Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

The new BloodKnight Nightblade tank (post IC PVE)

jebuspowers
jebuspowers
✭✭✭
http://forums.elderscrollsonline.com/en/discussion/202926/blood-knight-pve-nightblade-tank-pre-ic/p1

This is my old thread. I still use most of the skills but here's a quick run down. I'll also add the gear I use.

1st bar: 1h and shield
Strife--Swallow soul, for extra heal
Drain power--Sap essence, ae damage plus heal
Low Slash--Heroic Slash, inflicts minor maim and ultimate regeneration (important)
Siphoning Strikes--Siphoning attacks, now a buff with a cost but you still need the regen
Puncture--Pierce Armor, taunt plus big debuff
Ultimate: Meteor--Shooting Star, this will be your pull. Use it in place of Soul Tether once you earn it. The big area, knock back, and damage makes for a great pull. Plus shooting star earns you 9 ultimate per enemy hit to be used again quickly.

2nd Bar: 1h and shield
Teleport Strike--Ambush, your gap closer, stun, and empower granting ability
Entropy--Degeneration, use this as a mild dot but more importantly to gain health while attacking.
Path of darkness--Refreshing path, alkyd heal that now sticks to you for 3 seconds when you leave it. It also procs your shadow barrier passive to raise your armor for 11 seconds (full heavy armor)
Grim Focus--Merciless resolve, 8% damage boost that will increase power of strife and other abilities plus gives 10% stamina regen.
Bone shield--Spiked bone shield, your only real damage shield. Most damage is physical and this skill is good for that.
Ultimate:Consuming Darkness--Veil of Blades, 30% damage reduction is pretty good, but you will need the damage version for a few fights in particular to help you pull while mitigating damage. All around very useful.

More importantly though is the gear. Most tanks ran with hist bark and whitestrakes before the patch. Throw that trash away. Your new main set is Willows Path. It is a 6 trait set that grants a bonus to recovery in each resource and health. The 5 piece bonus grants 15% regeneration during combat. This bonus will stack with your natural 15% regen as a Nightblade from the shadow passives.

Your second set is Song of Lamae, a 5 trait set that will grant bonuses to both resistances and max health. The difference between the previous sets and the new ones you should wear is less health recovery. However, your abilities will supplement that and your healer will pick up the slack. I also wear full heavy armor and each piece has additional armor. Armor rating is a 1 for 1 to both resistances so use the additional armor trait on all pieces. Some might say this is overkill, but I never met a group that liked squishy tanks.

For jewelry get 3 pieces of unassailable for extra health and healing taken. Put magicka recovery on two of them and stamina recovery on the third.

Spec your attributes to where your health and magicka are nearly even in points spent and adjust to your preference. Put no points in stamina.

Be sure to make some food, or have a friend do it, that offers max health and stamina. The food bonus helps make up for your low stamina/high regen build.

Check out my old thread for what to do in lower levels as this is more of an end game build. This build has a focus on regen to make for a few nerfs from ic.Groom focus may be substituted by something else depending on the situation. For example, switch it to dark shade (the ranged morph of summon shade) while fighting the engine guardian and its attacks (fire balls and poison gas) will help keep the group alive and you out of harms way to debuff him.

Edit 1: I no longer use relentless focus and I have switched back to Whitestrakes/Willows. I now use mass hysteria. Read on to know why.
Edited by jebuspowers on September 27, 2015 9:35PM
  • remraub16_ESO
    remraub16_ESO
    ✭✭
    So how do you play the build? I was running NB tank up until latest patch, and I just couldn't manage my resources anymore after the change to siphoning attacks.
  • jebuspowers
    jebuspowers
    ✭✭✭
    You play this build basically the same as before the patch. Because of the changes you have to have higher natural regen which is why I choose Willows Path. My resource regeneration is about 1200 for magicka and 1100 for stamina which becomes even when I use merciless resolve. While solo you just use your abilities as necessary. During dungeons you should use:

    Merciless resolve before the pull for stamina regen and extra damage, meteor (or soul tether if you haven't earned it yet), ambush to charge in(use before soul tether), Refreshing path for your armor boost, siphoning attacks, then Pierce Armor everyone. Use bone shield as necessary. Refresh armor with path, refresh siphoning attacks, and occasionally you will need to heavy attack, but usually you don't. Also throw strife in there early and use degeneration when you can, but preferably when there is not a lot of stuff to fight.

    One or two alternatives is force siphon from the restoration staff (you lose health bonus If you make song on your weapons, but will be countered with your mundus stone), or blade cloak which gives you 20% damage reduction from area attacks (dual wield skill). I also recommend flawless dawnbreaker for many boss fights in place of meteor/shooting star.
    Edited by jebuspowers on September 21, 2015 6:31PM
  • Blackjak-33
    Blackjak-33
    ✭✭✭
    I'm not sure if it's noted in the patch notes or not as an actual change, but it seems to me after the patch my ultimate regen has severely slowed. You guys notice this? Seems like they've nerfed Swallow Soul's ultimate generation or something.

    Another question about your new build, isn't Ambush the stamina morph? Doesn't that combined with Puncture and Slash cripple your stamina right off the bat? Again, just curious to see if I can sustain that also if it isn't. I recently switched from Heroic to Deep Slash and sacrificed that ultimate regen so I could hit multiple mobs with the debuff instead of just one to save on stamina. I might switch back though if my ultimate regen remains so slow all of a sudden.
  • Reeko
    Reeko
    ✭✭✭✭
    Just a heads up, and to prevent confusion, Relentless Focus is the morph that gives you stamina regen, not Merciless Resolve.
    Edited by Reeko on September 21, 2015 7:55PM
  • remraub16_ESO
    remraub16_ESO
    ✭✭
    And Wouldn't Lotus fan be better than Ambush? If this infact is a magicka build like my old NB tank..

    I am confused by OP.
  • jebuspowers
    jebuspowers
    ✭✭✭
    Lotus fan doesn't do enough for me to want to use it, plus ambush gives empower and stuns. Thanks for the correction on the grim focus. I also noticed that ultimate does not regenerate as quickly.

    I don't use ambush constantly so stamina doesn't burn down that fast. I know lotus fan has been buffed a little, but empower and stun is too sweet.
    Edited by jebuspowers on September 27, 2015 7:28PM
  • WyldfireWyrm
    WyldfireWyrm
    ✭✭✭
    And Wouldn't Lotus fan be better than Ambush? If this infact is a magicka build like my old NB tank..

    I am confused by OP.

    I think that choice will depend on what you struggle with more. If you need more mob control, Lotus Fan will be the better choice. If boss fights are giving you trouble, use Ambush followed by a strong single target attack.

    Your choice of resource will effect the decision as well. Lotus Fan is better with higher magicka and Ambush with higher stamina.
  • jebuspowers
    jebuspowers
    ✭✭✭
    I prefer ambush followed by either swallow soul or an ultimate.
  • remraub16_ESO
    remraub16_ESO
    ✭✭
    Still trying to figure out if this is a magicka or stamina build.
    How much Health/Stamina/magicka do you have currently @jebuspowers ?
  • jebuspowers
    jebuspowers
    ✭✭✭
    They're both about even. It comes up I have more magicka and magicka regen because I was planning on using max health and stamina food. The build is more or less both because each skill has more than one purpose. Going strictly magicka or strictly stamina I think will put a strain on that particular resource.

    If you want to be all stamina or all magicka then you can pick out different skills and sets. Just be aware whichever resource you choose then you will need to focus heavily on regeneration for it.
    Edited by jebuspowers on September 22, 2015 2:25AM
  • jebuspowers
    jebuspowers
    ✭✭✭
    With this new update the trick to being a good tank is resource management. It kind of feels like tanking was made harder by making enemies just not care who the tank was. Now it's about keeping up taunt constantly on everything and cc abilities. It is a challenge to say the least, but with this build/gear you should do just fine.
    Edited by jebuspowers on September 27, 2015 7:29PM
  • remraub16_ESO
    remraub16_ESO
    ✭✭
    OK so I made myself some new gear and I'm now running:

    5 Heavy - Willows
    1 Light -Song
    1 Medium - Song
    S&B - Song
    Rings - Cyrodiils Light (Magicka regen)
    Necklace - VR15 Magicka reduction with Magicka on it.

    With tri-stat food:
    32k Health
    18k magicka
    15k Stamina

    Magicka Recovery: 1704
    Health Recovery: 666 (Develish)
    Stamina Recovery: 925

    Spell resistance: 17925 (24k with buffs running)
    Physical Resistance: 17589 (23k with buffs running)

    I've so far tanked VR16 City of Ash and Sewers and that was now a piece of cake. Never run out of resources, pure bliss!
  • jebuspowers
    jebuspowers
    ✭✭✭
    Good job bro. Previously, Willows Path was probably the last choice of any tank. Now it seems dumb to not use it as a tank. All that extra regen for every resource from the gear plus stacked on top of Nightblade natural regen makes the Nightblade tank pretty sweet again. What do your skill bars look like or are they the same as the ones I suggest? Judging by your magicka pool and regen your magicka based for sure. You rolling with Pierce Armor or inner beast? I prefer piece armor because the cost is much lower and the debuff.
    Edited by jebuspowers on September 27, 2015 7:30PM
  • jebuspowers
    jebuspowers
    ✭✭✭
    Any other Nightblade tanks out there try out Willows Path? If so, how do you like it comparison to what you were using after the ic patch?

    I'll have to admit that I wasn't happy giving up whitestrakes set bonus and I have considered going vampire for the damage mitigation below 50% health to supplement that since damage from fire dropped down to 25% from 40%.

    But I'm curious do you get the vampire passives as long as you have a vampire skill equipped on a bar or does it have to be both to always be active?
  • 13igTyme
    13igTyme
    ✭✭✭
    Any other Nightblade tanks out there try out Willows Path? If so, how do you like it comparison to what you were using after the ic patch?

    I'll have to admit that I wasn't happy giving up whitestrakes set bonus and I have considered going vampire for the damage mitigation below 50% health to supplement that since damage from fire dropped down to 25% from 40%.

    But I'm curious do you get the vampire passives as long as you have a vampire skill equipped on a bar or does it have to be both to always be active?

    I think it has to be both bars.
    PS4 | NA | l3igTyme

    Thinking about coming back to play...
  • jebuspowers
    jebuspowers
    ✭✭✭
    Decided not to vamp. I also changed back to whitestrakes as the main armor with Willows as the secondary. I also invested champion points into extra healing received (red), health recovery (green), extra healing received (blue). I went back to soul tether because shooting star just wasn't cutting it to pull with. I put steal health ruined on the weapons to stack with the other healing received and soon I'll have force siphon to see how well that works. But I admit I'm not looking forward to using a staff. I'll post how everything works out.
  • jebuspowers
    jebuspowers
    ✭✭✭
    Just earned force siphon but haven't tried it out. To be honest I don't think I'm going to because I'll lose a good amount of resistance losing a shield and using resto staff. But I did start using mass hysteria for my flex slot and I gotta tell you I'm freaking loving it. It makes groups of trash easier to manage. Obviously its not a big help on bosses but the rest of the skills I have mentioned and gear will keep you in the fight. The soul tether/mass hysteria combo makes for a good sustain once you have them grouped. Adding minor maim to an additional 3 mobs is noticeable in damage mitigation on top of when you use Heroic Slash on whatever you are concentrating on.

    I also decided to go back to 5 of whitestrakes and 4 of Willows. Resources are still not much of an issue so long as you invest points in magicka, use 2 magicka regen glyphs on your jewelry, and eat health/stamina food. Since you will be using 1h and shield you can always throw in a heavy attack to gain some stamina, but not magicka. Then make sure SA is on and go crazy to rebuild. If anyone has any questions about this build I'll answer best I can.

    I'm still up in the air between bolstering darkness and Veil of Blades. I really only use bolstering when reviving people, but I would use Veil in a few specific situations such as the jellyfish boss in fungal grotto vet and the bats in the final fight of wayrest vet. The extra damage is a good hold on groups. I'm using bolstering at the moment but I'm pretty sure I'll switch back.
    Edited by jebuspowers on September 27, 2015 5:30AM
  • Blackjak-33
    Blackjak-33
    ✭✭✭
    I literally got bit by a bloodfiend like two hours ago, I can let you know how it goes if you'd like.

    I actually stack magicka/stam Regen drink with CP and the 4x Seducer and find I do a ton better resource management with that than I did while trying the health/stam food. I use two block reduction/stam rings and switch off between a magicka regen/magicka necklace or another block reduction/stam necklace.

    I keep bouncing back and forth between the Mage and ritual mundus because I can't decide if I like the spell power of more magicka or the 10% healing received from ritual stacking with my Twilight's Embrace. I think I'm over killing it with the Ritual stone, I heal myself really well with our non-direct siphon heals with Twilight's even when using Mage stone.
  • jebuspowers
    jebuspowers
    ✭✭✭
    Nice. I'm still a little unsure about vampirism because I think they nerfed the undeath passive which is huge for tanking. As of right now I user the physical resistance mundus stone to keep it on par with spell resistance. When I hit V13 I'll use, at the very least, Footman jewelry and one other piece for extra resistance. Then I'll most likely change to spell power instead of healing received. I also think the ritual stone is kind of overkill especially if you're running with twilight's embrace. That extra spell damage will heal you for more and do more damage and more damage means shorter fights.
  • Blackjak-33
    Blackjak-33
    ✭✭✭
    Exactly what I was thinking in regards to the Mundus stone. I'll mostly likely be switching to Footmans also when I can, and Vamp is definitely slower to level than WW so it's going to take a bit to get an idea
  • jebuspowers
    jebuspowers
    ✭✭✭
    I recently switched to lotus fan instead of ambush for my gap closer. Mainly because I'm now doing dual roles of tank and magicka dps. I still have entropy-->Degeneration as my empower buff before an ultimate or swallow soul. You can use either, but I recommend ambush until your mage guild skill is 10.

    I made V13 last week and my gear is now 4 pieces footman, 5 pieces whitestrakes, 3 pieces Willows Path. By doing this I have high survivability, but slightly less regeneration (specially stamina). I put 1 health recovery on a piece of jewellery, and magicka recovery on the other 2. The reason is because since I double sword and board i can always heavy attack if my stamina is getting drained.

    I have considered the armor master set except it will be a few months before I have all traits researched.

    I also have the aforementioned some as my buff but only because I dual role. Although, with extra spell power I am able to heal myself more. Also, the extra spell power is actually virtually equivalent to the ritual stone (10%healing received). The difference is negligible and higher spell power means more damage done as well which makes fights shorter and translates to less damage taken.

    That being said your priority as a tank is survivability. Try not to sacrifice resistance and health for more damage. After that is resources and depending on your build your resources are directly related to your survivability. I noticed that I tank best when my stats have more balance than a sharp contrast.
    Edited by jebuspowers on October 17, 2015 5:40PM
Sign In or Register to comment.