@Galalin tell me what DK has the best Stam heal. Because if you mean rally then everyone Dan get that. If you say that dragon blood is OP then maybe it is but not in PvP because it goes to 16% so it's pathetic to use also it costs 4K Magic so that's a big amount to Stam build plus everything in DK skill line is magic apart from the 2 morph abilities so what one of our abilities is OP just 1 ability to name I bet you couldn't even name 3
With only 23,5k stam. (vr8) with Igneous and Rally up, My Vigor ticks for 10,5k a second.
@Galalin tell me what DK has the best Stam heal. Because if you mean rally then everyone Dan get that. If you say that dragon blood is OP then maybe it is but not in PvP because it goes to 16% so it's pathetic to use also it costs 4K Magic so that's a big amount to Stam build plus everything in DK skill line is magic apart from the 2 morph abilities so what one of our abilities is OP just 1 ability to name I bet you couldn't even name 3
Vigor heals for 5 seconds, so igneous shield makes vigor alot better.
Also the 5% stamina return when u cast a earthen hearth ability from the passive tree is really helpful. i am low on stamina a lot and spamming IS gives me 25% stamina back so i can do more damage or healing.
Don,t know how it works for magicka but i love it on my stamknight.
What i do want to know is Rally,s healing buffed for the whole duration or do the ticks get lower after 7 seconds.
I,m on console so cant check it with a addon.
With only 23,5k stam. (vr8) with Igneous and Rally up, My Vigor ticks for 10,5k a second.
Hi, i just wanted to discuss how many people are saying Dk's are godlike and need to be nerfed and such and that there to hard to kill. well... if you ever go against a DK its hard to kill them, and they may spam that uppercut on you and a DOT, but in actual fact we have been nerfed to the point that anything going over a 2v2 is impossible.
Many people are saying we need to be nerfed because we are to hard to kill but if i say to a Night blade, a sorcerer, or a Templar to put on heavy Armour and throw all if not half of their points into health and maybe the other half into magicka or stamina then you tell me if you feel Tanky?
lets go onto the damage view of things and just a few moves to be exact... a templar has his spear which he can hit you with 5 hits eah with approx 1k damage per hit with all in magic and a few champion points into some magicka damage and then that hits the health hard if your not blocking and if not then the stamina for blocking with be drained and with that move only costing over 1.5k thats a hard hit to come back from if your on the oposing end with it doing so much damage and costing so little.
Then theres the sorcerers, they have crystal frags, now that move costs also little magicka nothing over 2.5k, and that hits for about 7-10k per hit which thy can spam and also has a knockdown ability so thats a double trouble attack right there nothing more to be said because other moves do so much damage as well, but if they had heavy armor they could be a tank and do a ton of damage and i cant even get started with Them spamming their shields!
now for best till last the Night blades, these guys can hit you for so much damage and then asoon as someone turns around they dissapear then they come back and dissapear etc... also they stun you as they hit then once again you go to hit them and they run again so they can do major damage then be gone in seconds which is ridiculous.
now if i say about the DK's abilities, they have no attack that does major damage, they have only 3 moves which can be classed as a ranged attack which does nothing and they hit like a feather, all the rest are melee moves, now dragon blood is a self heal but whilst being in Imperial city that gets halved so you only get 16% of missing health back so that's worse than a potion so there's no point in wasting magic on that then the dots which the damage is now halved so the only way a DK can kill people is with 2 handed or a staff which everyone has access to because the skills do no damage at all so whats the point, i use 4 skills out of the DK skill line and nothing more because its a waste and they still basically do nothing, so every class has an escape ability apart from healers because they can shoot out of battle but they can spam heals till kingdom come.
So this is basically the point that DK's are no longer even in battles, they no longer can heal themselves they can no longer do damage and now people are complaining that we have to much health and all that, 1 more thing, people complain about talons being over powered, in my case, they work only 20% of the time they can't be blocked but you can dodge roll, they have an 8x8 radius which is about 5 steps away so all this complaing about that is pointless, everyone else needs to be nerfed because we are a SHADOW OF OUR FORMER SELF!!!
With only 23,5k stam. (vr8) with Igneous and Rally up, My Vigor ticks for 10,5k a second.
Post me a screen shot cause your full of ***!... im v16 with 4200-4500 weapon damage and 32k stam and my vigor ticks no where even remotely close to that... this is in the PvP section so don't come in here with your PvE stats that are still BS and exagerrated. I might believe you if you said it ticks 10.5k for the duration but 10.5k a sec. Stop blowing smoke up ppls asses
DK SCRUB OUT
With only 23,5k stam. (vr8) with Igneous and Rally up, My Vigor ticks for 10,5k a second.
Post me a screen shot cause your full of ***!... im v16 with 4200-4500 weapon damage and 32k stam and my vigor ticks no where even remotely close to that... this is in the PvP section so don't come in here with your PvE stats that are still BS and exagerrated. I might believe you if you said it ticks 10.5k for the duration but 10.5k a sec. Stop blowing smoke up ppls asses
DK SCRUB OUT
NN to get all angry m.o.f.o
I was going to make a screenshot and then i saw that i read the tooltip wrong.... if u didnt talk about duration i wouldnt even know.
I thought it ticked for 10,5k a sec but it is 2k a sec at the moment it seems. with rally its 2.4 a sec.
If i had it on PC i wouldnt miss it because of the addons that show every tick.
So how much does vigor heal the scrub at v16 with 4200-4500 weapon power?
@Galalin tell me what DK has the best Stam heal. Because if you mean rally then everyone Dan get that. If you say that dragon blood is OP then maybe it is but not in PvP because it goes to 16% so it's pathetic to use also it costs 4K Magic so that's a big amount to Stam build plus everything in DK skill line is magic apart from the 2 morph abilities so what one of our abilities is OP just 1 ability to name I bet you couldn't even name 3
Did you even read my post? This is part of the point i was trying to make. How you even managed to assume it was directed at you i have no idea.
DK SCRUB OUT
@Galalin tell me what DK has the best Stam heal. Because if you mean rally then everyone Dan get that. If you say that dragon blood is OP then maybe it is but not in PvP because it goes to 16% so it's pathetic to use also it costs 4K Magic so that's a big amount to Stam build plus everything in DK skill line is magic apart from the 2 morph abilities so what one of our abilities is OP just 1 ability to name I bet you couldn't even name 3
Did you even read my post? This is part of the point i was trying to make. How you even managed to assume it was directed at you i have no idea.
DK SCRUB OUT
sorry man, was meant to tag mumyo to it i agree with yopu completely on every comment of all the threads bro
yeah man ano,i just don't get why all these players can say DK's still have high dps and tanky and all, we wear heavy armour and we go stam or magic, either eay the only way were doing damage anymore is by spamming WB but luckily in 3 months to come were getting a gap closer and an executioner, cant wait, and its been confirmed by ZOS, also i think all these kiddies keep saying all these commments about us being OP to make sure ZOS only buffs us abit because if we even got half way closer to what we used to be we would have a fighting chance and then all the sorc nubs and night blade nubs cant spam sheilds or spam vanish, i reallly do think they should have like a 6 second cool down after being detected the go back into sneak im sure that would be fair