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How do you tank?

Docderockturtle
Hi, I'm a rank 3-4 DK full blue armor all with bonuses to armor, sword and shield I have full tank passives from everything, I have roughly 20k armor and 22k Magic resist at all times when tanking. I have 1k regen to health, magicka and stamina, with roughly 10k magicka 12k stamina 20k health. I play tank with my friends and dungeons and we can't figure out why but I am ridiculously squishy. I will literally take 8k basic attacks from bosses and generic mobs, frequent instant kills from just single target abilities that you cant avoid. I use all the tanking skills sword/shield-sword/shield build.

My skills go 1: Pierce armor, Unstable flame/Dark Talons, Absorb Magic, Spiked bone shield, Green dragon blood and Magma shell. 2: Heroic Slash, Reflective Scale, Obsidian Shield, Hardened Armor, Shield Assault, alpha werewolf trans/ or Dragonknight standard. So what am I doing wrong I fight enemies my level do almost no damage CC fairly well hold aggro on primary targets not everyone but the tough ones, But I die so freaking fast its unbelievable to even call it tanking. I'm Also a master alchemist using health potions that heal everything at once and recover everything at once. So my question is What am I doing wrong for tanking?
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Stupid question, do you block incoming attacks?
  • aenaerion
    aenaerion
    Stupid question no2, is all your equipment fully repaired?
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    I play a sorc and I use inner fire to taunt. I can get my shields to about 100k using:
    • Whitestrake's 5 piece
    • Hardened Ward
    • Harness Magicka
    • Barrier
    • Healing Ward

    I rarely block.
    :trollin:
  • mateoz
    mateoz
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    Try with 5 heavy 1 medium and 1 light armor pieces for undaunted passives and armor passives.
    My main wep is a resto staff and while using the magika taunt ONLY, I can do rapid regen and healing spring on myself keeping my healt 100%. take the hit/heal and only block uppercut like attacks. Try to get your healt toward 30k, magika 25-30k and 10-15k stam.

    It is very easy to do too much and waste ressource for protection. be careful of what you do and dont over do
  • dreamfarer
    dreamfarer
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    Assumption: you're only finding yourself squishy in dungeons right? For open world content, your build should be all but indestructible. Dungeons, especially high level and veteran ones are in an entirely different league than open world content though.

    That said 8k basic attacks from a boss seems really high. Which dungeon(s) are you seeing that in and which boss(es)?

  • Docderockturtle
    yes I do block, almost all the time short of taunts and cc's, and I'm seeing that damage on everything all dungeons i partake in are rediculous it seems like. For example the brand new dlc dungeons I ran it made to first boss he 3 shotted me while i was in werewolf form blocking thats 27k magic resist roughly 26k armor
  • Docderockturtle
    Direfrost keep's boss for example if she lands a heavy attack on me blocked will do 9k, basics do 3k blocked, 8k unblocked, unblocked heavy's will instant kill me. this is on normal mode for veteran dungeons, I've done a veteran once and I will die instantly to anything that hits me from a boss If I'm not blocking sometimes will instant kill me while blocking at full hp. Also yes my gears fully repaired.
  • Docderockturtle
    I did fail to mention this is on xbox one not on pc.
  • Personofsecrets
    Personofsecrets
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    Is your healer healing you?
  • Docderockturtle
    probabely, its not so much the surviving thats bothering me but how much damage im taking per hit. every hit i take is minimum 3k and all boss fights its a near instant death scenario. everything can be going fine and ill just drop dead to a "20,000" attack thats been doing 8k every time before.
  • metabLast3r
    metabLast3r
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    I'm running a Templar v16 Lefty Lucy variation which works pretty good for me. I do, however, need a good supporting healer behind me just in case. I normally can sustain great self heals due to the Master Sword/Malubeth Set, which I run in conjunction with the Black Rose set for PVP and the Armor Master Set for PVE. I don't have the great passives a DK does, so I usually have to throw a few heavy swings in there to sustain stamina relying on timing.
  • Jitterbug
    Jitterbug
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    I play a sorc and I use inner fire to taunt. I can get my shields to about 100k using:
    • Whitestrake's 5 piece
    • Hardened Ward
    • Harness Magicka
    • Barrier
    • Healing Ward

    I rarely block.

    Not to derail the thread but what armor type do you wear?
  • Waffennacht
    Waffennacht
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    They upped the damage. Im a sorc tank and in a vet dungeon on normal that dang banekin handler can (if no shield up or ward up) can one hit me for ... i think he nailed me for 18k once. Soloing has become far more difficult, but do able.

    In PvP i am all but indestructible, took 3 players to take me down
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Darlgon
    Darlgon
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    Is your healer healing you?

    Sadly, a valid question, with so many healers thinking DPS will prevent them from having to heal so much.

    Mine is.. Why do you have any points into anything but health? Not that I disagree, but your numbers look a lot more like my hybrid LightArmor (Magicka DPS/Heals)/MediumArmor(StaDPS)/HeavyArmor(OffTank-SurviveZergmode) build.(Yeah, I get bored doing one thing all the time.)

    Umm.. re-reading OP..
    Hi, I'm a rank 3-4 DK full blue armor all with bonuses to armor, sword and shield I have full tank passives from everything, I have roughly 20k armor and 22k Magic resist at all times when tanking. I have 1k regen to health, magicka and stamina, with roughly 10k magicka 12k stamina 20k health. I play tank with my friends and dungeons and we can't figure out why but I am ridiculously squishy. I will literally take 8k basic attacks from bosses and generic mobs, frequent instant kills from just single target abilities that you cant avoid. I use all the tanking skills sword/shield-sword/shield build.

    Stupid question time. WHAT are you tanking? Gold pledges? Undaunted normal dungeons? Vet dungeons?Any chance the group leader is higher level than you and the dungeon is actually higher than you?

    Side note. @ the blue armor... unless you plan on staying that level for a long time, or have a massive amount of gold or blue crit mats, its, kinda a waste if you level out of it in a week or two.

    Speaking of which, what armor set ARE you wearing? As one poster above mentioned, Whitestrikes give you an nice damage shield, that is based on YOUR MAX HEALTH, just like DK shields are. Other ones include the Krag set from the end of the Fighters Guild quests, (currently suspected bugged). A magicka DK in my guild uses Magnus Heavy, to supplement his magicka supply, as another option.

    And, whats your armor passive traits? From your post below, do you not have any armor to reduce crit hits, or is it just increase AC?
    My skills go 1: Pierce armor, Unstable flame/Dark Talons, Absorb Magic, Spiked bone shield, Green dragon blood and Magma shell. 2: Heroic Slash, Reflective Scale, Obsidian Shield, Hardened Armor, Shield Assault, alpha werewolf trans/ or Dragonknight standard. So what am I doing wrong I fight enemies my level do almost no damage CC fairly well hold aggro on primary targets not everyone but the tough ones, But I die so freaking fast its unbelievable to even call it tanking. I'm Also a master alchemist using health potions that heal everything at once and recover everything at once. So my question is What am I doing wrong for tanking?

    Hmmm This is off top of my head.

    1. Pierce armor.. taunt
    2. Unstable Flame/Dark Talons.. DPS/Self-heal or root that explodes. Personally, I prefer the effects from Burning, but, oh well.
    3. Absorb magic Good for casting mobs..
    4. Spiked Bone Shield I dont use.. It, doesnt feel very effective
    5. GDB... Good before patch, as it restores Health and Sta but no real good replacement in PVE.. sucks in Cyrodiil now tho, most DKs have taken off bar.
    6. Magma Shell. DK Ulti Shield..

    1. Heroic Slash Build Ulti
    2. Reflective Scale Send projectiles back
    3. Obsidian Shards.. hmm.. does that not heal as much as the other morph, cant remember. Have to make sure you hit it and then GDB within 6 seconds of each other to get the healing bonus. Not as good on two bars, but thats just me.
    4. Hardened armor.. passive AC for 20ish sec.. ok
    5. Shield Assault...Your 2H gap closer...
    6. Were/DK Std Passive Ulti with Sta regen or heal buff/damage

    Um.. You are 1HS and 2H? I HOPE? Dont really see that on your first bar via skills. Eh.. let me think about it for a while.. something feels.. wonky.
    Edited by Darlgon on September 22, 2015 8:52PM
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • Docderockturtle
    its a 1h/1h build, no 2h involved, its pure tank setup. I'm just tanking normal dungeons some undaunted regulars I'm the party leader so everything's ranked to me.
  • Docderockturtle
    1h+shield/1+shield build that is.
  • Docderockturtle
    also i pick a mostly health build simply because anything less then that and basic skills tend to one shot even while blocking. I know that makes 0 sense but its the same for my friend he likes to tank on occasion. and he goes balanced dies instantly on the side all the time. Hes flustered as hell with tanking as well.
  • Waffennacht
    Waffennacht
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    Ever try a magicka build tank? I found a magicka build was more attuned to my playstyle. Just a suggestion, when I tried a stam build (from my magicka) i got my butt handed to me.

    Edit: that read really really poorly before edit. Magicka lends itself to magicka... well ns. Lol
    Edited by Waffennacht on September 22, 2015 7:57PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Jumper45
    Jumper45
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    Your Health is low i can see that much. Mitigation isnt too far off. If you use the 4500 or so buff it should put you around 25k in each. You'll want around 28-30k with a food buff on. Generally speaking ( with monster helm/shoulder) you should be able to keep mitigation and hp on par with each other. 30k,30k,30k before end game. You may want to consider 2 set armor bonuses to get the physical and spell resistances. Getting the health isnt hard . Just food and health enchants should get you there. Food alone should net you about 5k hp. In my opinion get those stats first then work on regen. This will cover your mitigation values pretty well and 30k hp is plenty to take some heavy hits and get a heal. To be frank if you have 30k,30k,30k and still dropping like a stone its about heals at that point lol.

    I cant stress getting to this point is not hard and minus the monster helm/shoulder it can be achieved by VR1. The rest can fall into place via skills,regens and all that. Im a healer on my templar and looted the helm and shoulder and just for fun i switched over my stats and threw on some green armor set peices. had 31k hp, 30k spell resistance and 30k physical resistance ( with proc ) and just went around lvling my tank skills ( i had sword and board maybe to level 20 that was it lmao. Tanked Vet dungeons just fine. Was even being told by rando group members i was doing quite well. All i did was Tab target each mob and taunt ( PS4 though cant exactly tab lmao) and kept bosses in good positions while keeping mobs debuffed with taunt to help out DPS. Didnt even have any health ward abilities and never died once. Just blocked on heavy special attacks and that was it.

    So if I can do that on a whim im sure anyone else can do it if they were an actual tank.
    “All right, I've been thinking, when life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager!
    Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)


    17 Years MMORPG Experience healing and I still havn't figured out why people stand in red circles.
  • Docderockturtle
    you do know this is for a veteran rank 3 right not 14/16?
  • Docderockturtle
    i cant imagine a vet rank 3 having 30k hp
  • Docderockturtle
    also yes, I used to be a magicka vampire build which i actually enjoyed greatly, the vampire ults a great life saver which i may revert back too. despite the fire vulnerability. But as a whole surviving was just as bad.
  • dreamfarer
    dreamfarer
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    Yeah, expecting 30k health at VR3 is insane. 20k should be fine at that level. People at end game tend to hyper focus on that, or only know the numbers for max leveled gear and builds.

    When you say you've done every dungeon though, does that include veteran leveled versions of the starter ones (Fungal Grotto, Banished Cells and Spindle Clutch)? Those mobs and bosses should definitely be hitting for less damage than you're describing and have simpler mechanics so that you can watch for what they are doing a bit better.

    My suggestion is start with those and if they turn out as easy as I'm thinking they are, work up to the next tier and then the next and so on. Since the mechanics gradually level up in complexity that may make it easier to work out where the cut off point is in terms of "mobs in this tier of dungeons hit survivably hard, but when I move to this other tier the damage jumps through the roof".

    My other thought is that Heavy Attacks are probably supposed to be as hard hitting as you describe because they're largely avoidable. Either get out of range, interrupt them if they can do, or block them if necessary. It's the healer's job to help you survive through those, assuming you're mitigating as much as you can. Taking an unblocked, unshielded heavy attack to the face is intended to kill even tanks in most cases, or at least seriously mess up their day.

    For light attacks, the numbers seem high still, but depending on the attack rate that might be plausible as I run healing numbers in my head. If the bosses attack rate is 1 att/2 seconds and they do 4k per attack, that can be offset with HoTs running at 1k/sec (easy to do), your own HP Regen (1k/2 seconds) and the occasional heal for the rest.

    Throw in an occasional block, dodge roll, or self heal and getting through the battles should be very doable.

    I think the big differences with ESO tanking from regular tanking are that:
    a.) you normally can't/don't tank all of the mobs in a group. DPS and even the healer should be able to deal with some amount of trash/add aggro.
    b.) you can't face tank like you can in other MMOs. Mitigating damage through movement, interrupts, kiting, blocks and dodges is important even with a solid build. Having a healer that's on the ball is pretty key too for some fights.

    I'll ask the tank in the group I play with regularly to keep an eye on his incoming damage too - I know he occasionally takes some heavy hits, but since I like playing whack-a-mole with my parties HP and Breath of Life that just makes healing more fun for me.



  • Docderockturtle
    yes I've tried doing those at veteran level too as well and its noticabely difficult. But not as much so as certain higher dungeons. The biggest one I'm having a problem with is the dlc dungeons and the higher lvl dungeon areas that are now going veteran. Those mobs are doing rediculous points of damage to the point where its instant killing me with my best set up and a tank tonic to boost.
  • Docderockturtle
    I'm just not sure at this point if I'm just a bad tank or if they're genuinely broken.
  • Darlgon
    Darlgon
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    its a 1h/1h build, no 2h involved, its pure tank setup. I'm just tanking normal dungeons some undaunted regulars I'm the party leader so everything's ranked to me.
    1h+shield/1+shield build that is.

    Sigh.. before we go any further.. see that "cog" that appears when you put your mouse over YOUR posts? Yeah, thats so you can edit them and not reply 15 times to one post. Put the all together so people can read them or you can change stuff.
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • Docderockturtle
    alright. fair enough.
  • dreamfarer
    dreamfarer
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    I'm just not sure at this point if I'm just a bad tank or if they're genuinely broken.
    The only answer for being a bad tank is to ask questions and modify what you're doing in response to the answers, so you've got that covered here if it's the case.

    The only answer to broken mobs is to document what you're seeing, show it to the devs and get them to acknowledge that they made a math error somewhere. You started your post with solid numbers so that's a good beginning on that too. To take that farther, I'd say try to grab some combat log results and post them here. People who want to say the mobs are fine as is should either be able to show what you need to change in your build or how they get the same incoming damage and manage to tank through it somehow.

    I have an unfounded suspicion that Veteran Rank dungeon mobs are calibrated for VR10 players, aka the original level cap. People who are VR14/VR16 see them as "easy mode" because they're fighting mobs that are effectively underleveled for them (levels don't have the same impact in ESO as in other MMOs from what I've seen, mob power is much more focused in their base stats than in a +/- level difference bonus).

    You'll also see those who breeze through the mobs at VR3 but they may packing a bajillion Champion Points which could skew their performance metrics too. As a question on that front; how many Champion Points do you have and where do you have them spent?
  • Jar_Ek
    Jar_Ek
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    As a stamina sorcerer tank, I can say the following:

    1. Keep your major armour buff up at all times
    2. Don't try to taunt everything all the time... it will kill your stamina and you need that for dodge rolls and blocks
    3. Don't try to block everything all the time... you won't regain stamina if you do - block the heavy attacks and specials
    4. Know the fights - it makes a huge difference
    5. Mobility is really, really useful (hey I am a sorcerer)
    6. Don't rely on shields to save you - they can be useful, but aren't to be relied on unless your a sorcerer magicka build (because they collapse quickly and cost resources to recast, and bone shield is a stamina cost)
    7. Potions are your friend, as are 5-set bonuses (I use whitestrake)
    8. Use AoE CC to avoid damage... not just to stand in the middle of damage givers
    9. Don't stand in the red
  • Docderockturtle
    roughly 10 in each for champion points fairly low. I spend them on key tank things, steed, tower, the apprentice.
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