Housing

Ewokninja
Ewokninja
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Greetings!

So there are whispers going around that housing may be implemented at some point next year. With this going around, I have been thinking about some things that would be interesting to see. Now this may be a somewhat long post, but I would love to see what your guys opinions are, or if there is anything you would like to see if housing does come to ESO. So here it goes!

1) There is one online game that comes to mind when housing is mentioned, at that would have to be Everquest 2. Although the game isn't all it used to be, this aspect of if was always fun. In EQ2, you could completely decorate an apartment/house/guild hall how one would see fit. It would be interesting to see both personal housing as well as a guild hall added into the ESO world, and if done correctly could do quite well. In EQ2, you had to pay a weekly fee to keep the place of residence. And although that was a good idea, a game such as FF14 had the option to BUY a house for the guild, at a very high cost. If given the option for ESO, i would have to choose the latter. Purchasing a plot of land, for a hefty price so as to not make it easy to obtain such a feature, would be a fantastic addition. BUt the plot is just the beginning, which brings me to my next point.

2) Having the option to choose what you want to build. Once a plot of land has been purchased, the guild leader, or an officer that has the correct permissions within the guild, can then begin to choose the options on how to build. Firstly you will start out with just the basic great hall. No rather then just paying flat out gold for a location such as this, it would be interesting to see them implement something along the lines that X amount of materials would be needed to begin construction (such as raw wood and ore products). The materials can be submitted by everyone in the guild, to help along with the construction. Once said materials have been accumulated and submitted to a specific NPC by the guild leader or officer, construction on the new guild hall can commence. This could take a day or two to complete. Once the main guild hall is complete, you unlock the options of then constructing additions to the hall. Once again following the steps and collecting materials for construction and submitting them. For every addition added, the construction time should increase, similar to what they do currently with traits on weapons and armor. These additions could include, but are not limited to, blacksmith station (i basement such as in skyrim), kitchen for provisioning, a lumber mill for woodworking, enchanting and alchemy tower, and a location such as this for the clothing tradesmen.

3) Trophies. Although currently the trophies you acquire are basically just for selling and obtaining the gold, what if we had the option in our own personal housing to place said trophies. And what if, from doing Trials/PVP/Delves/etc. we had the option to obtain trophies to place within the guild hall? Kill a boss in Imperial City? Put his had on a plaque in your guild hall to show your feat that was accomplished.

4) Guild Crafting writs. Although this may a bit far fetched, I worked quite well when it was in EQ2, although the rewards would be different. Within EQ2, it granted guild exp, as the guilds had levels, and as well as a completely different set of currency used to purchase items for the guild hall. So what if ESO were to implement something similar, with weekly crafting writs for all tradeskills. Every week you would have to craft x amount of x item(s), and gather x amount of raw materials. Upon completion, everyone who participated, and depending on the level of their participation, would be rewarded with certain items (similar to what PVP does now upon the completion of a campaign). Gold could also be a completion award, that would be directly be deposited into the guild bank. And what if, with the completion, you had a small chance to unlock a new crafting station for a new set they could add in addition to the DLC? It would give the guilds a way to clear that over flowing Guild Bank, as well as make some gold towards the purchase of a guild trader.

5) Extra addons. These would not be a necessity but could be purchased for a fair price in gold. Items cold include a wayshrine just outside the guild hall, the option to have a banker at the guild hall location (this could also be added into the additional rooms that are built, a guild vault or something), a stable master so everyone can go to the hall and train their horses (again something that could be added in the additions to the hall its self), a fishing hole outside where once a day it gets stocked (maybe twice), the option for a garden to plant vegetables for provisioning, even live stock that guild members could kill to use for provisioning, and live stock could have a slower replenish rate.

That's all that has come to me on the top of my head. Again these are just opinions, and ideas I think could work within the ESO universe. So what do you guys think? Do you agree with what I have stated? Any other ideas? Or maybe want to further elaborate on what I have mentioned? Lets see it!
Rise and rise again, until lambs become lions.

Xbox One GT: Choncho29
  • Chieve
    Chieve
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    I don't want it.

    One reason is because every player will just end up staying in their house.

    Besides, devs already said no plenty of times

    You aren't the first to make a thread like this
    Please vote in the console text chat thread so ZoS can see how many people want text chat

    ...and dueling in the dueling thread but personally I want text chat first...
  • Ewokninja
    Ewokninja
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    Chieve wrote: »
    I don't want it.

    One reason is because every player will just end up staying in their house.

    Besides, devs already said no plenty of times

    You aren't the first to make a thread like this

    That may be the case but whats the issue with that? It would help mitigate the amount of chat in the general channel. And really if done correctly it could still work, such as if they put the housing in the main cities, this would still allow the option to be a part of the general channel. And if i remember correctly, i have seen posts on reddit on interviews in regards to upcoming DLCS, which included topics such as the dark brotherhood and the thieves guild, and even housing was on the table as well, and was mentioned that it could be an option.
    Rise and rise again, until lambs become lions.

    Xbox One GT: Choncho29
  • Ewokninja
    Ewokninja
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    Chieve wrote: »
    I don't want it.

    One reason is because every player will just end up staying in their house.

    Besides, devs already said no plenty of times

    You aren't the first to make a thread like this

    And even if they dont do personal housing, seeing something that the guilds could get would be interesting. Dont really need the persona housing no, guild halls would bring and interesting aspect to the game though.
    Rise and rise again, until lambs become lions.

    Xbox One GT: Choncho29
  • Chieve
    Chieve
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    I don't like it because this is an mmo, meaning it's supposed to be a game to be social in

    Allowing housing will cause people to not play with everyone making the game feel more and more solo
    Please vote in the console text chat thread so ZoS can see how many people want text chat

    ...and dueling in the dueling thread but personally I want text chat first...
  • Chieve
    Chieve
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    I mean I used to be for it...but go to WoW if you ever have a chance and go to storm wind, iron forge, or orgrimmed or under city...all empty almost...used to be full.of players now there's nothing it's just another boring city because players stay on their garrisons (Wows equivalent to player housong)

    If ZoS can come up with a way to keep people out for the most part, I'm all for it, but other then that, no for now.
    Please vote in the console text chat thread so ZoS can see how many people want text chat

    ...and dueling in the dueling thread but personally I want text chat first...
  • Ewokninja
    Ewokninja
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    Chieve wrote: »
    I don't like it because this is an mmo, meaning it's supposed to be a game to be social in

    Allowing housing will cause people to not play with everyone making the game feel more and more solo

    That's not entirely true. With an MMO yes it is meant to be a social experience, and those that want to will still be social. But that is also the whole point in having a guild, to be social with people within the game. When the guild has 200+ people that constantly talk with one another, and are constantly look for a group to run specific content with, it still has the social aspect of the game. Those who actually enjoy being in the general chat will still partake in this aspect, as it is something they enjoy. Those who don't, simply wont. Majority of the players i play with, will simply leave general chat as they don't want to hear the mess that it is, or the people screaming over the mic. This may be different within the game via console vs pc, but being a part of upwards of 5 guilds, you still get a large option for social connection within the game.
    Rise and rise again, until lambs become lions.

    Xbox One GT: Choncho29
  • Ewokninja
    Ewokninja
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    Also here is one of many articles that I was talking about

    http://massivelyop.com/2015/08/16/player-housing-is-coming-to-elder-scrolls-online/
    Rise and rise again, until lambs become lions.

    Xbox One GT: Choncho29
  • Chieve
    Chieve
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    Trying to play with other players is hard enough without text chat...if ZoS adds housing, playing with others will be completely different...

    A guild house might be good place if players are nice there, but most don't talk since it's voice or they are mean or trolls.
    Please vote in the console text chat thread so ZoS can see how many people want text chat

    ...and dueling in the dueling thread but personally I want text chat first...
  • Ewokninja
    Ewokninja
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    Chieve wrote: »
    I mean I used to be for it...but go to WoW if you ever have a chance and go to storm wind, iron forge, or orgrimmed or under city...all empty almost...used to be full.of players now there's nothing it's just another boring city because players stay on their garrisons (Wows equivalent to player housong)

    If ZoS can come up with a way to keep people out for the most part, I'm all for it, but other then that, no for now.

    True. I haven't touched WoW since mists. But look at a game such as EQ2 (before it fell into oblivion), or even FF14, the housing in both of those games work very well. The cities are still populated, especially the golden saucer area in FF14. When you start doing what, to my understanding, wow did with the garrisons, and you have a crap ton of dailies to do, and you have to defend, or what ever they have implemented, sure i can see it drawing people away from the main cities. But when you still have to access guild traders in cities, and other aspects, I cant see it taking to much effect on the social aspect. Basically the guild hall would be one location where guildies could meet at a central location before heading out delve hunting, or a location where you can go and just work on crafting without having to deal with the annoyance that is general chat. The only quest aspect of this would be the weekly writ, which you don't have to craft items while in the guild hall, just submit the items created. If you need raw material so said weekly writ, you are still going to have to leave and go find said material. And you still have the aspect of PVP, if you are not running with guild mates, you will be looking for a public group running in Cyrodiil.
    Rise and rise again, until lambs become lions.

    Xbox One GT: Choncho29
  • Ewokninja
    Ewokninja
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    Chieve wrote: »
    Trying to play with other players is hard enough without text chat...if ZoS adds housing, playing with others will be completely different...

    A guild house might be good place if players are nice there, but most don't talk since it's voice or they are mean or trolls.

    This depends also though. If you are in a good guild with a good group of people, it would make for a great location to just shoot the s*@$. But I can understand what you are saying, it doesnt matter whether its general or guild chat, you always get those kinds of people.
    Rise and rise again, until lambs become lions.

    Xbox One GT: Choncho29
  • Belidos
    Belidos
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    Chieve wrote: »
    I don't want it.

    One reason is because every player will just end up staying in their house.

    Besides, devs already said no plenty of times

    You aren't the first to make a thread like this

    Firstly, I disagree that "every player will just end up staying in their house", that's the exact opposite of what i have experienced in multiple games with housing, housing zones in games i have played ended up being almost abandoned at a guess 90% of the time, with the rest of the time mostly being people decorating them and roleplayers.

    Secondly, you say the devs already said n plenty of times, but I recall (and I might be remembering wrong but im sure I read it somewhere) the devs clearly said yes they wanted to add housing but they wanted to take tie on it and get it right.
    Edited by Belidos on September 23, 2015 3:48PM
  • IllWills
    IllWills
    Soul Shriven
    NO.

    I've been playing Persistent Online World games since 2000 & Everquest, 'Housing' is a Complete Utter Waste of Time & Space, Period.

    From EQ on up every time I've set foot in a housing area? its a Barren Wasteland of activity. every time.

    People cry for it then get it & never use it. you wana play house? go play Sims or whatever LOL!...
  • CapnPhoton
    CapnPhoton
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    IllWills wrote: »
    NO.

    I've been playing Persistent Online World games since 2000 & Everquest, 'Housing' is a Complete Utter Waste of Time & Space, Period.

    From EQ on up every time I've set foot in a housing area? its a Barren Wasteland of activity. every time.

    People cry for it then get it & never use it. you wana play house? go play Sims or whatever LOL!...

    EQ2 housing is individual instancing inside of cities. There are no housing zones. I agree that if it is added, this is the only way to go. It avoids the housing zone ghost town.

    Xbox One NA Aldmeri Dominion
  • TheAmazingPFG
    I like the idea of player/guild housing. A place to keep things and hang out with friends. Maybe invite people over to prepare for questing or host a trade party. So many possibilities.

    I don't believe that people will just stay in their houses all day doing nothing. That makes no sense.
    GT: The Amazing PFG
  • Twilix01
    Twilix01
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    As a roleplayer and item hoarder I would love a place for my characters to call their own (instead of borrowing an empty place or an NPC's house) and to put items in that I like to keep (unique quest rewards, stuff I'm hanging onto until I can use them). Aside from that though I wouldn't stay in the place all day since I can't really RP with others if I stay home, much like I can't interact with people in real life if I'm a hermit. As long as we don't tie writs, daily quests, crafting stations, etc. into housing I see no reason anyone would really want to just hole up in a house for days on end.
  • IllWills
    IllWills
    Soul Shriven
    Chieve wrote: »
    I don't like it because this is an mmo, meaning it's supposed to be a game to be social in

    Allowing housing will cause people to not play with everyone making the game feel more and more solo


    No its Not. its a Persistent Online World that does not Require you to be 'Social' like each & every so-called 'MMO' B4 it.

    Just because a game is 'Online' doesn't mean you have to be social. it just allows for it, that's it.

    I'm so sick of this notion that just because a game is online that you have to be social LOL!. I've played each & every so-called MMO pretty much since 2000 & Everquest, the Vast Majority of each & every one of those game overall? SOLO.

    That does not mean I never Duo'ed, Grouped, Raided etc.? I've done it all Countless Times! in the last 15+ years. But I always have & still do Prefer to Solo first & foremost, & I'm anything but the only one who does for countless reasons.

    So Please stop with that mentality? & let people play their game however they like? online or not. because we all Contribute to the Life of the Game World in our own ways ;-)
  • thunderwell
    thunderwell
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    I think Wildstar did it best.
    There's an NPC in the main city of both factions that take you to your own plot of land, where you can do a LOT with it.
    I've grown to be not incredibly fond of instances neighborhoods, like LotRO and FF14.
    Once all the plots are bought by other players, like in FF14, new players are at a disadvantage (or all the plots in nice spots are taken, and all that's left are half a dozen plots between two dozen neighborhoods).
    LotRO, on the other hand, will put your house back on the market if you lapse on rent/maintenance.

    I hope ESOTU implements something similar to Wildstar.
    You can pretty much place anything anywhere, decorating the plot and house interior however you like.
    It has fewer limits than the other games I've played.
    You're guaranteed a plot, decorated exactly how you want.
    NA, PC Megaserver
    Zhaani, Female Khajiit, Nightblade, AD (current main)
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  • Twilix01
    Twilix01
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    I think Wildstar did it best.
    There's an NPC in the main city of both factions that take you to your own plot of land, where you can do a LOT with it.
    I've grown to be not incredibly fond of instances neighborhoods, like LotRO and FF14.
    Once all the plots are bought by other players, like in FF14, new players are at a disadvantage (or all the plots in nice spots are taken, and all that's left are half a dozen plots between two dozen neighborhoods).
    LotRO, on the other hand, will put your house back on the market if you lapse on rent/maintenance.

    I hope ESOTU implements something similar to Wildstar.
    You can pretty much place anything anywhere, decorating the plot and house interior however you like.
    It has fewer limits than the other games I've played.
    You're guaranteed a plot, decorated exactly how you want.

    As I've said several times previously I think it'd be best if they use the locked up houses dotted all over the zones, particularly in cities as places for housing similar to how EQ2 handled it, multiple people "living" in one home but have it instanced to them and people on a whitelist, even set permissions on what others can do in your house on a per-person basis.
  • urkonse
    urkonse
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    i like idea for guild house / place would be added , and would be upgraded with gold in guild bank
    Lightning guild is recruiting active players at any level & skill ( PS4 , EU)
  • Poms
    Poms
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    I loved SWG's implementation of player housing the best.....it allowed each player to have a house in whatever zone they wanted and offered the option to have a player vendor.....There was one central board or poster in each zone where you could then search all items for sale in that particular zone...and if you found something you liked you could bid on it, on that board...but then had to travel the vendor on which it was located to pick it up.....I have made a suggestion recently for a similar idea on Guild Traders....
    one central board in main cities to search everything for sale in a zone (could be all zones too i suppose)....and then the option to travel to that vendor to make your purchase...with the added idea to have a "shipping fee" in which the item would be delivered to you directly without the travel at an extra cost ....this shipping fee would then just go back to the current vendor/guild for future use to re bid on the vendor the next week....which would help smaller guilds in areas with little foot travel, have a fighting chance on better economic growth and continued use of a guild trader. D:
    There are many houses in ESO that are not being used atm for much at all.....so you could just move the guild traders into these homes....and allow some updating done by the ranks that would be allowed to make adjustments to the area/house if ESO would allow.
  • Florial
    Florial
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    I would be thrilled to have personal housing ala an EQ2 system. There were so many fun and creative things you could do with your personal house. Some players are quite creative and their houses were a virtual masterpiece. EQ2 really did things right imo. Rift was also pretty creative when it came to dimensions. At times I would spend my game time just visiting houses. Neat stuff. I love having other stuff to do outside quests and killing.

    I don't see the drawback to having housing in a game. Some games perhaps allow too much to be done in your personal house. I wouldn't allow crafting stations or banks inside a house for example. If you let a player do everything from the comfort of their home then yes, it will make common areas less populated. However, allow us to decorate in a free form way, display trophies and let our imaginations be our limits with housing. I'm going to try out Wildstar, hoping I can get past my initial distaste of the game and the graphics, just to experience the great housing system I hear so much about. ArcheAge was another big draw for me--the ability to have land and grow things. When I quit AA, I was most sad about losing my farmhouse. Like it or not, housing can be a huge draw for folks.

    If an MMO doesn't have housing, that is a big draw back for me. In all my past Elder Scrolls games, I always had my humble house. I'm thrilled that this may be in the works. And I also play Sims so don't tell me to go back there! I'm already playing. :)
  • Jeremy
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    Chieve wrote: »
    I don't like it because this is an mmo, meaning it's supposed to be a game to be social in

    Allowing housing will cause people to not play with everyone making the game feel more and more solo

    Why on earth would personal housing cause players not to play with one another? That makes no sense to me.

    This game is already solo outside of dungeons. Player Housing wouldn't stop players from doing dungeons together.
    Edited by Jeremy on September 23, 2015 6:15PM
  • Jeremy
    Jeremy
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    Chieve wrote: »
    I mean I used to be for it...but go to WoW if you ever have a chance and go to storm wind, iron forge, or orgrimmed or under city...all empty almost...used to be full.of players now there's nothing it's just another boring city because players stay on their garrisons (Wows equivalent to player housong)

    If ZoS can come up with a way to keep people out for the most part, I'm all for it, but other then that, no for now.

    So you are worried about towns having less players in them?

    Seems like an insignificant concern to me considering players don't play with one another in town anyway. They just run around interacting with NPCs to craft and pick up quests. Player housing wouldn't change that. You would still have to visit to town to pick up quests and craft. So I don't understand your argument.
  • Chieve
    Chieve
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    There are ways around it. I already said I personally had a bad experience because it made the game less social.

    I already said if ZoS can find a way to avoid that then I might be interested

    Idk anyone who plays an mmo for solo play, there are much better games out there if you wanna play alone.
    Please vote in the console text chat thread so ZoS can see how many people want text chat

    ...and dueling in the dueling thread but personally I want text chat first...
  • Florial
    Florial
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    Chieve wrote: »
    There are ways around it. I already said I personally had a bad experience because it made the game less social.

    I already said if ZoS can find a way to avoid that then I might be interested

    Idk anyone who plays an mmo for solo play, there are much better games out there if you wanna play alone.

    I think it is a balancing act for developers. WoW devs seemed to see the light after players were stuck in garrisons doing all their chores. You could make so much money cycling through your characters each day doing all your garrison activities that at times, there weren't incentives to venture out in the world. Why leave when I could make thousands of gold playing the Facebook game (as critics called it)? Personally, I didn't like garrisons all that much after the initial shine wore off. Each garrison looked virtually the same and it didn't scratch my housing itch. I want a place that I can call home, decorate, upgrade, and all those other activities that keep me chasing that carrot on the stick. With EQ2 housing for example, I never ran out of things to do with my house. Heck, I worked on maxing out my carpenter just so I could make cool things for my abode or sell furnishings to others. This kept me playing long after the game became stale for other reasons.

    With ESO, there could be many possibilities. I would love to see multiple types of instanced housing ...anywhere from a humble room to a manor. My spouse for example loved his hovel in EQ2. In fact he didn't touch it aside from letting me decorate his miserable little dwelling to be slightly more homey. He wasn't that interested in the housing side of the game. Wouldn't it be great to be able to unlock housing features like you unlock dyes in the game? Or heck, let us craft stuff. My woodworker could make cheap slum grade flooring to the most expensive type of flooring fit for a manor. Armor smiths could craft sword racks, chandeliers, etc. Tailors could craft rugs, drapes. I see so many gorgeous tapestries, rugs, pictures in ESO. I always think to myself how nice it would be to have that in your home as well. I think the sky is the limit on what they could do. I just hope they do it soon and they do it right.

    Anyway, just some ideas while I procrastinate on my real house chores!

  • nimander99
    nimander99
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    Chieve wrote: »
    I don't want it.

    One reason is because every player will just end up staying in their house.

    Besides, devs already said no plenty of times

    You aren't the first to make a thread like this

    The dev's have never said "no" to housing...
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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  • Ewokninja
    Ewokninja
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    Florial wrote: »
    Chieve wrote: »
    There are ways around it. I already said I personally had a bad experience because it made the game less social.

    I already said if ZoS can find a way to avoid that then I might be interested

    Idk anyone who plays an mmo for solo play, there are much better games out there if you wanna play alone.

    I think it is a balancing act for developers. WoW devs seemed to see the light after players were stuck in garrisons doing all their chores. You could make so much money cycling through your characters each day doing all your garrison activities that at times, there weren't incentives to venture out in the world. Why leave when I could make thousands of gold playing the Facebook game (as critics called it)? Personally, I didn't like garrisons all that much after the initial shine wore off. Each garrison looked virtually the same and it didn't scratch my housing itch. I want a place that I can call home, decorate, upgrade, and all those other activities that keep me chasing that carrot on the stick. With EQ2 housing for example, I never ran out of things to do with my house. Heck, I worked on maxing out my carpenter just so I could make cool things for my abode or sell furnishings to others. This kept me playing long after the game became stale for other reasons.

    With ESO, there could be many possibilities. I would love to see multiple types of instanced housing ...anywhere from a humble room to a manor. My spouse for example loved his hovel in EQ2. In fact he didn't touch it aside from letting me decorate his miserable little dwelling to be slightly more homey. He wasn't that interested in the housing side of the game. Wouldn't it be great to be able to unlock housing features like you unlock dyes in the game? Or heck, let us craft stuff. My woodworker could make cheap slum grade flooring to the most expensive type of flooring fit for a manor. Armor smiths could craft sword racks, chandeliers, etc. Tailors could craft rugs, drapes. I see so many gorgeous tapestries, rugs, pictures in ESO. I always think to myself how nice it would be to have that in your home as well. I think the sky is the limit on what they could do. I just hope they do it soon and they do it right.

    Anyway, just some ideas while I procrastinate on my real house chores!

    I was the same way with EQ2 as well. I was working on maxing my carpentry so i could craft furniture, but I also had MANY guild mates that would create stuff to help out. I had one guildy whom I gave access to so she could place a few things for me, and when I came back it was fully furnished and looked amazing! Then you had the times that your close friends that you granted access to would go in your home and stack all your belongings in the middle of the room, one on top of the other, in a nice little pile. It made things so much fun at times. And I honestly believe if implemented correctly, housing could be fantastic in ESO. Even if there was no personal housing in ESO but just guild housing, that would be fantastic. Im glad someone else has experience the housing system in EQ2 cause it really was great.
    Rise and rise again, until lambs become lions.

    Xbox One GT: Choncho29
  • Ewokninja
    Ewokninja
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    Florial wrote: »
    Chieve wrote: »
    There are ways around it. I already said I personally had a bad experience because it made the game less social.

    I already said if ZoS can find a way to avoid that then I might be interested

    Idk anyone who plays an mmo for solo play, there are much better games out there if you wanna play alone.

    I think it is a balancing act for developers. WoW devs seemed to see the light after players were stuck in garrisons doing all their chores. You could make so much money cycling through your characters each day doing all your garrison activities that at times, there weren't incentives to venture out in the world. Why leave when I could make thousands of gold playing the Facebook game (as critics called it)? Personally, I didn't like garrisons all that much after the initial shine wore off. Each garrison looked virtually the same and it didn't scratch my housing itch. I want a place that I can call home, decorate, upgrade, and all those other activities that keep me chasing that carrot on the stick. With EQ2 housing for example, I never ran out of things to do with my house. Heck, I worked on maxing out my carpenter just so I could make cool things for my abode or sell furnishings to others. This kept me playing long after the game became stale for other reasons.

    With ESO, there could be many possibilities. I would love to see multiple types of instanced housing ...anywhere from a humble room to a manor. My spouse for example loved his hovel in EQ2. In fact he didn't touch it aside from letting me decorate his miserable little dwelling to be slightly more homey. He wasn't that interested in the housing side of the game. Wouldn't it be great to be able to unlock housing features like you unlock dyes in the game? Or heck, let us craft stuff. My woodworker could make cheap slum grade flooring to the most expensive type of flooring fit for a manor. Armor smiths could craft sword racks, chandeliers, etc. Tailors could craft rugs, drapes. I see so many gorgeous tapestries, rugs, pictures in ESO. I always think to myself how nice it would be to have that in your home as well. I think the sky is the limit on what they could do. I just hope they do it soon and they do it right.

    Anyway, just some ideas while I procrastinate on my real house chores!

    And I also agree it would be interesting to see if they added the feature to craft items for said home. Even if they didn't, having a way to unlock new features as you stated would be fantastic as well. And for those guilds that aren't looking at getting a trader any time soon, they could put their money towards a house or guild hall. And Zenimax will do a fantastic job, there is no doubt about that.
    Rise and rise again, until lambs become lions.

    Xbox One GT: Choncho29
  • Ewokninja
    Ewokninja
    ✭✭
    nimander99 wrote: »
    Chieve wrote: »
    I don't want it.

    One reason is because every player will just end up staying in their house.

    Besides, devs already said no plenty of times

    You aren't the first to make a thread like this

    The dev's have never said "no" to housing...

    I believe at first they had no comment, but recently in interviews and live podcasts and everything, they have stated that it will be added to the game in the future, but they want to ensure it is going to be absolutely PERFECT before they do. So it will be interesting to see what comes down the pipe line from here on out!
    Rise and rise again, until lambs become lions.

    Xbox One GT: Choncho29
  • Arundo
    Arundo
    ✭✭✭✭✭
    Yes please ! Would love to get housing would spend $$$ on decoractions and stuff.
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