The Master's Inferno Staff
X - Weakness to Elements (Elemental Drain)
or Radiant Destruction (Radiant Oppression)
Y - Rune Focus (Channeled Focus)
B - Vigor (Resolving Vigor)
LB - Entropy (Structured Entropy)
RB - Destructive Touch (Destructive Clench)
LB+RB /+ Nova (Solar Prison)
The Master Restoration Staff
X - Force Siphon (Siphon Spirit)
Y - Rune Focus (Channeled Focus)
B - Vigor (Resolving Vigor)
LB - Blessing of the Potentates (Combat Prayer)
or Cleansing Ritual (Purifying Ritual)
RB - Grand Healing (Healing Springs)
LB+RB /+ Barrier (Replenishing Barrier)
Non-crafted Armor Sets:
Dragonstar Arena: The Master Inferno Staff
Destructive Touch abilities hit for # additional damage and cost reduced by 12.0%. While equipped, Max Magicka increased by #.
Dragonstar Arena: The Master Restoration Staff
The first tick of Grand Healing and morphs grants allies # Stamina. Max Magicka is increased by # while the staff is equipped.
Engine Guardian: (Light Armor)
+ (1 items) Adds Health Recovery.
+ (2 items) 10% chance on ability use to summon a dwemer automation to restore # Health, Stamina or Magicka every 0.5 seconds for 6.5 seconds.
+
Phoenix Set: 5 pieces
+ (2 items) Adds Magicka Recovery.
+ (3 items) Adds Maximum Magicka.
+ (4 items) Adds Spell Damage.
+ (5 items) Phoenix: When you die, you instead turn to stone for 3 seconds and are immune to all negative effects but cannot be healed. When the effect ends, you heal yourself and explode for # Flame Damage to nearby enemies. This effect has a cooldown of 10 minutes.
Willpower Set: 2 Rings + Necklace
+ (2 items) Adds Max Magicka.
+ (3 items) Adds Spell Damage.
Edited by Heroic_Defender on September 22, 2015 2:43PM