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Daggers of Willpower?

Molag_Crow
Molag_Crow
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I opened a bone shard trophy vault and got two Veteran 16 Willpower Daggers with Infused traits; Aren't they completely useless? since I use one-handed swords for the Spell Damage bonus passive on dual wield, what use can I get out of the daggers? any at all as a Magicka build? considering willpower is magicka-based.

I've wanted the swords or the rings, but yeah... daggers. :expressionless: I'd totally swap them for the ring(s) or Swords, any day.

*Cough Cough*
TimGunnHolla.gif


Answer Summary: You can use two Daggers instead of Swords (or any weapon for that matter) if you want, and still receive the same spell damage, but with the Twin Blade and Blunt passive in dual wield, you'll receive more spell damage with one-handed swords.

Edited by Molag_Crow on September 22, 2015 11:33PM
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Best Answers

  • Kammakazi
    Kammakazi
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    Yeah I believe damage on weapons affects both Spell Damage & Weapon Damage.

    A VR 15 Purple Staff is 1120 damage but when it's gold it's 1235.

    When I did just that ^ my Spell Damage went from ~1750 to ~1900 (more if I have Major Sorcery on)

    Edit: I somehow got 2 Willpower Swords yesterday and I'm contemplating on getting them both to gold lol. They both have Precise on it.
    Edited by Kammakazi on September 22, 2015 6:16AM
    Answer ✓
  • Ahzek
    Ahzek
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    Your charackter gains spelldamgae equal to the damage value of your weapon. Meaning a 1.3k damage dagger will provide the same spelldamage (1.3k) as a 1.3k damage staff.
    Two handed melee weapons however have a inhernelty higher base damage (over 1.5k at gold V16) and thus also provide that same amount of spelldamage.
    For dual wielded weapons ( i.e. 2 1.3k dmg daggers) you get 100% of the benefit of the main weapon and a certain percentage of the secondary weapon's damage ( 20% and 26% with the dual wield expert passive) Counting with 26% 2 1.3k damage daggers would give you about 1.56k spell and weapon damage.
    This is without the passive of twin blade and blunt.

    The twin blade and blunt passive for swords got changed this patch by the way. While the tooltip does not reflect this, instead of increasing the damage of weapon attacks it now increases the weapon damage provided by a flat 2.5% per sword equipped. This also affects the spelldamage gained. However the dual wield expert bonus is not increased by twin blade and blunt swords.
    Edited by Ahzek on September 22, 2015 3:43PM
    Jo'Khaljor
    Answer ✓
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    @CrowsDescend this how it's been you need the passives that grant the bonuses for the different weapons the buffs come after you get Heavy Weapons for Two Handed, Sword and Board for One Hand and Shield (5% buff no matter the weapon) and Twin Blade and Blunt for Dual Wield. You have always needed the passives for the different bonuses.
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    Answer ✓
  • Kammakazi
    Kammakazi
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    Get them to gold.

    1335 damage per.
  • Molag_Crow
    Molag_Crow
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    Kammakazi wrote: »
    Get them to gold.

    1335 damage per.

    Hmmmmm... what do you mean? does damage on the daggers themselves even matter if I'm spell-based, and get like 400+ more spell damage with one-handed swords equipped? :open_mouth:
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  • Molag_Crow
    Molag_Crow
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    @Kammakazi Ooh I see, that explains it then... since I took my swords off to see the spell damage differences and daaaaaaaamn you're lucky! :#
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  • pmn100b16_ESO
    pmn100b16_ESO
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    They're not useless. My restoration staff of agility however...
  • AlnilamE
    AlnilamE
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    Well, the Vault sets drop ALL weapons.

    The Moot Councillor
  • Ahzek
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    Swords > daggers for magicka builds, that is true.
    However just you wait untill you get 2(!) identical agility frost staffs with infused from the same key.

    Thats the worst archetype (frost) of the worst weapon (destro) with pretty much the worst trait for stamina users (agilty) TWICE !
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  • NateAssassin
    NateAssassin
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    Does the crit rate from having two daggers effect spell crit rate?
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  • Molag_Crow
    Molag_Crow
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    They're not useless. My restoration staff of agility however...

    :worried:
    Ahzek wrote: »
    Swords > daggers for magicka builds, that is true.
    However just you wait untill you get 2(!) identical agility frost staffs with infused from the same key.

    Thats the worst archetype (frost) of the worst weapon (destro) with pretty much the worst trait for stamina users (agilty) TWICE !

    So it could always be worse, I see...
    Does the crit rate from having two daggers effect spell crit rate?

    That's what I wondered, but I don't want to equip them in case I want to try and sell or swap, although I'm doubting that already since they're daggers :p
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  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    The Restoration Staff of Agility is pretty good for Nightblades I don't have much magic and my off hand is all class attacks and Dark Cloak and Vigor the 30% magic return and the channeled damage is not bad. I know many Dual Welders that run two sword magic and stamina and never use the powers.

    Magic builds should have the regen not to need it but for stamina builds that don't use the weapon powers off hand can make great use of 30% more magic in two seconds. If only for the return it's worth trying.
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  • Beesting
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    Can someone explain how having 2 swords on your offbar affects your spellpower?

    I am still using destro and resto , in pvp and on hard bossfights i like being able to spam healing ward so i wont use swords but in normal veteran dungeons it might be usefull.

    I just dont understand how it works, so thank you in advance
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  • Molag_Crow
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    Beesting wrote: »
    Can someone explain how having 2 swords on your offbar affects your spellpower?

    I am still using destro and resto , in pvp and on hard bossfights i like being able to spam healing ward so i wont use swords but in normal veteran dungeons it might be usefull.

    I just dont understand how it works, so thank you in advance

    oNxKEOP.png

    Edit: If It's too small, click this: http://i.imgur.com/oNxKEOP.png

    That's what gives you some Spell Damage, somehow.


    Edited by Molag_Crow on September 22, 2015 3:40PM
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  • AlnilamE
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    That only applies when you have them on your main bar, though. If they are on the off bar, the spells on your main bar aren't affected.
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  • Molag_Crow
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    Yep
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  • Molag_Crow
    Molag_Crow
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    @Ahzek Thank you for the insight, I'll try the Daggers out in a moment then!

    Edit: You're absolutely right, although when I put 2 skill points into 'Dual Wield Expert' it didn't change my Spell Damage :grey_question: Ah well, the Daggers still do the same as two One-handed swords, so thanks a lot for clearing that up, much appreciated.
    Edited by Molag_Crow on September 22, 2015 3:54PM
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  • Molag_Crow
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    And you were right, @Kammakazi Thanks! ;)
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  • Molag_Crow
    Molag_Crow
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    Does the crit rate from having two daggers effect spell crit rate?

    Nope, just checked. :/
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  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Melee weapons have more damage then ranged weapons cause you have be to closer, more risk more reward. Now Greatswords and Sword give more damage, daggers give more crit, Axes and War Axes give a chance to do free bleed damage and hammers and War Hammers ignore armor. Cause the sword buff all damage and not just weapon damage it's used by casters

    Note that you will do more damage but will lose range weaving if you weave now your DPS will be lowers with higher damage. Swords add 400 points on average but li average average and light attacks do 2k so it's up to you.
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  • Molag_Crow
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    @kendellking_chaosb14_ESO they changed things around now, as a Magicka build, all one-handed melee weapons give you the same spell damage, without passives apparently. Same for two-handed weapons too, so it doesn't matter if one uses swords or daggers now as a caster. I can screenshot the differences and compare all, I guess.
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  • Kammakazi
    Kammakazi
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    @kendellking_chaosb14_ESO they changed things around now, as a Magicka build, all one-handed melee weapons give you the same spell damage, without passives apparently. Same for two-handed weapons too, so it doesn't matter if one uses swords or daggers now as a caster. I can screenshot the differences and compare all, I guess.

    So you're saying a VR 15 Sword & Board, VR 15 Dual-Wield (Any), and VR 15 Two-Handers (Any) give the same amount of spell damage?

    o.O
  • Molag_Crow
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    @Kammakazi lol nooo I mean one-handed Maces, axes, daggers, sword (of the same level and quality, of course) Give the same spell power. Two-handed swords, maces, battleaxes, etc give the same spell damage too, surely -- I'll double check for you now. ;)
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  • Molag_Crow
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    I tested it with Vet 4 uncommon quality weapons and one-handed swords are actually better, slightly though.

    One-handed Vet 4 Uncommon Weapons
    • Maces - 1245 spell damage
    • Axes - 1245 spell damage
    • Swords 1275 spell damage
    • daggers 1245 spell damage
    With only 1/2 in Dual Wield passive (Twin Blade and Blunt, keep in mind)

    And so on, so yeah, I'm wrong again. :lol:
    Edited by Molag_Crow on September 22, 2015 11:16PM
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  • Molag_Crow
    Molag_Crow
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    @CrowsDescend this how it's been you need the passives that grant the bonuses for the different weapons the buffs come after you get Heavy Weapons for Two Handed, Sword and Board for One Hand and Shield (5% buff no matter the weapon) and Twin Blade and Blunt for Dual Wield. You have always needed the passives for the different bonuses.

    That's what I thought too, but then I thought it got changed in the IC update... I was wrong. :grimace:
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  • Mr_Nobody
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    You should also check if the equivalent passive in the CP tree affects spell power.
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  • Hearts_Wake
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    So using daggers would also increase spell crit?
    QQ.
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