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What is an acceptable amount of health for a DPS?

  • BlackEar
    BlackEar
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  • briandivisionb16_ESO
    briandivisionb16_ESO
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    Then you see DPS with 30k+ health and then that's bad as well.
    I mean I'd rather take the low health guy ha. We can't win, folks. Can we? :D
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  • remilafo
    remilafo
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    The Number in question really dependant on how well you defend yourself in addition to your healer.

    At V16 for Vet content my estimation based on what i've done goes like this..

    A dps not doing anythign extra to defend themselves, ie no blocking, no defensive ability, no hybrid abilities wearing Light armor as a worse case senario.. IMO that players needs 25K+ hp for a healer to hold them.

    On the opposite spectrum you have shield stacking sorcs who don't even need a healer because let's face it once that shield dies your 9K hp isn't gonna matter. It might as well be 1K hp...


    The IDEAL hp depends on your class, playstyle and defensive abilities. Also something that always seems to be forgotten in this game is that THERE IS NO ENRAGE TIMERS on bosses, so your BIG bad dps isn't that important, being dead though means you do ZERO dps..

    PS* a handful of bosses have a few "soft" enrage timers, like getting overwhelmed by adds.. But in other MMO's bosses typically have a hard enrage time where if you can't kill it in X time the boss will suddenly do 100X dmg and wipe your whole group.
    Edited by remilafo on September 23, 2015 5:14PM
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    remilafo wrote: »
    But in other MMO's bosses typically have a hard enrage time where if you can't kill it in X time the boss will suddenly do 100X dmg and wipe your whole group.

    Doesn't Mantikora do exactly this ?

  • Oh_Skrivva
    Oh_Skrivva
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    My dps toons range from 17k-19k and I do all dungeons fine including the new IC vet dungeons on hard mode. I will say that the new IC dungeons will be a little difficult until you use to the mechanics of it. But once you do it shouldn't be a problem. My St stats would probably be a little higher once I farm all the vet16 gear I need and make it gold. Also if you have a good amount of Cp that would help survivability as well. If you PUG dungeon runs alot people may not be as willing to run it with you. But if they do, prove them wrong.
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  • Shunravi
    Shunravi
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    remilafo wrote: »
    The Number in question really dependant on how well you defend yourself in addition to your healer.

    At V16 for Vet content my estimation based on what i've done goes like this..

    A dps not doing anythign extra to defend themselves, ie no blocking, no defensive ability, no hybrid abilities wearing Light armor as a worse case senario.. IMO that players needs 25K+ hp for a healer to hold them.

    On the opposite spectrum you have shield stacking sorcs who don't even need a healer because let's face it once that shield dies your 9K hp isn't gonna matter. It might as well be 1K hp...


    The IDEAL hp depends on your class, playstyle and defensive abilities. Also something that always seems to be forgotten in this game is that THERE IS NO ENRAGE TIMERS on bosses, so your BIG bad dps isn't that important, being dead though means you do ZERO dps..

    PS* a handful of bosses have a few "soft" enrage timers, like getting overwhelmed by adds.. But in other MMO's bosses typically have a hard enrage time where if you can't kill it in X time the boss will suddenly do 100X dmg and wipe your whole group.
    There are a few enrage timers in eso.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Daveheart
    Daveheart
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    remilafo wrote: »
    The Number in question really dependant on how well you defend yourself in addition to your healer.

    At V16 for Vet content my estimation based on what i've done goes like this..

    A dps not doing anythign extra to defend themselves, ie no blocking, no defensive ability, no hybrid abilities wearing Light armor as a worse case senario.. IMO that players needs 25K+ hp for a healer to hold them.

    On the opposite spectrum you have shield stacking sorcs who don't even need a healer because let's face it once that shield dies your 9K hp isn't gonna matter. It might as well be 1K hp...


    The IDEAL hp depends on your class, playstyle and defensive abilities. Also something that always seems to be forgotten in this game is that THERE IS NO ENRAGE TIMERS on bosses, so your BIG bad dps isn't that important, being dead though means you do ZERO dps..

    PS* a handful of bosses have a few "soft" enrage timers, like getting overwhelmed by adds.. But in other MMO's bosses typically have a hard enrage time where if you can't kill it in X time the boss will suddenly do 100X dmg and wipe your whole group.

    What? No.
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