Fizzlewizzle wrote: »1) Wish i hit that hard.
2) Why 2h? Isn't Dual wielding swords better?
3) That's quite a lot of CP.
4) How much does Spell Penetration affect something like this?
(I generally play a heavy armor Templar, so i can craft 5pcs Kagrenac's Hope. Might try a heavy armor version of this.)
Fizzlewizzle wrote: »I've seen you youtube video against Amonkul (Roaming boss in IC).
Interesting fight, and it shows the power of a Decently build Templar quite good. I did wonder about your use of Radiant Oppression against Amonkul. Wouldn't it be easier if you had used Radiant Glory, because of the healing you would get with that skill?
I get that Oppression is better damage wise. But for solo runs the self healing seems very good.
10K damage with Glory would give you around 2K self healing (every 0.5 seconds).
Another question though, why the Vampire.
I might have missed it, but i don't see any vampire skills on your bar. This makes me think you don't do it for the regen.
As far as i know you don't get many bonuses as a vampire which would improve your damage.
They should make special turret platforms (Rune Focuses).twistedmonk wrote: »I wondered how magic templars got magic back when using a stamina weapon. guess you have to stand in that circle.
so templars are a turret class??
I do not understand Zenimax's hatred of the templar class. they are trying to force you to be a healbot and nerf any damage. that is just really unfair.
twistedmonk wrote: »I wondered how magic templars got magic back when using a stamina weapon. guess you have to stand in that circle.
so templars are a turret class??
I do not understand Zenimax's hatred of the templar class. they are trying to force you to be a healbot and nerf any damage. that is just really unfair.
Templar only has to stand in the circle for the armor bonus. The magicka regen sticks for the full duration.
Templar only has to stand in the circle for the armor bonus. The magicka regen sticks for the full duration.
Really - very interesting i thought the armour lasted 8 secs if you left the circle; instead of the 15 sec - then the circle fades and your "armour" but you had to stand in it to gain the magicka regen. will have to check this out on my next day off -