Battle levelling already happens. As it stands right now, a Level 49 has a better chance in Cyrodiil than a VR3, because the Lvl 49 is battle-levelled and the VR3 isn't. This is just making sure the battle levelling doesn't randomly stop when you hit VR1.If battle leveling happens what would be the point of working hard to improve your character? Why does ZOS listen to the 'I want it NOW and I do not want to work for it' crowd? @ZOS here's an idea make a campaign for VR1-8 only like the non-vet campaign? Why should I be penalized because someone does not want to put in the time to get their character ready for Cyrodiil?
I have worked/played hard to get my CP and get my characters up to 14 so that I can survive Cyrodill and now a NOOB at VR1 will be at my same level? They have already dummied down the PvE areas so that you could do it sleeping. Now lets do it to PvP.

qreftanb16_ESO wrote: »Any improvements or big changes in the latest patches/dlc?
ZOS_BrianWheeler wrote: »In a future patch we plan on allowing Veteran Rank players to opt into Battle-leveling if they want to which will help with the power gap. Besides that, the combat team is aware of the disparity between Vet 14 and Vet 1 players and looking to make that less painful.