DannyLV702 wrote: »Shieldbreaker.
snipe will top out at 8k
Absolutely! Thing that really bugs me is that 80% of stamina builds use two handed for the weapon damage and heal "rally". Not to mention the only stamina execute templar has. I'm gimping myself trying to do a dual bow or bow/ 1hs. They need to balance stamina weapon BAD. I think the damage is ok though with two handed buffs. No change needed there, it should be lower damage. But bow doesn't need two damn AOE skills, two single target skills, and a gap extender. Snipe should be replaced, (we have heavy attack, why the hell do we need snipe? Just buff heavy attack damage) and give us a copy of two handed rally...thats all the love we need. Maybe get rid of fire arrows for a heal, and snipe for a damage buff. Or instead of a heal how about just a five second speed buff ability? My ideas
snipe will top out at 8k
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Get a real build
RatedChaotic wrote: »Absolutely! Thing that really bugs me is that 80% of stamina builds use two handed for the weapon damage and heal "rally". Not to mention the only stamina execute templar has. I'm gimping myself trying to do a dual bow or bow/ 1hs. They need to balance stamina weapon BAD. I think the damage is ok though with two handed buffs. No change needed there, it should be lower damage. But bow doesn't need two damn AOE skills, two single target skills, and a gap extender. Snipe should be replaced, (we have heavy attack, why the hell do we need snipe? Just buff heavy attack damage) and give us a copy of two handed rally...thats all the love we need. Maybe get rid of fire arrows for a heal, and snipe for a damage buff. Or instead of a heal how about just a five second speed buff ability? My ideas
Snipe and mark work well together. Major and minor fracture mmmmmm yea.
jelliedsoup wrote: »RatedChaotic wrote: »Absolutely! Thing that really bugs me is that 80% of stamina builds use two handed for the weapon damage and heal "rally". Not to mention the only stamina execute templar has. I'm gimping myself trying to do a dual bow or bow/ 1hs. They need to balance stamina weapon BAD. I think the damage is ok though with two handed buffs. No change needed there, it should be lower damage. But bow doesn't need two damn AOE skills, two single target skills, and a gap extender. Snipe should be replaced, (we have heavy attack, why the hell do we need snipe? Just buff heavy attack damage) and give us a copy of two handed rally...thats all the love we need. Maybe get rid of fire arrows for a heal, and snipe for a damage buff. Or instead of a heal how about just a five second speed buff ability? My ideas
Snipe and mark work well together. Major and minor fracture mmmmmm yea.
I have not seen anyone remain in bow when fighting. It's a starting point, you then move into the serious mode after the initial Bow debuff,
RatedChaotic wrote: »jelliedsoup wrote: »RatedChaotic wrote: »Absolutely! Thing that really bugs me is that 80% of stamina builds use two handed for the weapon damage and heal "rally". Not to mention the only stamina execute templar has. I'm gimping myself trying to do a dual bow or bow/ 1hs. They need to balance stamina weapon BAD. I think the damage is ok though with two handed buffs. No change needed there, it should be lower damage. But bow doesn't need two damn AOE skills, two single target skills, and a gap extender. Snipe should be replaced, (we have heavy attack, why the hell do we need snipe? Just buff heavy attack damage) and give us a copy of two handed rally...thats all the love we need. Maybe get rid of fire arrows for a heal, and snipe for a damage buff. Or instead of a heal how about just a five second speed buff ability? My ideas
Snipe and mark work well together. Major and minor fracture mmmmmm yea.
I have not seen anyone remain in bow when fighting. It's a starting point, you then move into the serious mode after the initial Bow debuff,
I do mostly. Its not just a starter weapon. If you know how to do it. L2P
jelliedsoup wrote: »Even animation cancelling doesn't help.
It's dps is minimal, snipe will top out at 8k on a really good day from stealth, once seen the animation time + lag doesn't make it an effective weapon choice.
Being 2 handed it only counts as 1 item too.
If I'm missing anything, let me know.
GreenSoup2HoT wrote: »Bow is a support weapon. You cannot keep distance with a bow with everyone using gap closer's these day's.
It's meant to be a group focused weapon in my opinion.
I've seen some killer 4 man team's where there's 1 tank, 1 templar and sorc, then a nightblade sniping from far away. So essentially free dps from the nightblade. The tank and Sorc never Die, the Sorc protect's the temp with mine's etc. Tank is just a damage sponge. Teamwork like this is not seen often because people only play 1vX build's.