I love it just one thing keep the potion passive take the swimming as it really serves no purpose PvP or PvE swimming a little faster is just a complete waste. Buff the poison and disease resistance, nearly everything in the Marsh poisonous not laughing at poison damage as an Argonian is saddening.Amphibious
Increases swimming speed by x% and Poison and Disease Resistance by x
(removed the potion thing)
Argonian Aptitude
Increases Max Health, Stamina and Magicka by 1/2/3%
(added stamina and magicka but halved the percentage)
Quick to Mend
Increases healing received by 3/6/9% and increases healing done by 2/4/6%
(effectively making self-heals 15% stronger, and maybe even make healers choose the race)
What do you guys think?
#2 is OP as hell.
all three stats increased.
argonian master race.
I think argonian passive is very defensive, and recovery focus.
How about give all regeneration +10%/15% when under the effect of potion.
Instead of damage resistance, how about give argonian immunity/decreased chance/time to certain type of debuff like bleed, disease, poison, or defile.
It'll quite appealing for PvP and self healing build (especially when combine with your concept on quick to mend).
Or
We also can make argonian health-magicka race, since there's no race with that combination. So the bonus is 6% health 6% magicka.
I think argonian passive is very defensive, and recovery focus.
How about give all regeneration +10%/15% when under the effect of potion.
Instead of damage resistance, how about give argonian immunity/decreased chance/time to certain type of debuff like bleed, disease, poison, or defile.
It'll quite appealing for PvP and self healing build (especially when combine with your concept on quick to mend).
Or
We also can make argonian health-magicka race, since there's no race with that combination. So the bonus is 6% health 6% magicka.
I think argonian passive is very defensive, and recovery focus.
How about give all regeneration +10%/15% when under the effect of potion.
Instead of damage resistance, how about give argonian immunity/decreased chance/time to certain type of debuff like bleed, disease, poison, or defile.
It'll quite appealing for PvP and self healing build (especially when combine with your concept on quick to mend).
Or
We also can make argonian health-magicka race, since there's no race with that combination. So the bonus is 6% health 6% magicka.
That's what I've always wanted. It also fits the lore.
Potion's duration is more lore friendly than potion's CD. I would like to see that too.
However it's gonna be OP at some point, if some people invest heavily on potion duration they can have like 30+ sec immovable duration every 45 sec.
About the regeneration, I think it's better if it's not minor buffs, just like any other regen racial.
Since in your concept the argonian will has good healer trait, many people will likely to go templar, and templar already have a skill that give all minor regen.
Wow, I really hope argonian will have more attractive trait in the next patch.
Ah, apologize if what I am saying is confusing, not a native speaker myself.
What I mean in regen bonus is: neither major or minor buff, but stack with both.
It just like wood elf's Y'ffre endurance or khajit's robust constitution and other racial regen passive.
It's also consistent since there's no major or minor buff in racial skill. (khajit's carnage stack with major/minor savagery, nord's rugged stack with major/minor protection, breton's spell resistance stack with major/minor ward, etc.)
And for the class you're right, it's not always templar.
But there's also NB's relentless focus, and sorc's restoring twilight. Both give minor regen, I think it will be better if these three skill stack with any racial regen.
Anyway, thank for creating this thread, it's nice to see that the little lizard still get some love.
FriedEggSandwich wrote: »The swim speed was kinda fun while levelling, although I agree it's almost completely useless for tactical purposes. How about we leave the swim speed but give all the other races an almost useless passive to match? That way we could all have fun thinking up useless passives for each race
KingShocker wrote: »REMOVE SWIM SPEED!!!! WHAT!?!?! I don't think argonians can handle a nerf like that
How about we remap EVERYONE... argonians included. seeing AD filled with min maxers because they're the only faction with so many OP racials... I mean bretons get some spell resist that is equal to : if an attack does 20k, it will do 18.5k instead. mean while the high elves get the MASTER race caster because staves are elemental damage which they get a boost too.. as are 66% of the skills sorcs can use o.o.... And 21% stamina regen with wood elves, and the gods of crits the khajit?
What do we get as EP and DC? more hit points? more resistances? faster swim? better potion usage? running a little tiny bit faster? what is "THIS" garbage? the bonuses we get arn't even "that" ground breaking. mean while their bonuses are the equivalent to 80 Champion points or so x.x ... and they get to stack that ontop of whatever cp they actually do earn x.x
It's sounds good so far @Jitterbug, thankyou.
When ESO first goes live last year, when I read about argonian's swimming passive, I think ESO will have a lot of underwater or at least water content.
It's unfortunate, I think swimming speed is potentially a good passive with the right content in game.
Actually breton's 3% magicka cost reduction is the most garbage racial if we compare racial passive with CP point.
If its a Magicka Build what is 600 Extra Stamina going to do for your build? I'd say Dunmer are the most flexible racial passives but not close to OP or even the best passives.
Resipsa131 wrote: »If its a Magicka Build what is 600 Extra Stamina going to do for your build? I'd say Dunmer are the most flexible racial passives but not close to OP or even the best passives.
@ZoS_GinaBruno wrote:Racial
Argonian
Amphibious: The swim speed bonus from this ability will now properly apply if you purchase the passive while swimming.
Resipsa131 wrote: »If its a Magicka Build what is 600 Extra Stamina going to do for your build? I'd say Dunmer are the most flexible racial passives but not close to OP or even the best passives.
Just thought os something crazy.
What if Argonians got the Bosmer treatment and the first passive actually flat out boosted magicka regen by 7/14/21% .... too much?
dodgehopper_ESO wrote: »Just thought os something crazy.
What if Argonians got the Bosmer treatment and the first passive actually flat out boosted magicka regen by 7/14/21% .... too much?
Its cool, although thematically I think the 'Robust' trait actually belongs to the Argonians more than any other race. In actuality I think it should be HIGHER than an Orc or Nord. Argonians are not as tough as an orc or nord, but they bounce back better... that's always been their thing.
dodgehopper_ESO wrote: »Just thought os something crazy.
What if Argonians got the Bosmer treatment and the first passive actually flat out boosted magicka regen by 7/14/21% .... too much?
Its cool, although thematically I think the 'Robust' trait actually belongs to the Argonians more than any other race. In actuality I think it should be HIGHER than an Orc or Nord. Argonians are not as tough as an orc or nord, but they bounce back better... that's always been their thing.
I think that's what the healing received is supposed to represent. And honestly health regen would be kind of a lackluster buff :P