Give dem stamina templars old radiant aura and old blazing shield, then watch them shine in the sun again.
Those two were perfect magicka dump for us.
Give dem stamina templars old radiant aura and old blazing shield, then watch them shine in the sun again.
Those two were perfect magicka dump for us.
Can you imagine the old Radiant Aura now though? 80% increase in stamina regen would mean every stamplar with somewhere near 1500 stamina regen walking around with nearly 3000 stamina regen 100% of the time. Maybe even more depending on how the calculation is done.
It would be ridiculous. It would mean you could ignore stamina regen in your build completely and max out damage without a second thought.
Being a stamina Templar takes away Templar's primary defense in it's heals and gives it nothing in return. For a Stamina Templar most of our passives are useless, how is this fair at all? Give us more stamina options, make Honor the Dead a STAMINA heal or make it split it's cost with mana but scale on Stamina.
Templar thread, i think even forum mods don't read them let alone devs.
Templars need reworking, many useless abilities, most of the passives works only if you wear dress and resource management- don't have one! No skill allows templars to regain stamina or magicka in combat, Repentance is situational ability if bodies around only then resources gained.