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Blazing Shield

  • Jprip88b16_ESO
    Blazing shield and radiant shield is pretty useless, only reason to use blazing shield is for hopeing the dmg it will absorb and return is high.. the absorb part of it self is a joke, and when it say it will get stronger for each hit is BS with the new patch, since it dont
    Name. Anish
    Race. Orc
    Class. Dragonknight
    Faction. Daggerfall

    EU Mega server
  • Molag_Crow
    Molag_Crow
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    What about if they changed it in the near future so that it can only be used every 10 seconds, but absorbs over 10k+ damage? or something. I think that would make it so much more viable, a bit like Power Word: Shield in World of Warcraft, when/if it has a cooldown for when it can be re-applied, instead of spammed.

    @ZOS I know you've got a lot on your plate as it is, with all the bugs, etc -- but maybe you could consider this, who knows.
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
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  • Speely
    Speely
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    I've always felt that at the very least, such a short-duration (and expensive) shield should have a much shorter animation (like instant.)
  • Jprip88b16_ESO
    if they just make it so it works and u can see that for each hit the shield gets stronger then its fine, but as it is now its *** maybe a few more sec to the duration, but not a must the other part is the most important... since templars lost blinding light to ''radiant useless'' the only thing we have that is usefull never mind what build u are goving with, its blazing/radiant shield and with that not even being worth it now... theres not alot for templars to do, they dont have any good skills left.. like Burning talons, mass hysteria, fossilize, Runic Prison, Encase... i think u guys get the picture now
    Name. Anish
    Race. Orc
    Class. Dragonknight
    Faction. Daggerfall

    EU Mega server
  • Speely
    Speely
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    if they just make it so it works and u can see that for each hit the shield gets stronger then its fine, but as it is now its *** maybe a few more sec to the duration, but not a must the other part is the most important... since templars lost blinding light to ''radiant useless'' the only thing we have that is usefull never mind what build u are goving with, its blazing/radiant shield and with that not even being worth it now... theres not alot for templars to do, they dont have any good skills left.. like Burning talons, mass hysteria, fossilize, Runic Prison, Encase... i think u guys get the picture now

    Still my favorite class by far. I think we have lots of good skills and are quite versatile in the right hands. I vastly preferred Blinding Light as well, but Radiant Destruction is far from "useless" imo. People just feel disadvantaged not having AE CC and escape tools, but if you plan for a build without these things, Temps can be great. Especially now that TTK is lower in PvP.

    It's a wholly different experience than other classes by virtue of those tools we don't have, and I think that's a good thing. Blazing Shield is a bit naff for most builds, but the entirety of our other skills are useful (Healing Ritual even, again with the new Battle Buff.)

    Again, I think Blinding Light should have stayed. A class-based execute doesn't fit the theme of the class and reeks of homogenization.RD IS a well-performing skill, though. I just miss Lights. Was awesomesauce.

    Yay Temps.
  • Molag_Crow
    Molag_Crow
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    Speely wrote: »
    if they just make it so it works and u can see that for each hit the shield gets stronger then its fine, but as it is now its *** maybe a few more sec to the duration, but not a must the other part is the most important... since templars lost blinding light to ''radiant useless'' the only thing we have that is usefull never mind what build u are goving with, its blazing/radiant shield and with that not even being worth it now... theres not alot for templars to do, they dont have any good skills left.. like Burning talons, mass hysteria, fossilize, Runic Prison, Encase... i think u guys get the picture now

    Still my favorite class by far. I think we have lots of good skills and are quite versatile in the right hands. I vastly preferred Blinding Light as well, but Radiant Destruction is far from "useless" imo. People just feel disadvantaged not having AE CC and escape tools, but if you plan for a build without these things, Temps can be great. Especially now that TTK is lower in PvP.

    It's a wholly different experience than other classes by virtue of those tools we don't have, and I think that's a good thing. Blazing Shield is a bit naff for most builds, but the entirety of our other skills are useful (Healing Ritual even, again with the new Battle Buff.)

    Again, I think Blinding Light should have stayed. A class-based execute doesn't fit the theme of the class and reeks of homogenization.RD IS a well-performing skill, though. I just miss Lights. Was awesomesauce.

    Yay Temps.

    Wow, I had to google what you meant by "Blinding Light" since I weren't around when that ability was in the game, and yeah.. it's quite a shame it got replaced, even though I do love Radiant Destruction. The kind of CC/effects that Blinding Light granted, fits the Templar class in my opinion. It reminds me of a Paladin-kind of CC from WoW or something... What would have been even cooler though, is if we could have an immunity bubble like a Paladin, and not-so much like the ultimate from Restoring Light, but something that you channel in a fixed area and emit radiant light for a few seconds as you stand there, blasting enemies with light that stuns them all, or something awesome along those lines. It would make a good ultimate in my opinion, but yeah I do agree with you and I love my Templar, despite all the negatives.

    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Fizzlewizzle
    Fizzlewizzle
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    Just managed to get 51K HP on my Templar (in IC).
    Being able to crit for 6K with Blazing shield (although it is pretty hard to regulate).

    Downside: Every point of HP i lose can't be regained anymore.
    Healing is no longer viable (just over 1K Breath of Life).
    Got ran over by a zerg 4 times, and i couldn't even get my shield up (stunlocked instantly, or maybe Lag-locked... idk).
    I could enter a keep when they broke down the door to destroy siege equipment without dying. Standing in Oil also wasn't really a problem (did get some healing though).

    Might Swap to WW to give that a few tests.
    I do wonder how this build would work for a Tank. Its not like enemies can kill me in no time.
    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • Molag_Crow
    Molag_Crow
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    @Fizzlewizzle 51K?!?!?! that's insane. :o
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
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    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Molag_Crow
    Molag_Crow
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    But yeah, I no longer use Blazing Shield as I've replaced it with Breath of Life on my main bar to just do the odd heal in between my rotation, or when needed.
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Fizzlewizzle
    Fizzlewizzle
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    8wmlh5.png
    It's in PvP area, so my shield is only half it normally is.
    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • Molag_Crow
    Molag_Crow
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    @Fizzlewizzle That is impressive though! never seen so much health before.
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
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    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Curragraigue
    Curragraigue
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    I don't see blazing shield as a real shield, it is another form of DPS. You want enemies near you taking the shield down with damage so that they get hit with the released damage. So while using your channelled jabs you should have blazing shield up to provide a little mitigation but more importantly to add to your DPS output.
    PUG Life - the true test of your skill

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  • Kupoking
    Kupoking
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    I miss 1.5 Blazing shield. made a build around it... :(
  • Fizzlewizzle
    Fizzlewizzle
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    @Fizzlewizzle That is impressive though! never seen so much health before.
    the set-up is pretty easy.
    Self Crafted VR14 gear:
    4X Death's Wind
    4X Shalidor's Curse
    All upgraded to green with Infused Trait + all Green health enchantments (all pieces).
    Rank 4 Structured Entropy.
    VR15 health Food.
    64 points in health
    3 Purple tier VR16 Jewel pieces with healthy trait (I use the Endurance set, which gives me 1.5K extra health).
    And i have 100 Champion points, though i don't think that makes much of a difference.

    I only need a few more things to maximize my health:
    4X 9 Traits for heavy armor (Armor master set gives 5% max HP)
    And the undaunted buff for having mixed armor sets.
    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • Master_Kas
    Master_Kas
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    Make Temlpars and dks shields scale of max magicka = Profit.

    A sad sight seing how low these shields has become.
    EU | PC
  • Fizzlewizzle
    Fizzlewizzle
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    Master_Kas wrote: »
    Make Temlpars and dks shields scale of max magicka = Profit.

    A sad sight seing how low these shields has become.
    I think you would get the Sorc effect then, which doesn't help much.
    Although i like the idea, as you could use blazing as a extra damage option + Defense, they should either make it last last longer + be stronger while they are still scaled on health or completely rework the shields altogether.

    All shields should work on max health and physical/ spell resistance rather than offensive skills.
    It's a defensive measure, not an offensive skill (maybe Blazing is, but most shields aren't).
    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • Molag_Crow
    Molag_Crow
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    I agree that it has now become a mess. I know the reflected damage is good if you're a tank with a lot of health, but you can't solely rely on that reflected damage all the time because of different situations.
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
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    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Fizzlewizzle
    Fizzlewizzle
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    I agree that it has now become a mess. I know the reflected damage is good if you're a tank with a lot of health, but you can't solely rely on that reflected damage all the time because of different situations.
    Indeed.
    The main problem i've noticed is that you can't keep Blazing up because you miss the magicka. I'm currently testing another build which might counter that, although with quite a bit less HP.

    Secondary problem would be that you have the trouble with different enemy types.
    You WANT to get hit by strong enemies so they can trigger your shield at full potential, as your shield will often expire then get triggered by weaker mobs.

    Last problem would be with enemies with objectives. In Craglorn you have multiple "miniquests" where you have to protect an NPC from warriors. All those enemies will walk straight past you as you don't actively fight them, killing the NPC.
    From that perspective Radiant Ward is much better, as you can use it to tag enemies when casting it.

    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • danno8
    danno8
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    Blazing Shields damage component should be bumped up to 80% damage returned from current 50%.

    Radiant Shields shield component should be bumped up from 30%base/5% bonus to 50% base/10% bonus, while the damage part stays the static amount it currently is.

    One would be a true tanking shield the other a more offensive oriented shield.

    So for the pic shown above (an extreme situation), a 51k health Tank would get a 17k Blazing Shield and would return 13.6k damage. But that would be the only offense this build could realistically produce with such low magicka values.

    On the other hand he could get a 25k Radiant instead, but put out the current damage (mine is like 1200 or something on cast). So virtually no damage while using a very strong tanking shield.

    With such low magicka values spamming the shield would be out of the question.

    Conversely a normal amount of health, say 25k would produce:

    PvE
    8000 BS returning 6600 damage,
    12.5k Radiant minimal damage on cast

    PvP
    4000 BS returning 3200 damage
    6.25k Radiant, minimal damage


    Would this be too crazy? It makes sense in my head. Considering I get hit with 8k WB's all the time in PvP even the "strong" shield wouldn't completely cover it.
  • AbraXuSeXile
    AbraXuSeXile
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    Just let it go guys this skill is nerfed beyond beggars belief. Its took at least 5 nerfs in a row its time to accept we are just sweep spammers and heal bots.
    AbraXuS
    Grand Overlord Rank 50 [First EU]
    Clan Leader of eXile
    Gaming Community - Est. 1999
    Crashing an EP Wedding | DK Emp | 1vX | Between Enemy Lines | Hate Video | 5 v Many

  • Fizzlewizzle
    Fizzlewizzle
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    Just let it go guys this skill is nerfed beyond beggars belief. Its took at least 5 nerfs in a row its time to accept we are just sweep spammers and heal bots.

    I wouldn't mind being a healbot, if we had some more decent heals besides BoL.
    We have healing Ritual... some "uber" heal, which isn't usable in normal combat.

    Previously (Pre-IC) it had some values. When IC hit the deck they did a ninja nerf on the skill (50% healing cut) as well as the healing Reduction in PvP.
    In the past i could at least play a heal bomb while we PvP'ed. Now i have to wait 1.7 seconds on a 3K heal in PvP.
    (In PVE it's slightly above BoL, which means it's *** since you have to wait 1.7/ 2 seconds before it heals.)

    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • HeathenDeacon
    HeathenDeacon
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    Does anyoen know if the damage componet is Flame or MAgic damage?
  • imredneckson
    imredneckson
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    What is your opinion on it now?

    Are you a Magicka Templar who uses Blazing Shield? I feel that it doesn't absorb enough damage anymore and is pretty useless in IC...

    I use to use it and would get about a 6k-9k shield but now I'm better off just using a breath of life
    Legions of Mordor Guild Officer
    Member of the GvG Community

    Dunmer NB - Merser Frey (DC)
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  • AbraXuSeXile
    AbraXuSeXile
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    If i was lower than v16 with that mechanism that gives you super hp for bein low, coupled with stackin health and emp. That is the only way id use blazing right now.
    AbraXuS
    Grand Overlord Rank 50 [First EU]
    Clan Leader of eXile
    Gaming Community - Est. 1999
    Crashing an EP Wedding | DK Emp | 1vX | Between Enemy Lines | Hate Video | 5 v Many

  • Soris
    Soris
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    8wmlh5.png
    It's in PvP area, so my shield is only half it normally is.
    @AbraXuSeXile Well according to this, even having 50k health giving you 8k shield and 4k aoe dmg (minus spell resistance) only to cast it 3 times in a row before going out of magicka. LOL.
    Plus no cc break, no heal, no regen, no nothing.. Epic fail......

    Just remove this skill already, Zeni.

    Welkynd [Templar/AD/EU]
  • Xeven
    Xeven
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    38k magicka sorcs have 10k HW. I barely have 12k HW with 42k magicka. The tooltip you saw in LM's video was a bug, he didnt have anywhere near 14k HW.

    The numbers above are also with 100 points into bastion. Many sorcs dont have that. Just trying to prevent the spread of misinformation here.
  • AbraXuSeXile
    AbraXuSeXile
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    Soris wrote: »
    8wmlh5.png
    It's in PvP area, so my shield is only half it normally is.
    @AbraXuSeXile Well according to this, even having 50k health giving you 8k shield and 4k aoe dmg (minus spell resistance) only to cast it 3 times in a row before going out of magicka. LOL.
    Plus no cc break, no heal, no regen, no nothing.. Epic fail......

    Just remove this skill already, Zeni.

    I had 90k as emp pre nerf in 1.6 and even then it was borderline worth it for standing inside trains. Even in its good days you only killed 10IQs with it then it recieves at least 5 nerfs because of cries. Gg
    AbraXuS
    Grand Overlord Rank 50 [First EU]
    Clan Leader of eXile
    Gaming Community - Est. 1999
    Crashing an EP Wedding | DK Emp | 1vX | Between Enemy Lines | Hate Video | 5 v Many

  • Fizzlewizzle
    Fizzlewizzle
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    Soris wrote: »
    8wmlh5.png
    It's in PvP area, so my shield is only half it normally is.
    @AbraXuSeXile Well according to this, even having 50k health giving you 8k shield and 4k aoe dmg (minus spell resistance) only to cast it 3 times in a row before going out of magicka. LOL.
    Plus no cc break, no heal, no regen, no nothing.. Epic fail......

    Just remove this skill already, Zeni.
    Main reason i wield a staff. Heavy attacks are the only way you can get enough magicka return to cast it more then 3 times.
    Only downside is when you face enemies who break your shield too fast.
    Can't finish heavy attack > can't maintain shield > death.
    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • Master_Kas
    Master_Kas
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    Master_Kas wrote: »
    Make Temlpars and dks shields scale of max magicka = Profit.

    A sad sight seing how low these shields has become.
    I think you would get the Sorc effect then, which doesn't help much.
    Although i like the idea, as you could use blazing as a extra damage option + Defense, they should either make it last last longer + be stronger while they are still scaled on health or completely rework the shields altogether.

    All shields should work on max health and physical/ spell resistance rather than offensive skills.
    It's a defensive measure, not an offensive skill (maybe Blazing is, but most shields aren't).

    This is indeed better, but ZOS likes bandaid fix/lazy fixes.

    I just dislike how subpar the templar and DK shields are atm. My DK feels better off without ignesious shield. (v16)

    My templar shield is still decent but thats because he is level 45 battleleveled with 40k health. :(
    EU | PC
  • Cyrdemaceb17_ESO
    Cyrdemaceb17_ESO
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    Xeven wrote: »
    ....

    The numbers above are also with 100 points into bastion. ....

    Reading the previous answers, I guess some ppl did forget about the Lord champion tree skill to boost the shield.

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