlocked it right after IC hit..

    Proxy det is only useful when you're zergbusting at this point IMO
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  • LordSemaj
    LordSemaj
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    This thread makes me remember that the one thing Templars are missing is a power to revive themselves from the dead. Immediately, during combat, not three days later.

    Phoenix magic please.

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  • Cinbri
    Cinbri
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    1. Stop askig about Dark Flare comparable with Crystal Frag. It is pretty weak skill but when it will lose aoe heal depression, main reason of using it will be lost.
    2. Jabs indeed an aoe cc, as if closest target has cc immunity, jabs granting knock and free cc immunity to next target it hits, and so on. Thats how nerfplars CCs working.
  • Zlater
    Zlater
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    I love my magicka templar and I think if you cry for buffs, then you're asking to get the class ruined. -.-

    1. Nova: reduce the Ulti cost to 200 (Why? just use empowering for yourself, this is already very strong for your group, the only thing better is veil)
    2. Dark Flare: give it the Crystal Fragments treatment, meaning give it a chance to instant cast, BUT change the aoe healing debuff to a single target healing debuff (This is asking for a nerf, frags is the only one of 3 noteworthy sorc abilities meaning you are asking 1 skill to be equal to 30% of another entire class xD)
    3. Backlash: increase the damage ceiling to 40% instead of 36% (ok for a stamplar, but this is a magicka thread)
    4. Eclipse: make it so this can be cast on multiple targets at once again. I don't know why this ever got nerfed in the first place. (As far as reflects go, this has the numbers to be super slaughter fish, but requires a skilled player to know when to use it. It has the longest effect time of any similar ability too, except for Posture which is a stam weapon ability)
    5. Healing Ritual: Give this ability a chance to be instant cast. (There is an ability directly above it just like that, this is the #1 healing ability in game, so I don't really understand... why?)

    I don't like any of your suggestions, I'm sorry.
    Edited by Zlater on October 10, 2015 12:32PM
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  • Lightninvash
    Lightninvash
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    Months and months we have been asking for buffs for us, so we don't have the only way out (jabs, jabs, jabs). Yet, Zenimax still keeps on ignoring us. There's nothing new for Magicka Templars in the PTS patch notes.

    What we still need:

    1. Nova: reduce the Ulti cost to 200
    2. Dark Flare: give it the Crystal Fragments treatment, meaning give it a chance to instant cast, BUT change the aoe healing debuff to a single target healing debuff
    3. Backlash: increase the damage ceiling to 40% instead of 36%
    4. Eclipse: make it so this can be cast on multiple targets at once again. I don't know why this ever got nerfed in the first place.
    5. Healing Ritual: Give this ability a chance to be instant cast.

    I agree with all but 2 its not crystal fragments... it is dark flare stop comparing the two they are completely different. one is a cc one is aoe debuff it should never get the "crystal frag treatment" because it isn't crystal frags if you want the skill switch and roll a sorc.
    Edited by Lightninvash on October 10, 2015 12:57PM
  • Lightninvash
    Lightninvash
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    Insta-cast Dark Flare. It's called Solar Barrage. If anything I wouldn't mind this ability being morphed as Stamina skill. I don't know any Magicka Templar that uses this morph. An insta-cast Dark Flare would be *** OP.

    dark flare hits hard as hell with a decant range to shoot a few before enemy gets close to jabs/sweeps... most the Templars I know use dark flare on their pvp setup.
  • blabafat
    blabafat
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    SneaK wrote: »
    blabafat wrote: »
    I think Templars are fine as is tbh. It's a balanced class.

    One change I do think needs to occur:

    Radiant needs to be undodgeable. Currently, if you cast it on someone, and he/she dodges during the animation, he/she will dodge the damage for the duration of the roll.

    With the damage nerfs to it, I think it deserves to be undodgeable.

    Other than that, I think Templars are in a good spot. Better than they were last patch for sure.

    Question to you, do you still run proxy det in this latest patch? I unlocked it right after IC hit..

    Nope
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  • eliisra
    eliisra
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    What we still need:

    1. Nova: reduce the Ulti cost to 200
    2. Dark Flare: give it the Crystal Fragments treatment, meaning give it a chance to instant cast, BUT change the aoe healing debuff to a single target healing debuff
    3. Backlash: increase the damage ceiling to 40% instead of 36%
    4. Eclipse: make it so this can be cast on multiple targets at once again. I don't know why this ever got nerfed in the first place.
    5. Healing Ritual: Give this ability a chance to be instant cast.

    That's what you need lol. I dont even use half of those skills. Is this from a PvE perspective perhaps?

    My magicka templar PvP wish list looks very different:

    1. Magicka based Major Expedition, to keep up with sorc's and NB's. It's just simple math, when you opponent always have cheap 40% movement speed, you get left in the dust and cant pressure anything.
    2. CC without travelling time. Spear Shards still cant be used on moving targets, it's to slow. The javelin is a joke.
    3. Fix Sun Shield. Even more urgent now, when instagibb builds are starting to return, due to higher CP and better gear. This shield nerf was a joke to begin with. Was suppose to balance sorcs...right? The result, my sorc still has a 10k ward and not even remotely affected by the nerf. DK + templar shields scaling of health are so tiny an gimp now, you cant even slot them. GJ ZoS.
  • Baconlad
    Baconlad
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    Really? I havt noticed much difference in "instagibness". My skills still feel like they hit just as hard as they did before difference being now we have larger pools of Stam, mag, same amount of health.
  • nimander99
    nimander99
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    *Epic music plays*

    I HAVE ARISEN!

    Whats going on? Buff Templar abilities? Aight.

    *goes back to sleep*
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