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· [IN PROGRESS] Xbox: EU megaserver for maintenance – October 9, 2:00 UTC (October 8, 10:00PM EDT) - 16:00 UTC (12:00PM EDT) https://forums.elderscrollsonline.com/en/discussion/667080
· PlayStation®: NA and EU megaservers for patch maintenance – October 9, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC) https://forums.elderscrollsonline.com/en/discussion/667081

its too much

bedlom
bedlom
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All these silly cartoon style effects, highlights and indicaters, its too much even when I am fighting solo, its not very TES looking and its annoying.

I am confused that I can turn off the heavy attack indicater but nothing else.

Dizzy symbols everywhere, silly indicater when enemies are blocking, all these over the top indicaters need to have a disable option also, I can't even see my enemy most of the time just all these awful looking affects.

Lack of this crap is why I love TES. Sort it out please ZOS.
  • Shogunami
    Shogunami
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    To be honest, I'd like to see light and heavy attacks be more important in this game. ZoS should tone down ALL spell effects in the game and make spells/abilities cost a lot more resources. This would not only make combat more fun (in my opinion, because it makes more sense to actually use the weapons we have than to not ..) it would also fix the whole issue with players spamming the same healing/aoe abilities over and over and over and over and over and over and over and over and over again in every group fight in PvP.

    But hey, maybe I'm wrong in wanting an Elder Scrolls MMO that plays even remotely like an Elder Scrolls game.
    -
    "I think Orcs first turned a bear head into food because it looks amazing." -Orzorga.
  • Kammakazi
    Kammakazi
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    L2AcceptTheGame
  • nine9six
    nine9six
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    Shogunami wrote: »
    To be honest, I'd like to see light and heavy attacks be more important in this game. ZoS should tone down ALL spell effects in the game and make spells/abilities cost a lot more resources.


    I'd like this as well, but I doubt everyone else would.
    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • Aletheion
    Aletheion
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    Shogunami wrote: »
    But hey, maybe I'm wrong in wanting an Elder Scrolls MMO that plays even remotely like an Elder Scrolls game.

    IKR.. even though every TES game is different from each other in mechanics, gameplay, combat, look, feel, style, interface, creature models, animations, effects, maps, architecture, story line, and pretty much everything aside from the essentials of lore and core foundation (races, history, creatures, etc)... we want ESO to be like the other Elder Scrolls games.. completely different from the others with the exception of lore and core foundation! Oh wait....

    -Aletheion
    Edited by Aletheion on September 30, 2015 5:29PM
  • nimander99
    nimander99
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    Kammakazi wrote: »
    L2AcceptTheGame

    L2ATG?
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
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